Exemple #1
0
bool DetectorModule::couldHit(const XYZVector& direction, double zError) const {

  double eta       = direction.Eta();
  double phi       = direction.Phi();
  double shiftPhi  = phi + 2*M_PI;
  bool   withinEta = false;
  bool   withinPhi = false;

  // Eta region covered by module
  if (eta > minEtaWithError(zError) && eta < maxEtaWithError(zError)) withinEta = true;

  // Phi region is from <-pi;+3*pi> due to crossline at +pi -> need to check phi & phi+2*pi
  if ( (phi     >=minPhi() && phi     <=maxPhi()) ||
       (shiftPhi>=minPhi() && shiftPhi<=maxPhi()) ) withinPhi = true;

  // Checking that hit within a module region works for barrel-type modules only!!!
  if (this->shape()==ModuleShape::RECTANGULAR) return (withinEta && withinPhi);
  // ATTENTION: For wedge shaped modules, min, max procedure will not work correctly -> return true to avoid errors --> will be implemented in the future
  else return true;
}
//------------------------------------------------------------------------ 
//--- Calculate the PtRel (needed for the SLB) ---------------------------
//------------------------------------------------------------------------
float JetCorrectionUncertainty::getPtRel()
{
  typedef ROOT::Math::LorentzVector<ROOT::Math::PtEtaPhiE4D<float> > PtEtaPhiELorentzVector;
  typedef ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<float> > XYZVector;
  PtEtaPhiELorentzVector jet;
  XYZVector lep;
  jet.SetPt(mJetPt);
  jet.SetEta(mJetEta);
  jet.SetPhi(mJetPhi);
  jet.SetE(mJetE);
  lep.SetXYZ(mLepPx,mLepPy,mLepPz);
  float lj_x = (mAddLepToJet) ? lep.X()+jet.Px() : jet.Px();
  float lj_y = (mAddLepToJet) ? lep.Y()+jet.Py() : jet.Py();
  float lj_z = (mAddLepToJet) ? lep.Z()+jet.Pz() : jet.Pz();
  // absolute values squared
  float lj2  = lj_x*lj_x+lj_y*lj_y+lj_z*lj_z;
  float pTrel2 = -999.0;
  if (lj2 > 0) {
    float lep2 = lep.X()*lep.X()+lep.Y()*lep.Y()+lep.Z()*lep.Z();
    // projection vec(mu) to lepjet axis
    float lepXlj = lep.X()*lj_x+lep.Y()*lj_y+lep.Z()*lj_z;
    // absolute value squared and normalized
    float pLrel2 = lepXlj*lepXlj/lj2;
    // lep2 = pTrel2 + pLrel2
    pTrel2 = lep2-pLrel2;
  } else
    Logger::getInstance().Log("JetCorrectionUncertainty",__FUNCTION__,"ERROR","not positive lepton momentum"); // lj2
  return (pTrel2 > 0) ? std::sqrt(pTrel2) : 0.0;
}
Exemple #3
0
int testVector3D() { 


  std::cout << "\n************************************************************************\n " 
	    << " Vector 3D Test" 
	    << "\n************************************************************************\n";

  //CINT cannot autoload classes known only via a typedef (here XYZVector)
  gSystem->Load("libGenVector");

  XYZVector v1(0.01, 0.02, 16);
  //XYZVector v1(1.0, 2.0, 3.0);

//   XYZVector v1(1.0, 2.0, 30.0);

//   double R = sqrt (v1.X()*v1.X() + v1.Y()*v1.Y() + v1.Z()*v1.Z());
//   // this formula in not precise enough
//   //  double Theta = R>0 ? acos ( v1.Z()/r ) : 0;
//   double Rho = sqrt (v1.X()*v1.X() + v1.Y()*v1.Y());
//   double Theta = v1.Z() == 0 || Rho == 0 ? 0 : atan2( Rho, v1.Z() );  
//   double Phi = Rho>0 ? atan2 (v1.Y(), v1.X()) : 0;

  std::cout << "Test Cartesian-Polar :          " ;

  Polar3DVector v2(v1.R(), v1.Theta(), v1.Phi() );

  ok = 0;
  ok+= compare(v1.X(), v2.X(), "x"); 
  ok+= compare(v1.Y(), v2.Y(), "y"); 
  ok+= compare(v1.Z(), v2.Z(), "z"); 
  ok+= compare(v1.Phi(), v2.Phi(), "phi"); 
  ok+= compare(v1.Theta(), v2.Theta(), "theta"); 
  ok+= compare(v1.R(), v2.R(), "r"); 
  ok+= compare(v1.Eta(), v2.Eta(), "eta"); 
  ok+= compare(v1.Rho(), v2.Rho(), "rho"); 

  if (ok == 0) std::cout << "\t OK " << std::endl;

  std::cout << "Test Cartesian-CylindricalEta : ";

  RhoEtaPhiVector v3( v1.Rho(), v1.Eta(), v1.Phi() ); 

  ok = 0;
  ok+= compare(v1.X(), v3.X(), "x"); 
  ok+= compare(v1.Y(), v3.Y(), "y"); 
  ok+= compare(v1.Z(), v3.Z(), "z"); 
  ok+= compare(v1.Phi(), v3.Phi(), "phi"); 
  ok+= compare(v1.Theta(), v3.Theta(), "theta"); 
  ok+= compare(v1.R(), v3.R(), "r"); 
  ok+= compare(v1.Eta(), v3.Eta(), "eta"); 
  ok+= compare(v1.Rho(), v3.Rho(), "rho"); 

  if (ok == 0) std::cout << "\t OK " << std::endl;

  std::cout << "Test Cartesian-Cylindrical :    ";

  RhoZPhiVector v4( v1.Rho(), v1.Z(), v1.Phi() ); 

  ok = 0;
  ok+= compare(v1.X(), v4.X(), "x"); 
  ok+= compare(v1.Y(), v4.Y(), "y"); 
  ok+= compare(v1.Z(), v4.Z(), "z"); 
  ok+= compare(v1.Phi(), v4.Phi(), "phi"); 
  ok+= compare(v1.Theta(), v4.Theta(), "theta"); 
  ok+= compare(v1.R(), v4.R(), "r"); 
  ok+= compare(v1.Eta(), v4.Eta(), "eta"); 
  ok+= compare(v1.Rho(), v4.Rho(), "rho"); 

  if (ok == 0) std::cout << "\t OK " << std::endl;

  std::cout << "Test Operations :               " ;

  ok = 0;
  double Dot = v1.Dot(v2);
  ok+= compare( Dot, v1.Mag2(),"dot"  );
  XYZVector vcross = v1.Cross(v2);
  ok+= compare( vcross.R(), 0,"cross"  );

  //std::cout << "\nTest Unit & scaling : " ;

  XYZVector vscale1 = v1*10;
  XYZVector vscale2 = vscale1/10;
  ok+= compare( v1.R(), vscale2.R(), "scale");

  XYZVector vu = v1.Unit();
  ok+= compare(v2.Phi(),vu.Phi(),"unit Phi");
  ok+= compare(v2.Theta(),vu.Theta(),"unit Theta");
  ok+= compare(1.0,vu.R(),"unit ");

  XYZVector q1 = v1;
  // RhoEtaPhiVector q2 = v1;  ! copy onstructor between different vector does not work yet)  
  RhoEtaPhiVector q2(1.0,1.0,1.0);
  
  XYZVector q3 = q1 + q2; 
  XYZVector q4 = q3 - q2; 

  ok+= compare( q4.X(), q1.X(), "op X"  );
  ok+= compare( q4.Y(), q1.Y(), "op Y" );
  ok+= compare( q4.Z(), q1.Z(), "op Z" );

  // test operator == 
  XYZVector        w1 = v1; 
  Polar3DVector    w2 = v2; 
  RhoEtaPhiVector  w3 = v3; 
  RhoZPhiVector    w4 = v4; 
  ok+= compare( w1 == v1, static_cast<double>(true), "== XYZ");
  ok+= compare( w2 == v2, static_cast<double>(true), "== Polar");
  ok+= compare( w3 == v3, static_cast<double>(true), "== RhoEtaPhi");
  ok+= compare( w4 == v4, static_cast<double>(true), "== RhoZPhi");


  if (ok == 0) std::cout << "\t OK " << std::endl;


  //test setters
 
  std::cout << "Test Setters :                  " ;

  q2.SetXYZ(q1.X(), q1.Y(), q1.Z() );

  ok+= compare( q2.X(), q1.X(), "setXYZ X"  );
  ok+= compare( q2.Y(), q1.Y(), "setXYZ Y" );
  ok+= compare( q2.Z(), q1.Z(), "setXYZ Z" );

  q2.SetCoordinates( 2.0*q1.Rho(), q1.Eta(), q1.Phi() );
  XYZVector q1s = 2.0*q1;
  ok+= compare( q2.X(), q1s.X(), "set X"  );
  ok+= compare( q2.Y(), q1s.Y(), "set Y" );
  ok+= compare( q2.Z(), q1s.Z(), "set Z" );
  

  if (ok == 0) std::cout << "\t\t OK " << std::endl;

  std::cout << "Test Linear Algebra conversion: " ;

  XYZVector vxyz1(1.,2.,3.); 
  
  TVectorD vla1(3);
  vxyz1.Coordinates().GetCoordinates(vla1.GetMatrixArray() );

  TVectorD vla2(3); 
  vla2[0] = 1.; vla2[1] = -2.; vla2[2] = 1.;

  XYZVector vxyz2; 
  vxyz2.SetCoordinates(&vla2[0]);

  ok = 0; 
  double prod1 =  vxyz1.Dot(vxyz2); 
  double prod2 = vla1*vla2; 
  ok+= compare( prod1, prod2, "la test" );

  if (ok == 0) std::cout << "\t\t OK " << std::endl;
  
  return ok; 
}
Exemple #4
0
int testRotation() { 

 
  std::cout << "\n************************************************************************\n " 
	    << " Rotation and Transformation Tests" 
	    << "\n************************************************************************\n";

  std::cout << "Test Vector Rotations :         ";
  ok = 0; 

  XYZPoint v(1.,2,3.); 

  double pi = TMath::Pi();
  // initiate rotation with some non -trivial angles to test all matrix
  EulerAngles r1( pi/2.,pi/4., pi/3 );
  Rotation3D  r2(r1);
  // only operator= is in CINT for the other rotations
  Quaternion  r3; r3 = r2;
  AxisAngle   r4; r4 = r3;
  RotationZYX r5; r5 = r2;

  XYZPoint v1 = r1 * v;
  XYZPoint v2 = r2 * v;
  XYZPoint v3 = r3 * v;
  XYZPoint v4 = r4 * v;
  XYZPoint v5 = r5 * v;
  
  ok+= compare(v1.X(), v2.X(), "x",2); 
  ok+= compare(v1.Y(), v2.Y(), "y",2); 
  ok+= compare(v1.Z(), v2.Z(), "z",2); 

  ok+= compare(v1.X(), v3.X(), "x",2); 
  ok+= compare(v1.Y(), v3.Y(), "y",2); 
  ok+= compare(v1.Z(), v3.Z(), "z",2); 

  ok+= compare(v1.X(), v4.X(), "x",5); 
  ok+= compare(v1.Y(), v4.Y(), "y",5); 
  ok+= compare(v1.Z(), v4.Z(), "z",5); 

  ok+= compare(v1.X(), v5.X(), "x",2); 
  ok+= compare(v1.Y(), v5.Y(), "y",2); 
  ok+= compare(v1.Z(), v5.Z(), "z",2); 

  // test with matrix
  double rdata[9]; 
  r2.GetComponents(rdata, rdata+9);
  TMatrixD m(3,3,rdata);
  double vdata[3];
  v.GetCoordinates(vdata);
  TVectorD q(3,vdata);
  TVectorD q2 = m*q; 
  
  XYZPoint v6; 
  v6.SetCoordinates( q2.GetMatrixArray() );

  ok+= compare(v1.X(), v6.X(), "x"); 
  ok+= compare(v1.Y(), v6.Y(), "y"); 
  ok+= compare(v1.Z(), v6.Z(), "z"); 


  if (ok == 0) std::cout << "\t OK " << std::endl;
  else  std::cout << std::endl;

  std::cout << "Test Axial Rotations :          ";
  ok = 0; 

  RotationX rx( pi/3);
  RotationY ry( pi/4);
  RotationZ rz( 4*pi/5);

  Rotation3D r3x(rx);
  Rotation3D r3y(ry);
  Rotation3D r3z(rz);

  Quaternion qx; qx = rx;
  Quaternion qy; qy = ry;
  Quaternion qz; qz = rz;

  RotationZYX rzyx( rz.Angle(), ry.Angle(), rx.Angle() );

  XYZPoint vrot1 = rx * ry * rz * v;
  XYZPoint vrot2 = r3x * r3y * r3z * v;

  ok+= compare(vrot1.X(), vrot2.X(), "x"); 
  ok+= compare(vrot1.Y(), vrot2.Y(), "y"); 
  ok+= compare(vrot1.Z(), vrot2.Z(), "z"); 

  vrot2 = qx * qy * qz * v;

  ok+= compare(vrot1.X(), vrot2.X(), "x",2); 
  ok+= compare(vrot1.Y(), vrot2.Y(), "y",2); 
  ok+= compare(vrot1.Z(), vrot2.Z(), "z",2); 

  vrot2 = rzyx * v;

  ok+= compare(vrot1.X(), vrot2.X(), "x"); 
  ok+= compare(vrot1.Y(), vrot2.Y(), "y"); 
  ok+= compare(vrot1.Z(), vrot2.Z(), "z"); 

  // now inverse (first x then y then z)
  vrot1 = rz * ry * rx * v;
  vrot2 = r3z * r3y * r3x * v;

  ok+= compare(vrot1.X(), vrot2.X(), "x"); 
  ok+= compare(vrot1.Y(), vrot2.Y(), "y"); 
  ok+= compare(vrot1.Z(), vrot2.Z(), "z"); 

  
  XYZPoint vinv1 = rx.Inverse()*ry.Inverse()*rz.Inverse()*vrot1;

  ok+= compare(vinv1.X(), v.X(), "x",2); 
  ok+= compare(vinv1.Y(), v.Y(), "y"); 
  ok+= compare(vinv1.Z(), v.Z(), "z"); 

  if (ok == 0) std::cout << "\t OK " << std::endl;
  else  std::cout << std::endl;


  std::cout << "Test Rotations by a PI angle :  ";
  ok = 0;

  double b[4] = { 6,8,10,3.14159265358979323 };
  AxisAngle  arPi(b,b+4 );
  Rotation3D rPi(arPi);
  AxisAngle  a1; a1 = rPi;
  ok+= compare(arPi.Axis().X(), a1.Axis().X(),"x"); 
  ok+= compare(arPi.Axis().Y(), a1.Axis().Y(),"y"); 
  ok+= compare(arPi.Axis().Z(), a1.Axis().Z(),"z");   
  ok+= compare(arPi.Angle(), a1.Angle(),"angle");   

  EulerAngles ePi; ePi=rPi;
  EulerAngles e1; e1=Rotation3D(a1);
  ok+= compare(ePi.Phi(), e1.Phi(),"phi");   
  ok+= compare(ePi.Theta(), e1.Theta(),"theta");   
  ok+= compare(ePi.Psi(), e1.Psi(),"ps1");   

  if (ok == 0) std::cout << "\t\t OK " << std::endl;
  else  std::cout << std::endl;

  std::cout << "Test Inversions :               "; 
  ok = 0; 


  EulerAngles s1 = r1.Inverse();
  Rotation3D  s2 = r2.Inverse();
  Quaternion  s3 = r3.Inverse();
  AxisAngle   s4 = r4.Inverse();
  RotationZYX s5 = r5.Inverse();

  
  // euler angles not yet impl.
  XYZPoint p = s2 * r2 * v; 
  
  ok+= compare(p.X(), v.X(), "x",10); 
  ok+= compare(p.Y(), v.Y(), "y",10); 
  ok+= compare(p.Z(), v.Z(), "z",10); 


  p = s3 * r3 * v; 
  
  ok+= compare(p.X(), v.X(), "x",10); 
  ok+= compare(p.Y(), v.Y(), "y",10); 
  ok+= compare(p.Z(), v.Z(), "z",10); 

  p = s4 * r4 * v; 
  // axis angle inversion not very precise
  ok+= compare(p.X(), v.X(), "x",1E9); 
  ok+= compare(p.Y(), v.Y(), "y",1E9); 
  ok+= compare(p.Z(), v.Z(), "z",1E9); 

  p = s5 * r5 * v; 
  
  ok+= compare(p.X(), v.X(), "x",10); 
  ok+= compare(p.Y(), v.Y(), "y",10); 
  ok+= compare(p.Z(), v.Z(), "z",10); 


  Rotation3D r6(r5);
  Rotation3D s6 = r6.Inverse();

  p = s6 * r6 * v; 
  
  ok+= compare(p.X(), v.X(), "x",10); 
  ok+= compare(p.Y(), v.Y(), "y",10); 
  ok+= compare(p.Z(), v.Z(), "z",10); 
  
  if (ok == 0) std::cout << "\t OK " << std::endl;
  else  std::cout << std::endl;

  // test Rectify 

  std::cout << "Test rectify :                  "; 
  ok = 0; 

  XYZVector u1(0.999498,-0.00118212,-0.0316611); 
  XYZVector u2(0,0.999304,-0.0373108); 
  XYZVector u3(0.0316832,0.0372921,0.998802); 
  Rotation3D rr(u1,u2,u3); 
  // check orto-normality
  XYZPoint vrr = rr* v; 
  ok+= compare(v.R(), vrr.R(), "R",1.E9); 

  if (ok == 0) std::cout << "\t\t OK " << std::endl;
  else  std::cout << std::endl;
  
  std::cout << "Test Transform3D :              "; 
  ok = 0; 

  XYZVector d(1.,-2.,3.);
  Transform3D t(r2,d);
  
  XYZPoint pd = t * v;
  // apply directly rotation
  XYZPoint vd = r2 * v + d; 

  ok+= compare(pd.X(), vd.X(), "x"); 
  ok+= compare(pd.Y(), vd.Y(), "y"); 
  ok+= compare(pd.Z(), vd.Z(), "z"); 

  // test with matrix 
  double tdata[12]; 
  t.GetComponents(tdata);
  TMatrixD mt(3,4,tdata);
  double vData[4]; // needs a vector of dim 4 
  v.GetCoordinates(vData);
  vData[3] = 1;
  TVectorD q0(4,vData);
  
  TVectorD qt = mt*q0; 

  ok+= compare(pd.X(), qt(0), "x"); 
  ok+= compare(pd.Y(), qt(1), "y"); 
  ok+= compare(pd.Z(), qt(2), "z"); 


  // test inverse 

  Transform3D tinv = t.Inverse();
  
  p = tinv * t * v; 

  ok+= compare(p.X(), v.X(), "x",10); 
  ok+= compare(p.Y(), v.Y(), "y",10); 
  ok+= compare(p.Z(), v.Z(), "z",10); 

  // test costruct inverse from translation first

  //Transform3D tinv2( -d, r2.Inverse() );
  //Transform3D tinv2 =  r2.Inverse() * Translation3D(-d) ;
  Transform3D tinv2 ( r2.Inverse(), r2.Inverse() *( -d) ) ;
  p = tinv2 * t * v; 

  ok+= compare(p.X(), v.X(), "x",10); 
  ok+= compare(p.Y(), v.Y(), "y",10); 
  ok+= compare(p.Z(), v.Z(), "z",10); 

  // test from only rotation and only translation 
  Transform3D ta( EulerAngles(1.,2.,3.) );
  Transform3D tb( XYZVector(1,2,3) );
  Transform3D tc(  Rotation3D(EulerAngles(1.,2.,3.)) ,  XYZVector(1,2,3) );
  Transform3D td(  ta.Rotation(), ta.Rotation()  * XYZVector(1,2,3) ) ;
  
  ok+= compare( tc == tb*ta, static_cast<double>(true), "== Rot*Tra");
  ok+= compare( td == ta*tb, static_cast<double>(true), "== Rot*Tra");


  if (ok == 0) std::cout << "\t OK " << std::endl;
  else  std::cout << std::endl;

  std::cout << "Test Plane3D :                  "; 
  ok = 0; 

  // test transfrom a 3D plane

  
  XYZPoint p1(1,2,3);
  XYZPoint p2(-2,-1,4);
  XYZPoint p3(-1,3,2);
  Plane3D plane(p1,p2,p3);

  XYZVector n = plane.Normal();
  // normal is perpendicular to vectors on the planes obtained from subracting the points
  ok+= compare(n.Dot(p2-p1), 0.0, "n.v12",10); 
  ok+= compare(n.Dot(p3-p1), 0.0, "n.v13",10); 
  ok+= compare(n.Dot(p3-p2), 0.0, "n.v23",10); 

  Plane3D plane1 = t(plane);
  
  // transform the points
  XYZPoint pt1 = t(p1);
  XYZPoint pt2 = t(p2);
  XYZPoint pt3 = t(p3);
  Plane3D plane2(pt1,pt2,pt3);

  XYZVector n1 = plane1.Normal();
  XYZVector n2 = plane2.Normal();


  ok+= compare(n1.X(), n2.X(), "a",10); 
  ok+= compare(n1.Y(), n2.Y(), "b",10); 
  ok+= compare(n1.Z(), n2.Z(), "c",10); 
  ok+= compare(plane1.HesseDistance(), plane2.HesseDistance(), "d",10); 

  // check distances  
  ok += compare(plane1.Distance(pt1), 0.0, "distance",10);

  if (ok == 0) std::cout << "\t OK " << std::endl;
  else  std::cout << std::endl;

  std::cout << "Test LorentzRotation :          "; 
  ok = 0; 

  XYZTVector lv(1.,2.,3.,4.);
  
  // test from rotx (using boosts and 3D rotations not yet impl.)
  // rx,ry and rz already defined
  Rotation3D r3d = rx*ry*rz; 

  LorentzRotation rlx(rx);
  LorentzRotation rly(ry);
  LorentzRotation rlz(rz);

  LorentzRotation rl0 = rlx*rly*rlz;
  LorentzRotation rl1( r3d);
  
//   cout << rl << endl;
//   cout << rl0 << endl;
//   int eq = rl0 == rl;
//   cout << eq << endl;
//   double d1[16];
//   double d2[16];
//   rl.GetComponents(d1,d1+16);
//   rl0.GetComponents(d2,d2+16);
//   for (int i = 0; i < 16; ++i) 
//     ok+= compare(d1[i], d2[i], "i",1); 

  //ok+= compare( rl == rl2, static_cast<double>(true), " LorenzRot");


  //  cout << Rotation3D(rx) << endl;

  XYZTVector lv0 = rl0 * lv; 

  XYZTVector lv1 = rl1 * lv; 

  XYZTVector lv2 = r3d * lv; 


  ok+= compare(lv1== lv2,true,"V0==V2"); 
  ok+= compare(lv1== lv2,true,"V1==V2"); 

  double rlData[16];
  rl0.GetComponents(rlData);
  TMatrixD ml(4,4,rlData); 
  //  ml.Print();
  double lvData[4];
  lv.GetCoordinates(lvData);
  TVectorD ql(4,lvData); 

  TVectorD qlr = ml*ql; 

  ok+= compare(lv1.X(), qlr(0), "x"); 
  ok+= compare(lv1.Y(), qlr(1), "y"); 
  ok+= compare(lv1.Z(), qlr(2), "z"); 
  ok+= compare(lv1.E(), qlr(3), "t"); 

  // test inverse 

  lv0 = rl0 * rl0.Inverse() * lv; 

  ok+= compare(lv0.X(), lv.X(), "x"); 
  ok+= compare(lv0.Y(), lv.Y(), "y"); 
  ok+= compare(lv0.Z(), lv.Z(), "z"); 
  ok+= compare(lv0.E(), lv.E(), "t"); 

  if (ok == 0) std::cout << "\t OK " << std::endl;
  else  std::cout << std::endl;

  // test Boosts

  std::cout << "Test Boost :                    "; 
  ok = 0; 


  Boost bst( 0.3,0.4,0.5);   //  boost (must be <= 1)


  XYZTVector lvb = bst ( lv );

  LorentzRotation rl2 (bst);

  XYZTVector lvb2 = rl2 (lv);


  // test with lorentz rotation
  ok+= compare(lvb.X(), lvb2.X(), "x"); 
  ok+= compare(lvb.Y(), lvb2.Y(), "y"); 
  ok+= compare(lvb.Z(), lvb2.Z(), "z"); 
  ok+= compare(lvb.E(), lvb2.E(), "t"); 
  ok+= compare(lvb.M(), lv.M(), "m",50); // m must stay constant 


  // test inverse
  lv0 = bst.Inverse() * lvb;

  ok+= compare(lv0.X(), lv.X(), "x",5); 
  ok+= compare(lv0.Y(), lv.Y(), "y",5); 
  ok+= compare(lv0.Z(), lv.Z(), "z",3); 
  ok+= compare(lv0.E(), lv.E(), "t",3); 

  XYZVector brest = lv.BoostToCM();
  bst.SetComponents( brest.X(), brest.Y(), brest.Z() );

  XYZTVector lvr = bst * lv; 

  ok+= compare(lvr.X(), 0.0, "x",10); 
  ok+= compare(lvr.Y(), 0.0, "y",10); 
  ok+= compare(lvr.Z(), 0.0, "z",10); 
  ok+= compare(lvr.M(), lv.M(), "m",10); 


  if (ok == 0) std::cout << "\t OK " << std::endl;
  else  std::cout << std::endl;

  return ok;
}
Exemple #5
0
int testVectorUtil() { 

 
  std::cout << "\n************************************************************************\n " 
	    << " Utility Function Tests" 
	    << "\n************************************************************************\n";

  std::cout << "Test Vector utility functions : ";


  XYZVector v1(1.0, 2.0, 3.0); 
  Polar3DVector v2pol(v1.R(), v1.Theta()+TMath::PiOver2(), v1.Phi() + 1.0); 
  // mixedmethods not yet impl. 
  XYZVector v2; v2 = v2pol; 

  ok = 0; 
  ok += compare( VectorUtil::DeltaPhi(v1,v2), 1.0, "deltaPhi Vec");
  
  RhoEtaPhiVector v2cyl(v1.Rho(), v1.Eta() + 1.0, v1.Phi() + 1.0);
  v2 = v2cyl; 


  ok += compare( VectorUtil::DeltaR(v1,v2), sqrt(2.0), "DeltaR Vec");

  XYZVector vperp = v1.Cross(v2);
  ok += compare( VectorUtil::CosTheta(v1,vperp), 0.0, "costheta Vec");
  ok += compare( VectorUtil::Angle(v1,vperp), TMath::PiOver2(), "angle Vec");

  if (ok == 0) std::cout << "\t\t OK " << std::endl;


  std::cout << "Test Point utility functions :  ";


  XYZPoint p1(1.0, 2.0, 3.0); 
  Polar3DPoint p2pol(p1.R(), p1.Theta()+TMath::PiOver2(), p1.Phi() + 1.0); 
  // mixedmethods not yet impl. 
  XYZPoint p2; p2 = p2pol; 

  ok = 0; 
  ok += compare( VectorUtil::DeltaPhi(p1,p2), 1.0, "deltaPhi Point");
  
  RhoEtaPhiPoint p2cyl(p1.Rho(), p1.Eta() + 1.0, p1.Phi() + 1.0);
  p2 = p2cyl; 
  ok += compare( VectorUtil::DeltaR(p1,p2), sqrt(2.0), "DeltaR Point");

  XYZPoint pperp(vperp.X(), vperp.Y(), vperp.Z());
  ok += compare( VectorUtil::CosTheta(p1,pperp), 0.0, "costheta Point");
  ok += compare( VectorUtil::Angle(p1,pperp), TMath::PiOver2(), "angle Point");

  if (ok == 0) std::cout << "\t\t OK " << std::endl;


  std::cout << "LorentzVector utility funct.:   ";


  XYZTVector q1(1.0, 2.0, 3.0,4.0); 
  PtEtaPhiEVector q2cyl(q1.Pt(), q1.Eta()+1.0, q1.Phi() + 1.0, q1.E() ); 
  // mixedmethods not yet impl. 
  XYZTVector q2; q2 = q2cyl; 

  ok = 0; 
  ok += compare( VectorUtil::DeltaPhi(q1,q2), 1.0, "deltaPhi LVec");
  ok += compare( VectorUtil::DeltaR(q1,q2), sqrt(2.0), "DeltaR LVec");
  
  XYZTVector qsum = q1+q2; 
  ok += compare( VectorUtil::InvariantMass(q1,q2), qsum.M(), "InvMass");

  if (ok == 0) std::cout << "\t\t OK " << std::endl;

  return ok;

}
Exemple #6
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int testLorentzVector() { 

  std::cout << "\n************************************************************************\n " 
	    << " Loorentz Vector Tests" 
	    << "\n************************************************************************\n";



  //XYZTVector v1(0.00001, 0.00001, 30000000000.0);
  XYZTVector v1(1.0, 2.0, 3.0, 4.0);


  std::cout << "Test XYZT - PtEtaPhiE Vectors:  ";

  PtEtaPhiEVector v2( v1.Rho(), v1.Eta(), v1.Phi(), v1.E() ); 

  ok = 0;
  ok+= compare(v1.Px(), v2.X(), "x"); 
  ok+= compare(v1.Py(), v2.Y(), "y"); 
  ok+= compare(v1.Pz(), v2.Z(), "z", 2); 
  ok+= compare(v1.E(), v2.T(), "e"); 
  ok+= compare(v1.Phi(), v2.Phi(), "phi"); 
  ok+= compare(v1.Theta(), v2.Theta(), "theta"); 
  ok+= compare(v1.Pt(), v2.Pt(), "pt"); 
  ok+= compare(v1.M(), v2.M(), "mass", 5); 
  ok+= compare(v1.Et(), v2.Et(), "et"); 
  ok+= compare(v1.Mt(), v2.Mt(), "mt", 3); 

  if (ok == 0) std::cout << "\t OK " << std::endl;


  std::cout << "Test XYZT - PtEtaPhiM Vectors:  ";

  PtEtaPhiMVector v3( v1.Rho(), v1.Eta(), v1.Phi(), v1.M() ); 

  ok = 0;
  ok+= compare(v1.Px(), v3.X(), "x"); 
  ok+= compare(v1.Py(), v3.Y(), "y"); 
  ok+= compare(v1.Pz(), v3.Z(), "z", 2); 
  ok+= compare(v1.E(), v3.T(), "e"); 
  ok+= compare(v1.Phi(), v3.Phi(), "phi"); 
  ok+= compare(v1.Theta(), v3.Theta(), "theta"); 
  ok+= compare(v1.Pt(), v3.Pt(), "pt"); 
  ok+= compare(v1.M(), v3.M(), "mass", 5); 
  ok+= compare(v1.Et(), v3.Et(), "et"); 
  ok+= compare(v1.Mt(), v3.Mt(), "mt", 3); 

  if (ok == 0) std::cout << "\t OK " << std::endl;

  std::cout << "Test PtEtaPhiE - PxPyPzM Vect.: ";

  PxPyPzMVector v4( v3.X(), v3.Y(), v3.Z(), v3.M() ); 

  ok = 0;
  ok+= compare(v4.Px(), v3.X(), "x"); 
  ok+= compare(v4.Py(), v3.Y(), "y"); 
  ok+= compare(v4.Pz(), v3.Z(), "z",2); 
  ok+= compare(v4.E(), v3.T(), "e"); 
  ok+= compare(v4.Phi(), v3.Phi(), "phi"); 
  ok+= compare(v4.Theta(), v3.Theta(), "theta"); 
  ok+= compare(v4.Pt(), v3.Pt(), "pt"); 
  ok+= compare(v4.M(), v3.M(), "mass",5); 
  ok+= compare(v4.Et(), v3.Et(), "et"); 
  ok+= compare(v4.Mt(), v3.Mt(), "mt",3); 

  if (ok == 0) std::cout << "\t OK " << std::endl;

  std::cout << "Test operations :               ";
  //std::cout << "\nTest Dot product : " ;

  ok = 0;
  double Dot = v1.Dot(v2);
  ok+= compare( Dot, v1.M2(),"dot" , 10 );

  //std::cout << "\nTest scaling : " ;

  XYZTVector vscale1 = v1*10;
  XYZTVector vscale2 = vscale1/10;
  ok+= compare( v1.M(), vscale2.M(), "scale");


  XYZTVector q1 = v1;
  // RhoEtaPhiVector q2 = v1;  ! copy onstructor between different vector does not work yet)  
  PtEtaPhiEVector  q2(1.0,1.0,1.0,5.0); 
  
  XYZTVector q3 = q1 + q2; 
  XYZTVector q4 = q3 - q2; 

  ok+= compare( q4.x(), q1.X(), "op X"  );
  ok+= compare( q4.y(), q1.Y(), "op Y" );
  ok+= compare( q4.z(), q1.Z(), "op Z" );
  ok+= compare( q4.t(), q1.E(), "op E" );

  // test operator == 
  XYZTVector        w1 = v1; 
  PtEtaPhiEVector   w2 = v2; 
  PtEtaPhiMVector   w3 = v3; 
  PxPyPzMVector     w4 = v4; 
  ok+= compare( w1 == v1, static_cast<double>(true), "== PxPyPzE");
  ok+= compare( w2 == v2, static_cast<double>(true), "== PtEtaPhiE");
  ok+= compare( w3 == v3, static_cast<double>(true), "== PtEtaPhiM");
  ok+= compare( w4 == v4, static_cast<double>(true), "== PxPyPzM");
  
  // test gamma beta and boost
  XYZVector b = q1.BoostToCM();
  double beta = q1.Beta();
  double gamma = q1.Gamma();

  ok += compare( b.R(), beta, "beta" );
  ok += compare( gamma, 1./sqrt( 1 - beta*beta ), "gamma");


  if (ok == 0) std::cout << "\t OK " << std::endl;

  //test setters
 
  std::cout << "Test Setters :                  " ;

  q2.SetXYZT(q1.Px(), q1.Py(), q1.Pz(), q1.E() );

  ok+= compare( q2.X(), q1.X(), "setXYZT X"  );
  ok+= compare( q2.Y(), q1.Y(), "setXYZT Y" );
  ok+= compare( q2.Z(), q1.Z(), "setXYZT Z" ,2);
  ok+= compare( q2.T(), q1.E(), "setXYZT E" );

  q2.SetCoordinates( 2.0*q1.Rho(), q1.Eta(), q1.Phi(), 2.0*q1.E() );
  XYZTVector q1s = q1*2.0;
  ok+= compare( q2.X(), q1s.X(), "set X"  );
  ok+= compare( q2.Y(), q1s.Y(), "set Y" );
  ok+= compare( q2.Z(), q1s.Z(), "set Z" ,2);
  ok+= compare( q2.T(), q1s.T(),  "set E" );
 

  if (ok == 0) std::cout << "\t OK " << std::endl;


  return ok;
}