コード例 #1
0
/*
==================
FullscreenFXManager::Restore
==================
*/
void FullscreenFXManager::Restore( idRestoreGame* savefile )
{
	for( int i = 0; i < fx.Num(); i++ )
	{
		FullscreenFX* pfx = fx[i];
		pfx->Restore( savefile );
	}
}
コード例 #2
0
ファイル: PlayerView.cpp プロジェクト: albertz/iodoom3
/*
==================
FullscreenFXManager::Restore
==================
*/
void FullscreenFXManager::Restore( idRestoreGame *savefile ) {
	savefile->ReadBool( highQualityMode );
	savefile->ReadVec2( shiftScale );

	for ( int i = 0; i < fx.Num(); i++ ) {
		FullscreenFX *pfx = fx[i];
		pfx->Restore( savefile );
	}
}