Esempio n. 1
0
Image* ImageMgr::GetImage()
{
	unsigned int height = GetHeight();
	unsigned int width = GetWidth();
	Image *data = new Image(width, height);

	Sprite2D *spr = GetSprite2D();

	for (unsigned int y = 0; y < height; y++) {
		for (unsigned int x = 0; x < width; x++) {
			data->SetPixel(x,y, spr->GetPixel(x,y));
		}
	}

	core->GetVideoDriver()->FreeSprite(spr);

	return data;
}
Esempio n. 2
0
Bitmap* ImageMgr::GetBitmap()
{
	unsigned int height = GetHeight();
	unsigned int width = GetWidth();
	Bitmap *data = new Bitmap(width, height);

	Log(ERROR, "ImageMgr", "Don't know how to handle 24bit bitmap from %s...",
		str->filename );

	Sprite2D *spr = GetSprite2D();

	for (unsigned int y = 0; y < height; y++) {
		for (unsigned int x = 0; x < width; x++) {
			data->SetAt(x,y, spr->GetPixel(x,y).r);
		}
	}

	core->GetVideoDriver()->FreeSprite(spr);

	return data;
}