Esempio n. 1
0
void Actor::setColormap(const char *map) {
	if (!_costumeStack.empty()) {
		Costume *cost = _costumeStack.back();
		cost->setColormap(map);
	} else {
		warning("Actor::setColormap: No costumes");
	}
}
Esempio n. 2
0
void Actor::pushCostume(const char *n) {
	Costume *newCost = g_resourceloader->loadCostume(n, getCurrentCostume());

	newCost->setColormap(NULL);
	_costumeStack.push_back(newCost);
}