void imguiBeginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, uint16_t _width, uint16_t _height, char _inputChar, uint8_t _viewId) { s_ctx.beginFrame(_mx, _my, _button, _scroll, _width, _height, _inputChar, _viewId); }
void imguiEndFrame() { s_ctx.endFrame(); }
void imguiCreate(float _fontSize, bx::AllocatorI* _allocator) { s_ctx.create(_fontSize, _allocator); }
void imguiDestroy() { s_ctx.destroy(); }
void IMGUI_endFrame() { s_ctx.endFrame(); }
void OcornutImguiContext::renderDrawLists(ImDrawData* _drawData) { s_ctx.render(_drawData); }
void IMGUI_destroy() { s_ctx.destroy(); }
void IMGUI_create(const void* _data, uint32_t _size, float _fontSize, bx::AllocatorI* _allocator) { s_ctx.create(_data, _size, _fontSize, _allocator); }
void IMGUI_create(float _fontSize, bx::AllocatorI* _allocator) { s_ctx.create(_fontSize, _allocator); }
void IMGUI_beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int _width, int _height, char _inputChar, uint8_t _viewId) { s_ctx.beginFrame(_mx, _my, _button, _width, _height, _inputChar, _viewId); }
void OcornutImguiContext::renderDrawLists(ImDrawList** const _lists, int _count) { s_ctx.render(_lists, _count); }