コード例 #1
0
ファイル: cs_ticket.cpp プロジェクト: Abrek/My-WoDCore-6.x.x
    static bool HandleGMTicketCompleteCommand(ChatHandler* handler, char const* args)
    {
        if (!*args)
            return false;

        uint32 ticketId = atoi(args);
        GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
        if (!ticket || ticket->IsClosed() || ticket->IsCompleted())
        {
            handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
            return true;
        }

        if (Player* player = ticket->GetPlayer())
            ticket->SendResponse(player->GetSession());

        SQLTransaction trans = SQLTransaction(NULL);
        ticket->SetCompleted();
        ticket->SaveToDB(trans);

        std::string msg = ticket->FormatMessageString(*handler, NULL, NULL,
            NULL, NULL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName().c_str() : "Console");
        handler->SendGlobalGMSysMessage(msg.c_str());
        sTicketMgr->UpdateLastChange();
        return true;
    }
コード例 #2
0
    static bool HandleGMTicketCompleteCommand(ChatHandler* handler, char const* args)
    {
        if (!*args)
            return false;

        uint32 ticketId = atoi(args);
        GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
        if (!ticket || ticket->IsClosed() || ticket->IsCompleted())
        {
            handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
            return true;
        }

        ticket->SetCompleted(true);

        SQLTransaction trans = CharacterDatabase.BeginTransaction();
        ticket->SaveToDB(trans);
        CharacterDatabase.CommitTransaction(trans);

        if (Player* player = ticket->GetPlayer())
            if (player->IsInWorld())
                ticket->SendResponse(player->GetSession());

        sTicketMgr->UpdateLastChange();
        return true;
    }
コード例 #3
0
ファイル: cs_ticket.cpp プロジェクト: lukaasm/Core
    static bool HandleGMTicketCompleteCommand(ChatHandler* handler, char const* args)
    {
        if (!*args)
            return false;

        uint32 ticketId = atoi(args);
        GmTicket* ticket = sTicketMgr->GetTicket(ticketId);

        // Ticket must exist and not be closed / completed.
        if (!ticket || ticket->IsClosed() || ticket->IsCompleted())
        {
            handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
            return true;
        }

        // Set the ticket as completed and the text to reflect the change, and save it.
        ticket->SetCompleted(true);
        ticket->SetResponse("Your ticket has been serviced and resolved.");

        SQLTransaction trans = CharacterDatabase.BeginTransaction();
        ticket->SaveToDB(trans);
        CharacterDatabase.CommitTransaction(trans);

        // Update the last change time.
        sTicketMgr->UpdateLastChange();

        return true;
    }
コード例 #4
0
ファイル: cs_ticket.cpp プロジェクト: shaunk1593/Crusade
    static bool HandleGMTicketCompleteCommand(ChatHandler* handler, char const* args)
    {
        if (!*args)
            return false;

        char* ticketIdStr = strtok((char*)args, " ");
        uint32 ticketId = atoi(ticketIdStr);

        GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
        if (!ticket || ticket->IsClosed() || ticket->IsCompleted())
        {
            handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
            return true;
        }

        char* response = strtok(NULL, "\n");
        if (response)
        {
            // Cannot add response to ticket, assigned to someone else
            //! Console excluded
            Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr;
            if (player && ticket->IsAssignedNotTo(player->GetGUID()))
            {
                handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId());
                return true;
            }

            ticket->AppendResponse(response);
        }

        if (Player* player = ticket->GetPlayer())
            ticket->SendResponse(player->GetSession());

        Player* gm = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr;

        SQLTransaction trans = SQLTransaction(NULL);
        ticket->SetResolvedBy(gm ? gm->GetGUID() : ObjectGuid(uint64(0)));
        ticket->SetCompleted();
        ticket->SaveToDB(trans);

        std::string msg = ticket->FormatMessageString(*handler, NULL, NULL,
                          NULL, NULL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName().c_str() : "Console");
        handler->SendGlobalGMSysMessage(msg.c_str());
        sTicketMgr->UpdateLastChange();
        return true;
    }
コード例 #5
0
ファイル: cs_ticket.cpp プロジェクト: OniBoov/TCOLD
    static bool HandleGMTicketCompleteCommand(ChatHandler* handler, char const* args)
    {
        if (!*args)
            return false;

        uint32 ticketId = atoi(args);
        GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
        if (!ticket || ticket->IsClosed() || ticket->IsCompleted())
        {
            handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
            return true;
        }

        if (Player* player = ticket->GetPlayer())
            if (player->IsInWorld())
                ticket->SendResponse(player->GetSession());

        if ((sIRC->TICMASK & 16) != 0 && (sIRC->BOTMASK & 1024) != 0 && sIRC->ticann.size() > 0)
        {
            std::string ircchan = "#";
            std::ostringstream smsg;
            std::string respondedby;
            // If responded from console,there is no player,so we assign to Console.
            Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : NULL;
            if (player)
                respondedby = player->GetName().c_str();
            else respondedby = "Console";
            ircchan += sIRC->ticann;
            smsg << "[\00304Ticket Completed\003][By:\00304 " << ticket->GetPlayerName().c_str() << " \003][ID: \00304" << ticket->GetId() << " \003][Responded By: \00304" << respondedby << " \003]";
            sIRC->Send_IRC_Channel(ircchan, smsg.str().c_str() , true);
        }

        SQLTransaction trans = SQLTransaction(NULL);
        ticket->SetCompleted();
        ticket->SaveToDB(trans);

        std::string msg = ticket->FormatMessageString(*handler, NULL, NULL,
            NULL, NULL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName().c_str() : "Console");
        handler->SendGlobalGMSysMessage(msg.c_str());
        sTicketMgr->UpdateLastChange();
        return true;
    }