Config
EarthFileSerializer2::serialize( MapNode* input ) const
{
    Config mapConf("map");
    mapConf.set("version", "2");

    if ( !input || !input->getMap() )
        return mapConf;

    Map* map = input->getMap();
    MapFrame mapf( map, Map::ENTIRE_MODEL );

    // the map and node options:
    Config optionsConf = map->getInitialMapOptions().getConfig();
    optionsConf.merge( input->getMapNodeOptions().getConfig() );
    mapConf.add( "options", optionsConf );

    // the layers
    for( ImageLayerVector::const_iterator i = mapf.imageLayers().begin(); i != mapf.imageLayers().end(); ++i )
    {
        ImageLayer* layer = i->get();
        //Config layerConf = layer->getInitialOptions().getConfig();
        Config layerConf = layer->getImageLayerOptions().getConfig();
        layerConf.set("name", layer->getName());
        layerConf.set("driver", layer->getInitialOptions().driver()->getDriver());        
        mapConf.add( "image", layerConf );
    }

    for( ElevationLayerVector::const_iterator i = mapf.elevationLayers().begin(); i != mapf.elevationLayers().end(); ++i )
    {
        ElevationLayer* layer = i->get();
        //Config layerConf = layer->getInitialOptions().getConfig();
        Config layerConf = layer->getElevationLayerOptions().getConfig();
        layerConf.set("name", layer->getName());
        layerConf.set("driver", layer->getInitialOptions().driver()->getDriver());        
        mapConf.add( "elevation", layerConf );
    }

    for( ModelLayerVector::const_iterator i = mapf.modelLayers().begin(); i != mapf.modelLayers().end(); ++i )
    {
        ModelLayer* layer = i->get();
        Config layerConf = layer->getModelLayerOptions().getConfig();
        layerConf.set("name", layer->getName());
        layerConf.set("driver", layer->getModelLayerOptions().driver()->getDriver());
        mapConf.add( "model", layerConf );
    }

    Config ext = input->externalConfig();
    if ( !ext.empty() )
    {
        ext.key() = "external";
        mapConf.add( ext );
    }

    return mapConf;
}
Пример #2
0
void
SimpleOceanNode::rebuild()
{
    this->removeChildren( 0, this->getNumChildren() );

    osg::ref_ptr<MapNode> mapNode;
    if (_parentMapNode.lock(mapNode))
    {
        const MapOptions&     parentMapOptions     = mapNode->getMap()->getMapOptions();
        const MapNodeOptions& parentMapNodeOptions = mapNode->getMapNodeOptions();

        // set up the map to "match" the parent map:
        MapOptions mo;
        mo.coordSysType() = parentMapOptions.coordSysType();
        mo.profile()      = mapNode->getMap()->getProfile()->toProfileOptions();

        // new data model for the ocean:
        Map* oceanMap = new Map( mo );

        // ditto with the map node options:
        MapNodeOptions mno;
        if ( mno.enableLighting().isSet() )
            mno.enableLighting() = *mno.enableLighting();

        RexTerrainEngineOptions terrainoptions;

        terrainoptions.enableBlending() = true;        // gotsta blend with the main node

        terrainoptions.color() = baseColor().get();

        terrainoptions.tileSize() = 5;

        mno.setTerrainOptions( terrainoptions );

        // make the ocean's map node:
        MapNode* oceanMapNode = new MapNode( oceanMap, mno );

        // set up the shaders.
        osg::StateSet* ss = this->getOrCreateStateSet();

        // if the caller requested a mask layer, install that now.
        if ( maskLayer().isSet() )
        {
            if ( !maskLayer()->maxLevel().isSet() )
            {
                // set the max subdivision level if it's not already specified in the 
                // mask layer options:
                maskLayer()->maxLevel() = maxLOD().get();
            }

            // make sure the mask is shared (so we can access it from our shader)
            // and invisible (so we can't see it)
            maskLayer()->shared() = true;
            maskLayer()->visible() = false;

            ImageLayer* layer = new ImageLayer("ocean-mask", maskLayer().get());
            oceanMap->addLayer( layer );

            ss->setDefine("OE_SIMPLE_OCEAN_USE_MASK");
            OE_INFO << LC << "Using mask layer \"" << layer->getName() << "\"\n";
        }

        // otherwise, install a "proxy layer" that will use the elevation data in the map
        // to determine where the ocean is. This approach is limited in that it cannot
        // detect the difference between ocean and inland areas that are below sea level.
        else
        {
            // install an "elevation proxy" layer that reads elevation tiles from the
            // parent map and turns them into encoded images for our shader to use.
            ImageLayerOptions epo( "ocean-proxy" );
            epo.cachePolicy() = CachePolicy::NO_CACHE;
            epo.shared() = true;
            epo.visible() = false;
            epo.shareTexUniformName() = "oe_ocean_proxyTex";
            epo.shareTexMatUniformName() = "oe_ocean_proxyMat";
            oceanMap->addLayer( new ElevationProxyImageLayer(mapNode->getMap(), epo) );
            OE_INFO << LC << "Using elevation proxy layer\n";
        }

        this->addChild( oceanMapNode );

        // install the shaders on the ocean map node.
        VirtualProgram* vp = VirtualProgram::getOrCreate( ss );
        vp->setName( "osgEarth SimpleOcean" );        
        Shaders shaders;
        shaders.loadAll(vp, 0L);

        // set up the options uniforms.

        _seaLevel = new osg::Uniform(osg::Uniform::FLOAT, "ocean_seaLevel");
        ss->addUniform( _seaLevel.get() );

        _lowFeather = new osg::Uniform(osg::Uniform::FLOAT, "ocean_lowFeather");
        ss->addUniform( _lowFeather.get() );

        _highFeather = new osg::Uniform(osg::Uniform::FLOAT, "ocean_highFeather");
        ss->addUniform( _highFeather.get() );

        _baseColor = new osg::Uniform(osg::Uniform::FLOAT_VEC4, "ocean_baseColor");
        ss->addUniform( _baseColor.get() );

        _maxRange = new osg::Uniform(osg::Uniform::FLOAT, "ocean_max_range");
        ss->addUniform( _maxRange.get() );

        _fadeRange = new osg::Uniform(osg::Uniform::FLOAT, "ocean_fade_range");
        ss->addUniform( _fadeRange.get() );

        _alphaUniform = new osg::Uniform(osg::Uniform::FLOAT, "oe_ocean_alpha");
        ss->addUniform( _alphaUniform.get() );

        // disable depth writes.
        ss->setAttributeAndModes( new osg::Depth(osg::Depth::LEQUAL, 0.0, 1.0, false) );

        // load up a surface texture
        osg::ref_ptr<osg::Image> surfaceImage;
        if ( textureURI().isSet() )
        {
            surfaceImage = textureURI()->getImage();
        }

        //if ( !surfaceImage.valid() )
        //{
        //    surfaceImage = createSurfaceImage();
        //}

        if ( surfaceImage.valid() )
        {
            osg::Texture2D* tex = new osg::Texture2D( surfaceImage.get() );
            tex->setFilter( osg::Texture::MIN_FILTER, osg::Texture::LINEAR_MIPMAP_LINEAR );
            tex->setFilter( osg::Texture::MAG_FILTER, osg::Texture::LINEAR );
            tex->setWrap  ( osg::Texture::WRAP_S, osg::Texture::REPEAT );
            tex->setWrap  ( osg::Texture::WRAP_T, osg::Texture::REPEAT );

            ss->setTextureAttributeAndModes( 5, tex, 1 );
            ss->getOrCreateUniform( "ocean_surface_tex", osg::Uniform::SAMPLER_2D )->set( 5 );

            ss->setDefine("OE_SIMPLE_OCEAN_USE_TEXTURE");
            OE_INFO << LC << "Using a surface texture (" << surfaceImage->getFileName() << ")\n";
        }

        // remove backface culling so we can see underwater
        // (use OVERRIDE since the terrain engine sets back face culling.)
        ss->setAttributeAndModes( 
            new osg::CullFace(), 
            osg::StateAttribute::OFF | osg::StateAttribute::OVERRIDE );

        // Material.
        osg::Material* m = new osgEarth::MaterialGL3();
        m->setAmbient(m->FRONT_AND_BACK, osg::Vec4(.5,.5,.5,1));
        m->setDiffuse(m->FRONT_AND_BACK, osg::Vec4(1,1,1,1));
        m->setSpecular(m->FRONT_AND_BACK, osg::Vec4(0.2,0.2,0.2,1));
        m->setEmission(m->FRONT_AND_BACK, osg::Vec4(0,0,0,1));
        m->setShininess(m->FRONT_AND_BACK, 40.0);
        ss->setAttributeAndModes(m, osg::StateAttribute::ON | osg::StateAttribute::OVERRIDE );

        // force apply options:
        applyOptions();
    }
}
Пример #3
0
/** Packages an image layer as a TMS folder. */
int
makeTMS( osg::ArgumentParser& args )
{
    // see if the user wants to override the type extension (imagery only)
    std::string extension;
    args.read( "--ext", extension );

    // verbosity?
    bool verbose = !args.read( "--quiet" );

    // find a .earth file on the command line
    std::string earthFile = findArgumentWithExtension( args, ".earth" );
    /*   if ( earthFile.empty() )
           return usage( "Missing required .earth file" );
           */
    // folder to which to write the TMS archive.
    std::string rootFolder;
    if( !args.read( "--out", rootFolder ) )
        rootFolder = Stringify() << earthFile << ".tms_repo";

    // whether to overwrite existing tile files
    bool overwrite = false;
    if( args.read( "--overwrite" ) )
        overwrite = true;

    // write out an earth file
    std::string outEarth;
    args.read( "--out-earth", outEarth );

    std::string dbOptions;
    args.read( "--db-options", dbOptions );
    std::string::size_type n = 0;
    while( (n = dbOptions.find( '"', n )) != dbOptions.npos )
    {
        dbOptions.erase( n, 1 );
    }

    osg::ref_ptr<osgDB::Options> options = new osgDB::Options( dbOptions );


    std::vector< Bounds > bounds;
    // restrict packaging to user-specified bounds.    
    double xmin = DBL_MAX, ymin = DBL_MAX, xmax = DBL_MIN, ymax = DBL_MIN;
    while( args.read( "--bounds", xmin, ymin, xmax, ymax ) )
    {
        Bounds b;
        b.xMin() = xmin, b.yMin() = ymin, b.xMax() = xmax, b.yMax() = ymax;
        bounds.push_back( b );
    }

    // max level to which to generate
    unsigned maxLevel = ~0;
    args.read( "--max-level", maxLevel );

    // whether to keep 'empty' tiles
    bool keepEmpties = args.read( "--keep-empties" );

    bool continueSingleColor = args.read( "--continue-single-color" );

    // max level to which to generate
    unsigned elevationPixelDepth = 32;
    args.read( "--elevation-pixel-depth", elevationPixelDepth );

    // load up the map
    osg::ref_ptr<MapNode> mapNode = MapNode::load( args );
    if( !mapNode.valid() )
        return usage( "Failed to load a valid .earth file" );

    // create a folder for the output
    osgDB::makeDirectory( rootFolder );
    if( !osgDB::fileExists( rootFolder ) )
        return usage( "Failed to create root output folder" );

    Map* map = mapNode->getMap();

    // fire up a packager:
    TMSPackager packager( map->getProfile(), options );

    packager.setVerbose( verbose );
    packager.setOverwrite( overwrite );
    packager.setKeepEmptyImageTiles( keepEmpties );
    packager.setSubdivideSingleColorImageTiles( continueSingleColor );
    packager.setElevationPixelDepth( elevationPixelDepth );

    if( maxLevel != ~0 )
        packager.setMaxLevel( maxLevel );

    if( bounds.size() > 0 )
    {
        for( unsigned int i = 0; i < bounds.size(); ++i )
        {
            Bounds b = bounds[i];
            if( b.isValid() )
                packager.addExtent( GeoExtent( map->getProfile()->getSRS(), b ) );
        }
    }


    // new map for an output earth file if necessary.
    osg::ref_ptr<Map> outMap = 0L;
    if( !outEarth.empty() )
    {
        // copy the options from the source map first
        outMap = new Map( map->getInitialMapOptions() );
    }

    // establish the output path of the earth file, if applicable:
    std::string outEarthFile = osgDB::concatPaths( rootFolder, osgDB::getSimpleFileName( outEarth ) );

    // package any image layers that are enabled:
    ImageLayerVector imageLayers;
    map->getImageLayers( imageLayers );

    unsigned counter = 0;

    for( ImageLayerVector::iterator i = imageLayers.begin(); i != imageLayers.end(); ++i, ++counter )
    {
        ImageLayer* layer = i->get();
        if( layer->getImageLayerOptions().enabled() == true )
        {
            std::string layerFolder = toLegalFileName( layer->getName() );
            if( layerFolder.empty() )
                layerFolder = Stringify() << "image_layer_" << counter;

            if( verbose )
            {
                OE_NOTICE << LC << "Packaging image layer \"" << layerFolder << "\"" << std::endl;
            }

            osg::ref_ptr< ConsoleProgressCallback > progress = new ConsoleProgressCallback();
            std::string layerRoot = osgDB::concatPaths( rootFolder, layerFolder );
            TMSPackager::Result r = packager.package( layer, layerRoot, progress, extension );
            if( r.ok )
            {
                // save to the output map if requested:
                if( outMap.valid() )
                {
                    // new TMS driver info:
                    TMSOptions tms;
                    tms.url() = URI(
                        osgDB::concatPaths( layerFolder, "tms.xml" ),
                        outEarthFile );

                    ImageLayerOptions layerOptions( layer->getName(), tms );
                    layerOptions.mergeConfig( layer->getInitialOptions().getConfig( true ) );
                    layerOptions.cachePolicy() = CachePolicy::NO_CACHE;

                    outMap->addImageLayer( new ImageLayer( layerOptions ) );
                }
            }
            else
            {
                OE_WARN << LC << r.message << std::endl;
            }
        }
        else if( verbose )
        {
            OE_NOTICE << LC << "Skipping disabled layer \"" << layer->getName() << "\"" << std::endl;
        }
    }

    // package any elevation layers that are enabled:
    counter = 0;
    ElevationLayerVector elevationLayers;
    map->getElevationLayers( elevationLayers );

    for( ElevationLayerVector::iterator i = elevationLayers.begin(); i != elevationLayers.end(); ++i, ++counter )
    {
        ElevationLayer* layer = i->get();
        if( layer->getElevationLayerOptions().enabled() == true )
        {
            std::string layerFolder = toLegalFileName( layer->getName() );
            if( layerFolder.empty() )
                layerFolder = Stringify() << "elevation_layer_" << counter;

            if( verbose )
            {
                OE_NOTICE << LC << "Packaging elevation layer \"" << layerFolder << "\"" << std::endl;
            }

            std::string layerRoot = osgDB::concatPaths( rootFolder, layerFolder );
            TMSPackager::Result r = packager.package( layer, layerRoot );

            if( r.ok )
            {
                // save to the output map if requested:
                if( outMap.valid() )
                {
                    // new TMS driver info:
                    TMSOptions tms;
                    tms.url() = URI(
                        osgDB::concatPaths( layerFolder, "tms.xml" ),
                        outEarthFile );

                    ElevationLayerOptions layerOptions( layer->getName(), tms );
                    layerOptions.mergeConfig( layer->getInitialOptions().getConfig( true ) );
                    layerOptions.cachePolicy() = CachePolicy::NO_CACHE;

                    outMap->addElevationLayer( new ElevationLayer( layerOptions ) );
                }
            }
            else
            {
                OE_WARN << LC << r.message << std::endl;
            }
        }
        else if( verbose )
        {
            OE_NOTICE << LC << "Skipping disabled layer \"" << layer->getName() << "\"" << std::endl;
        }
    }

    // Finally, write an earth file if requested:
    if( outMap.valid() )
    {
        MapNodeOptions outNodeOptions = mapNode->getMapNodeOptions();
        osg::ref_ptr<MapNode> outMapNode = new MapNode( outMap.get(), outNodeOptions );
        if( !osgDB::writeNodeFile( *outMapNode.get(), outEarthFile ) )
        {
            OE_WARN << LC << "Error writing earth file to \"" << outEarthFile << "\"" << std::endl;
        }
        else if( verbose )
        {
            OE_NOTICE << LC << "Wrote earth file to \"" << outEarthFile << "\"" << std::endl;
        }
    }

    return 0;
}
Пример #4
0
void CacheSeed::seed( Map* map )
{
    // We must do this to avoid an error message in OpenSceneGraph b/c the findWrapper method doesn't appear to be threadsafe.
    // This really isn't a big deal b/c this only effects data that is already cached.
    osgDB::ObjectWrapper* wrapper = osgDB::Registry::instance()->getObjectWrapperManager()->findWrapper( "osg::Image" );

    osg::Timer_t startTime = osg::Timer::instance()->tick();
    if ( !map->getCache() )
    {
        OE_WARN << LC << "Warning: No cache defined; aborting." << std::endl;
        return;
    }

    std::vector<TileKey> keys;
    map->getProfile()->getRootKeys(keys);

    //Add the map's entire extent if we don't have one specified.
    if (_extents.empty())
    {
        addExtent( map->getProfile()->getExtent() );
    }

    bool hasCaches = false;
    int src_min_level = INT_MAX;
    unsigned int src_max_level = 0;

    MapFrame mapf( map, Map::TERRAIN_LAYERS, "CacheSeed::seed" );

    //Assumes the the TileSource will perform the caching for us when we call createImage
    for( ImageLayerVector::const_iterator i = mapf.imageLayers().begin(); i != mapf.imageLayers().end(); i++ )
    {
        ImageLayer* layer = i->get();
        TileSource* src   = layer->getTileSource();

        const ImageLayerOptions& opt = layer->getImageLayerOptions();

        if ( layer->isCacheOnly() )
        {
            OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" is set to cache-only; skipping." << std::endl;
        }
        else if ( !src )
        {
            OE_WARN << "Warning: Layer \"" << layer->getName() << "\" could not create TileSource; skipping." << std::endl;
        }
        //else if ( src->getCachePolicyHint(0L) == CachePolicy::NO_CACHE )
        //{
        //    OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" does not support seeding; skipping." << std::endl;
        //}
        else if ( !layer->getCache() )
        {
            OE_WARN << LC << "Notice: Layer \"" << layer->getName() << "\" has no cache defined; skipping." << std::endl;
        }
        else
        {
            hasCaches = true;

            if (opt.minLevel().isSet() && (int)opt.minLevel().get() < src_min_level)
                src_min_level = opt.minLevel().get();
            if (opt.maxLevel().isSet() && opt.maxLevel().get() > src_max_level)
                src_max_level = opt.maxLevel().get();
        }
    }

    for( ElevationLayerVector::const_iterator i = mapf.elevationLayers().begin(); i != mapf.elevationLayers().end(); i++ )
    {
        ElevationLayer* layer = i->get();
        TileSource*     src   = layer->getTileSource();
        const ElevationLayerOptions& opt = layer->getElevationLayerOptions();

        if ( layer->isCacheOnly() )
        {
            OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" is set to cache-only; skipping." << std::endl;
        }
        else if (!src)
        {
            OE_WARN << "Warning: Layer \"" << layer->getName() << "\" could not create TileSource; skipping." << std::endl;
        }
        //else if ( src->getCachePolicyHint(0L) == CachePolicy::NO_CACHE )
        //{
        //    OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" does not support seeding; skipping." << std::endl;
        //}
        else if ( !layer->getCache() )
        {
            OE_WARN << LC << "Notice: Layer \"" << layer->getName() << "\" has no cache defined; skipping." << std::endl;
        }
        else
        {
            hasCaches = true;

            if (opt.minLevel().isSet() && (int)opt.minLevel().get() < src_min_level)
                src_min_level = opt.minLevel().get();
            if (opt.maxLevel().isSet() && opt.maxLevel().get() > src_max_level)
                src_max_level = opt.maxLevel().get();
        }
    }

    if ( !hasCaches )
    {
        OE_WARN << LC << "There are either no caches defined in the map, or no sources to cache; aborting." << std::endl;
        return;
    }

    if ( src_max_level > 0 && src_max_level < _maxLevel )
    {
        _maxLevel = src_max_level;
    }

    OE_NOTICE << LC << "Maximum cache level will be " << _maxLevel << std::endl;

    //Estimate the number of tiles
    _total = 0;    
    CacheEstimator est;
    est.setMinLevel( _minLevel );
    est.setMaxLevel( _maxLevel );
    est.setProfile( map->getProfile() ); 
    for (unsigned int i = 0; i < _extents.size(); i++)
    {                
        est.addExtent( _extents[ i ] );
    } 
    _total = est.getNumTiles();

    OE_INFO << "Processing ~" << _total << " tiles" << std::endl;


    // Initialize the operations queue
    _queue = new osg::OperationQueue;

    osg::Timer_t endTime = osg::Timer::instance()->tick();

    // Start the threads
    std::vector< osg::ref_ptr< osg::OperationsThread > > threads;
    for (unsigned int i = 0; i < _numThreads; i++)
    {        
        osg::OperationsThread* thread = new osg::OperationsThread();
        thread->setOperationQueue(_queue.get());
        thread->start();
        threads.push_back( thread );
    }

    OE_NOTICE << "Startup time " << osg::Timer::instance()->delta_s( startTime, endTime ) << std::endl;

    
    // Add the root keys to the queue
    for (unsigned int i = 0; i < keys.size(); ++i)
    {
        //processKey( mapf, keys[i] );
        _queue.get()->add( new CacheTileOperation( mapf, *this, keys[i]) );
    }    

    bool done = false;
    while (!done)
    {
        OpenThreads::Thread::microSleep(500000); // sleep for half a second
        done = true;
        if (_queue->getNumOperationsInQueue() > 0)
        {
            done = false;
            continue;
        }
        else
        {
            // Make sure no threads are currently working on an operation, which actually might add MORE operations since we are doing a quadtree traversal
            for (unsigned int i = 0; i < threads.size(); i++)
            {
                if (threads[i]->getCurrentOperation())
                {
                    done = false;
                    continue;
                }
            }
        }
    }    

    _total = _completed;

    if ( _progress.valid()) _progress->reportProgress(_completed, _total, 0, 1, "Finished");
}
Пример #5
0
void CacheSeed::seed( Map* map )
{
    if ( !map->getCache() )
    {
        OE_WARN << LC << "Warning: No cache defined; aborting." << std::endl;
        return;
    }

    std::vector<TileKey> keys;
    map->getProfile()->getRootKeys(keys);

    //Add the map's entire extent if we don't have one specified.
    if (_extents.empty())
    {
        addExtent( map->getProfile()->getExtent() );
    }

    bool hasCaches = false;
    int src_min_level = INT_MAX;
    unsigned int src_max_level = 0;

    MapFrame mapf( map, Map::TERRAIN_LAYERS, "CacheSeed::seed" );

    //Assumes the the TileSource will perform the caching for us when we call createImage
    for( ImageLayerVector::const_iterator i = mapf.imageLayers().begin(); i != mapf.imageLayers().end(); i++ )
    {
        ImageLayer* layer = i->get();
        TileSource* src   = layer->getTileSource();

        const ImageLayerOptions& opt = layer->getImageLayerOptions();

        if ( layer->isCacheOnly() )
        {
            OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" is set to cache-only; skipping." << std::endl;
        }
        else if ( !src )
        {
            OE_WARN << "Warning: Layer \"" << layer->getName() << "\" could not create TileSource; skipping." << std::endl;
        }
        //else if ( src->getCachePolicyHint(0L) == CachePolicy::NO_CACHE )
        //{
        //    OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" does not support seeding; skipping." << std::endl;
        //}
        else if ( !layer->getCache() )
        {
            OE_WARN << LC << "Notice: Layer \"" << layer->getName() << "\" has no cache defined; skipping." << std::endl;
        }
        else
        {
            hasCaches = true;

            if (opt.minLevel().isSet() && (int)opt.minLevel().get() < src_min_level)
                src_min_level = opt.minLevel().get();
            if (opt.maxLevel().isSet() && opt.maxLevel().get() > src_max_level)
                src_max_level = opt.maxLevel().get();
        }
    }

    for( ElevationLayerVector::const_iterator i = mapf.elevationLayers().begin(); i != mapf.elevationLayers().end(); i++ )
    {
        ElevationLayer* layer = i->get();
        TileSource*     src   = layer->getTileSource();
        const ElevationLayerOptions& opt = layer->getElevationLayerOptions();

        if ( layer->isCacheOnly() )
        {
            OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" is set to cache-only; skipping." << std::endl;
        }
        else if (!src)
        {
            OE_WARN << "Warning: Layer \"" << layer->getName() << "\" could not create TileSource; skipping." << std::endl;
        }
        //else if ( src->getCachePolicyHint(0L) == CachePolicy::NO_CACHE )
        //{
        //    OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" does not support seeding; skipping." << std::endl;
        //}
        else if ( !layer->getCache() )
        {
            OE_WARN << LC << "Notice: Layer \"" << layer->getName() << "\" has no cache defined; skipping." << std::endl;
        }
        else
        {
            hasCaches = true;

            if (opt.minLevel().isSet() && (int)opt.minLevel().get() < src_min_level)
                src_min_level = opt.minLevel().get();
            if (opt.maxLevel().isSet() && opt.maxLevel().get() > src_max_level)
                src_max_level = opt.maxLevel().get();
        }
    }

    if ( !hasCaches )
    {
        OE_WARN << LC << "There are either no caches defined in the map, or no sources to cache; aborting." << std::endl;
        return;
    }

    if ( src_max_level > 0 && src_max_level < _maxLevel )
    {
        _maxLevel = src_max_level;
    }

    OE_NOTICE << LC << "Maximum cache level will be " << _maxLevel << std::endl;

    //Estimate the number of tiles
    _total = 0;    
    CacheEstimator est;
    est.setMinLevel( _minLevel );
    est.setMaxLevel( _maxLevel );
    est.setProfile( map->getProfile() ); 
    for (unsigned int i = 0; i < _extents.size(); i++)
    {                
        est.addExtent( _extents[ i ] );
    } 
    _total = est.getNumTiles();

    OE_INFO << "Processing ~" << _total << " tiles" << std::endl;

    for (unsigned int i = 0; i < keys.size(); ++i)
    {
        processKey( mapf, keys[i] );
    }

    _total = _completed;

    if ( _progress.valid()) _progress->reportProgress(_completed, _total, 0, 1, "Finished");
}
Пример #6
0
Config
EarthFileSerializer2::serialize(const MapNode* input, const std::string& referrer) const
{
    Config mapConf("map");
    mapConf.set("version", "2");

    if ( !input || !input->getMap() )
        return mapConf; 

    const Map* map = input->getMap();
    MapFrame mapf( map, Map::ENTIRE_MODEL );

    // the map and node options:
    Config optionsConf = map->getInitialMapOptions().getConfig();
    optionsConf.merge( input->getMapNodeOptions().getConfig() );
    mapConf.add( "options", optionsConf );

    // the layers
    for( ImageLayerVector::const_iterator i = mapf.imageLayers().begin(); i != mapf.imageLayers().end(); ++i )
    {
        ImageLayer* layer = i->get();
        //Config layerConf = layer->getInitialOptions().getConfig();
        Config layerConf = layer->getImageLayerOptions().getConfig();
        layerConf.set("name", layer->getName());
        layerConf.set("driver", layer->getInitialOptions().driver()->getDriver());        
        mapConf.add( "image", layerConf );
    }

    for( ElevationLayerVector::const_iterator i = mapf.elevationLayers().begin(); i != mapf.elevationLayers().end(); ++i )
    {
        ElevationLayer* layer = i->get();
        //Config layerConf = layer->getInitialOptions().getConfig();
        Config layerConf = layer->getElevationLayerOptions().getConfig();
        layerConf.set("name", layer->getName());
        layerConf.set("driver", layer->getInitialOptions().driver()->getDriver());        
        mapConf.add( "elevation", layerConf );
    }

    for( ModelLayerVector::const_iterator i = mapf.modelLayers().begin(); i != mapf.modelLayers().end(); ++i )
    {
        ModelLayer* layer = i->get();
        Config layerConf = layer->getModelLayerOptions().getConfig();
        layerConf.set("name", layer->getName());
        layerConf.set("driver", layer->getModelLayerOptions().driver()->getDriver());
        mapConf.add( "model", layerConf );
    }

    Config ext = input->externalConfig();
    if ( !ext.empty() )
    {
        ext.key() = "extensions";
        mapConf.add( ext );
    }

#if 1 // removed until it can be debugged.
    // Re-write pathnames in the Config so they are relative to the new referrer.
    if ( _rewritePaths && !referrer.empty() )
    {
        RewritePaths rewritePaths( referrer );
        rewritePaths.setRewriteAbsolutePaths( _rewriteAbsolutePaths );
        rewritePaths.apply( mapConf );
    }
#endif

    return mapConf;
}
Пример #7
0
/** Packages an image layer as a TMS folder. */
int
makeTMS( osg::ArgumentParser& args )
{
    osgDB::Registry::instance()->getReaderWriterForExtension("png");
    osgDB::Registry::instance()->getReaderWriterForExtension("jpg");
    osgDB::Registry::instance()->getReaderWriterForExtension("tiff");

    //Read the min level
    unsigned int minLevel = 0;
    while (args.read("--min-level", minLevel));

    //Read the max level
    unsigned int maxLevel = 5;
    while (args.read("--max-level", maxLevel));
    

    std::vector< Bounds > bounds;
    // restrict packaging to user-specified bounds.    
    double xmin=DBL_MAX, ymin=DBL_MAX, xmax=DBL_MIN, ymax=DBL_MIN;
    while (args.read("--bounds", xmin, ymin, xmax, ymax ))
    {        
        Bounds b;
        b.xMin() = xmin, b.yMin() = ymin, b.xMax() = xmax, b.yMax() = ymax;
        bounds.push_back( b );
    }    

    std::string tileList;
    while (args.read( "--tiles", tileList ) );

    bool verbose = args.read("--verbose");

    unsigned int batchSize = 0;
    args.read("--batchsize", batchSize);

    // Read the concurrency level
    unsigned int concurrency = 0;
    args.read("-c", concurrency);
    args.read("--concurrency", concurrency);

    bool writeXML = true;

    // load up the map
    osg::ref_ptr<MapNode> mapNode = MapNode::load( args );
    if( !mapNode.valid() )
        return usage( "Failed to load a valid .earth file" );


    // Read in an index shapefile
    std::string index;
    while (args.read("--index", index))
    {        
        //Open the feature source
        OGRFeatureOptions featureOpt;
        featureOpt.url() = index;        

        osg::ref_ptr< FeatureSource > features = FeatureSourceFactory::create( featureOpt );
        features->initialize();
        features->getFeatureProfile();

        osg::ref_ptr< FeatureCursor > cursor = features->createFeatureCursor();
        while (cursor.valid() && cursor->hasMore())
        {
            osg::ref_ptr< Feature > feature = cursor->nextFeature();
            osgEarth::Bounds featureBounds = feature->getGeometry()->getBounds();
            GeoExtent ext( feature->getSRS(), featureBounds );
            ext = ext.transform( mapNode->getMapSRS() );
            bounds.push_back( ext.bounds() );            
        }
    }

    // see if the user wants to override the type extension (imagery only)
    std::string extension;
    args.read( "--ext", extension );

    // find a .earth file on the command line
    std::string earthFile = findArgumentWithExtension( args, ".earth" );
    
    // folder to which to write the TMS archive.
    std::string rootFolder;
    if( !args.read( "--out", rootFolder ) )
        rootFolder = Stringify() << earthFile << ".tms_repo";

    // whether to overwrite existing tile files
    //TODO:  Support
    bool overwrite = false;
    if( args.read( "--overwrite" ) )
        overwrite = true;

    // write out an earth file
    std::string outEarth;
    args.read( "--out-earth", outEarth );

    std::string dbOptions;
    args.read( "--db-options", dbOptions );
    std::string::size_type n = 0;
    while( (n = dbOptions.find( '"', n )) != dbOptions.npos )
    {
        dbOptions.erase( n, 1 );
    }

    osg::ref_ptr<osgDB::Options> options = new osgDB::Options( dbOptions );

    // whether to keep 'empty' tiles    
    bool keepEmpties = args.read( "--keep-empties" );

    //TODO:  Single color
    bool continueSingleColor = args.read( "--continue-single-color" );

    // elevation pixel depth
    unsigned elevationPixelDepth = 32;
    args.read( "--elevation-pixel-depth", elevationPixelDepth );
    
    // create a folder for the output
    osgDB::makeDirectory( rootFolder );
    if( !osgDB::fileExists( rootFolder ) )
        return usage( "Failed to create root output folder" );

    int imageLayerIndex = -1;
    args.read("--image", imageLayerIndex);

    int elevationLayerIndex = -1;
    args.read("--elevation", elevationLayerIndex);
    
    Map* map = mapNode->getMap();


    osg::ref_ptr< TileVisitor > visitor;

    // If we are given a task file, load it up and create a new TileKeyListVisitor
    if (!tileList.empty())
    {        
        TaskList tasks( mapNode->getMap()->getProfile() );
        tasks.load( tileList );

        TileKeyListVisitor* v = new TileKeyListVisitor();
        v->setKeys( tasks.getKeys() );
        visitor = v;     
        // This process is a lowly worker, and shouldn't write out the XML file.
        writeXML = false;
    }

    // If we dont' have a visitor create one.
    if (!visitor.valid())
    {
        if (args.read("--mt"))
        {
            // Create a multithreaded visitor
            MultithreadedTileVisitor* v = new MultithreadedTileVisitor();
            if (concurrency > 0)
            {
                v->setNumThreads(concurrency);
            }
            visitor = v;            
        }
        else if (args.read("--mp"))
        {
            // Create a multiprocess visitor
            MultiprocessTileVisitor* v = new MultiprocessTileVisitor();
            if (concurrency > 0)
            {
                v->setNumProcesses(concurrency);
                OE_NOTICE << "Set num processes " << concurrency << std::endl;
            }

            if (batchSize > 0)
            {            
                v->setBatchSize(batchSize);
            }


            // Try to find the earth file
            std::string earthFile;
            for(int pos=1;pos<args.argc();++pos)
            {
                if (!args.isOption(pos))
                {
                    earthFile  = args[ pos ];
                    break;
                }
            }

            v->setEarthFile( earthFile );

            visitor = v;            
        }
        else
        {
            // Create a single thread visitor
            visitor = new TileVisitor();            
        }        
    }

    osg::ref_ptr< ProgressCallback > progress = new ConsoleProgressCallback();

    if (verbose)
    {
        visitor->setProgressCallback( progress );
    }

    visitor->setMinLevel( minLevel );
    visitor->setMaxLevel( maxLevel );        


    for (unsigned int i = 0; i < bounds.size(); i++)
    {
        GeoExtent extent(mapNode->getMapSRS(), bounds[i]);
        OE_DEBUG << "Adding extent " << extent.toString() << std::endl;                
        visitor->addExtent( extent );
    }    


    // Setup a TMSPackager with all the options.
    TMSPackager packager;
    packager.setExtension(extension);
    packager.setVisitor(visitor);
    packager.setDestination(rootFolder);    
    packager.setElevationPixelDepth(elevationPixelDepth);
    packager.setWriteOptions(options);    
    packager.setOverwrite(overwrite);
    packager.setKeepEmpties(keepEmpties);


    // new map for an output earth file if necessary.
    osg::ref_ptr<Map> outMap = 0L;
    if( !outEarth.empty() )
    {
        // copy the options from the source map first
        outMap = new Map( map->getInitialMapOptions() );
    }

    std::string outEarthFile = osgDB::concatPaths( rootFolder, osgDB::getSimpleFileName( outEarth ) );
    

    // Package an individual image layer
    if (imageLayerIndex >= 0)
    {        
        ImageLayer* layer = map->getImageLayerAt(imageLayerIndex);
        if (layer)
        {
            packager.run(layer, map);
            if (writeXML)
            {
                packager.writeXML(layer, map);
            }
        }
        else
        {
            std::cout << "Failed to find an image layer at index " << imageLayerIndex << std::endl;
            return 1;
        }
    }
    // Package an individual elevation layer
    else if (elevationLayerIndex >= 0)
    {        
        ElevationLayer* layer = map->getElevationLayerAt(elevationLayerIndex);
        if (layer)
        {
            packager.run(layer, map);
            if (writeXML)
            {
                packager.writeXML(layer, map );
            }
        }
        else
        {
            std::cout << "Failed to find an elevation layer at index " << elevationLayerIndex << std::endl;
            return 1;
        }
    }
    else
    {        
        // Package all the ImageLayer's
        for (unsigned int i = 0; i < map->getNumImageLayers(); i++)
        {            
            ImageLayer* layer = map->getImageLayerAt(i);        
            OE_NOTICE << "Packaging " << layer->getName() << std::endl;
            osg::Timer_t start = osg::Timer::instance()->tick();
            packager.run(layer, map);
            osg::Timer_t end = osg::Timer::instance()->tick();
            if (verbose)
            {
                OE_NOTICE << "Completed seeding layer " << layer->getName() << " in " << prettyPrintTime( osg::Timer::instance()->delta_s( start, end ) ) << std::endl;
            }                

            if (writeXML)
            {
                packager.writeXML(layer, map);
            }

            // save to the output map if requested:
            if( outMap.valid() )
            {
                std::string layerFolder = toLegalFileName( packager.getLayerName() );

                // new TMS driver info:
                TMSOptions tms;
                tms.url() = URI(
                    osgDB::concatPaths( layerFolder, "tms.xml" ),
                    outEarthFile );

                ImageLayerOptions layerOptions( packager.getLayerName(), tms );
                layerOptions.mergeConfig( layer->getInitialOptions().getConfig( true ) );
                layerOptions.cachePolicy() = CachePolicy::NO_CACHE;

                outMap->addImageLayer( new ImageLayer( layerOptions ) );
            }
        }    

        // Package all the ElevationLayer's
        for (unsigned int i = 0; i < map->getNumElevationLayers(); i++)
        {            
            ElevationLayer* layer = map->getElevationLayerAt(i);        
            OE_NOTICE << "Packaging " << layer->getName() << std::endl;
            osg::Timer_t start = osg::Timer::instance()->tick();
            packager.run(layer, map);
            osg::Timer_t end = osg::Timer::instance()->tick();
            if (verbose)
            {
                OE_NOTICE << "Completed seeding layer " << layer->getName() << " in " << prettyPrintTime( osg::Timer::instance()->delta_s( start, end ) ) << std::endl;
            }      
            if (writeXML)
            {
                packager.writeXML(layer, map);
            }

            // save to the output map if requested:
            if( outMap.valid() )
            {
                std::string layerFolder = toLegalFileName( packager.getLayerName() );

                // new TMS driver info:
                TMSOptions tms;
                tms.url() = URI(
                    osgDB::concatPaths( layerFolder, "tms.xml" ),
                    outEarthFile );

                ElevationLayerOptions layerOptions( packager.getLayerName(), tms );
                layerOptions.mergeConfig( layer->getInitialOptions().getConfig( true ) );
                layerOptions.cachePolicy() = CachePolicy::NO_CACHE;

                outMap->addElevationLayer( new ElevationLayer( layerOptions ) );
            }
        }

    }

    // Write out an earth file if it was requested
    // Finally, write an earth file if requested:
    if( outMap.valid() )
    {
        MapNodeOptions outNodeOptions = mapNode->getMapNodeOptions();
        osg::ref_ptr<MapNode> outMapNode = new MapNode( outMap.get(), outNodeOptions );
        if( !osgDB::writeNodeFile( *outMapNode.get(), outEarthFile ) )
        {
            OE_WARN << LC << "Error writing earth file to \"" << outEarthFile << "\"" << std::endl;
        }
        else if( verbose )
        {
            OE_NOTICE << LC << "Wrote earth file to \"" << outEarthFile << "\"" << std::endl;
        }
    }

    return 0;
}
Пример #8
0
void CacheSeed::seed( Map* map )
{
    if ( !map->getCache() )
    {
        OE_WARN << LC << "Warning: No cache defined; aborting." << std::endl;
        return;
    }

    std::vector<TileKey> keys;
    map->getProfile()->getRootKeys(keys);

    //Add the map's entire extent if we don't have one specified.
    if (_extents.empty())
    {
        addExtent( map->getProfile()->getExtent() );
    }

    bool hasCaches = false;
    int src_min_level = INT_MAX;
    unsigned int src_max_level = 0;

    MapFrame mapf( map, Map::TERRAIN_LAYERS, "CacheSeed::seed" );

    //Assumes the the TileSource will perform the caching for us when we call createImage
    for( ImageLayerVector::const_iterator i = mapf.imageLayers().begin(); i != mapf.imageLayers().end(); i++ )
    {
        ImageLayer* layer = i->get();
        TileSource* src   = layer->getTileSource();

        const ImageLayerOptions& opt = layer->getImageLayerOptions();

        if ( layer->isCacheOnly() )
        {
            OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" is set to cache-only; skipping." << std::endl;
        }
        else if ( !src )
        {
            OE_WARN << "Warning: Layer \"" << layer->getName() << "\" could not create TileSource; skipping." << std::endl;
        }
        //else if ( src->getCachePolicyHint(0L) == CachePolicy::NO_CACHE )
        //{
        //    OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" does not support seeding; skipping." << std::endl;
        //}
        else if ( !layer->getCache() )
        {
            OE_WARN << LC << "Notice: Layer \"" << layer->getName() << "\" has no cache defined; skipping." << std::endl;
        }
        else
        {
            hasCaches = true;

            if (opt.minLevel().isSet() && (int)opt.minLevel().get() < src_min_level)
                src_min_level = opt.minLevel().get();
            if (opt.maxLevel().isSet() && opt.maxLevel().get() > src_max_level)
                src_max_level = opt.maxLevel().get();
        }
    }

    for( ElevationLayerVector::const_iterator i = mapf.elevationLayers().begin(); i != mapf.elevationLayers().end(); i++ )
    {
        ElevationLayer* layer = i->get();
        TileSource*     src   = layer->getTileSource();
        const ElevationLayerOptions& opt = layer->getElevationLayerOptions();

        if ( layer->isCacheOnly() )
        {
            OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" is set to cache-only; skipping." << std::endl;
        }
        else if (!src)
        {
            OE_WARN << "Warning: Layer \"" << layer->getName() << "\" could not create TileSource; skipping." << std::endl;
        }
        //else if ( src->getCachePolicyHint(0L) == CachePolicy::NO_CACHE )
        //{
        //    OE_WARN << LC << "Warning: Layer \"" << layer->getName() << "\" does not support seeding; skipping." << std::endl;
        //}
        else if ( !layer->getCache() )
        {
            OE_WARN << LC << "Notice: Layer \"" << layer->getName() << "\" has no cache defined; skipping." << std::endl;
        }
        else
        {
            hasCaches = true;

            if (opt.minLevel().isSet() && (int)opt.minLevel().get() < src_min_level)
                src_min_level = opt.minLevel().get();
            if (opt.maxLevel().isSet() && opt.maxLevel().get() > src_max_level)
                src_max_level = opt.maxLevel().get();
        }
    }

    if ( !hasCaches )
    {
        OE_WARN << LC << "There are either no caches defined in the map, or no sources to cache; aborting." << std::endl;
        return;
    }

    if ( src_max_level > 0 && src_max_level < _maxLevel )
    {
        _maxLevel = src_max_level;
    }

    OE_NOTICE << LC << "Maximum cache level will be " << _maxLevel << std::endl;

    osg::Timer_t startTime = osg::Timer::instance()->tick();
    //Estimate the number of tiles
    _total = 0;    

    for (unsigned int level = _minLevel; level <= _maxLevel; level++)
    {
        double coverageRatio = 0.0;

        if (_extents.empty())
        {
            unsigned int wide, high;
            map->getProfile()->getNumTiles( level, wide, high );
            _total += (wide * high);
        }
        else
        {
            for (std::vector< GeoExtent >::const_iterator itr = _extents.begin(); itr != _extents.end(); itr++)
            {
                const GeoExtent& extent = *itr;
                double boundsArea = extent.area();

                TileKey ll = map->getProfile()->createTileKey(extent.xMin(), extent.yMin(), level);
                TileKey ur = map->getProfile()->createTileKey(extent.xMax(), extent.yMax(), level);

                if (!ll.valid() || !ur.valid()) continue;
                
                int tilesWide = ur.getTileX() - ll.getTileX() + 1;
                int tilesHigh = ll.getTileY() - ur.getTileY() + 1;
                int tilesAtLevel = tilesWide * tilesHigh;
                //OE_NOTICE << "Tiles at level " << level << "=" << tilesAtLevel << std::endl;

                /*
                bool hasData = false;
                
                for (ImageLayerVector::const_iterator itr = mapf.imageLayers().begin(); itr != mapf.imageLayers().end(); itr++)
                {
                    TileSource* src = itr->get()->getTileSource();
                    if (src)
                    {
                        if (src->hasDataAtLOD( level ))
                        {
                            //Compute the percent coverage of this dataset on the current extent
                            if (src->getDataExtents().size() > 0)
                            {
                                double cov = 0.0;
                                for (unsigned int j = 0; j < src->getDataExtents().size(); j++)
                                {
                                    GeoExtent b = src->getDataExtents()[j].transform( extent.getSRS());
                                    GeoExtent intersection = b.intersectionSameSRS( extent );
                                    if (intersection.isValid())
                                    {
                                        double coverage = intersection.area() / boundsArea;
                                        cov += coverage; //Assumes the extents aren't overlapping                            
                                    }
                                }
                                if (coverageRatio < cov) coverageRatio = cov;
                            }
                            else
                            {
                                //We have no way of knowing how much coverage we have
                                coverageRatio = 1.0;
                            }
                            hasData = true;
                            break;
                        }
                    }
                }

                for (ElevationLayerVector::const_iterator itr = mapf.elevationLayers().begin(); itr != mapf.elevationLayers().end(); itr++)
                {
                    TileSource* src = itr->get()->getTileSource();
                    if (src)
                    {
                        if (src->hasDataAtLOD( level ))
                        {
                            //Compute the percent coverage of this dataset on the current extent
                            if (src->getDataExtents().size() > 0)
                            {
                                double cov = 0.0;
                                for (unsigned int j = 0; j < src->getDataExtents().size(); j++)
                                {
                                    GeoExtent b = src->getDataExtents()[j].transform( extent.getSRS());
                                    GeoExtent intersection = b.intersectionSameSRS( extent );
                                    if (intersection.isValid())
                                    {
                                        double coverage = intersection.area() / boundsArea;
                                        cov += coverage; //Assumes the extents aren't overlapping                            
                                    }
                                }
                                if (coverageRatio < cov) coverageRatio = cov;
                            }
                            else
                            {
                                //We have no way of knowing how much coverage we have
                                coverageRatio = 1.0;
                            }
                            hasData = true;
                            break;
                        }
                    }
                }

                //Adjust the coverage ratio by a fudge factor to try to keep it from being too small,
                //tiles are either processed or not and the ratio is exact so will cover tiles partially
                //and potentially be too small
                double adjust = 4.0;
                coverageRatio = osg::clampBetween(coverageRatio * adjust, 0.0, 1.0);                

                //OE_NOTICE << level <<  " CoverageRatio = " << coverageRatio << std::endl;

                if (hasData)
                {
                    _total += (int)ceil(coverageRatio * (double)tilesAtLevel );
                }
                */
                _total += tilesAtLevel;
            }
        }
    }

    osg::Timer_t endTime = osg::Timer::instance()->tick();
    //OE_NOTICE << "Counted tiles in " << osg::Timer::instance()->delta_s(startTime, endTime) << " s" << std::endl;

    OE_INFO << "Processing ~" << _total << " tiles" << std::endl;

    for (unsigned int i = 0; i < keys.size(); ++i)
    {
        processKey( mapf, keys[i] );
    }

    _total = _completed;

    if ( _progress.valid()) _progress->reportProgress(_completed, _total, 0, 1, "Finished");
}
Пример #9
0
void
RexTerrainEngineNode::addTileLayer(Layer* tileLayer)
{
    if ( tileLayer && tileLayer->getEnabled() )
    {
        // Install the image layer stateset on this layer.
        // Later we will refactor this into an ImageLayerRenderer or something similar.
        //osg::StateSet* stateSet = tileLayer->getOrCreateStateSet();
        //stateSet->merge(*getSurfaceStateSet());

        ImageLayer* imageLayer = dynamic_cast<ImageLayer*>(tileLayer);
        if (imageLayer)
        {
            // for a shared layer, allocate a shared image unit if necessary.
            if ( imageLayer->isShared() )
            {
                optional<int>& unit = imageLayer->shareImageUnit();
                if ( !unit.isSet() )
                {
                    int temp;
                    if ( getResources()->reserveTextureImageUnit(temp) )
                    {
                        imageLayer->shareImageUnit() = temp;
                        OE_INFO << LC << "Image unit " << temp << " assigned to shared layer " << imageLayer->getName() << std::endl;
                    }
                    else
                    {
                        OE_WARN << LC << "Insufficient GPU image units to share layer " << imageLayer->getName() << std::endl;
                    }
                }

                // Build a sampler binding for the shared layer.
                if ( unit.isSet() )
                {
                    // Find the next empty SHARED slot:
                    unsigned newIndex = SamplerBinding::SHARED;
                    while (_renderBindings[newIndex].isActive())
                        ++newIndex;

                    // Put the new binding there:
                    SamplerBinding& newBinding = _renderBindings[newIndex];
                    newBinding.usage()       = SamplerBinding::SHARED;
                    newBinding.sourceUID()   = imageLayer->getUID();
                    newBinding.unit()        = unit.get();
                    newBinding.samplerName() = imageLayer->shareTexUniformName().get();
                    newBinding.matrixName()  = imageLayer->shareTexMatUniformName().get();

                    OE_INFO << LC 
                        << " .. Sampler=\"" << newBinding.samplerName() << "\", "
                        << "Matrix=\"" << newBinding.matrixName() << ", "
                        << "unit=" << newBinding.unit() << "\n";
                }
            }
        }

        else
        {
            // non-image tile layer. Keep track of these..
        }

        refresh();
    }
}
Пример #10
0
/** Packages an image layer as a TMS folder. */
int
makeTMS( osg::ArgumentParser& args )
{
    // see if the user wants to override the type extension (imagery only)
    std::string extension = "png";
    args.read( "--ext", extension );

    // verbosity?
    bool verbose = !args.read( "--quiet" );

    // find a .earth file on the command line
    std::string earthFile = findArgumentWithExtension(args, ".earth");
    if ( earthFile.empty() )
        return usage( "Missing required .earth file" );

    // folder to which to write the TMS archive.
    std::string rootFolder;
    if ( !args.read( "--out", rootFolder ) )
        rootFolder = Stringify() << earthFile << ".tms_repo";

    // max level to which to generate
    unsigned maxLevel = ~0;
    args.read( "--max-level", maxLevel );

    // load up the map
    osg::ref_ptr<MapNode> mapNode = MapNode::load( args );
    if ( !mapNode.valid() )
        return usage( "Failed to load a valid .earth file" );

    // create a folder for the output
    osgDB::makeDirectory(rootFolder);
    if ( !osgDB::fileExists(rootFolder) )
        return usage("Failed to create root output folder" );

    Map* map = mapNode->getMap();

    // fire up a packager:
    TMSPackager packager( map->getProfile() );
    packager.setVerbose( verbose );
    if ( maxLevel != ~0 )
        packager.setMaxLevel( maxLevel );
    

    // package any image layers that are enabled:
    ImageLayerVector imageLayers;
    map->getImageLayers( imageLayers );

    unsigned counter = 0;
    
    for( ImageLayerVector::iterator i = imageLayers.begin(); i != imageLayers.end(); ++i, ++counter )
    {
        ImageLayer* layer = i->get();
        if ( layer->getImageLayerOptions().enabled() == true )
        {
            std::string layerFolder = toLegalFileName( layer->getName() );
            if ( layerFolder.empty() )
                layerFolder = Stringify() << "image_layer_" << counter;

            if ( verbose )
            {
                OE_NOTICE << LC << "Packaging image layer \"" << layerFolder << "\"" << std::endl;
            }

            std::string layerRoot = osgDB::concatPaths( rootFolder, layerFolder );
            TMSPackager::Result r = packager.package( layer, layerRoot, extension );
            if ( !r.ok )
            {
                OE_WARN << LC << r.message << std::endl;
            }
        }
        else if ( verbose )
        {
            OE_NOTICE << LC << "Skipping disabled layer \"" << layer->getName() << "\"" << std::endl;
        }
    }

    // package any elevation layers that are enabled:
    counter = 0;
    ElevationLayerVector elevationLayers;
    map->getElevationLayers( elevationLayers );

    for( ElevationLayerVector::iterator i = elevationLayers.begin(); i != elevationLayers.end(); ++i, ++counter )
    {
        ElevationLayer* layer = i->get();
        if ( layer->getElevationLayerOptions().enabled() == true )
        {
            std::string layerFolder = toLegalFileName( layer->getName() );
            if ( layerFolder.empty() )
                layerFolder = Stringify() << "elevation_layer_" << counter;

            if ( verbose )
            {
                OE_NOTICE << LC << "Packaging elevation layer \"" << layerFolder << "\"" << std::endl;
            }

            std::string layerRoot = osgDB::concatPaths( rootFolder, layerFolder );
            packager.package( layer, layerRoot );
        }
        else if ( verbose )
        {
            OE_NOTICE << LC << "Skipping disabled layer \"" << layer->getName() << "\"" << std::endl;
        }
    }

    return 0;
}
Пример #11
0
void
RexTerrainEngineNode::addTileLayer(Layer* tileLayer)
{
    if ( tileLayer && tileLayer->getEnabled() )
    {
        ImageLayer* imageLayer = dynamic_cast<ImageLayer*>(tileLayer);
        if (imageLayer)
        {
            // for a shared layer, allocate a shared image unit if necessary.
            if ( imageLayer->isShared() )
            {
                if (!imageLayer->shareImageUnit().isSet())
                {
                    int temp;
                    if ( getResources()->reserveTextureImageUnit(temp, imageLayer->getName().c_str()) )
                    {
                        imageLayer->shareImageUnit() = temp;
                        //OE_INFO << LC << "Image unit " << temp << " assigned to shared layer " << imageLayer->getName() << std::endl;
                    }
                    else
                    {
                        OE_WARN << LC << "Insufficient GPU image units to share layer " << imageLayer->getName() << std::endl;
                    }
                }

                // Build a sampler binding for the shared layer.
                if ( imageLayer->shareImageUnit().isSet() )
                {
                    // Find the next empty SHARED slot:
                    unsigned newIndex = SamplerBinding::SHARED;
                    while (_renderBindings[newIndex].isActive())
                        ++newIndex;

                    // Put the new binding there:
                    SamplerBinding& newBinding = _renderBindings[newIndex];
                    newBinding.usage()       = SamplerBinding::SHARED;
                    newBinding.sourceUID()   = imageLayer->getUID();
                    newBinding.unit()        = imageLayer->shareImageUnit().get();
                    newBinding.samplerName() = imageLayer->shareTexUniformName().get();
                    newBinding.matrixName()  = imageLayer->shareTexMatUniformName().get();

                    OE_INFO << LC 
                        << "Shared Layer \"" << imageLayer->getName() << "\" : sampler=\"" << newBinding.samplerName() << "\", "
                        << "matrix=\"" << newBinding.matrixName() << "\", "
                        << "unit=" << newBinding.unit() << "\n";
                }
            }
        }

        else
        {
            // non-image tile layer. Keep track of these..
        }

        if (_terrain)
        {
            // Update the existing render models, and trigger a data reload.
            // Later we can limit the reload to an update of only the new data.
            UpdateRenderModels updateModels(_mapFrame);

#if 0
            // This uses the loaddata filter approach which will only request
            // data for one layer. It mostly works but not 100%; see hires-insets
            // as an example. Removing the world layer and re-adding it while
            // zoomed in doesn't result in all tiles reloading. Possibly a
            // synchronization issue.
            ImageLayerVector imageLayers;
            _mapFrame.getLayers(imageLayers);

            if (imageLayers.size() == 1)
                updateModels.setReloadData(true);
            else
                updateModels.layersToLoad().insert(tileLayer->getUID());
#else
            updateModels.setReloadData(true);
#endif

            _terrain->accept(updateModels);
        }
    }
}
Пример #12
0
/** Packages image and elevation layers as a TMS. */
int TMSExporter::exportTMS(MapNode* mapNode, const std::string& path, std::vector< osgEarth::Bounds >& bounds, const std::string& outEarth, bool overwrite, const std::string& extension)
{
  if ( !mapNode )
  {
    _errorMessage = "Invalid MapNode";
    if (_progress.valid()) _progress->onCompleted();
    return 0;
  }

  // folder to which to write the TMS archive.
  std::string rootFolder = path;

  osg::ref_ptr<osgDB::Options> options = new osgDB::Options(_dbOptions);

  // create a folder for the output
  osgDB::makeDirectory(rootFolder);
  if ( !osgDB::fileExists(rootFolder) )
  {
    _errorMessage = "Failed to create root output folder";
    if (_progress.valid()) _progress->onCompleted();
    return 0;
  }

  Map* map = mapNode->getMap();

  // new map for an output earth file if necessary.
  osg::ref_ptr<Map> outMap = 0L;
  if ( !outEarth.empty() )
  {
      // copy the options from the source map first
      outMap = new Map(map->getInitialMapOptions());
  }

  // establish the output path of the earth file, if applicable:
  std::string outEarthName = osgDB::getSimpleFileName(outEarth);
  if (outEarthName.length() > 0 && osgEarth::toLower(osgDB::getFileExtension(outEarthName)) != "earth")
    outEarthName += ".earth";

  std::string outEarthFile = osgDB::concatPaths(rootFolder, outEarthName);
  

  // semaphore and tasks collection for multithreading
  osgEarth::Threading::MultiEvent semaphore;
  osgEarth::TaskRequestVector tasks;
  int taskCount = 0;


  // package any image layers that are enabled and visible
  ImageLayerVector imageLayers;
  map->getImageLayers( imageLayers );

  unsigned imageCount = 0;
  for( ImageLayerVector::iterator i = imageLayers.begin(); i != imageLayers.end(); ++i, ++imageCount )
  {
      ImageLayer* layer = i->get();

      if ( layer->getEnabled() && layer->getVisible() )
      {
          std::string layerFolder = toLegalFileName( layer->getName() );
          if ( layerFolder.empty() )
              layerFolder = Stringify() << "image_layer_" << imageCount;

          ParallelTask<PackageLayer>* task = new ParallelTask<PackageLayer>( &semaphore );
          task->init(map, layer, options, rootFolder, layerFolder, true, overwrite, _keepEmpties, _maxLevel, extension, bounds);
          task->setProgressCallback(new PackageLayerProgressCallback(this));
          tasks.push_back(task);
          taskCount++;
      }
  }

  // package any elevation layers that are enabled and visible
  ElevationLayerVector elevationLayers;
  map->getElevationLayers( elevationLayers );

  int elevCount = 0;
  for( ElevationLayerVector::iterator i = elevationLayers.begin(); i != elevationLayers.end(); ++i, ++elevCount )
  {
      ElevationLayer* layer = i->get();
      if ( layer->getEnabled() && layer->getVisible() )
      {
          std::string layerFolder = toLegalFileName( layer->getName() );
          if ( layerFolder.empty() )
              layerFolder = Stringify() << "elevation_layer_" << elevCount;

          ParallelTask<PackageLayer>* task = new ParallelTask<PackageLayer>( &semaphore );
          task->init(map, layer, options, rootFolder, layerFolder, true, overwrite, _keepEmpties, _maxLevel, extension, bounds);
          task->setProgressCallback(new PackageLayerProgressCallback(this));
          tasks.push_back(task);
          taskCount++;
      }
  }


  // Run all the tasks in parallel
  _totalTasks = taskCount;
  _completedTasks = 0;

  semaphore.reset( _totalTasks );

  for( TaskRequestVector::iterator i = tasks.begin(); i != tasks.end(); ++i )
        _taskService->add( i->get() );

  // Wait for them to complete
  semaphore.wait();


  // Add successfully packaged layers to the new map object and
  // write out the .earth file (if requested)
  if (outMap.valid())
  {
    for( TaskRequestVector::iterator i = tasks.begin(); i != tasks.end(); ++i )
    {
      PackageLayer* p = dynamic_cast<PackageLayer*>(i->get());
      if (p)
      {
        if (p->_packageResult.ok)
        {
          TMSOptions tms;
          tms.url() = URI(osgDB::concatPaths(p->_layerFolder, "tms.xml"), outEarthFile );

          if (p->_imageLayer.valid())
          {
            ImageLayerOptions layerOptions( p->_imageLayer->getName(), tms );
            layerOptions.mergeConfig( p->_imageLayer->getInitialOptions().getConfig(true) );
            layerOptions.cachePolicy() = CachePolicy::NO_CACHE;

            outMap->addImageLayer( new ImageLayer(layerOptions) );
          }
          else
          {
            ElevationLayerOptions layerOptions( p->_elevationLayer->getName(), tms );
            layerOptions.mergeConfig( p->_elevationLayer->getInitialOptions().getConfig(true) );
            layerOptions.cachePolicy() = CachePolicy::NO_CACHE;

            outMap->addElevationLayer( new ElevationLayer(layerOptions) );
          }
        }
        else
        {
          OE_WARN << LC << p->_packageResult.message << std::endl;
        }
      }
    }
  }

  if ( outMap.valid() )
  {
      MapNodeOptions outNodeOptions = mapNode->getMapNodeOptions();
      osg::ref_ptr<MapNode> outMapNode = new MapNode(outMap.get(), outNodeOptions);
      if ( !osgDB::writeNodeFile(*outMapNode.get(), outEarthFile) )
      {
          OE_WARN << LC << "Error writing earth file to \"" << outEarthFile << "\"" << std::endl;
      }
      else
      {
          OE_NOTICE << LC << "Wrote earth file to \"" << outEarthFile << "\"" << std::endl;
      }
  }


  // Mark the progress callback as completed
  if (_progress.valid()) _progress->onCompleted();

  return elevCount + imageCount;
}