static inline bool UncachedInlineCall(VMFrame &f, uint32 flags, void **pret, bool *unjittable, uint32 argc) { JSContext *cx = f.cx; Value *vp = f.regs.sp - (argc + 2); JSObject &callee = vp->toObject(); JSFunction *newfun = callee.getFunctionPrivate(); JSScript *newscript = newfun->script(); /* Get pointer to new frame/slots, prepare arguments. */ StackSpace &stack = cx->stack(); JSStackFrame *newfp = stack.getInlineFrameWithinLimit(cx, f.regs.sp, argc, newfun, newscript, &flags, f.entryfp, &f.stackLimit); if (JS_UNLIKELY(!newfp)) return false; /* Initialize frame, locals. */ newfp->initCallFrame(cx, callee, newfun, argc, flags); SetValueRangeToUndefined(newfp->slots(), newscript->nfixed); /* Officially push the frame. */ stack.pushInlineFrame(cx, newscript, newfp, &f.regs); JS_ASSERT(newfp == f.regs.fp); /* Scope with a call object parented by callee's parent. */ if (newfun->isHeavyweight() && !js::CreateFunCallObject(cx, newfp)) return false; /* Try to compile if not already compiled. */ if (newscript->getJITStatus(newfp->isConstructing()) == JITScript_None) { CompileStatus status = CanMethodJIT(cx, newscript, newfp, CompileRequest_Interpreter); if (status == Compile_Error) { /* A runtime exception was thrown, get out. */ InlineReturn(f); return false; } if (status == Compile_Abort) *unjittable = true; } /* If newscript was successfully compiled, run it. */ if (JITScript *jit = newscript->getJIT(newfp->isConstructing())) { *pret = jit->invokeEntry; return true; } /* Otherwise, run newscript in the interpreter. */ bool ok = !!Interpret(cx, cx->fp()); InlineReturn(f); *pret = NULL; return ok; }
/* Returns whether the current PC has method JIT'd code. */ static inline void * AtSafePoint(JSContext *cx) { JSStackFrame *fp = cx->fp(); if (fp->hasImacropc()) return false; JSScript *script = fp->script(); return script->maybeNativeCodeForPC(fp->isConstructing(), cx->regs->pc); }
void * JS_FASTCALL stubs::CompileFunction(VMFrame &f, uint32 nactual) { /* * We have a partially constructed frame. That's not really good enough to * compile though because we could throw, so get a full, adjusted frame. */ JSContext *cx = f.cx; JSStackFrame *fp = f.fp(); /* * Since we can only use members set by initCallFrameCallerHalf, * we must carefully extract the callee from the nactual. */ JSObject &callee = fp->formalArgsEnd()[-(int(nactual) + 2)].toObject(); JSFunction *fun = callee.getFunctionPrivate(); JSScript *script = fun->script(); /* * FixupArity/RemovePartialFrame expect to be called after the early * prologue. */ fp->initCallFrameEarlyPrologue(fun, nactual); if (nactual != fp->numFormalArgs()) { fp = (JSStackFrame *)FixupArity(f, nactual); if (!fp) return NULL; } /* Finish frame initialization. */ fp->initCallFrameLatePrologue(); /* These would have been initialized by the prologue. */ f.regs.fp = fp; f.regs.sp = fp->base(); f.regs.pc = script->code; if (fun->isHeavyweight() && !js::CreateFunCallObject(cx, fp)) THROWV(NULL); CompileStatus status = CanMethodJIT(cx, script, fp, CompileRequest_JIT); if (status == Compile_Okay) return script->getJIT(fp->isConstructing())->invokeEntry; /* Function did not compile... interpret it. */ JSBool ok = Interpret(cx, fp); InlineReturn(f); if (!ok) THROWV(NULL); return NULL; }
/* * Interprets until either a safe point is reached that has method JIT'd * code, or the current frame tries to return. */ static inline JSBool PartialInterpret(VMFrame &f) { JSContext *cx = f.cx; JSStackFrame *fp = cx->fp(); #ifdef DEBUG JSScript *script = fp->script(); JS_ASSERT(!fp->finishedInInterpreter()); JS_ASSERT(fp->hasImacropc() || !script->maybeNativeCodeForPC(fp->isConstructing(), cx->regs->pc)); #endif JSBool ok = JS_TRUE; ok = Interpret(cx, fp, 0, JSINTERP_SAFEPOINT); return ok; }
/* * The strategy for this goes as follows: * * 1) Scan the stack, looking at all return addresses that could go into JIT * code. * 2) If an address corresponds to a call site registered by |callSite| during * the last compilation, remember it. * 3) Purge the old compiled state and return if there were no active frames of * this script on the stack. * 4) Fix up the stack by replacing all saved addresses with the addresses the * new compiler gives us for the call sites. */ bool Recompiler::recompile() { JS_ASSERT(script->hasJITCode()); Vector<PatchableAddress> normalPatches(cx); Vector<PatchableAddress> ctorPatches(cx); JSStackFrame *firstCtorFrame = NULL; JSStackFrame *firstNormalFrame = NULL; // Find all JIT'd stack frames to account for return addresses that will // need to be patched after recompilation. for (VMFrame *f = script->compartment->jaegerCompartment->activeFrame(); f != NULL; f = f->previous) { // Scan all frames owned by this VMFrame. JSStackFrame *end = f->entryfp->prev(); for (JSStackFrame *fp = f->fp(); fp != end; fp = fp->prev()) { // Remember the latest frame for each type of JIT'd code, so the // compiler will have a frame to re-JIT from. if (!firstCtorFrame && fp->script() == script && fp->isConstructing()) firstCtorFrame = fp; else if (!firstNormalFrame && fp->script() == script && !fp->isConstructing()) firstNormalFrame = fp; void **addr = fp->addressOfNativeReturnAddress(); if (script->jitCtor && script->jitCtor->isValidCode(*addr)) { if (!ctorPatches.append(findPatch(script->jitCtor, addr))) return false; } else if (script->jitNormal && script->jitNormal->isValidCode(*addr)) { if (!normalPatches.append(findPatch(script->jitNormal, addr))) return false; } } void **addr = f->returnAddressLocation(); if (script->jitCtor && script->jitCtor->isValidCode(*addr)) { if (!ctorPatches.append(findPatch(script->jitCtor, addr))) return false; } else if (script->jitNormal && script->jitNormal->isValidCode(*addr)) { if (!normalPatches.append(findPatch(script->jitNormal, addr))) return false; } } Vector<CallSite> normalSites(cx); Vector<CallSite> ctorSites(cx); if (script->jitNormal && !saveTraps(script->jitNormal, &normalSites)) return false; if (script->jitCtor && !saveTraps(script->jitCtor, &ctorSites)) return false; ReleaseScriptCode(cx, script); if (normalPatches.length() && !recompile(firstNormalFrame, normalPatches, normalSites)) { return false; } if (ctorPatches.length() && !recompile(firstCtorFrame, ctorPatches, ctorSites)) { return false; } return true; }
extern "C" void * js_InternalThrow(VMFrame &f) { JSContext *cx = f.cx; // It's possible that from within RunTracer(), Interpret() returned with // an error and finished the frame (i.e., called ScriptEpilogue), but has // not yet performed an inline return. // // In this case, RunTracer() has no choice but to propagate the error // up to the method JIT, and thus to this function. But ScriptEpilogue() // has already been called. Detect this, and avoid double-finishing the // frame. See HandleErrorInExcessFrame() and bug 624100. if (f.fp()->finishedInInterpreter()) { // If it's the last frame, just propagate the failure up again. if (f.fp() == f.entryfp) return NULL; InlineReturn(f); } // Make sure sp is up to date. JS_ASSERT(cx->regs == &f.regs); // Call the throw hook if necessary JSThrowHook handler = f.cx->debugHooks->throwHook; if (handler) { Value rval; switch (handler(cx, cx->fp()->script(), cx->regs->pc, Jsvalify(&rval), cx->debugHooks->throwHookData)) { case JSTRAP_ERROR: cx->clearPendingException(); return NULL; case JSTRAP_RETURN: cx->clearPendingException(); cx->fp()->setReturnValue(rval); return JS_FUNC_TO_DATA_PTR(void *, cx->jaegerCompartment()->forceReturnTrampoline()); case JSTRAP_THROW: cx->setPendingException(rval); break; default: break; } } jsbytecode *pc = NULL; for (;;) { pc = FindExceptionHandler(cx); if (pc) break; // The JIT guarantees that ScriptEpilogue() has always been run // upon exiting to its caller. This is important for consistency, // where execution modes make similar guarantees about prologues // and epilogues. RunTracer(), Interpret(), and Invoke() all // rely on this property. JS_ASSERT(!f.fp()->finishedInInterpreter()); js_UnwindScope(cx, 0, cx->isExceptionPending()); ScriptEpilogue(f.cx, f.fp(), false); // Don't remove the last frame, this is the responsibility of // JaegerShot()'s caller. We only guarantee that ScriptEpilogue() // has been run. if (f.entryfp == f.fp()) break; JS_ASSERT(f.regs.sp == cx->regs->sp); InlineReturn(f); } JS_ASSERT(f.regs.sp == cx->regs->sp); if (!pc) return NULL; JSStackFrame *fp = cx->fp(); JSScript *script = fp->script(); return script->nativeCodeForPC(fp->isConstructing(), pc); }