コード例 #1
0
ファイル: Panel.cpp プロジェクト: pontocom/opensdrm
Error Panel::ControlShow(const string &oTarget, bool bSet, bool &bShow)
{
    Pos                 oPos;
    Rect                oRect;
    Error               eRet;
    Control            *pControl;
    ControlMapIterator  i;

    pair<ControlMapIterator, ControlMapIterator> keyRange
        = m_oControlMap.equal_range(oTarget);

    for (i = keyRange.first; i != keyRange.second; i++)
    {
        pControl = (*i).second;
        
        eRet = pControl->Show(bSet, bShow);

        m_pWindow->GetMousePos(oPos);
        m_pWindow->GetWindowPosition(oRect);
        oPos.x -= oRect.x1;
        oPos.y -= oRect.y1;
        if (bSet && bShow && pControl->PosInControl(oPos))
            pControl->AcceptTransition(CT_MouseEnter);
    }        

    return kError_NoErr;
}
コード例 #2
0
ファイル: Window.cpp プロジェクト: pontocom/opensdrm
void Window::HandleMouseLButtonUp(Pos &oScreenPos)
{
    Control *pControl;
    Pos      oPos;
    Rect     oRect;

    IncUsageRef();

    GetWindowPosition(oRect);
    oPos.x = oScreenPos.x - oRect.x1;
    oPos.y = oScreenPos.y - oRect.y1;

    if (m_bWindowMove)
    {
       m_bWindowMove = false;
#ifndef HAVE_GTK
       CaptureMouse(false);
#endif        
       DecUsageRef();
  
       return; 
    }

    m_bLButtonDown = false;
    m_pMouseDownControl = NULL;
    if (m_pCaptureControl)
    {
       m_pCaptureControl->AcceptTransition(CT_MouseLButtonUp, &oPos);
       DecUsageRef();
       return;
    }

    pControl = ControlFromPos(oPos);
    if (pControl)
    {
       pControl->AcceptTransition(CT_MouseLButtonUp, &oPos);
       DecUsageRef();
       return;
    }

    DecUsageRef();
    
    return;
}
コード例 #3
0
ファイル: Window.cpp プロジェクト: pontocom/opensdrm
void Window::HandleMouseLButtonDown(Pos &oScreenPos)
{
    Control *pControl;
    Rect     oRect;
    Pos      oPos;

    IncUsageRef();

    GetWindowPosition(oRect);
    oPos.x = oScreenPos.x - oRect.x1;
    oPos.y = oScreenPos.y - oRect.y1;

    if (m_pCaptureControl)
    {
       m_pCaptureControl->AcceptTransition(CT_MouseLButtonDown, &oPos);
       DecUsageRef();
       return;
    }

    pControl = ControlFromPos(oPos);
    if (pControl && pControl->UseToDragWindow())
       pControl = NULL;

    if (pControl)
    {
       m_bLButtonDown = true;
       if (m_pMouseInControl != pControl) {
           if (m_pMouseInControl)
               m_pMouseInControl->AcceptTransition(CT_MouseLeave);
           m_pMouseInControl = pControl;
           m_pMouseInControl->AcceptTransition(CT_MouseEnter);
       }
       m_pMouseDownControl = pControl;
       pControl->AcceptTransition(CT_MouseLButtonDown, &oPos);
       DecUsageRef();
       return;
    }

#ifdef __QNX__
    DecUsageRef();
    return;
#endif

    m_bWindowMove = true;
#ifndef HAVE_GTK
    CaptureMouse(true);
#endif
       
    GetWindowPosition(m_oMoveStart);
    m_pCanvas->GetBackgroundRect(oRect);
    m_oMoveStart.x2 = m_oMoveStart.x1 + oRect.Width();
    m_oMoveStart.y2 = m_oMoveStart.y1 + oRect.Height();
    m_oMovePos = oScreenPos;

    if (IsError(GetDesktopSize(m_iDesktopWidth, m_iDesktopHeight)))
       m_iDesktopWidth = m_iDesktopHeight = 0;

    DecUsageRef();

    return;
}
コード例 #4
0
ファイル: Window.cpp プロジェクト: pontocom/opensdrm
void Window::HandleMouseMove(Pos &oScreenPos)
{
    Control *pControl;
    Pos      oPos;
    Rect     oRect;

    IncUsageRef();

    if (m_bWindowMove)
    {
       Rect oActualPos;

       m_oMoveStart.x1 += (oScreenPos.x - m_oMovePos.x);
       m_oMoveStart.x2 += (oScreenPos.x - m_oMovePos.x);
       m_oMoveStart.y1 += (oScreenPos.y - m_oMovePos.y);
       m_oMoveStart.y2 += (oScreenPos.y - m_oMovePos.y);

       oActualPos = m_oMoveStart;

       if (m_iDesktopWidth > 0 && m_iDesktopHeight > 0)
       {
           if ((oActualPos.x1 >= 0 && oActualPos.x1 < iDesktopSnapAmount) || 
               (oActualPos.x1 < 0 && oActualPos.x1 > -iDesktopSnapAmount)) 
           {
               oActualPos.x2 -= oActualPos.x1;
               oActualPos.x1 = 0;           
           }
           if ((oActualPos.y1 >= 0 && oActualPos.y1 < iDesktopSnapAmount) ||
               (oActualPos.y1 < 0 && oActualPos.y1 > -iDesktopSnapAmount)) 
           {
               oActualPos.y2 -= oActualPos.y1;
               oActualPos.y1 = 0;           
           }
           if ((oActualPos.x2 < m_iDesktopWidth && 
                oActualPos.x2 >= m_iDesktopWidth - iDesktopSnapAmount) || 
               (oActualPos.x2 > m_iDesktopWidth && 
                oActualPos.x2 <= m_iDesktopWidth + iDesktopSnapAmount)) 
           {
               oActualPos.x1 += m_iDesktopWidth - oActualPos.x2;
               oActualPos.x2 = m_iDesktopWidth;           
           }
           if ((oActualPos.y2 < m_iDesktopHeight && 
                oActualPos.y2 >= m_iDesktopHeight - iDesktopSnapAmount) || 
               (oActualPos.y2 > m_iDesktopHeight && 
                oActualPos.y2 <= m_iDesktopHeight + iDesktopSnapAmount)) 
           {
               oActualPos.y1 += m_iDesktopHeight - oActualPos.y2;
               oActualPos.y2 = m_iDesktopHeight;           
           }
       }       

       m_oMovePos = oScreenPos;
       SetWindowPosition(oActualPos);
       DecUsageRef();
       
       return; 
    }

    if (m_bLButtonDown && !LButtonDown())
    {
       m_bLButtonDown = false;
       m_pMouseDownControl = NULL;
    }

    GetWindowPosition(oRect);
    oPos.x = oScreenPos.x - oRect.x1;
    oPos.y = oScreenPos.y - oRect.y1;
   
    if (m_pCaptureControl)
    {
       m_pCaptureControl->AcceptTransition(CT_MouseMove, &oPos);
       DecUsageRef();
       return;
    }

    pControl = ControlFromPos(oPos);
    if (pControl)
    {
       if (m_pMouseDownControl && m_pMouseInControl &&
           m_pMouseDownControl != pControl)
       {
           m_pMouseInControl->AcceptTransition(CT_MouseLeave);
           m_pMouseInControl = NULL;
       }    
       else
       if (m_pMouseDownControl && m_pMouseInControl == NULL &&
           m_pMouseDownControl == pControl)
       {
           m_pMouseInControl = m_pMouseDownControl;
           m_pMouseInControl->AcceptTransition(CT_MouseEnter);
           m_pMouseInControl->AcceptTransition(CT_MouseLButtonDown);
       }    
       else
       if (!m_bLButtonDown)
       {
           if (m_pMouseInControl && m_pMouseInControl != pControl)
           {
               m_pMouseInControl->AcceptTransition(CT_MouseLeave);
               m_pMouseInControl = pControl;
               m_pMouseInControl->AcceptTransition(CT_MouseEnter);
               if (m_bLButtonDown)
               {
                  m_pMouseInControl->AcceptTransition(CT_MouseLButtonDown);
               }   
           }
           else
           if (m_pMouseInControl == NULL)
           {
               m_pMouseInControl = pControl;
               m_pMouseInControl->AcceptTransition(CT_MouseEnter);
               if (m_bLButtonDown)
               {
                  m_pMouseInControl->AcceptTransition(CT_MouseLButtonDown);
               }
           }
       }

       pControl->AcceptTransition(CT_MouseMove, &oPos);
       DecUsageRef();
       return;
    }
    else
    {
       if (m_pMouseInControl)
       {
           m_pMouseInControl->AcceptTransition(CT_MouseLeave);
           m_pMouseInControl = NULL;
       }
    }
    DecUsageRef();

    return;
}