// Have a similar process function for the normal tcp connection.
void FNetworkFileServerHttp::Process(FArchive& In, TArray<uint8>&Out, FNetworkFileServerHttp* Server)
{
	int loops = 0;
	while(!In.AtEnd())
	{
		UE_LOG(LogFileServer, Log, TEXT("In %d "), loops++);
		// Every Request has a Guid attached to it - similar to Web session IDs.
		FGuid ClientGuid;
		In << ClientGuid;

		UE_LOG(LogFileServer, Log, TEXT("Recieved GUID %s"), *ClientGuid.ToString());

		FNetworkFileServerClientConnectionHTTP* Connection = NULL;
		if (Server->RequestHandlers.Contains(ClientGuid))
		{
			UE_LOG(LogFileServer, Log, TEXT("Picking up an existing handler" ));
			Connection = Server->RequestHandlers[ClientGuid];
		}
		else
		{
			UE_LOG(LogFileServer, Log, TEXT("Creating a handler" ));
			Connection = Server->CreateNewConnection();
			Server->RequestHandlers.Add(ClientGuid,Connection);
		}

		Connection->ProcessPayload(In);
		Out.Append(Connection->GetOutBuffer());
		Connection->ResetBuffer();
	}
}
Esempio n. 2
0
uint8 FBuildPatchUtils::VerifyFile(const FString& FileToVerify, const FSHAHashData& Hash1, const FSHAHashData& Hash2, FBuildPatchFloatDelegate ProgressDelegate, FBuildPatchBoolRetDelegate ShouldPauseDelegate, double& TimeSpentPaused)
{
	uint8 ReturnValue = 0;
	FArchive* FileReader = IFileManager::Get().CreateFileReader(*FileToVerify);
	ProgressDelegate.ExecuteIfBound(0.0f);
	if (FileReader != NULL)
	{
		FSHA1 HashState;
		FSHAHashData HashValue;
		const int64 FileSize = FileReader->TotalSize();
		uint8* FileReadBuffer = new uint8[FileBufferSize];
		while (!FileReader->AtEnd() && !FBuildPatchInstallError::HasFatalError())
		{
			// Pause if necessary
			const double PrePauseTime = FPlatformTime::Seconds();
			double PostPauseTime = PrePauseTime;
			bool bShouldPause = ShouldPauseDelegate.IsBound() && ShouldPauseDelegate.Execute();
			while (bShouldPause && !FBuildPatchInstallError::HasFatalError())
			{
				FPlatformProcess::Sleep(0.1f);
				bShouldPause = ShouldPauseDelegate.Execute();
				PostPauseTime = FPlatformTime::Seconds();
			}
			// Count up pause time
			TimeSpentPaused += PostPauseTime - PrePauseTime;
			// Read file and update hash state
			const int64 SizeLeft = FileSize - FileReader->Tell();
			const uint32 ReadLen = FMath::Min< int64 >(FileBufferSize, SizeLeft);
			FileReader->Serialize(FileReadBuffer, ReadLen);
			HashState.Update(FileReadBuffer, ReadLen);
			const double FileSizeTemp = FileSize;
			const float Progress = 1.0f - ((SizeLeft - ReadLen) / FileSizeTemp);
			ProgressDelegate.ExecuteIfBound(Progress);
		}
		delete[] FileReadBuffer;
		HashState.Final();
		HashState.GetHash(HashValue.Hash);
		ReturnValue = (HashValue == Hash1) ? 1 : (HashValue == Hash2) ? 2 : 0;
		if (ReturnValue == 0)
		{
			GLog->Logf(TEXT("BuildDataGenerator: Verify failed on %s"), *FPaths::GetCleanFilename(FileToVerify));
		}
		FileReader->Close();
		delete FileReader;
	}
	else
	{
		GLog->Logf(TEXT("BuildDataGenerator: ERROR VerifyFile cannot open %s"), *FileToVerify);
	}
	ProgressDelegate.ExecuteIfBound(1.0f);
	return ReturnValue;
}
Esempio n. 3
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bool FBuildPatchUtils::VerifyChunkFile( FArchive& ChunkFileData, bool bQuickCheck )
{
	const int64 FileSize = ChunkFileData.TotalSize();
	bool bSuccess = ChunkFileData.IsLoading();
	if ( !bSuccess )
	{
		GLog->Logf( TEXT( "BuildPatchServices: ERROR: VerifyChunkFile expected readonly archive" ) );
	}
	else
	{
		// Read the header
		FChunkHeader Header;
		ChunkFileData << Header;
		// Check header magic
		if ( !Header.IsValidMagic() )
		{
			bSuccess = false;
			GLog->Logf( TEXT( "BuildPatchServices: ERROR: VerifyChunkFile corrupt header" ) );
		}
		// Check Header and data size
		if ( bSuccess && ( Header.HeaderSize + Header.DataSize ) != FileSize )
		{
			bSuccess = false;
			GLog->Logf( TEXT( "BuildPatchServices: ERROR: VerifyChunkFile header info does not match file size" ) );
		}
		if( bSuccess && !bQuickCheck )
		{
			// Hashes for checking data
			FSHA1 SHAHasher;
			FSHAHashData SHAHash;
			uint64 CycPoly64Hash = 0;
			// Load the data to check
			uint8* FileReadBuffer = new uint8[ FileBufferSize ];
			int64 DataOffset = 0;
			switch ( Header.StoredAs )
			{
			case FChunkHeader::STORED_RAW:
				while( !ChunkFileData.AtEnd() )
				{
					const int64 SizeLeft = FileSize - ChunkFileData.Tell();
					const uint32 ReadLen = FMath::Min< int64 >( FileBufferSize, SizeLeft );
					ChunkFileData.Serialize( FileReadBuffer, ReadLen );
					switch ( Header.HashType )
					{
					case FChunkHeader::HASH_ROLLING:
						CycPoly64Hash = FCycPoly64Hash::GetHashForDataSet(FileReadBuffer, ReadLen, CycPoly64Hash);
						break;
					case  FChunkHeader::HASH_SHA1:
						SHAHasher.Update( FileReadBuffer, ReadLen );
						break;
					default:
						check( false ); // @TODO LSwift: Implement other storage methods!
						bSuccess = false;
						break;
					}
					DataOffset += ReadLen;
				}
				if( bSuccess )
				{
					switch ( Header.HashType )
					{
					case FChunkHeader::HASH_ROLLING:
						bSuccess = Header.RollingHash == CycPoly64Hash;
						break;
					case  FChunkHeader::HASH_SHA1:
						SHAHasher.Final();
						SHAHasher.GetHash( SHAHash.Hash );
						bSuccess = SHAHash == Header.SHAHash;
						break;
					}
					if (!bSuccess)
					{
						GLog->Logf(TEXT("BuildPatchServices: ERROR: VerifyChunkFile file hashcheck failed"));
					}
				}
				break;
			default:
				GLog->Logf( TEXT( "BuildPatchServices: ERROR: VerifyChunkFile failed, unknown storage type" ) );
				bSuccess = false;
				break;
			}
			delete[] FileReadBuffer;
		}
	}

	return bSuccess;
}