void calcVetor () { // Initialize x, y and z elements Vect vecA; Vect vecB(1, 10, 100); // Set elements vecA.set(1, 2, 3); // Get elements double x = vecA.getx(); double y = vecA.gety(); double z = vecA.getz(); Vect vecC; // Addition and subtraction of vectors vecC = vecA + vecB; vecC += vecA; vecC = vecA - vecB; vecC -= vecA; int val = 10; // Multiplication and division of a vector and a scholar vecC = vecA * val; vecC *= val; vecC = vecA / val; vecC /= val; // Cross product vecC = vecA * vecB; // Inner product double inner = vecA % vecB; // Norm double norm = vecA.norm(); // Normalization vecC = vecA.normalize(); }