Esempio n. 1
0
 const TextureUAV& ClearTexture2duCS::textureUav(const std::string& name) const
 {
     
     
     if(name == std::string("tex")) return tex;
     
     
     ASSERT(false, "Tried to look for non-existing resource");
     return TextureUAV();
 }
Esempio n. 2
0
 const TextureUAV& CopyTexture2dfCS::textureUav(const std::string& name) const
 {
     
     
     if(name == std::string("dst")) return dst;
     
     
     ASSERT(false, "Tried to look for non-existing resource");
     return TextureUAV();
 }
Esempio n. 3
0
 const TextureUAV& DebugViewerVS::textureUav(const std::string& name) const
 {
     
     ASSERT(false, "Tried to look for non-existing resource");
     return TextureUAV();
 }
Esempio n. 4
0
 const TextureUAV& BloomExtractBrightVS::textureUav(const std::string& name) const
 {
     
     ASSERT(false, "Tried to look for non-existing resource");
     return TextureUAV();
 }
Esempio n. 5
0
 const TextureUAV& MeshRendererTransparentPS::textureUav(const std::string& name) const
 {
     
     ASSERT(false, "Tried to look for non-existing resource");
     return TextureUAV();
 }
Esempio n. 6
0
 const TextureUAV& Texture2DArrayVisualizerVS::textureUav(const std::string& name) const
 {
     
     ASSERT(false, "Tried to look for non-existing resource");
     return TextureUAV();
 }