Config EarthFileSerializer2::serialize( MapNode* input ) const { Config mapConf("map"); mapConf.set("version", "2"); if ( !input || !input->getMap() ) return mapConf; Map* map = input->getMap(); MapFrame mapf( map, Map::ENTIRE_MODEL ); // the map and node options: Config optionsConf = map->getInitialMapOptions().getConfig(); optionsConf.merge( input->getMapNodeOptions().getConfig() ); mapConf.add( "options", optionsConf ); // the layers for( ImageLayerVector::const_iterator i = mapf.imageLayers().begin(); i != mapf.imageLayers().end(); ++i ) { ImageLayer* layer = i->get(); //Config layerConf = layer->getInitialOptions().getConfig(); Config layerConf = layer->getImageLayerOptions().getConfig(); layerConf.set("name", layer->getName()); layerConf.set("driver", layer->getInitialOptions().driver()->getDriver()); mapConf.add( "image", layerConf ); } for( ElevationLayerVector::const_iterator i = mapf.elevationLayers().begin(); i != mapf.elevationLayers().end(); ++i ) { ElevationLayer* layer = i->get(); //Config layerConf = layer->getInitialOptions().getConfig(); Config layerConf = layer->getElevationLayerOptions().getConfig(); layerConf.set("name", layer->getName()); layerConf.set("driver", layer->getInitialOptions().driver()->getDriver()); mapConf.add( "elevation", layerConf ); } for( ModelLayerVector::const_iterator i = mapf.modelLayers().begin(); i != mapf.modelLayers().end(); ++i ) { ModelLayer* layer = i->get(); Config layerConf = layer->getModelLayerOptions().getConfig(); layerConf.set("name", layer->getName()); layerConf.set("driver", layer->getModelLayerOptions().driver()->getDriver()); mapConf.add( "model", layerConf ); } Config ext = input->externalConfig(); if ( !ext.empty() ) { ext.key() = "external"; mapConf.add( ext ); } return mapConf; }
void SimpleOceanNode::rebuild() { this->removeChildren( 0, this->getNumChildren() ); osg::ref_ptr<MapNode> mapNode; if (_parentMapNode.lock(mapNode)) { const MapOptions& parentMapOptions = mapNode->getMap()->getMapOptions(); const MapNodeOptions& parentMapNodeOptions = mapNode->getMapNodeOptions(); // set up the map to "match" the parent map: MapOptions mo; mo.coordSysType() = parentMapOptions.coordSysType(); mo.profile() = mapNode->getMap()->getProfile()->toProfileOptions(); // new data model for the ocean: Map* oceanMap = new Map( mo ); // ditto with the map node options: MapNodeOptions mno; if ( mno.enableLighting().isSet() ) mno.enableLighting() = *mno.enableLighting(); RexTerrainEngineOptions terrainoptions; terrainoptions.enableBlending() = true; // gotsta blend with the main node terrainoptions.color() = baseColor().get(); terrainoptions.tileSize() = 5; mno.setTerrainOptions( terrainoptions ); // make the ocean's map node: MapNode* oceanMapNode = new MapNode( oceanMap, mno ); // set up the shaders. osg::StateSet* ss = this->getOrCreateStateSet(); // if the caller requested a mask layer, install that now. if ( maskLayer().isSet() ) { if ( !maskLayer()->maxLevel().isSet() ) { // set the max subdivision level if it's not already specified in the // mask layer options: maskLayer()->maxLevel() = maxLOD().get(); } // make sure the mask is shared (so we can access it from our shader) // and invisible (so we can't see it) maskLayer()->shared() = true; maskLayer()->visible() = false; ImageLayer* layer = new ImageLayer("ocean-mask", maskLayer().get()); oceanMap->addLayer( layer ); ss->setDefine("OE_SIMPLE_OCEAN_USE_MASK"); OE_INFO << LC << "Using mask layer \"" << layer->getName() << "\"\n"; } // otherwise, install a "proxy layer" that will use the elevation data in the map // to determine where the ocean is. This approach is limited in that it cannot // detect the difference between ocean and inland areas that are below sea level. else { // install an "elevation proxy" layer that reads elevation tiles from the // parent map and turns them into encoded images for our shader to use. ImageLayerOptions epo( "ocean-proxy" ); epo.cachePolicy() = CachePolicy::NO_CACHE; epo.shared() = true; epo.visible() = false; epo.shareTexUniformName() = "oe_ocean_proxyTex"; epo.shareTexMatUniformName() = "oe_ocean_proxyMat"; oceanMap->addLayer( new ElevationProxyImageLayer(mapNode->getMap(), epo) ); OE_INFO << LC << "Using elevation proxy layer\n"; } this->addChild( oceanMapNode ); // install the shaders on the ocean map node. VirtualProgram* vp = VirtualProgram::getOrCreate( ss ); vp->setName( "osgEarth SimpleOcean" ); Shaders shaders; shaders.loadAll(vp, 0L); // set up the options uniforms. _seaLevel = new osg::Uniform(osg::Uniform::FLOAT, "ocean_seaLevel"); ss->addUniform( _seaLevel.get() ); _lowFeather = new osg::Uniform(osg::Uniform::FLOAT, "ocean_lowFeather"); ss->addUniform( _lowFeather.get() ); _highFeather = new osg::Uniform(osg::Uniform::FLOAT, "ocean_highFeather"); ss->addUniform( _highFeather.get() ); _baseColor = new osg::Uniform(osg::Uniform::FLOAT_VEC4, "ocean_baseColor"); ss->addUniform( _baseColor.get() ); _maxRange = new osg::Uniform(osg::Uniform::FLOAT, "ocean_max_range"); ss->addUniform( _maxRange.get() ); _fadeRange = new osg::Uniform(osg::Uniform::FLOAT, "ocean_fade_range"); ss->addUniform( _fadeRange.get() ); _alphaUniform = new osg::Uniform(osg::Uniform::FLOAT, "oe_ocean_alpha"); ss->addUniform( _alphaUniform.get() ); // disable depth writes. ss->setAttributeAndModes( new osg::Depth(osg::Depth::LEQUAL, 0.0, 1.0, false) ); // load up a surface texture osg::ref_ptr<osg::Image> surfaceImage; if ( textureURI().isSet() ) { surfaceImage = textureURI()->getImage(); } //if ( !surfaceImage.valid() ) //{ // surfaceImage = createSurfaceImage(); //} if ( surfaceImage.valid() ) { osg::Texture2D* tex = new osg::Texture2D( surfaceImage.get() ); tex->setFilter( osg::Texture::MIN_FILTER, osg::Texture::LINEAR_MIPMAP_LINEAR ); tex->setFilter( osg::Texture::MAG_FILTER, osg::Texture::LINEAR ); tex->setWrap ( osg::Texture::WRAP_S, osg::Texture::REPEAT ); tex->setWrap ( osg::Texture::WRAP_T, osg::Texture::REPEAT ); ss->setTextureAttributeAndModes( 5, tex, 1 ); ss->getOrCreateUniform( "ocean_surface_tex", osg::Uniform::SAMPLER_2D )->set( 5 ); ss->setDefine("OE_SIMPLE_OCEAN_USE_TEXTURE"); OE_INFO << LC << "Using a surface texture (" << surfaceImage->getFileName() << ")\n"; } // remove backface culling so we can see underwater // (use OVERRIDE since the terrain engine sets back face culling.) ss->setAttributeAndModes( new osg::CullFace(), osg::StateAttribute::OFF | osg::StateAttribute::OVERRIDE ); // Material. osg::Material* m = new osgEarth::MaterialGL3(); m->setAmbient(m->FRONT_AND_BACK, osg::Vec4(.5,.5,.5,1)); m->setDiffuse(m->FRONT_AND_BACK, osg::Vec4(1,1,1,1)); m->setSpecular(m->FRONT_AND_BACK, osg::Vec4(0.2,0.2,0.2,1)); m->setEmission(m->FRONT_AND_BACK, osg::Vec4(0,0,0,1)); m->setShininess(m->FRONT_AND_BACK, 40.0); ss->setAttributeAndModes(m, osg::StateAttribute::ON | osg::StateAttribute::OVERRIDE ); // force apply options: applyOptions(); } }
/** Packages an image layer as a TMS folder. */ int makeTMS( osg::ArgumentParser& args ) { // see if the user wants to override the type extension (imagery only) std::string extension; args.read( "--ext", extension ); // verbosity? bool verbose = !args.read( "--quiet" ); // find a .earth file on the command line std::string earthFile = findArgumentWithExtension( args, ".earth" ); /* if ( earthFile.empty() ) return usage( "Missing required .earth file" ); */ // folder to which to write the TMS archive. std::string rootFolder; if( !args.read( "--out", rootFolder ) ) rootFolder = Stringify() << earthFile << ".tms_repo"; // whether to overwrite existing tile files bool overwrite = false; if( args.read( "--overwrite" ) ) overwrite = true; // write out an earth file std::string outEarth; args.read( "--out-earth", outEarth ); std::string dbOptions; args.read( "--db-options", dbOptions ); std::string::size_type n = 0; while( (n = dbOptions.find( '"', n )) != dbOptions.npos ) { dbOptions.erase( n, 1 ); } osg::ref_ptr<osgDB::Options> options = new osgDB::Options( dbOptions ); std::vector< Bounds > bounds; // restrict packaging to user-specified bounds. double xmin = DBL_MAX, ymin = DBL_MAX, xmax = DBL_MIN, ymax = DBL_MIN; while( args.read( "--bounds", xmin, ymin, xmax, ymax ) ) { Bounds b; b.xMin() = xmin, b.yMin() = ymin, b.xMax() = xmax, b.yMax() = ymax; bounds.push_back( b ); } // max level to which to generate unsigned maxLevel = ~0; args.read( "--max-level", maxLevel ); // whether to keep 'empty' tiles bool keepEmpties = args.read( "--keep-empties" ); bool continueSingleColor = args.read( "--continue-single-color" ); // max level to which to generate unsigned elevationPixelDepth = 32; args.read( "--elevation-pixel-depth", elevationPixelDepth ); // load up the map osg::ref_ptr<MapNode> mapNode = MapNode::load( args ); if( !mapNode.valid() ) return usage( "Failed to load a valid .earth file" ); // create a folder for the output osgDB::makeDirectory( rootFolder ); if( !osgDB::fileExists( rootFolder ) ) return usage( "Failed to create root output folder" ); Map* map = mapNode->getMap(); // fire up a packager: TMSPackager packager( map->getProfile(), options ); packager.setVerbose( verbose ); packager.setOverwrite( overwrite ); packager.setKeepEmptyImageTiles( keepEmpties ); packager.setSubdivideSingleColorImageTiles( continueSingleColor ); packager.setElevationPixelDepth( elevationPixelDepth ); if( maxLevel != ~0 ) packager.setMaxLevel( maxLevel ); if( bounds.size() > 0 ) { for( unsigned int i = 0; i < bounds.size(); ++i ) { Bounds b = bounds[i]; if( b.isValid() ) packager.addExtent( GeoExtent( map->getProfile()->getSRS(), b ) ); } } // new map for an output earth file if necessary. osg::ref_ptr<Map> outMap = 0L; if( !outEarth.empty() ) { // copy the options from the source map first outMap = new Map( map->getInitialMapOptions() ); } // establish the output path of the earth file, if applicable: std::string outEarthFile = osgDB::concatPaths( rootFolder, osgDB::getSimpleFileName( outEarth ) ); // package any image layers that are enabled: ImageLayerVector imageLayers; map->getImageLayers( imageLayers ); unsigned counter = 0; for( ImageLayerVector::iterator i = imageLayers.begin(); i != imageLayers.end(); ++i, ++counter ) { ImageLayer* layer = i->get(); if( layer->getImageLayerOptions().enabled() == true ) { std::string layerFolder = toLegalFileName( layer->getName() ); if( layerFolder.empty() ) layerFolder = Stringify() << "image_layer_" << counter; if( verbose ) { OE_NOTICE << LC << "Packaging image layer \"" << layerFolder << "\"" << std::endl; } osg::ref_ptr< ConsoleProgressCallback > progress = new ConsoleProgressCallback(); std::string layerRoot = osgDB::concatPaths( rootFolder, layerFolder ); TMSPackager::Result r = packager.package( layer, layerRoot, progress, extension ); if( r.ok ) { // save to the output map if requested: if( outMap.valid() ) { // new TMS driver info: TMSOptions tms; tms.url() = URI( osgDB::concatPaths( layerFolder, "tms.xml" ), outEarthFile ); ImageLayerOptions layerOptions( layer->getName(), tms ); layerOptions.mergeConfig( layer->getInitialOptions().getConfig( true ) ); layerOptions.cachePolicy() = CachePolicy::NO_CACHE; outMap->addImageLayer( new ImageLayer( layerOptions ) ); } } else { OE_WARN << LC << r.message << std::endl; } } else if( verbose ) { OE_NOTICE << LC << "Skipping disabled layer \"" << layer->getName() << "\"" << std::endl; } } // package any elevation layers that are enabled: counter = 0; ElevationLayerVector elevationLayers; map->getElevationLayers( elevationLayers ); for( ElevationLayerVector::iterator i = elevationLayers.begin(); i != elevationLayers.end(); ++i, ++counter ) { ElevationLayer* layer = i->get(); if( layer->getElevationLayerOptions().enabled() == true ) { std::string layerFolder = toLegalFileName( layer->getName() ); if( layerFolder.empty() ) layerFolder = Stringify() << "elevation_layer_" << counter; if( verbose ) { OE_NOTICE << LC << "Packaging elevation layer \"" << layerFolder << "\"" << std::endl; } std::string layerRoot = osgDB::concatPaths( rootFolder, layerFolder ); TMSPackager::Result r = packager.package( layer, layerRoot ); if( r.ok ) { // save to the output map if requested: if( outMap.valid() ) { // new TMS driver info: TMSOptions tms; tms.url() = URI( osgDB::concatPaths( layerFolder, "tms.xml" ), outEarthFile ); ElevationLayerOptions layerOptions( layer->getName(), tms ); layerOptions.mergeConfig( layer->getInitialOptions().getConfig( true ) ); layerOptions.cachePolicy() = CachePolicy::NO_CACHE; outMap->addElevationLayer( new ElevationLayer( layerOptions ) ); } } else { OE_WARN << LC << r.message << std::endl; } } else if( verbose ) { OE_NOTICE << LC << "Skipping disabled layer \"" << layer->getName() << "\"" << std::endl; } } // Finally, write an earth file if requested: if( outMap.valid() ) { MapNodeOptions outNodeOptions = mapNode->getMapNodeOptions(); osg::ref_ptr<MapNode> outMapNode = new MapNode( outMap.get(), outNodeOptions ); if( !osgDB::writeNodeFile( *outMapNode.get(), outEarthFile ) ) { OE_WARN << LC << "Error writing earth file to \"" << outEarthFile << "\"" << std::endl; } else if( verbose ) { OE_NOTICE << LC << "Wrote earth file to \"" << outEarthFile << "\"" << std::endl; } } return 0; }
void CacheSeed::seed( Map* map ) { // We must do this to avoid an error message in OpenSceneGraph b/c the findWrapper method doesn't appear to be threadsafe. // This really isn't a big deal b/c this only effects data that is already cached. osgDB::ObjectWrapper* wrapper = osgDB::Registry::instance()->getObjectWrapperManager()->findWrapper( "osg::Image" ); osg::Timer_t startTime = osg::Timer::instance()->tick(); if ( !map->getCache() ) { OE_WARN << LC << "Warning: No cache defined; aborting." << std::endl; return; } std::vector<TileKey> keys; map->getProfile()->getRootKeys(keys); //Add the map's entire extent if we don't have one specified. if (_extents.empty()) { addExtent( map->getProfile()->getExtent() ); } bool hasCaches = false; int src_min_level = INT_MAX; unsigned int src_max_level = 0; MapFrame mapf( map, Map::TERRAIN_LAYERS, "CacheSeed::seed" ); //Assumes the the TileSource will perform the caching for us when we call createImage for( ImageLayerVector::const_iterator i = mapf.imageLayers().begin(); i != mapf.imageLayers().end(); i++ ) { ImageLayer* layer = i->get(); TileSource* src = layer->getTileSource(); const ImageLayerOptions& opt = layer->getImageLayerOptions(); if ( layer->isCacheOnly() ) { OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" is set to cache-only; skipping." << std::endl; } else if ( !src ) { OE_WARN << "Warning: Layer \"" << layer->getName() << "\" could not create TileSource; skipping." << std::endl; } //else if ( src->getCachePolicyHint(0L) == CachePolicy::NO_CACHE ) //{ // OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" does not support seeding; skipping." << std::endl; //} else if ( !layer->getCache() ) { OE_WARN << LC << "Notice: Layer \"" << layer->getName() << "\" has no cache defined; skipping." << std::endl; } else { hasCaches = true; if (opt.minLevel().isSet() && (int)opt.minLevel().get() < src_min_level) src_min_level = opt.minLevel().get(); if (opt.maxLevel().isSet() && opt.maxLevel().get() > src_max_level) src_max_level = opt.maxLevel().get(); } } for( ElevationLayerVector::const_iterator i = mapf.elevationLayers().begin(); i != mapf.elevationLayers().end(); i++ ) { ElevationLayer* layer = i->get(); TileSource* src = layer->getTileSource(); const ElevationLayerOptions& opt = layer->getElevationLayerOptions(); if ( layer->isCacheOnly() ) { OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" is set to cache-only; skipping." << std::endl; } else if (!src) { OE_WARN << "Warning: Layer \"" << layer->getName() << "\" could not create TileSource; skipping." << std::endl; } //else if ( src->getCachePolicyHint(0L) == CachePolicy::NO_CACHE ) //{ // OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" does not support seeding; skipping." << std::endl; //} else if ( !layer->getCache() ) { OE_WARN << LC << "Notice: Layer \"" << layer->getName() << "\" has no cache defined; skipping." << std::endl; } else { hasCaches = true; if (opt.minLevel().isSet() && (int)opt.minLevel().get() < src_min_level) src_min_level = opt.minLevel().get(); if (opt.maxLevel().isSet() && opt.maxLevel().get() > src_max_level) src_max_level = opt.maxLevel().get(); } } if ( !hasCaches ) { OE_WARN << LC << "There are either no caches defined in the map, or no sources to cache; aborting." << std::endl; return; } if ( src_max_level > 0 && src_max_level < _maxLevel ) { _maxLevel = src_max_level; } OE_NOTICE << LC << "Maximum cache level will be " << _maxLevel << std::endl; //Estimate the number of tiles _total = 0; CacheEstimator est; est.setMinLevel( _minLevel ); est.setMaxLevel( _maxLevel ); est.setProfile( map->getProfile() ); for (unsigned int i = 0; i < _extents.size(); i++) { est.addExtent( _extents[ i ] ); } _total = est.getNumTiles(); OE_INFO << "Processing ~" << _total << " tiles" << std::endl; // Initialize the operations queue _queue = new osg::OperationQueue; osg::Timer_t endTime = osg::Timer::instance()->tick(); // Start the threads std::vector< osg::ref_ptr< osg::OperationsThread > > threads; for (unsigned int i = 0; i < _numThreads; i++) { osg::OperationsThread* thread = new osg::OperationsThread(); thread->setOperationQueue(_queue.get()); thread->start(); threads.push_back( thread ); } OE_NOTICE << "Startup time " << osg::Timer::instance()->delta_s( startTime, endTime ) << std::endl; // Add the root keys to the queue for (unsigned int i = 0; i < keys.size(); ++i) { //processKey( mapf, keys[i] ); _queue.get()->add( new CacheTileOperation( mapf, *this, keys[i]) ); } bool done = false; while (!done) { OpenThreads::Thread::microSleep(500000); // sleep for half a second done = true; if (_queue->getNumOperationsInQueue() > 0) { done = false; continue; } else { // Make sure no threads are currently working on an operation, which actually might add MORE operations since we are doing a quadtree traversal for (unsigned int i = 0; i < threads.size(); i++) { if (threads[i]->getCurrentOperation()) { done = false; continue; } } } } _total = _completed; if ( _progress.valid()) _progress->reportProgress(_completed, _total, 0, 1, "Finished"); }
void CacheSeed::seed( Map* map ) { if ( !map->getCache() ) { OE_WARN << LC << "Warning: No cache defined; aborting." << std::endl; return; } std::vector<TileKey> keys; map->getProfile()->getRootKeys(keys); //Add the map's entire extent if we don't have one specified. if (_extents.empty()) { addExtent( map->getProfile()->getExtent() ); } bool hasCaches = false; int src_min_level = INT_MAX; unsigned int src_max_level = 0; MapFrame mapf( map, Map::TERRAIN_LAYERS, "CacheSeed::seed" ); //Assumes the the TileSource will perform the caching for us when we call createImage for( ImageLayerVector::const_iterator i = mapf.imageLayers().begin(); i != mapf.imageLayers().end(); i++ ) { ImageLayer* layer = i->get(); TileSource* src = layer->getTileSource(); const ImageLayerOptions& opt = layer->getImageLayerOptions(); if ( layer->isCacheOnly() ) { OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" is set to cache-only; skipping." << std::endl; } else if ( !src ) { OE_WARN << "Warning: Layer \"" << layer->getName() << "\" could not create TileSource; skipping." << std::endl; } //else if ( src->getCachePolicyHint(0L) == CachePolicy::NO_CACHE ) //{ // OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" does not support seeding; skipping." << std::endl; //} else if ( !layer->getCache() ) { OE_WARN << LC << "Notice: Layer \"" << layer->getName() << "\" has no cache defined; skipping." << std::endl; } else { hasCaches = true; if (opt.minLevel().isSet() && (int)opt.minLevel().get() < src_min_level) src_min_level = opt.minLevel().get(); if (opt.maxLevel().isSet() && opt.maxLevel().get() > src_max_level) src_max_level = opt.maxLevel().get(); } } for( ElevationLayerVector::const_iterator i = mapf.elevationLayers().begin(); i != mapf.elevationLayers().end(); i++ ) { ElevationLayer* layer = i->get(); TileSource* src = layer->getTileSource(); const ElevationLayerOptions& opt = layer->getElevationLayerOptions(); if ( layer->isCacheOnly() ) { OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" is set to cache-only; skipping." << std::endl; } else if (!src) { OE_WARN << "Warning: Layer \"" << layer->getName() << "\" could not create TileSource; skipping." << std::endl; } //else if ( src->getCachePolicyHint(0L) == CachePolicy::NO_CACHE ) //{ // OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" does not support seeding; skipping." << std::endl; //} else if ( !layer->getCache() ) { OE_WARN << LC << "Notice: Layer \"" << layer->getName() << "\" has no cache defined; skipping." << std::endl; } else { hasCaches = true; if (opt.minLevel().isSet() && (int)opt.minLevel().get() < src_min_level) src_min_level = opt.minLevel().get(); if (opt.maxLevel().isSet() && opt.maxLevel().get() > src_max_level) src_max_level = opt.maxLevel().get(); } } if ( !hasCaches ) { OE_WARN << LC << "There are either no caches defined in the map, or no sources to cache; aborting." << std::endl; return; } if ( src_max_level > 0 && src_max_level < _maxLevel ) { _maxLevel = src_max_level; } OE_NOTICE << LC << "Maximum cache level will be " << _maxLevel << std::endl; //Estimate the number of tiles _total = 0; CacheEstimator est; est.setMinLevel( _minLevel ); est.setMaxLevel( _maxLevel ); est.setProfile( map->getProfile() ); for (unsigned int i = 0; i < _extents.size(); i++) { est.addExtent( _extents[ i ] ); } _total = est.getNumTiles(); OE_INFO << "Processing ~" << _total << " tiles" << std::endl; for (unsigned int i = 0; i < keys.size(); ++i) { processKey( mapf, keys[i] ); } _total = _completed; if ( _progress.valid()) _progress->reportProgress(_completed, _total, 0, 1, "Finished"); }
Config EarthFileSerializer2::serialize(const MapNode* input, const std::string& referrer) const { Config mapConf("map"); mapConf.set("version", "2"); if ( !input || !input->getMap() ) return mapConf; const Map* map = input->getMap(); MapFrame mapf( map, Map::ENTIRE_MODEL ); // the map and node options: Config optionsConf = map->getInitialMapOptions().getConfig(); optionsConf.merge( input->getMapNodeOptions().getConfig() ); mapConf.add( "options", optionsConf ); // the layers for( ImageLayerVector::const_iterator i = mapf.imageLayers().begin(); i != mapf.imageLayers().end(); ++i ) { ImageLayer* layer = i->get(); //Config layerConf = layer->getInitialOptions().getConfig(); Config layerConf = layer->getImageLayerOptions().getConfig(); layerConf.set("name", layer->getName()); layerConf.set("driver", layer->getInitialOptions().driver()->getDriver()); mapConf.add( "image", layerConf ); } for( ElevationLayerVector::const_iterator i = mapf.elevationLayers().begin(); i != mapf.elevationLayers().end(); ++i ) { ElevationLayer* layer = i->get(); //Config layerConf = layer->getInitialOptions().getConfig(); Config layerConf = layer->getElevationLayerOptions().getConfig(); layerConf.set("name", layer->getName()); layerConf.set("driver", layer->getInitialOptions().driver()->getDriver()); mapConf.add( "elevation", layerConf ); } for( ModelLayerVector::const_iterator i = mapf.modelLayers().begin(); i != mapf.modelLayers().end(); ++i ) { ModelLayer* layer = i->get(); Config layerConf = layer->getModelLayerOptions().getConfig(); layerConf.set("name", layer->getName()); layerConf.set("driver", layer->getModelLayerOptions().driver()->getDriver()); mapConf.add( "model", layerConf ); } Config ext = input->externalConfig(); if ( !ext.empty() ) { ext.key() = "extensions"; mapConf.add( ext ); } #if 1 // removed until it can be debugged. // Re-write pathnames in the Config so they are relative to the new referrer. if ( _rewritePaths && !referrer.empty() ) { RewritePaths rewritePaths( referrer ); rewritePaths.setRewriteAbsolutePaths( _rewriteAbsolutePaths ); rewritePaths.apply( mapConf ); } #endif return mapConf; }
/** Packages an image layer as a TMS folder. */ int makeTMS( osg::ArgumentParser& args ) { osgDB::Registry::instance()->getReaderWriterForExtension("png"); osgDB::Registry::instance()->getReaderWriterForExtension("jpg"); osgDB::Registry::instance()->getReaderWriterForExtension("tiff"); //Read the min level unsigned int minLevel = 0; while (args.read("--min-level", minLevel)); //Read the max level unsigned int maxLevel = 5; while (args.read("--max-level", maxLevel)); std::vector< Bounds > bounds; // restrict packaging to user-specified bounds. double xmin=DBL_MAX, ymin=DBL_MAX, xmax=DBL_MIN, ymax=DBL_MIN; while (args.read("--bounds", xmin, ymin, xmax, ymax )) { Bounds b; b.xMin() = xmin, b.yMin() = ymin, b.xMax() = xmax, b.yMax() = ymax; bounds.push_back( b ); } std::string tileList; while (args.read( "--tiles", tileList ) ); bool verbose = args.read("--verbose"); unsigned int batchSize = 0; args.read("--batchsize", batchSize); // Read the concurrency level unsigned int concurrency = 0; args.read("-c", concurrency); args.read("--concurrency", concurrency); bool writeXML = true; // load up the map osg::ref_ptr<MapNode> mapNode = MapNode::load( args ); if( !mapNode.valid() ) return usage( "Failed to load a valid .earth file" ); // Read in an index shapefile std::string index; while (args.read("--index", index)) { //Open the feature source OGRFeatureOptions featureOpt; featureOpt.url() = index; osg::ref_ptr< FeatureSource > features = FeatureSourceFactory::create( featureOpt ); features->initialize(); features->getFeatureProfile(); osg::ref_ptr< FeatureCursor > cursor = features->createFeatureCursor(); while (cursor.valid() && cursor->hasMore()) { osg::ref_ptr< Feature > feature = cursor->nextFeature(); osgEarth::Bounds featureBounds = feature->getGeometry()->getBounds(); GeoExtent ext( feature->getSRS(), featureBounds ); ext = ext.transform( mapNode->getMapSRS() ); bounds.push_back( ext.bounds() ); } } // see if the user wants to override the type extension (imagery only) std::string extension; args.read( "--ext", extension ); // find a .earth file on the command line std::string earthFile = findArgumentWithExtension( args, ".earth" ); // folder to which to write the TMS archive. std::string rootFolder; if( !args.read( "--out", rootFolder ) ) rootFolder = Stringify() << earthFile << ".tms_repo"; // whether to overwrite existing tile files //TODO: Support bool overwrite = false; if( args.read( "--overwrite" ) ) overwrite = true; // write out an earth file std::string outEarth; args.read( "--out-earth", outEarth ); std::string dbOptions; args.read( "--db-options", dbOptions ); std::string::size_type n = 0; while( (n = dbOptions.find( '"', n )) != dbOptions.npos ) { dbOptions.erase( n, 1 ); } osg::ref_ptr<osgDB::Options> options = new osgDB::Options( dbOptions ); // whether to keep 'empty' tiles bool keepEmpties = args.read( "--keep-empties" ); //TODO: Single color bool continueSingleColor = args.read( "--continue-single-color" ); // elevation pixel depth unsigned elevationPixelDepth = 32; args.read( "--elevation-pixel-depth", elevationPixelDepth ); // create a folder for the output osgDB::makeDirectory( rootFolder ); if( !osgDB::fileExists( rootFolder ) ) return usage( "Failed to create root output folder" ); int imageLayerIndex = -1; args.read("--image", imageLayerIndex); int elevationLayerIndex = -1; args.read("--elevation", elevationLayerIndex); Map* map = mapNode->getMap(); osg::ref_ptr< TileVisitor > visitor; // If we are given a task file, load it up and create a new TileKeyListVisitor if (!tileList.empty()) { TaskList tasks( mapNode->getMap()->getProfile() ); tasks.load( tileList ); TileKeyListVisitor* v = new TileKeyListVisitor(); v->setKeys( tasks.getKeys() ); visitor = v; // This process is a lowly worker, and shouldn't write out the XML file. writeXML = false; } // If we dont' have a visitor create one. if (!visitor.valid()) { if (args.read("--mt")) { // Create a multithreaded visitor MultithreadedTileVisitor* v = new MultithreadedTileVisitor(); if (concurrency > 0) { v->setNumThreads(concurrency); } visitor = v; } else if (args.read("--mp")) { // Create a multiprocess visitor MultiprocessTileVisitor* v = new MultiprocessTileVisitor(); if (concurrency > 0) { v->setNumProcesses(concurrency); OE_NOTICE << "Set num processes " << concurrency << std::endl; } if (batchSize > 0) { v->setBatchSize(batchSize); } // Try to find the earth file std::string earthFile; for(int pos=1;pos<args.argc();++pos) { if (!args.isOption(pos)) { earthFile = args[ pos ]; break; } } v->setEarthFile( earthFile ); visitor = v; } else { // Create a single thread visitor visitor = new TileVisitor(); } } osg::ref_ptr< ProgressCallback > progress = new ConsoleProgressCallback(); if (verbose) { visitor->setProgressCallback( progress ); } visitor->setMinLevel( minLevel ); visitor->setMaxLevel( maxLevel ); for (unsigned int i = 0; i < bounds.size(); i++) { GeoExtent extent(mapNode->getMapSRS(), bounds[i]); OE_DEBUG << "Adding extent " << extent.toString() << std::endl; visitor->addExtent( extent ); } // Setup a TMSPackager with all the options. TMSPackager packager; packager.setExtension(extension); packager.setVisitor(visitor); packager.setDestination(rootFolder); packager.setElevationPixelDepth(elevationPixelDepth); packager.setWriteOptions(options); packager.setOverwrite(overwrite); packager.setKeepEmpties(keepEmpties); // new map for an output earth file if necessary. osg::ref_ptr<Map> outMap = 0L; if( !outEarth.empty() ) { // copy the options from the source map first outMap = new Map( map->getInitialMapOptions() ); } std::string outEarthFile = osgDB::concatPaths( rootFolder, osgDB::getSimpleFileName( outEarth ) ); // Package an individual image layer if (imageLayerIndex >= 0) { ImageLayer* layer = map->getImageLayerAt(imageLayerIndex); if (layer) { packager.run(layer, map); if (writeXML) { packager.writeXML(layer, map); } } else { std::cout << "Failed to find an image layer at index " << imageLayerIndex << std::endl; return 1; } } // Package an individual elevation layer else if (elevationLayerIndex >= 0) { ElevationLayer* layer = map->getElevationLayerAt(elevationLayerIndex); if (layer) { packager.run(layer, map); if (writeXML) { packager.writeXML(layer, map ); } } else { std::cout << "Failed to find an elevation layer at index " << elevationLayerIndex << std::endl; return 1; } } else { // Package all the ImageLayer's for (unsigned int i = 0; i < map->getNumImageLayers(); i++) { ImageLayer* layer = map->getImageLayerAt(i); OE_NOTICE << "Packaging " << layer->getName() << std::endl; osg::Timer_t start = osg::Timer::instance()->tick(); packager.run(layer, map); osg::Timer_t end = osg::Timer::instance()->tick(); if (verbose) { OE_NOTICE << "Completed seeding layer " << layer->getName() << " in " << prettyPrintTime( osg::Timer::instance()->delta_s( start, end ) ) << std::endl; } if (writeXML) { packager.writeXML(layer, map); } // save to the output map if requested: if( outMap.valid() ) { std::string layerFolder = toLegalFileName( packager.getLayerName() ); // new TMS driver info: TMSOptions tms; tms.url() = URI( osgDB::concatPaths( layerFolder, "tms.xml" ), outEarthFile ); ImageLayerOptions layerOptions( packager.getLayerName(), tms ); layerOptions.mergeConfig( layer->getInitialOptions().getConfig( true ) ); layerOptions.cachePolicy() = CachePolicy::NO_CACHE; outMap->addImageLayer( new ImageLayer( layerOptions ) ); } } // Package all the ElevationLayer's for (unsigned int i = 0; i < map->getNumElevationLayers(); i++) { ElevationLayer* layer = map->getElevationLayerAt(i); OE_NOTICE << "Packaging " << layer->getName() << std::endl; osg::Timer_t start = osg::Timer::instance()->tick(); packager.run(layer, map); osg::Timer_t end = osg::Timer::instance()->tick(); if (verbose) { OE_NOTICE << "Completed seeding layer " << layer->getName() << " in " << prettyPrintTime( osg::Timer::instance()->delta_s( start, end ) ) << std::endl; } if (writeXML) { packager.writeXML(layer, map); } // save to the output map if requested: if( outMap.valid() ) { std::string layerFolder = toLegalFileName( packager.getLayerName() ); // new TMS driver info: TMSOptions tms; tms.url() = URI( osgDB::concatPaths( layerFolder, "tms.xml" ), outEarthFile ); ElevationLayerOptions layerOptions( packager.getLayerName(), tms ); layerOptions.mergeConfig( layer->getInitialOptions().getConfig( true ) ); layerOptions.cachePolicy() = CachePolicy::NO_CACHE; outMap->addElevationLayer( new ElevationLayer( layerOptions ) ); } } } // Write out an earth file if it was requested // Finally, write an earth file if requested: if( outMap.valid() ) { MapNodeOptions outNodeOptions = mapNode->getMapNodeOptions(); osg::ref_ptr<MapNode> outMapNode = new MapNode( outMap.get(), outNodeOptions ); if( !osgDB::writeNodeFile( *outMapNode.get(), outEarthFile ) ) { OE_WARN << LC << "Error writing earth file to \"" << outEarthFile << "\"" << std::endl; } else if( verbose ) { OE_NOTICE << LC << "Wrote earth file to \"" << outEarthFile << "\"" << std::endl; } } return 0; }
void CacheSeed::seed( Map* map ) { if ( !map->getCache() ) { OE_WARN << LC << "Warning: No cache defined; aborting." << std::endl; return; } std::vector<TileKey> keys; map->getProfile()->getRootKeys(keys); //Add the map's entire extent if we don't have one specified. if (_extents.empty()) { addExtent( map->getProfile()->getExtent() ); } bool hasCaches = false; int src_min_level = INT_MAX; unsigned int src_max_level = 0; MapFrame mapf( map, Map::TERRAIN_LAYERS, "CacheSeed::seed" ); //Assumes the the TileSource will perform the caching for us when we call createImage for( ImageLayerVector::const_iterator i = mapf.imageLayers().begin(); i != mapf.imageLayers().end(); i++ ) { ImageLayer* layer = i->get(); TileSource* src = layer->getTileSource(); const ImageLayerOptions& opt = layer->getImageLayerOptions(); if ( layer->isCacheOnly() ) { OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" is set to cache-only; skipping." << std::endl; } else if ( !src ) { OE_WARN << "Warning: Layer \"" << layer->getName() << "\" could not create TileSource; skipping." << std::endl; } //else if ( src->getCachePolicyHint(0L) == CachePolicy::NO_CACHE ) //{ // OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" does not support seeding; skipping." << std::endl; //} else if ( !layer->getCache() ) { OE_WARN << LC << "Notice: Layer \"" << layer->getName() << "\" has no cache defined; skipping." << std::endl; } else { hasCaches = true; if (opt.minLevel().isSet() && (int)opt.minLevel().get() < src_min_level) src_min_level = opt.minLevel().get(); if (opt.maxLevel().isSet() && opt.maxLevel().get() > src_max_level) src_max_level = opt.maxLevel().get(); } } for( ElevationLayerVector::const_iterator i = mapf.elevationLayers().begin(); i != mapf.elevationLayers().end(); i++ ) { ElevationLayer* layer = i->get(); TileSource* src = layer->getTileSource(); const ElevationLayerOptions& opt = layer->getElevationLayerOptions(); if ( layer->isCacheOnly() ) { OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" is set to cache-only; skipping." << std::endl; } else if (!src) { OE_WARN << "Warning: Layer \"" << layer->getName() << "\" could not create TileSource; skipping." << std::endl; } //else if ( src->getCachePolicyHint(0L) == CachePolicy::NO_CACHE ) //{ // OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" does not support seeding; skipping." << std::endl; //} else if ( !layer->getCache() ) { OE_WARN << LC << "Notice: Layer \"" << layer->getName() << "\" has no cache defined; skipping." << std::endl; } else { hasCaches = true; if (opt.minLevel().isSet() && (int)opt.minLevel().get() < src_min_level) src_min_level = opt.minLevel().get(); if (opt.maxLevel().isSet() && opt.maxLevel().get() > src_max_level) src_max_level = opt.maxLevel().get(); } } if ( !hasCaches ) { OE_WARN << LC << "There are either no caches defined in the map, or no sources to cache; aborting." << std::endl; return; } if ( src_max_level > 0 && src_max_level < _maxLevel ) { _maxLevel = src_max_level; } OE_NOTICE << LC << "Maximum cache level will be " << _maxLevel << std::endl; osg::Timer_t startTime = osg::Timer::instance()->tick(); //Estimate the number of tiles _total = 0; for (unsigned int level = _minLevel; level <= _maxLevel; level++) { double coverageRatio = 0.0; if (_extents.empty()) { unsigned int wide, high; map->getProfile()->getNumTiles( level, wide, high ); _total += (wide * high); } else { for (std::vector< GeoExtent >::const_iterator itr = _extents.begin(); itr != _extents.end(); itr++) { const GeoExtent& extent = *itr; double boundsArea = extent.area(); TileKey ll = map->getProfile()->createTileKey(extent.xMin(), extent.yMin(), level); TileKey ur = map->getProfile()->createTileKey(extent.xMax(), extent.yMax(), level); if (!ll.valid() || !ur.valid()) continue; int tilesWide = ur.getTileX() - ll.getTileX() + 1; int tilesHigh = ll.getTileY() - ur.getTileY() + 1; int tilesAtLevel = tilesWide * tilesHigh; //OE_NOTICE << "Tiles at level " << level << "=" << tilesAtLevel << std::endl; /* bool hasData = false; for (ImageLayerVector::const_iterator itr = mapf.imageLayers().begin(); itr != mapf.imageLayers().end(); itr++) { TileSource* src = itr->get()->getTileSource(); if (src) { if (src->hasDataAtLOD( level )) { //Compute the percent coverage of this dataset on the current extent if (src->getDataExtents().size() > 0) { double cov = 0.0; for (unsigned int j = 0; j < src->getDataExtents().size(); j++) { GeoExtent b = src->getDataExtents()[j].transform( extent.getSRS()); GeoExtent intersection = b.intersectionSameSRS( extent ); if (intersection.isValid()) { double coverage = intersection.area() / boundsArea; cov += coverage; //Assumes the extents aren't overlapping } } if (coverageRatio < cov) coverageRatio = cov; } else { //We have no way of knowing how much coverage we have coverageRatio = 1.0; } hasData = true; break; } } } for (ElevationLayerVector::const_iterator itr = mapf.elevationLayers().begin(); itr != mapf.elevationLayers().end(); itr++) { TileSource* src = itr->get()->getTileSource(); if (src) { if (src->hasDataAtLOD( level )) { //Compute the percent coverage of this dataset on the current extent if (src->getDataExtents().size() > 0) { double cov = 0.0; for (unsigned int j = 0; j < src->getDataExtents().size(); j++) { GeoExtent b = src->getDataExtents()[j].transform( extent.getSRS()); GeoExtent intersection = b.intersectionSameSRS( extent ); if (intersection.isValid()) { double coverage = intersection.area() / boundsArea; cov += coverage; //Assumes the extents aren't overlapping } } if (coverageRatio < cov) coverageRatio = cov; } else { //We have no way of knowing how much coverage we have coverageRatio = 1.0; } hasData = true; break; } } } //Adjust the coverage ratio by a fudge factor to try to keep it from being too small, //tiles are either processed or not and the ratio is exact so will cover tiles partially //and potentially be too small double adjust = 4.0; coverageRatio = osg::clampBetween(coverageRatio * adjust, 0.0, 1.0); //OE_NOTICE << level << " CoverageRatio = " << coverageRatio << std::endl; if (hasData) { _total += (int)ceil(coverageRatio * (double)tilesAtLevel ); } */ _total += tilesAtLevel; } } } osg::Timer_t endTime = osg::Timer::instance()->tick(); //OE_NOTICE << "Counted tiles in " << osg::Timer::instance()->delta_s(startTime, endTime) << " s" << std::endl; OE_INFO << "Processing ~" << _total << " tiles" << std::endl; for (unsigned int i = 0; i < keys.size(); ++i) { processKey( mapf, keys[i] ); } _total = _completed; if ( _progress.valid()) _progress->reportProgress(_completed, _total, 0, 1, "Finished"); }
void RexTerrainEngineNode::addTileLayer(Layer* tileLayer) { if ( tileLayer && tileLayer->getEnabled() ) { // Install the image layer stateset on this layer. // Later we will refactor this into an ImageLayerRenderer or something similar. //osg::StateSet* stateSet = tileLayer->getOrCreateStateSet(); //stateSet->merge(*getSurfaceStateSet()); ImageLayer* imageLayer = dynamic_cast<ImageLayer*>(tileLayer); if (imageLayer) { // for a shared layer, allocate a shared image unit if necessary. if ( imageLayer->isShared() ) { optional<int>& unit = imageLayer->shareImageUnit(); if ( !unit.isSet() ) { int temp; if ( getResources()->reserveTextureImageUnit(temp) ) { imageLayer->shareImageUnit() = temp; OE_INFO << LC << "Image unit " << temp << " assigned to shared layer " << imageLayer->getName() << std::endl; } else { OE_WARN << LC << "Insufficient GPU image units to share layer " << imageLayer->getName() << std::endl; } } // Build a sampler binding for the shared layer. if ( unit.isSet() ) { // Find the next empty SHARED slot: unsigned newIndex = SamplerBinding::SHARED; while (_renderBindings[newIndex].isActive()) ++newIndex; // Put the new binding there: SamplerBinding& newBinding = _renderBindings[newIndex]; newBinding.usage() = SamplerBinding::SHARED; newBinding.sourceUID() = imageLayer->getUID(); newBinding.unit() = unit.get(); newBinding.samplerName() = imageLayer->shareTexUniformName().get(); newBinding.matrixName() = imageLayer->shareTexMatUniformName().get(); OE_INFO << LC << " .. Sampler=\"" << newBinding.samplerName() << "\", " << "Matrix=\"" << newBinding.matrixName() << ", " << "unit=" << newBinding.unit() << "\n"; } } } else { // non-image tile layer. Keep track of these.. } refresh(); } }
/** Packages an image layer as a TMS folder. */ int makeTMS( osg::ArgumentParser& args ) { // see if the user wants to override the type extension (imagery only) std::string extension = "png"; args.read( "--ext", extension ); // verbosity? bool verbose = !args.read( "--quiet" ); // find a .earth file on the command line std::string earthFile = findArgumentWithExtension(args, ".earth"); if ( earthFile.empty() ) return usage( "Missing required .earth file" ); // folder to which to write the TMS archive. std::string rootFolder; if ( !args.read( "--out", rootFolder ) ) rootFolder = Stringify() << earthFile << ".tms_repo"; // max level to which to generate unsigned maxLevel = ~0; args.read( "--max-level", maxLevel ); // load up the map osg::ref_ptr<MapNode> mapNode = MapNode::load( args ); if ( !mapNode.valid() ) return usage( "Failed to load a valid .earth file" ); // create a folder for the output osgDB::makeDirectory(rootFolder); if ( !osgDB::fileExists(rootFolder) ) return usage("Failed to create root output folder" ); Map* map = mapNode->getMap(); // fire up a packager: TMSPackager packager( map->getProfile() ); packager.setVerbose( verbose ); if ( maxLevel != ~0 ) packager.setMaxLevel( maxLevel ); // package any image layers that are enabled: ImageLayerVector imageLayers; map->getImageLayers( imageLayers ); unsigned counter = 0; for( ImageLayerVector::iterator i = imageLayers.begin(); i != imageLayers.end(); ++i, ++counter ) { ImageLayer* layer = i->get(); if ( layer->getImageLayerOptions().enabled() == true ) { std::string layerFolder = toLegalFileName( layer->getName() ); if ( layerFolder.empty() ) layerFolder = Stringify() << "image_layer_" << counter; if ( verbose ) { OE_NOTICE << LC << "Packaging image layer \"" << layerFolder << "\"" << std::endl; } std::string layerRoot = osgDB::concatPaths( rootFolder, layerFolder ); TMSPackager::Result r = packager.package( layer, layerRoot, extension ); if ( !r.ok ) { OE_WARN << LC << r.message << std::endl; } } else if ( verbose ) { OE_NOTICE << LC << "Skipping disabled layer \"" << layer->getName() << "\"" << std::endl; } } // package any elevation layers that are enabled: counter = 0; ElevationLayerVector elevationLayers; map->getElevationLayers( elevationLayers ); for( ElevationLayerVector::iterator i = elevationLayers.begin(); i != elevationLayers.end(); ++i, ++counter ) { ElevationLayer* layer = i->get(); if ( layer->getElevationLayerOptions().enabled() == true ) { std::string layerFolder = toLegalFileName( layer->getName() ); if ( layerFolder.empty() ) layerFolder = Stringify() << "elevation_layer_" << counter; if ( verbose ) { OE_NOTICE << LC << "Packaging elevation layer \"" << layerFolder << "\"" << std::endl; } std::string layerRoot = osgDB::concatPaths( rootFolder, layerFolder ); packager.package( layer, layerRoot ); } else if ( verbose ) { OE_NOTICE << LC << "Skipping disabled layer \"" << layer->getName() << "\"" << std::endl; } } return 0; }
void RexTerrainEngineNode::addTileLayer(Layer* tileLayer) { if ( tileLayer && tileLayer->getEnabled() ) { ImageLayer* imageLayer = dynamic_cast<ImageLayer*>(tileLayer); if (imageLayer) { // for a shared layer, allocate a shared image unit if necessary. if ( imageLayer->isShared() ) { if (!imageLayer->shareImageUnit().isSet()) { int temp; if ( getResources()->reserveTextureImageUnit(temp, imageLayer->getName().c_str()) ) { imageLayer->shareImageUnit() = temp; //OE_INFO << LC << "Image unit " << temp << " assigned to shared layer " << imageLayer->getName() << std::endl; } else { OE_WARN << LC << "Insufficient GPU image units to share layer " << imageLayer->getName() << std::endl; } } // Build a sampler binding for the shared layer. if ( imageLayer->shareImageUnit().isSet() ) { // Find the next empty SHARED slot: unsigned newIndex = SamplerBinding::SHARED; while (_renderBindings[newIndex].isActive()) ++newIndex; // Put the new binding there: SamplerBinding& newBinding = _renderBindings[newIndex]; newBinding.usage() = SamplerBinding::SHARED; newBinding.sourceUID() = imageLayer->getUID(); newBinding.unit() = imageLayer->shareImageUnit().get(); newBinding.samplerName() = imageLayer->shareTexUniformName().get(); newBinding.matrixName() = imageLayer->shareTexMatUniformName().get(); OE_INFO << LC << "Shared Layer \"" << imageLayer->getName() << "\" : sampler=\"" << newBinding.samplerName() << "\", " << "matrix=\"" << newBinding.matrixName() << "\", " << "unit=" << newBinding.unit() << "\n"; } } } else { // non-image tile layer. Keep track of these.. } if (_terrain) { // Update the existing render models, and trigger a data reload. // Later we can limit the reload to an update of only the new data. UpdateRenderModels updateModels(_mapFrame); #if 0 // This uses the loaddata filter approach which will only request // data for one layer. It mostly works but not 100%; see hires-insets // as an example. Removing the world layer and re-adding it while // zoomed in doesn't result in all tiles reloading. Possibly a // synchronization issue. ImageLayerVector imageLayers; _mapFrame.getLayers(imageLayers); if (imageLayers.size() == 1) updateModels.setReloadData(true); else updateModels.layersToLoad().insert(tileLayer->getUID()); #else updateModels.setReloadData(true); #endif _terrain->accept(updateModels); } } }
/** Packages image and elevation layers as a TMS. */ int TMSExporter::exportTMS(MapNode* mapNode, const std::string& path, std::vector< osgEarth::Bounds >& bounds, const std::string& outEarth, bool overwrite, const std::string& extension) { if ( !mapNode ) { _errorMessage = "Invalid MapNode"; if (_progress.valid()) _progress->onCompleted(); return 0; } // folder to which to write the TMS archive. std::string rootFolder = path; osg::ref_ptr<osgDB::Options> options = new osgDB::Options(_dbOptions); // create a folder for the output osgDB::makeDirectory(rootFolder); if ( !osgDB::fileExists(rootFolder) ) { _errorMessage = "Failed to create root output folder"; if (_progress.valid()) _progress->onCompleted(); return 0; } Map* map = mapNode->getMap(); // new map for an output earth file if necessary. osg::ref_ptr<Map> outMap = 0L; if ( !outEarth.empty() ) { // copy the options from the source map first outMap = new Map(map->getInitialMapOptions()); } // establish the output path of the earth file, if applicable: std::string outEarthName = osgDB::getSimpleFileName(outEarth); if (outEarthName.length() > 0 && osgEarth::toLower(osgDB::getFileExtension(outEarthName)) != "earth") outEarthName += ".earth"; std::string outEarthFile = osgDB::concatPaths(rootFolder, outEarthName); // semaphore and tasks collection for multithreading osgEarth::Threading::MultiEvent semaphore; osgEarth::TaskRequestVector tasks; int taskCount = 0; // package any image layers that are enabled and visible ImageLayerVector imageLayers; map->getImageLayers( imageLayers ); unsigned imageCount = 0; for( ImageLayerVector::iterator i = imageLayers.begin(); i != imageLayers.end(); ++i, ++imageCount ) { ImageLayer* layer = i->get(); if ( layer->getEnabled() && layer->getVisible() ) { std::string layerFolder = toLegalFileName( layer->getName() ); if ( layerFolder.empty() ) layerFolder = Stringify() << "image_layer_" << imageCount; ParallelTask<PackageLayer>* task = new ParallelTask<PackageLayer>( &semaphore ); task->init(map, layer, options, rootFolder, layerFolder, true, overwrite, _keepEmpties, _maxLevel, extension, bounds); task->setProgressCallback(new PackageLayerProgressCallback(this)); tasks.push_back(task); taskCount++; } } // package any elevation layers that are enabled and visible ElevationLayerVector elevationLayers; map->getElevationLayers( elevationLayers ); int elevCount = 0; for( ElevationLayerVector::iterator i = elevationLayers.begin(); i != elevationLayers.end(); ++i, ++elevCount ) { ElevationLayer* layer = i->get(); if ( layer->getEnabled() && layer->getVisible() ) { std::string layerFolder = toLegalFileName( layer->getName() ); if ( layerFolder.empty() ) layerFolder = Stringify() << "elevation_layer_" << elevCount; ParallelTask<PackageLayer>* task = new ParallelTask<PackageLayer>( &semaphore ); task->init(map, layer, options, rootFolder, layerFolder, true, overwrite, _keepEmpties, _maxLevel, extension, bounds); task->setProgressCallback(new PackageLayerProgressCallback(this)); tasks.push_back(task); taskCount++; } } // Run all the tasks in parallel _totalTasks = taskCount; _completedTasks = 0; semaphore.reset( _totalTasks ); for( TaskRequestVector::iterator i = tasks.begin(); i != tasks.end(); ++i ) _taskService->add( i->get() ); // Wait for them to complete semaphore.wait(); // Add successfully packaged layers to the new map object and // write out the .earth file (if requested) if (outMap.valid()) { for( TaskRequestVector::iterator i = tasks.begin(); i != tasks.end(); ++i ) { PackageLayer* p = dynamic_cast<PackageLayer*>(i->get()); if (p) { if (p->_packageResult.ok) { TMSOptions tms; tms.url() = URI(osgDB::concatPaths(p->_layerFolder, "tms.xml"), outEarthFile ); if (p->_imageLayer.valid()) { ImageLayerOptions layerOptions( p->_imageLayer->getName(), tms ); layerOptions.mergeConfig( p->_imageLayer->getInitialOptions().getConfig(true) ); layerOptions.cachePolicy() = CachePolicy::NO_CACHE; outMap->addImageLayer( new ImageLayer(layerOptions) ); } else { ElevationLayerOptions layerOptions( p->_elevationLayer->getName(), tms ); layerOptions.mergeConfig( p->_elevationLayer->getInitialOptions().getConfig(true) ); layerOptions.cachePolicy() = CachePolicy::NO_CACHE; outMap->addElevationLayer( new ElevationLayer(layerOptions) ); } } else { OE_WARN << LC << p->_packageResult.message << std::endl; } } } } if ( outMap.valid() ) { MapNodeOptions outNodeOptions = mapNode->getMapNodeOptions(); osg::ref_ptr<MapNode> outMapNode = new MapNode(outMap.get(), outNodeOptions); if ( !osgDB::writeNodeFile(*outMapNode.get(), outEarthFile) ) { OE_WARN << LC << "Error writing earth file to \"" << outEarthFile << "\"" << std::endl; } else { OE_NOTICE << LC << "Wrote earth file to \"" << outEarthFile << "\"" << std::endl; } } // Mark the progress callback as completed if (_progress.valid()) _progress->onCompleted(); return elevCount + imageCount; }