void WorldSession::HandlePetRename(WorldPacket& recv_data) { DETAIL_LOG("HandlePetRename. CMSG_PET_RENAME"); ObjectGuid petGuid; std::string name; recv_data >> petGuid; recv_data >> name; Pet* pet = _player->GetMap()->GetPet(petGuid); // check it! if (!pet || pet->getPetType() != HUNTER_PET || !pet->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PET_RENAME) || pet->GetOwnerGuid() != _player->GetObjectGuid() || !pet->GetCharmInfo()) return; PetNameInvalidReason res = ObjectMgr::CheckPetName(name); if (res != PET_NAME_SUCCESS) { SendPetNameInvalid(res, name); return; } if (sObjectMgr.IsReservedName(name)) { SendPetNameInvalid(PET_NAME_RESERVED, name); return; } pet->SetName(name); if (_player->GetGroup()) _player->SetGroupUpdateFlag(GROUP_UPDATE_FLAG_PET_NAME); pet->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PET_RENAME); CharacterDatabase.BeginTransaction(); CharacterDatabase.escape_string(name); CharacterDatabase.PExecute("UPDATE character_pet SET name = '%s', renamed = '1' WHERE owner = '%u' AND id = '%u'", name.c_str(), _player->GetGUIDLow(), pet->GetCharmInfo()->GetPetNumber()); CharacterDatabase.CommitTransaction(); pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(nullptr))); }
void WorldSession::HandlePetRename( WorldPacket & recv_data ) { DETAIL_LOG( "HandlePetRename. CMSG_PET_RENAME" ); uint64 petguid; uint8 isdeclined; std::string name; DeclinedName declinedname; recv_data >> petguid; recv_data >> name; recv_data >> isdeclined; Pet* pet = _player->GetMap()->GetPet(petguid); // check it! if( !pet || pet->getPetType() != HUNTER_PET || !pet->HasByteFlag(UNIT_FIELD_BYTES_2, 2, UNIT_CAN_BE_RENAMED) || pet->GetOwnerGuid() != _player->GetObjectGuid() || !pet->GetCharmInfo() ) return; PetNameInvalidReason res = ObjectMgr::CheckPetName(name); if(res != PET_NAME_SUCCESS) { SendPetNameInvalid(res, name, NULL); return; } if(sObjectMgr.IsReservedName(name)) { SendPetNameInvalid(PET_NAME_RESERVED, name, NULL); return; } pet->SetName(name); if(_player->GetGroup()) _player->SetGroupUpdateFlag(GROUP_UPDATE_FLAG_PET_NAME); pet->RemoveByteFlag(UNIT_FIELD_BYTES_2, 2, UNIT_CAN_BE_RENAMED); if(isdeclined) { for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) { recv_data >> declinedname.name[i]; } std::wstring wname; Utf8toWStr(name, wname); if(!ObjectMgr::CheckDeclinedNames(GetMainPartOfName(wname,0),declinedname)) { SendPetNameInvalid(PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME, name, &declinedname); return; } } CharacterDatabase.BeginTransaction(); if(isdeclined) { for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) CharacterDatabase.escape_string(declinedname.name[i]); CharacterDatabase.PExecute("DELETE FROM character_pet_declinedname WHERE owner = '%u' AND id = '%u'", _player->GetGUIDLow(), pet->GetCharmInfo()->GetPetNumber()); CharacterDatabase.PExecute("INSERT INTO character_pet_declinedname (id, owner, genitive, dative, accusative, instrumental, prepositional) VALUES ('%u','%u','%s','%s','%s','%s','%s')", pet->GetCharmInfo()->GetPetNumber(), _player->GetGUIDLow(), declinedname.name[0].c_str(), declinedname.name[1].c_str(), declinedname.name[2].c_str(), declinedname.name[3].c_str(), declinedname.name[4].c_str()); } CharacterDatabase.escape_string(name); CharacterDatabase.PExecute("UPDATE character_pet SET name = '%s', renamed = '1' WHERE owner = '%u' AND id = '%u'", name.c_str(), _player->GetGUIDLow(), pet->GetCharmInfo()->GetPetNumber()); CharacterDatabase.CommitTransaction(); pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(NULL))); }