Esempio n. 1
0
bool Board::display() //Displays the board
{
	if (!hasSpinner() && rightRow.size() == 0)
		return false;

	if (!hasSpinner())  //if no spinner is in the board
	{
		vector<Bone> vecRow = getRow('e');
		int numChars = vecRow.size()*4;
		numChars = 60 - numChars/2;
		int x = numChars;
		int y = 27;
		for (unsigned int i = 0; i < vecRow.size(); i++)
		{
			Bone tempBone = vecRow[i];
			if (i == 0)
				tempBone.swap();
			tempBone.display(x,y,'e');
		}
	}
	else               //if there is a spinner on the board
	{
		int tempX = 60;
		int tempY = 27;
		spinner.display(tempX,tempY,'e');

		if (rightRow.size() != 0)
		{
			int x = 62;
			int y = 27;
			bool up = false;
			bool left = false;
			bool lastDouble = false;
			for (unsigned int i = 0; i < rightRow.size(); i++) //the following code accounts for the possibility of the bones coming out of the board's limits
			{
				if (x >= 114 && !up)
				{
					up = true;
					if (lastDouble)
					{
						y = y - 3;
						x = x - 2;
					}
					else
					{
						x = x - 2;
						y = y - 2;
					}
				}
				if (y <= 8 && !left)
				{
					left = true;
					if (lastDouble)
					{
						y = y + 2;
						x = x - 3;
					}
					else
					{
						y = y + 2;
						x = x - 2;
					}
				}

				if (up)
					if (left)
						rightRow[i].display(x,y,'w');
					else
						rightRow[i].display(x,y,'n');
				else
					rightRow[i].display(x,y,'e');

				if (rightRow[i].isDouble())
					lastDouble = true;
				else
					lastDouble = false;
			}
		}

		if (leftRow.size() != 0)
		{
			int x = 58;
			int y = 27;
			bool down = false;
			bool right = false;
			bool lastDouble = false;
			for (unsigned int i = 0; i < leftRow.size(); i++)
			{
				if (x <= 4 && !down)
				{
					down = true;
					if (lastDouble)
					{
						x = x + 2;
						y = y + 3;
					}
					else
					{
						x = x + 2;
						y = y + 2;
					}
				}
				if (y >= 45 && !right)
				{
					right = true;
					if (lastDouble)
					{
						y = y - 2;
						x = x + 3;
					}
					else
					{
						y = y - 2;
						x = x + 2;
					}
				}

				if (down)
					if (right)
						leftRow[i].display(x,y,'e');
					else
						leftRow[i].display(x,y,'s');
				else
					leftRow[i].display(x,y,'w');

				if (leftRow[i].isDouble())
					lastDouble = true;
				else
					lastDouble = false;
			}
		}

		if (topRow.size() != 0)
		{
			int x = 60;
			int y = 24;
			bool left = false;
			bool down = false;
			bool lastDouble = false;
 			for (unsigned int i = 0; i < topRow.size(); i++)
			{				
				if (x <= 20 && !down)
				{
					down = true;
					if (lastDouble)
					{
						x = x + 2;
						y = y + 3;
					}
					else
					{
						x = x + 2;
						y = y + 2;
					}
				}
				if (y <= 5 && !left)
				{
					left = true;
					if (lastDouble)
					{
						y = y + 2;
						x = x - 3;
					}
					else
					{
						y = y + 2;
						x = x - 2;
					}
				}

				if (left)
					if (down)
						topRow[i].display(x,y,'s');
					else
						topRow[i].display(x,y,'w');
				else
					topRow[i].display(x,y,'n');

				if (topRow[i].isDouble())
					lastDouble = true;
				else
					lastDouble = false;
			}
		}

		if (bottomRow.size() != 0)
		{
			int x = 60;
			int y = 30;
			bool right = false;
			bool up = false;
			bool lastDouble = false;
			for (unsigned int i = 0; i < bottomRow.size(); i++)
			{
				if (x >= 114 && !up)
				{
					up = true;
					if (lastDouble)
					{
						x = x - 2;
						y = y - 3;
					}
					else
					{
						x = x - 2;
						y = y - 2;
					}
				}
				if (y >= 45 && !right)
				{
					right = true;
					if (lastDouble)
					{
						y = y - 2;
						x = x + 3;
					}
					else
					{
						y = y - 2;
						x = x + 2;
					}
				}

				if (right)
					if (up)
						bottomRow[i].display(x,y,'n');
					else
						bottomRow[i].display(x,y,'e');
				else
					bottomRow[i].display(x,y,'s');

				if (bottomRow[i].isDouble())
					lastDouble = true;
				else
					lastDouble = false;
			}
		}

	}


	return true;
}