コード例 #1
0
static inline bool
UncachedInlineCall(VMFrame &f, uint32 flags, void **pret, bool *unjittable, uint32 argc)
{
    JSContext *cx = f.cx;
    Value *vp = f.regs.sp - (argc + 2);
    JSObject &callee = vp->toObject();
    JSFunction *newfun = callee.getFunctionPrivate();
    JSScript *newscript = newfun->script();

    /* Get pointer to new frame/slots, prepare arguments. */
    StackSpace &stack = cx->stack();
    JSStackFrame *newfp = stack.getInlineFrameWithinLimit(cx, f.regs.sp, argc,
                                                          newfun, newscript, &flags,
                                                          f.entryfp, &f.stackLimit);
    if (JS_UNLIKELY(!newfp))
        return false;

    /* Initialize frame, locals. */
    newfp->initCallFrame(cx, callee, newfun, argc, flags);
    SetValueRangeToUndefined(newfp->slots(), newscript->nfixed);

    /* Officially push the frame. */
    stack.pushInlineFrame(cx, newscript, newfp, &f.regs);
    JS_ASSERT(newfp == f.regs.fp);

    /* Scope with a call object parented by callee's parent. */
    if (newfun->isHeavyweight() && !js::CreateFunCallObject(cx, newfp))
        return false;

    /* Try to compile if not already compiled. */
    if (newscript->getJITStatus(newfp->isConstructing()) == JITScript_None) {
        CompileStatus status = CanMethodJIT(cx, newscript, newfp, CompileRequest_Interpreter);
        if (status == Compile_Error) {
            /* A runtime exception was thrown, get out. */
            InlineReturn(f);
            return false;
        }
        if (status == Compile_Abort)
            *unjittable = true;
    }

    /* If newscript was successfully compiled, run it. */
    if (JITScript *jit = newscript->getJIT(newfp->isConstructing())) {
        *pret = jit->invokeEntry;
        return true;
    }

    /* Otherwise, run newscript in the interpreter. */
    bool ok = !!Interpret(cx, cx->fp());
    InlineReturn(f);

    *pret = NULL;
    return ok;
}
コード例 #2
0
/* Returns whether the current PC has method JIT'd code. */
static inline void *
AtSafePoint(JSContext *cx)
{
    JSStackFrame *fp = cx->fp();
    if (fp->hasImacropc())
        return false;

    JSScript *script = fp->script();
    return script->maybeNativeCodeForPC(fp->isConstructing(), cx->regs->pc);
}
コード例 #3
0
void * JS_FASTCALL
stubs::CompileFunction(VMFrame &f, uint32 nactual)
{
    /*
     * We have a partially constructed frame. That's not really good enough to
     * compile though because we could throw, so get a full, adjusted frame.
     */
    JSContext *cx = f.cx;
    JSStackFrame *fp = f.fp();

    /*
     * Since we can only use members set by initCallFrameCallerHalf,
     * we must carefully extract the callee from the nactual.
     */
    JSObject &callee = fp->formalArgsEnd()[-(int(nactual) + 2)].toObject();
    JSFunction *fun = callee.getFunctionPrivate();
    JSScript *script = fun->script();

    /*
     * FixupArity/RemovePartialFrame expect to be called after the early
     * prologue.
     */
    fp->initCallFrameEarlyPrologue(fun, nactual);

    if (nactual != fp->numFormalArgs()) {
        fp = (JSStackFrame *)FixupArity(f, nactual);
        if (!fp)
            return NULL;
    }

    /* Finish frame initialization. */
    fp->initCallFrameLatePrologue();

    /* These would have been initialized by the prologue. */
    f.regs.fp = fp;
    f.regs.sp = fp->base();
    f.regs.pc = script->code;

    if (fun->isHeavyweight() && !js::CreateFunCallObject(cx, fp))
        THROWV(NULL);

    CompileStatus status = CanMethodJIT(cx, script, fp, CompileRequest_JIT);
    if (status == Compile_Okay)
        return script->getJIT(fp->isConstructing())->invokeEntry;

    /* Function did not compile... interpret it. */
    JSBool ok = Interpret(cx, fp);
    InlineReturn(f);

    if (!ok)
        THROWV(NULL);

    return NULL;
}
コード例 #4
0
/*
 * Interprets until either a safe point is reached that has method JIT'd
 * code, or the current frame tries to return.
 */
static inline JSBool
PartialInterpret(VMFrame &f)
{
    JSContext *cx = f.cx;
    JSStackFrame *fp = cx->fp();

#ifdef DEBUG
    JSScript *script = fp->script();
    JS_ASSERT(!fp->finishedInInterpreter());
    JS_ASSERT(fp->hasImacropc() ||
              !script->maybeNativeCodeForPC(fp->isConstructing(), cx->regs->pc));
#endif

    JSBool ok = JS_TRUE;
    ok = Interpret(cx, fp, 0, JSINTERP_SAFEPOINT);

    return ok;
}
コード例 #5
0
ファイル: Retcon.cpp プロジェクト: nagyist/APE_Server
/*
 * The strategy for this goes as follows:
 *
 * 1) Scan the stack, looking at all return addresses that could go into JIT
 *    code.
 * 2) If an address corresponds to a call site registered by |callSite| during
 *    the last compilation, remember it.
 * 3) Purge the old compiled state and return if there were no active frames of
 *    this script on the stack.
 * 4) Fix up the stack by replacing all saved addresses with the addresses the
 *    new compiler gives us for the call sites.
 */
bool
Recompiler::recompile()
{
    JS_ASSERT(script->hasJITCode());

    Vector<PatchableAddress> normalPatches(cx);
    Vector<PatchableAddress> ctorPatches(cx);

    JSStackFrame *firstCtorFrame = NULL;
    JSStackFrame *firstNormalFrame = NULL;

    // Find all JIT'd stack frames to account for return addresses that will
    // need to be patched after recompilation.
    for (VMFrame *f = script->compartment->jaegerCompartment->activeFrame();
            f != NULL;
            f = f->previous) {

        // Scan all frames owned by this VMFrame.
        JSStackFrame *end = f->entryfp->prev();
        for (JSStackFrame *fp = f->fp(); fp != end; fp = fp->prev()) {
            // Remember the latest frame for each type of JIT'd code, so the
            // compiler will have a frame to re-JIT from.
            if (!firstCtorFrame && fp->script() == script && fp->isConstructing())
                firstCtorFrame = fp;
            else if (!firstNormalFrame && fp->script() == script && !fp->isConstructing())
                firstNormalFrame = fp;

            void **addr = fp->addressOfNativeReturnAddress();
            if (script->jitCtor && script->jitCtor->isValidCode(*addr)) {
                if (!ctorPatches.append(findPatch(script->jitCtor, addr)))
                    return false;
            } else if (script->jitNormal && script->jitNormal->isValidCode(*addr)) {
                if (!normalPatches.append(findPatch(script->jitNormal, addr)))
                    return false;
            }
        }

        void **addr = f->returnAddressLocation();
        if (script->jitCtor && script->jitCtor->isValidCode(*addr)) {
            if (!ctorPatches.append(findPatch(script->jitCtor, addr)))
                return false;
        } else if (script->jitNormal && script->jitNormal->isValidCode(*addr)) {
            if (!normalPatches.append(findPatch(script->jitNormal, addr)))
                return false;
        }
    }

    Vector<CallSite> normalSites(cx);
    Vector<CallSite> ctorSites(cx);

    if (script->jitNormal && !saveTraps(script->jitNormal, &normalSites))
        return false;
    if (script->jitCtor && !saveTraps(script->jitCtor, &ctorSites))
        return false;

    ReleaseScriptCode(cx, script);

    if (normalPatches.length() &&
            !recompile(firstNormalFrame, normalPatches, normalSites)) {
        return false;
    }

    if (ctorPatches.length() &&
            !recompile(firstCtorFrame, ctorPatches, ctorSites)) {
        return false;
    }

    return true;
}
コード例 #6
0
extern "C" void *
js_InternalThrow(VMFrame &f)
{
    JSContext *cx = f.cx;

    // It's possible that from within RunTracer(), Interpret() returned with
    // an error and finished the frame (i.e., called ScriptEpilogue), but has
    // not yet performed an inline return.
    //
    // In this case, RunTracer() has no choice but to propagate the error
    // up to the method JIT, and thus to this function. But ScriptEpilogue()
    // has already been called. Detect this, and avoid double-finishing the
    // frame. See HandleErrorInExcessFrame() and bug 624100.
    if (f.fp()->finishedInInterpreter()) {
        // If it's the last frame, just propagate the failure up again.
        if (f.fp() == f.entryfp)
            return NULL;

        InlineReturn(f);
    }

    // Make sure sp is up to date.
    JS_ASSERT(cx->regs == &f.regs);

    // Call the throw hook if necessary
    JSThrowHook handler = f.cx->debugHooks->throwHook;
    if (handler) {
        Value rval;
        switch (handler(cx, cx->fp()->script(), cx->regs->pc, Jsvalify(&rval),
                        cx->debugHooks->throwHookData)) {
          case JSTRAP_ERROR:
            cx->clearPendingException();
            return NULL;

          case JSTRAP_RETURN:
            cx->clearPendingException();
            cx->fp()->setReturnValue(rval);
            return JS_FUNC_TO_DATA_PTR(void *,
                   cx->jaegerCompartment()->forceReturnTrampoline());

          case JSTRAP_THROW:
            cx->setPendingException(rval);
            break;

          default:
            break;
        }
    }

    jsbytecode *pc = NULL;
    for (;;) {
        pc = FindExceptionHandler(cx);
        if (pc)
            break;

        // The JIT guarantees that ScriptEpilogue() has always been run
        // upon exiting to its caller. This is important for consistency,
        // where execution modes make similar guarantees about prologues
        // and epilogues. RunTracer(), Interpret(), and Invoke() all
        // rely on this property.
        JS_ASSERT(!f.fp()->finishedInInterpreter());
        js_UnwindScope(cx, 0, cx->isExceptionPending());
        ScriptEpilogue(f.cx, f.fp(), false);

        // Don't remove the last frame, this is the responsibility of
        // JaegerShot()'s caller. We only guarantee that ScriptEpilogue()
        // has been run.
        if (f.entryfp == f.fp())
            break;

        JS_ASSERT(f.regs.sp == cx->regs->sp);
        InlineReturn(f);
    }

    JS_ASSERT(f.regs.sp == cx->regs->sp);

    if (!pc)
        return NULL;

    JSStackFrame *fp = cx->fp();
    JSScript *script = fp->script();
    return script->nativeCodeForPC(fp->isConstructing(), pc);
}