void Player::CreateAnimations(int rows) { sf::IntRect image = {0, 128, width, height}; // Create animation ATTACK_SOUTH Animation *south = new Animation; image.left = 0; for (int i = 0; i < rows; i++) { south->AddFrame(image, 150); image.left += width; } AddAnimation(ATTACK_SOUTH, south); image.top += height; // Create animation ATTACK_WEST Animation *west = new Animation; image.left = 0; for (int i = 0; i < rows; i++) { west->AddFrame(image, 150); image.left += width; } AddAnimation(ATTACK_WEST, west); image.top += height; // Create animation ATTACK_EAST Animation *east = new Animation; image.left = 0; for (int i = 0; i < rows; i++) { east->AddFrame(image, 150); image.left += width; } AddAnimation(ATTACK_EAST, east); image.top += height; // Create animation ATTACK_NORTH Animation *north = new Animation; image.left = 0; for (int i = 0; i < rows; i++) { north->AddFrame(image, 150); image.left += width; } AddAnimation(ATTACK_NORTH, north); }
Player::Player(PlatformerScene* scenePtr, const float32 x = 0, const float32 y = 0) { currentState = PlayerState::JUMPING; animations = new std::vector<Animation*>(); scenePtr->CreateCircleGameObject(this, "res/placeholders/player/idle/idle0.png", x, y, b2_dynamicBody, 25, 0.5); body->SetFixedRotation(true); // There is no spritesheet class, so we are adding individual images to the animation //TODO: ->SetBlendMode(SDL_BLENDMODE_BLEND) .. enable alpha transparency on the images // NTS: The images dont have transparency yet, I tested it and it works Animation* anim = new Animation(0.08f); anim->AddFrame(scenePtr->LoadTexture("res/placeholders/player/idle/idle0.png", SDL_BLENDMODE_BLEND)); animations->push_back(anim); anim = new Animation(0.08f); anim->AddFrame(scenePtr->LoadTexture("res/placeholders/player/run/pl1.png", SDL_BLENDMODE_BLEND)); anim->AddFrame(scenePtr->LoadTexture("res/placeholders/player/run/pl2.png", SDL_BLENDMODE_BLEND)); anim->AddFrame(scenePtr->LoadTexture("res/placeholders/player/run/pl3.png", SDL_BLENDMODE_BLEND)); anim->AddFrame(scenePtr->LoadTexture("res/placeholders/player/run/pl4.png", SDL_BLENDMODE_BLEND)); anim->AddFrame(scenePtr->LoadTexture("res/placeholders/player/run/pl5.png", SDL_BLENDMODE_BLEND)); anim->AddFrame(scenePtr->LoadTexture("res/placeholders/player/run/pl6.png", SDL_BLENDMODE_BLEND)); anim->AddFrame(scenePtr->LoadTexture("res/placeholders/player/run/pl7.png", SDL_BLENDMODE_BLEND)); anim->AddFrame(scenePtr->LoadTexture("res/placeholders/player/run/pl8.png", SDL_BLENDMODE_BLEND)); animations->push_back(anim); // then we add the animation to a collection of animations anim = new Animation(0.08f, false); anim->AddFrame(scenePtr->LoadTexture("res/placeholders/player/jump/jump0.png", SDL_BLENDMODE_BLEND)); anim->AddFrame(scenePtr->LoadTexture("res/placeholders/player/jump/jump1.png", SDL_BLENDMODE_BLEND)); anim->AddFrame(scenePtr->LoadTexture("res/placeholders/player/jump/jump2.png", SDL_BLENDMODE_BLEND)); anim->AddFrame(scenePtr->LoadTexture("res/placeholders/player/jump/jump3.png", SDL_BLENDMODE_BLEND)); animations->push_back(anim); }
void World::GenerateWeatherAnimations() { Animation* anim; int animframe; anim = new Animation( visualSprites, true, SPRITE_WORLD_SPEED ); for( animframe = 0; animframe < mapData->GetArraySize( "Overworld.Animations.Weather.Sunny" ); animframe++ ) { anim->AddFrame( mapData->GetQuickIntegerValue( "Overworld.Animations.Weather.Sunny", animframe, 0 ) ); } WeatherAnimations.push_back( anim ); anim = new Animation( visualSprites, true, SPRITE_WORLD_SPEED ); for( animframe = 0; animframe < mapData->GetArraySize( "Overworld.Animations.Weather.Warning" ); animframe++ ) { anim->AddFrame( mapData->GetQuickIntegerValue( "Overworld.Animations.Weather.Warning", animframe, 0 ) ); } WeatherAnimations.push_back( anim ); anim = new Animation( visualSprites, true, SPRITE_WORLD_SPEED ); for( animframe = 0; animframe < mapData->GetArraySize( "Overworld.Animations.Weather.LightSnow" ); animframe++ ) { anim->AddFrame( mapData->GetQuickIntegerValue( "Overworld.Animations.Weather.LightSnow", animframe, 0 ) ); } WeatherAnimations.push_back( anim ); anim = new Animation( visualSprites, true, SPRITE_WORLD_SPEED ); for( animframe = 0; animframe < mapData->GetArraySize( "Overworld.Animations.Weather.HeavySnow" ); animframe++ ) { anim->AddFrame( mapData->GetQuickIntegerValue( "Overworld.Animations.Weather.HeavySnow", animframe, 0 ) ); } WeatherAnimations.push_back( anim ); anim = new Animation( visualSprites, true, SPRITE_WORLD_SPEED ); for( animframe = 0; animframe < mapData->GetArraySize( "Overworld.Animations.Weather.DeathSnow" ); animframe++ ) { anim->AddFrame( mapData->GetQuickIntegerValue( "Overworld.Animations.Weather.DeathSnow", animframe, 0 ) ); } WeatherAnimations.push_back( anim ); }
void MouseHelper::LoadCursors() { Image *pCursorSpriteSheet = ResourceLoader::GetInstance()->LoadImage("image/CursorSpriteSheet.png"); //// NORMAL CURSOR //// CommonCaseResources::GetInstance()->GetSpriteManager()->AddImage(cursorSpriteSheetId, pCursorSpriteSheet); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(normalCursorSpriteId01, cursorSpriteSheetId, RectangleWH(0, 0, 30, 30)); Animation *pNormalCursorAnimation = NULL; CommonCaseResources::GetInstance()->GetAnimationManager()->AddAnimation(normalCursorAnimationId, &pNormalCursorAnimation); pNormalCursorAnimation->AddFrame(5000, normalCursorSpriteId01); animationByCursorTypeMap[CursorTypeNormal] = pNormalCursorAnimation; //// LOOK CURSOR //// CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(lookCursorSpriteId01, cursorSpriteSheetId, RectangleWH(0, 30, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(lookCursorSpriteId02, cursorSpriteSheetId, RectangleWH(30, 30, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(lookCursorSpriteId03, cursorSpriteSheetId, RectangleWH(60, 30, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(lookCursorSpriteId04, cursorSpriteSheetId, RectangleWH(90, 30, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(lookCursorSpriteId05, cursorSpriteSheetId, RectangleWH(120, 30, 30, 30)); Animation *pLookCursorAnimation = NULL; CommonCaseResources::GetInstance()->GetAnimationManager()->AddAnimation(lookCursorAnimationId, &pLookCursorAnimation); pLookCursorAnimation->AddFrame(1932, lookCursorSpriteId01); pLookCursorAnimation->AddFrame(84, lookCursorSpriteId02); pLookCursorAnimation->AddFrame(84, lookCursorSpriteId03); pLookCursorAnimation->AddFrame(84, lookCursorSpriteId04); pLookCursorAnimation->AddFrame(84, lookCursorSpriteId05); animationByCursorTypeMap[CursorTypeLook] = pLookCursorAnimation; //// TALK CURSOR //// CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(talkCursorSpriteId01, cursorSpriteSheetId, RectangleWH(0, 60, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(talkCursorSpriteId02, cursorSpriteSheetId, RectangleWH(30, 60, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(talkCursorSpriteId03, cursorSpriteSheetId, RectangleWH(60, 60, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(talkCursorSpriteId04, cursorSpriteSheetId, RectangleWH(90, 60, 30, 30)); Animation *pTalkCursorAnimation = NULL; CommonCaseResources::GetInstance()->GetAnimationManager()->AddAnimation(talkCursorAnimationId, &pTalkCursorAnimation); pTalkCursorAnimation->AddFrame(210, talkCursorSpriteId01); pTalkCursorAnimation->AddFrame(210, talkCursorSpriteId02); pTalkCursorAnimation->AddFrame(210, talkCursorSpriteId03); pTalkCursorAnimation->AddFrame(500, talkCursorSpriteId04); animationByCursorTypeMap[CursorTypeTalk] = pTalkCursorAnimation; //// EXIT NORTH CURSOR //// CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthCursorSpriteId01, cursorSpriteSheetId, RectangleWH(0, 90, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthCursorSpriteId02, cursorSpriteSheetId, RectangleWH(30, 90, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthCursorSpriteId03, cursorSpriteSheetId, RectangleWH(60, 90, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthCursorSpriteId04, cursorSpriteSheetId, RectangleWH(90, 90, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthCursorSpriteId05, cursorSpriteSheetId, RectangleWH(120, 90, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthCursorSpriteId06, cursorSpriteSheetId, RectangleWH(150, 90, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthCursorSpriteId07, cursorSpriteSheetId, RectangleWH(180, 90, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthCursorSpriteId08, cursorSpriteSheetId, RectangleWH(210, 90, 30, 30)); Animation *pExitNorthCursorAnimation = NULL; CommonCaseResources::GetInstance()->GetAnimationManager()->AddAnimation(exitNorthCursorAnimationId, &pExitNorthCursorAnimation); pExitNorthCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthCursorSpriteId01); pExitNorthCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthCursorSpriteId02); pExitNorthCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthCursorSpriteId03); pExitNorthCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthCursorSpriteId04); pExitNorthCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthCursorSpriteId05); pExitNorthCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthCursorSpriteId06); pExitNorthCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthCursorSpriteId07); pExitNorthCursorAnimation->AddFrame(exitAnimationHoldFrameDurationMs, exitNorthCursorSpriteId08); animationByCursorTypeMap[CursorTypeExitNorth] = pExitNorthCursorAnimation; //// EXIT NORTHEAST CURSOR //// CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthEastCursorSpriteId01, cursorSpriteSheetId, RectangleWH(0, 120, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthEastCursorSpriteId02, cursorSpriteSheetId, RectangleWH(30, 120, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthEastCursorSpriteId03, cursorSpriteSheetId, RectangleWH(60, 120, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthEastCursorSpriteId04, cursorSpriteSheetId, RectangleWH(90, 120, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthEastCursorSpriteId05, cursorSpriteSheetId, RectangleWH(120, 120, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthEastCursorSpriteId06, cursorSpriteSheetId, RectangleWH(150, 120, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthEastCursorSpriteId07, cursorSpriteSheetId, RectangleWH(180, 120, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthEastCursorSpriteId08, cursorSpriteSheetId, RectangleWH(210, 120, 30, 30)); Animation *pExitNorthEastCursorAnimation = NULL; CommonCaseResources::GetInstance()->GetAnimationManager()->AddAnimation(exitNorthEastCursorAnimationId, &pExitNorthEastCursorAnimation); pExitNorthEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthEastCursorSpriteId01); pExitNorthEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthEastCursorSpriteId02); pExitNorthEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthEastCursorSpriteId03); pExitNorthEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthEastCursorSpriteId04); pExitNorthEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthEastCursorSpriteId05); pExitNorthEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthEastCursorSpriteId06); pExitNorthEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthEastCursorSpriteId07); pExitNorthEastCursorAnimation->AddFrame(exitAnimationHoldFrameDurationMs, exitNorthEastCursorSpriteId08); animationByCursorTypeMap[CursorTypeExitNorthEast] = pExitNorthEastCursorAnimation; //// EXIT EAST CURSOR //// CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitEastCursorSpriteId01, cursorSpriteSheetId, RectangleWH(0, 150, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitEastCursorSpriteId02, cursorSpriteSheetId, RectangleWH(30, 150, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitEastCursorSpriteId03, cursorSpriteSheetId, RectangleWH(60, 150, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitEastCursorSpriteId04, cursorSpriteSheetId, RectangleWH(90, 150, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitEastCursorSpriteId05, cursorSpriteSheetId, RectangleWH(120, 150, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitEastCursorSpriteId06, cursorSpriteSheetId, RectangleWH(150, 150, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitEastCursorSpriteId07, cursorSpriteSheetId, RectangleWH(180, 150, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitEastCursorSpriteId08, cursorSpriteSheetId, RectangleWH(210, 150, 30, 30)); Animation *pExitEastCursorAnimation = NULL; CommonCaseResources::GetInstance()->GetAnimationManager()->AddAnimation(exitEastCursorAnimationId, &pExitEastCursorAnimation); pExitEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitEastCursorSpriteId01); pExitEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitEastCursorSpriteId02); pExitEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitEastCursorSpriteId03); pExitEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitEastCursorSpriteId04); pExitEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitEastCursorSpriteId05); pExitEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitEastCursorSpriteId06); pExitEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitEastCursorSpriteId07); pExitEastCursorAnimation->AddFrame(exitAnimationHoldFrameDurationMs, exitEastCursorSpriteId08); animationByCursorTypeMap[CursorTypeExitEast] = pExitEastCursorAnimation; //// EXIT SOUTHEAST CURSOR //// CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthEastCursorSpriteId01, cursorSpriteSheetId, RectangleWH(0, 180, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthEastCursorSpriteId02, cursorSpriteSheetId, RectangleWH(30, 180, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthEastCursorSpriteId03, cursorSpriteSheetId, RectangleWH(60, 180, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthEastCursorSpriteId04, cursorSpriteSheetId, RectangleWH(90, 180, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthEastCursorSpriteId05, cursorSpriteSheetId, RectangleWH(120, 180, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthEastCursorSpriteId06, cursorSpriteSheetId, RectangleWH(150, 180, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthEastCursorSpriteId07, cursorSpriteSheetId, RectangleWH(180, 180, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthEastCursorSpriteId08, cursorSpriteSheetId, RectangleWH(210, 180, 30, 30)); Animation *pExitSouthEastCursorAnimation = NULL; CommonCaseResources::GetInstance()->GetAnimationManager()->AddAnimation(exitSouthEastCursorAnimationId, &pExitSouthEastCursorAnimation); pExitSouthEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthEastCursorSpriteId01); pExitSouthEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthEastCursorSpriteId02); pExitSouthEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthEastCursorSpriteId03); pExitSouthEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthEastCursorSpriteId04); pExitSouthEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthEastCursorSpriteId05); pExitSouthEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthEastCursorSpriteId06); pExitSouthEastCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthEastCursorSpriteId07); pExitSouthEastCursorAnimation->AddFrame(exitAnimationHoldFrameDurationMs, exitSouthEastCursorSpriteId08); animationByCursorTypeMap[CursorTypeExitSouthEast] = pExitSouthEastCursorAnimation; //// EXIT SOUTH CURSOR //// CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthCursorSpriteId01, cursorSpriteSheetId, RectangleWH(0, 210, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthCursorSpriteId02, cursorSpriteSheetId, RectangleWH(30, 210, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthCursorSpriteId03, cursorSpriteSheetId, RectangleWH(60, 210, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthCursorSpriteId04, cursorSpriteSheetId, RectangleWH(90, 210, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthCursorSpriteId05, cursorSpriteSheetId, RectangleWH(120, 210, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthCursorSpriteId06, cursorSpriteSheetId, RectangleWH(150, 210, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthCursorSpriteId07, cursorSpriteSheetId, RectangleWH(180, 210, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthCursorSpriteId08, cursorSpriteSheetId, RectangleWH(210, 210, 30, 30)); Animation *pExitSouthCursorAnimation = NULL; CommonCaseResources::GetInstance()->GetAnimationManager()->AddAnimation(exitSouthCursorAnimationId, &pExitSouthCursorAnimation); pExitSouthCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthCursorSpriteId01); pExitSouthCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthCursorSpriteId02); pExitSouthCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthCursorSpriteId03); pExitSouthCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthCursorSpriteId04); pExitSouthCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthCursorSpriteId05); pExitSouthCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthCursorSpriteId06); pExitSouthCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthCursorSpriteId07); pExitSouthCursorAnimation->AddFrame(exitAnimationHoldFrameDurationMs, exitSouthCursorSpriteId08); animationByCursorTypeMap[CursorTypeExitSouth] = pExitSouthCursorAnimation; //// EXIT SOUTHWEST CURSOR //// CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthWestCursorSpriteId01, cursorSpriteSheetId, RectangleWH(0, 240, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthWestCursorSpriteId02, cursorSpriteSheetId, RectangleWH(30, 240, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthWestCursorSpriteId03, cursorSpriteSheetId, RectangleWH(60, 240, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthWestCursorSpriteId04, cursorSpriteSheetId, RectangleWH(90, 240, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthWestCursorSpriteId05, cursorSpriteSheetId, RectangleWH(120, 240, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthWestCursorSpriteId06, cursorSpriteSheetId, RectangleWH(150, 240, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthWestCursorSpriteId07, cursorSpriteSheetId, RectangleWH(180, 240, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitSouthWestCursorSpriteId08, cursorSpriteSheetId, RectangleWH(210, 240, 30, 30)); Animation *pExitSouthWestCursorAnimation = NULL; CommonCaseResources::GetInstance()->GetAnimationManager()->AddAnimation(exitSouthWestCursorAnimationId, &pExitSouthWestCursorAnimation); pExitSouthWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthWestCursorSpriteId01); pExitSouthWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthWestCursorSpriteId02); pExitSouthWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthWestCursorSpriteId03); pExitSouthWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthWestCursorSpriteId04); pExitSouthWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthWestCursorSpriteId05); pExitSouthWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthWestCursorSpriteId06); pExitSouthWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitSouthWestCursorSpriteId07); pExitSouthWestCursorAnimation->AddFrame(exitAnimationHoldFrameDurationMs, exitSouthWestCursorSpriteId08); animationByCursorTypeMap[CursorTypeExitSouthWest] = pExitSouthWestCursorAnimation; //// EXIT WEST CURSOR //// CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitWestCursorSpriteId01, cursorSpriteSheetId, RectangleWH(0, 270, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitWestCursorSpriteId02, cursorSpriteSheetId, RectangleWH(30, 270, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitWestCursorSpriteId03, cursorSpriteSheetId, RectangleWH(60, 270, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitWestCursorSpriteId04, cursorSpriteSheetId, RectangleWH(90, 270, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitWestCursorSpriteId05, cursorSpriteSheetId, RectangleWH(120, 270, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitWestCursorSpriteId06, cursorSpriteSheetId, RectangleWH(150, 270, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitWestCursorSpriteId07, cursorSpriteSheetId, RectangleWH(180, 270, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitWestCursorSpriteId08, cursorSpriteSheetId, RectangleWH(210, 270, 30, 30)); Animation *pExitWestCursorAnimation = NULL; CommonCaseResources::GetInstance()->GetAnimationManager()->AddAnimation(exitWestCursorAnimationId, &pExitWestCursorAnimation); pExitWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitWestCursorSpriteId01); pExitWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitWestCursorSpriteId02); pExitWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitWestCursorSpriteId03); pExitWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitWestCursorSpriteId04); pExitWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitWestCursorSpriteId05); pExitWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitWestCursorSpriteId06); pExitWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitWestCursorSpriteId07); pExitWestCursorAnimation->AddFrame(exitAnimationHoldFrameDurationMs, exitWestCursorSpriteId08); animationByCursorTypeMap[CursorTypeExitWest] = pExitWestCursorAnimation; //// EXIT NORTHWEST CURSOR //// CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthWestCursorSpriteId01, cursorSpriteSheetId, RectangleWH(0, 300, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthWestCursorSpriteId02, cursorSpriteSheetId, RectangleWH(30, 300, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthWestCursorSpriteId03, cursorSpriteSheetId, RectangleWH(60, 300, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthWestCursorSpriteId04, cursorSpriteSheetId, RectangleWH(90, 300, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthWestCursorSpriteId05, cursorSpriteSheetId, RectangleWH(120, 300, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthWestCursorSpriteId06, cursorSpriteSheetId, RectangleWH(150, 300, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthWestCursorSpriteId07, cursorSpriteSheetId, RectangleWH(180, 300, 30, 30)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitNorthWestCursorSpriteId08, cursorSpriteSheetId, RectangleWH(210, 300, 30, 30)); Animation *pExitNorthWestCursorAnimation = NULL; CommonCaseResources::GetInstance()->GetAnimationManager()->AddAnimation(exitNorthWestCursorAnimationId, &pExitNorthWestCursorAnimation); pExitNorthWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthWestCursorSpriteId01); pExitNorthWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthWestCursorSpriteId02); pExitNorthWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthWestCursorSpriteId03); pExitNorthWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthWestCursorSpriteId04); pExitNorthWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthWestCursorSpriteId05); pExitNorthWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthWestCursorSpriteId06); pExitNorthWestCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitNorthWestCursorSpriteId07); pExitNorthWestCursorAnimation->AddFrame(exitAnimationHoldFrameDurationMs, exitNorthWestCursorSpriteId08); animationByCursorTypeMap[CursorTypeExitNorthWest] = pExitNorthWestCursorAnimation; //// EXIT DOOR CURSOR //// CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitDoorCursorSpriteId01, cursorSpriteSheetId, RectangleWH(0, 330, 40, 40)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitDoorCursorSpriteId02, cursorSpriteSheetId, RectangleWH(40, 330, 40, 40)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitDoorCursorSpriteId03, cursorSpriteSheetId, RectangleWH(80, 330, 40, 40)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitDoorCursorSpriteId04, cursorSpriteSheetId, RectangleWH(120, 330, 40, 40)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitDoorCursorSpriteId05, cursorSpriteSheetId, RectangleWH(160, 330, 40, 40)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitDoorCursorSpriteId06, cursorSpriteSheetId, RectangleWH(200, 330, 40, 40)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitDoorCursorSpriteId07, cursorSpriteSheetId, RectangleWH(240, 330, 40, 40)); CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(exitDoorCursorSpriteId08, cursorSpriteSheetId, RectangleWH(280, 330, 40, 40)); Animation *pExitDoorCursorAnimation = NULL; CommonCaseResources::GetInstance()->GetAnimationManager()->AddAnimation(exitDoorCursorAnimationId, &pExitDoorCursorAnimation); pExitDoorCursorAnimation->AddFrame(exitAnimationHoldFrameDurationMs, exitDoorCursorSpriteId01); pExitDoorCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitDoorCursorSpriteId02); pExitDoorCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitDoorCursorSpriteId03); pExitDoorCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitDoorCursorSpriteId04); pExitDoorCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitDoorCursorSpriteId05); pExitDoorCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitDoorCursorSpriteId06); pExitDoorCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitDoorCursorSpriteId07); pExitDoorCursorAnimation->AddFrame(exitAnimationNormalFrameDurationMs, exitDoorCursorSpriteId08); animationByCursorTypeMap[CursorTypeExitDoor] = pExitDoorCursorAnimation; //// NO EXIT CURSOR //// CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(noExitCursorSpriteId01, cursorSpriteSheetId, RectangleWH(0, 370, 30, 30)); //CommonCaseResources::GetInstance()->GetSpriteManager()->AddSprite(noExitCursorSpriteId02, cursorSpriteSheetId, RectangleWH(30, 370, 30, 30)); Animation *pNoExitCursorAnimation = NULL; CommonCaseResources::GetInstance()->GetAnimationManager()->AddAnimation(noExitCursorAnimationId, &pNoExitCursorAnimation); pNoExitCursorAnimation->AddFrame(exitAnimationHoldFrameDurationMs, noExitCursorSpriteId01); //pNoExitCursorAnimation->AddFrame(exitAnimationHoldFrameDurationMs, noExitCursorSpriteId02); animationByCursorTypeMap[CursorTypeNoExit] = pNoExitCursorAnimation; pCurrentCursorAnimation = animationByCursorTypeMap[CursorTypeNormal]; pCurrentCursorAnimation->Begin(); }