Exemple #1
0
void updateTimeouts()
{
	time_t now = World::instance()->time();
	bool next = true;

	while (next && timeouts.size()) {
		Timeout* t = timeouts.front();
		if (!t->isActive()) {
			timeouts.pop_front();
			delete t;
		}
		else if (t->ready(now)) {
			t->execute();
			timeouts.pop_front();
			delete t;
		}
		else {
			next = false;
		}
	}
}