Exemple #1
0
void Bullet::Draw(mono::IRenderer& renderer) const
{
    renderer.DrawSprite(*m_sprite);
}
Exemple #2
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void Shuttle::Draw(mono::IRenderer& renderer) const
{
    renderer.DrawSprite(*m_sprite);
}
Exemple #3
0
 virtual void Draw(mono::IRenderer& renderer) const
 {
     renderer.DrawSprite(*m_sprite);
 }
Exemple #4
0
void InvaderEntity::Draw(mono::IRenderer& renderer) const
{
    renderer.DrawSprite(*mSprite);
}