コード例 #1
0
void FLandscapeEditorDetails::OnChangeBrushSet(FName BrushSetName)
{
	FEdModeLandscape* LandscapeEdMode = GetEditorMode();
	if (LandscapeEdMode != NULL)
	{
		LandscapeEdMode->SetCurrentBrushSet(BrushSetName);
	}
}
コード例 #2
0
void FLandscapeToolKit::OnChangeBrushSet(FName BrushSetName)
{
	FEdModeLandscape* LandscapeEdMode = GetEditorMode();
	if (LandscapeEdMode != nullptr)
	{
		LandscapeEdMode->SetCurrentBrushSet(BrushSetName);
	}
}