int main(int argc, char ** argv) { cout << "Space Station Build Game" << endl; glutInit(&argc,argv); glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA); glWindow.setPosition(100,100); glWindow.setDimensions(640, 480); glWindow.setTitle("HELLO WORLD"); glWindow.setDisplayFunction(render); cout << "Width:" << glWindow.getWidth() << endl; cout << "Height:" << glWindow.getHeight() << endl; cout << "Title:" << glWindow.getTitle() << endl; glWindow.createWindow(); //initGlutWindow(x,y,width,height,"Space Station Build Game",render); }