void flatten(SkWriteBuffer& buf) const override { buf.writeBitmap(fDiffuseMap); buf.writeBitmap(fNormalMap); buf.writeScalarArray(&fLight.fDirection.fX, 3); buf.writeColor(fLight.fColor); buf.writeColor(fAmbientColor); }
void SkBitmapProcShader::flatten(SkWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writeBitmap(fRawBitmap); buffer.writeUInt(fTileModeX); buffer.writeUInt(fTileModeY); }
bool SkGPipeCanvas::shuttleBitmap(const SkBitmap& bm, int32_t slot) { SkASSERT(shouldFlattenBitmaps(fFlags)); SkWriteBuffer buffer; buffer.setNamedFactoryRecorder(fFactorySet); buffer.writeBitmap(bm); this->flattenFactoryNames(); size_t size = buffer.bytesWritten(); if (this->needOpBytes(size)) { this->writeOp(kDef_Bitmap_DrawOp, 0, slot); void* dst = static_cast<void*>(fWriter.reserve(size)); buffer.writeToMemory(dst); return true; } return false; }
void SkPictureData::flattenToBuffer(SkWriteBuffer& buffer) const { int i, n; if ((n = fBitmaps.count()) > 0) { write_tag_size(buffer, SK_PICT_BITMAP_BUFFER_TAG, n); for (i = 0; i < n; i++) { buffer.writeBitmap(fBitmaps[i]); } } if ((n = fPaints.count()) > 0) { write_tag_size(buffer, SK_PICT_PAINT_BUFFER_TAG, n); for (i = 0; i < n; i++) { buffer.writePaint(fPaints[i]); } } if ((n = fPaths.count()) > 0) { write_tag_size(buffer, SK_PICT_PATH_BUFFER_TAG, n); buffer.writeInt(n); for (int i = 0; i < n; i++) { buffer.writePath(fPaths[i]); } } if (fTextBlobCount > 0) { write_tag_size(buffer, SK_PICT_TEXTBLOB_BUFFER_TAG, fTextBlobCount); for (i = 0; i < fTextBlobCount; ++i) { fTextBlobRefs[i]->flatten(buffer); } } if (fImageCount > 0) { write_tag_size(buffer, SK_PICT_IMAGE_BUFFER_TAG, fImageCount); for (i = 0; i < fImageCount; ++i) { buffer.writeImage(fImageRefs[i]); } } }
void SkBitmapProcShader::flatten(SkWriteBuffer& buffer) const { buffer.writeMatrix(this->getLocalMatrix()); buffer.writeBitmap(fRawBitmap); buffer.writeUInt(fTileModeX); buffer.writeUInt(fTileModeY); }