示例#1
0
void imguiBeginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, uint16_t _width, uint16_t _height, char _inputChar, uint8_t _viewId)
{
	s_ctx.beginFrame(_mx, _my, _button, _scroll, _width, _height, _inputChar, _viewId);
}
示例#2
0
void imguiEndFrame()
{
	s_ctx.endFrame();
}
示例#3
0
void imguiCreate(float _fontSize, bx::AllocatorI* _allocator)
{
	s_ctx.create(_fontSize, _allocator);
}
示例#4
0
void imguiDestroy()
{
	s_ctx.destroy();
}
示例#5
0
void IMGUI_endFrame()
{
	s_ctx.endFrame();
}
示例#6
0
void OcornutImguiContext::renderDrawLists(ImDrawData* _drawData)
{
	s_ctx.render(_drawData);
}
示例#7
0
void IMGUI_destroy()
{
	s_ctx.destroy();
}
示例#8
0
void IMGUI_create(const void* _data, uint32_t _size, float _fontSize, bx::AllocatorI* _allocator)
{
	s_ctx.create(_data, _size, _fontSize, _allocator);
}
示例#9
0
void IMGUI_create(float _fontSize, bx::AllocatorI* _allocator)
{
	s_ctx.create(_fontSize, _allocator);
}
示例#10
0
void IMGUI_beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int _width, int _height, char _inputChar, uint8_t _viewId)
{
	s_ctx.beginFrame(_mx, _my, _button, _width, _height, _inputChar, _viewId);
}
示例#11
0
void OcornutImguiContext::renderDrawLists(ImDrawList** const _lists, int _count)
{
	s_ctx.render(_lists, _count);
}