Exemple #1
0
/*
 * Method: GetStarSystem
 *
 * Get a <StarSystem> object for the system that this path points to
 *
 * > system = path:GetStarSystem()
 *
 * Return:
 *
 *   system - the <StarSystem>
 *
 * Availability:
 *
 *   alpha 10
 *
 * Status:
 *
 *   stable
 */
static int l_sbodypath_get_star_system(lua_State *l)
{
	SystemPath *path = LuaSystemPath::GetFromLua(1);
	StarSystem *s = StarSystem::GetCached(path);
	LuaStarSystem::PushToLua(s);
	s->Release();
	return 1;
}
Exemple #2
0
/*
 * Method: GetSystemBody
 *
 * Get a <SystemBody> object for the body that this path points to
 *
 * > body = path:GetSystemBody()
 *
 * Return:
 *
 *   body - the <SystemBody>
 *
 * Availability:
 *
 *   alpha 10
 *
 * Status:
 *
 *   stable
 */
static int l_sbodypath_get_system_body(lua_State *l)
{
	SystemPath *path = LuaSystemPath::GetFromLua(1);
	StarSystem *s = StarSystem::GetCached(path);
	SBody *sbody = s->GetBodyByPath(path);
	LuaSBody::PushToLua(sbody);
	s->Release();
	return 1;
}