MediaNodeControlApp::MediaNodeControlApp( const char* pAppSignature, media_node_id nodeID) : BApplication(pAppSignature) { BMediaRoster* r = BMediaRoster::Roster(); // get the node status_t err = r->GetNodeFor(nodeID, &m_node); if(err < B_OK) { char buffer[512]; sprintf(buffer, "MediaNodeControlApp: couldn't find node (%ld):\n%s\n", nodeID, strerror(err)); (new BAlert("error", buffer, "OK"))->Go(); return; } // fetch info (name) live_node_info nInfo; err = r->GetLiveNodeInfo(m_node, &nInfo); if(err < B_OK) { char buffer[512]; sprintf(buffer, "MediaNodeControlApp: couldn't get node info (%ld):\n%s\n", nodeID, strerror(err)); (new BAlert("error", buffer, "OK"))->Go(); return; } BString windowTitle; windowTitle << nInfo.name << '(' << nodeID << ") controls"; // get parameter web BParameterWeb* pWeb; err = r->GetParameterWebFor(m_node, &pWeb); if(err < B_OK) { char buffer[512]; sprintf(buffer, "MediaNodeControlApp: no parameters for node (%ld):\n%s\n", nodeID, strerror(err)); (new BAlert("error", buffer, "OK"))->Go(); return; } // build & show control window BView* pView = BMediaTheme::ViewFor(pWeb); BWindow* pWnd = new PanelWindow(); pWnd->AddChild(pView); pWnd->ResizeTo(pView->Bounds().Width(), pView->Bounds().Height()); pWnd->SetTitle(windowTitle.String()); pWnd->Show(); // release the node //r->ReleaseNode(m_node); }
void ParameterWindow::_updateParameterView( BMediaTheme *theme) { D_INTERNAL(("ParameterWindow::_updateParameterView()\n")); // clear the old version if (m_parameters) { ParameterContainerView *view = dynamic_cast<ParameterContainerView *>(FindView("ParameterContainerView")); RemoveChild(view); delete m_parameters; m_parameters = 0; delete view; } // fetch ParameterWeb from the MediaRoster BMediaRoster *roster = BMediaRoster::CurrentRoster(); if (roster) { BParameterWeb *web; status_t error = roster->GetParameterWebFor(m_node, &web); if (!error && (web->CountParameters() || web->CountGroups())) { // if no theme was specified, use the preferred theme if (!theme) { theme = BMediaTheme::PreferredTheme(); } // acquire the view m_parameters = BMediaTheme::ViewFor(web, 0, theme); if (m_parameters) { BMenuBar *menuBar = KeyMenuBar(); m_idealSize = m_parameters->Bounds(); m_idealSize.right += B_V_SCROLL_BAR_WIDTH; m_idealSize.bottom += B_H_SCROLL_BAR_HEIGHT; if (menuBar) { m_parameters->MoveTo(0.0, menuBar->Bounds().bottom + 1.0); m_idealSize.bottom += menuBar->Bounds().bottom + 1.0; } } } } // limit min size to avoid funny-looking scrollbars float hMin = B_V_SCROLL_BAR_WIDTH*6, vMin = B_H_SCROLL_BAR_HEIGHT*3; // limit max size to full extents of the parameter view float hMax = m_idealSize.Width(), vMax = m_idealSize.Height(); SetSizeLimits(hMin, hMax, vMin, vMax); // adapt the window to the new dimensions ResizeTo(m_idealSize.Width(), m_idealSize.Height()); m_zoomed = true; if (m_parameters) { BRect paramRect = m_parameters->Bounds(); AddChild(new ParameterContainerView(paramRect, m_parameters)); } }
void MediaWindow::_MakeParamView() { if (!fCurrentNode.IsSet()) return; fParamWeb = NULL; BMediaRoster* roster = BMediaRoster::Roster(); if (roster->GetParameterWebFor(fCurrentNode, &fParamWeb) == B_OK) { BRect hint(fContentLayout->Frame()); BView* paramView = BMediaTheme::ViewFor(fParamWeb, &hint); if (paramView) { fContentLayout->AddView(paramView); fContentLayout->SetVisibleItem(fContentLayout->CountItems() - 1); return; } } _MakeEmptyParamView(); }
void NodeHarnessWin::MessageReceived(BMessage *msg) { status_t err; switch (msg->what) { case BUTTON_CONNECT: mIsConnected = true; // set the button states appropriately mConnectButton->SetEnabled(false); mStartButton->SetEnabled(true); // set up the node network { BMediaRoster* r = BMediaRoster::Roster(); // find a node that can handle an audio file #if TEST_WITH_AUDIO entry_ref inRef; dormant_node_info info; ::get_ref_for_path("/boot/optional/sound/virtual (void)", &inRef); err = r->SniffRef(inRef, B_BUFFER_PRODUCER | B_FILE_INTERFACE, &info); ErrorCheck(err, "couldn't find file reader node\n"); err = r->InstantiateDormantNode(info, &mConnection.producer, B_FLAVOR_IS_LOCAL); ErrorCheck(err, "couldn't instantiate file reader node\n"); bigtime_t dummy_length; // output = media length; we don't use it err = r->SetRefFor(mConnection.producer, inRef, false, &dummy_length); ErrorCheck(err, "unable to SetRefFor() to read that sound file!\n"); #else r->GetVideoInput(&mConnection.producer); #endif entry_ref logRef; ::get_ref_for_path("/tmp/node_log", &logRef); mLogNode = new LoggingConsumer(logRef); err = r->RegisterNode(mLogNode); ErrorCheck(err, "unable to register LoggingConsumer node!\n"); // make sure the Media Roster knows that we're using the node r->GetNodeFor(mLogNode->Node().node, &mConnection.consumer); // trim down the log's verbosity a touch mLogNode->SetEnabled(LOG_HANDLE_EVENT, false); // fire off a window with the LoggingConsumer's controls in it BParameterWeb* web; r->GetParameterWebFor(mConnection.consumer, &web); BView* view = BMediaTheme::ViewFor(web); BWindow* win = new BWindow(BRect(250, 200, 300, 300), "Controls", B_TITLED_WINDOW, B_ASYNCHRONOUS_CONTROLS); win->AddChild(view); win->ResizeTo(view->Bounds().Width(), view->Bounds().Height()); win->Show(); // set the nodes' time sources r->GetTimeSource(&mTimeSource); r->SetTimeSourceFor(mConnection.consumer.node, mTimeSource.node); r->SetTimeSourceFor(mConnection.producer.node, mTimeSource.node); // got the nodes; now we find the endpoints of the connection media_input logInput; media_output soundOutput; int32 count; err = r->GetFreeOutputsFor(mConnection.producer, &soundOutput, 1, &count); ErrorCheck(err, "unable to get a free output from the producer node"); err = r->GetFreeInputsFor(mConnection.consumer, &logInput, 1, &count); ErrorCheck(err, "unable to get a free input to the LoggingConsumer"); // fill in the rest of the Connection object mConnection.source = soundOutput.source; mConnection.destination = logInput.destination; // got the endpoints; now we connect it! media_format format; #if TEST_WITH_AUDIO format.type = B_MEDIA_RAW_AUDIO; // !!! hmmm.. how to fully wildcard this? format.u.raw_audio = media_raw_audio_format::wildcard; #else format.type = B_MEDIA_RAW_VIDEO; // !!! hmmm.. how to fully wildcard this? format.u.raw_video = media_raw_video_format::wildcard; #endif err = r->Connect(mConnection.source, mConnection.destination, &format, &soundOutput, &logInput); ErrorCheck(err, "unable to connect nodes"); mConnection.format = format; // for video input, we need to set the downstream latency for record -> playback bigtime_t latency; r->GetLatencyFor(mConnection.producer, &latency); printf("Setting producer run mode latency to %" B_PRIdBIGTIME "\n", latency); r->SetProducerRunModeDelay(mConnection.producer, latency + 6000); // preroll first, to be a good citizen r->PrerollNode(mConnection.consumer); r->PrerollNode(mConnection.producer); // start the LoggingConsumer and leave it running BTimeSource* ts = r->MakeTimeSourceFor(mTimeSource); r->StartNode(mConnection.consumer, ts->Now()); ts->Release(); } break; case BUTTON_START: mStartButton->SetEnabled(false); mStopButton->SetEnabled(true); // start the consumer running { bigtime_t latency; BMediaRoster* r = BMediaRoster::Roster(); BTimeSource* ts = r->MakeTimeSourceFor(mConnection.consumer); r->GetLatencyFor(mConnection.producer, &latency); r->StartNode(mConnection.producer, ts->Now() + latency); ts->Release(); mIsRunning = true; } break; case BUTTON_STOP: StopNodes(); break; default: BWindow::MessageReceived(msg); break; } }
void NodeHarnessWin::MessageReceived(BMessage *msg) { status_t err; switch (msg->what) { case BUTTON_CONNECT: mIsConnected = true; // set the button states appropriately mConnectButton->SetEnabled(false); mStartButton->SetEnabled(true); // set up the node network { BMediaRoster* r = BMediaRoster::Roster(); // connect to the mixer err = r->GetAudioMixer(&mConnection.consumer); ErrorCheck(err, "unable to get the system mixer"); // fire off a window with the ToneProducer's controls in it BParameterWeb* web; r->GetParameterWebFor(mConnection.producer, &web); BView* view = BMediaTheme::ViewFor(web); BWindow* win = new BWindow(BRect(250, 200, 300, 300), "Controls", B_TITLED_WINDOW, B_ASYNCHRONOUS_CONTROLS); win->AddChild(view); win->ResizeTo(view->Bounds().Width(), view->Bounds().Height()); win->Show(); // set the producer's time source to be the "default" time source, which // the Mixer uses too. r->GetTimeSource(&mTimeSource); r->SetTimeSourceFor(mConnection.producer.node, mTimeSource.node); // got the nodes; now we find the endpoints of the connection media_input mixerInput; media_output soundOutput; int32 count = 1; err = r->GetFreeOutputsFor(mConnection.producer, &soundOutput, 1, &count); ErrorCheck(err, "unable to get a free output from the producer node"); count = 1; err = r->GetFreeInputsFor(mConnection.consumer, &mixerInput, 1, &count); ErrorCheck(err, "unable to get a free input to the mixer"); // got the endpoints; now we connect it! media_format format; format.type = B_MEDIA_RAW_AUDIO; format.u.raw_audio = media_raw_audio_format::wildcard; err = r->Connect(soundOutput.source, mixerInput.destination, &format, &soundOutput, &mixerInput); ErrorCheck(err, "unable to connect nodes"); // the inputs and outputs might have been reassigned during the // nodes' negotiation of the Connect(). That's why we wait until // after Connect() finishes to save their contents. mConnection.format = format; mConnection.source = soundOutput.source; mConnection.destination = mixerInput.destination; // Set an appropriate run mode for the producer r->SetRunModeNode(mConnection.producer, BMediaNode::B_INCREASE_LATENCY); } break; case BUTTON_START: mStartButton->SetEnabled(false); mStopButton->SetEnabled(true); // start the producer running { BMediaRoster* r = BMediaRoster::Roster(); BTimeSource* ts = r->MakeTimeSourceFor(mConnection.producer); if (!ts) { fprintf(stderr, "* ERROR - MakeTimeSourceFor(producer) returned NULL!\n"); exit(1); } // make sure we give the producer enough time to run buffers through // the node chain, otherwise it'll start up already late bigtime_t latency = 0; r->GetLatencyFor(mConnection.producer, &latency); r->StartNode(mConnection.producer, ts->Now() + latency); ts->Release(); mIsRunning = true; } break; case BUTTON_STOP: StopNodes(); break; default: BWindow::MessageReceived(msg); break; } }