/* * Given a frame newer than the entry frame, try to finish it. If it's at a * return position, pop the frame. If it's at a safe point, execute it in * Jaeger code. Otherwise, try to interpret until a safe point. * * While this function is guaranteed to make progress, it may not actually * finish or pop the current frame. It can either: * 1) Finalize a finished frame, or * 2) Finish and finalize the frame in the Method JIT, or * 3) Interpret, which can: * a) Propagate an error, or * b) Finish the frame, but not finalize it, or * c) Abruptly leave at any point in the frame, or in a newer frame * pushed by a call, that has method JIT'd code. */ static bool EvaluateExcessFrame(VMFrame &f, JSStackFrame *entryFrame) { JSContext *cx = f.cx; JSStackFrame *fp = cx->fp(); /* * A "finished" frame is when the interpreter rested on a STOP, * RETURN, RETRVAL, etc. We check for finished frames BEFORE looking * for a safe point. If the frame was finished, we could have already * called ScriptEpilogue(), and entering the JIT could call it twice. */ if (!fp->hasImacropc() && FrameIsFinished(cx)) return HandleFinishedFrame(f, entryFrame); if (void *ncode = AtSafePoint(cx)) { if (!JaegerShotAtSafePoint(cx, ncode)) return false; InlineReturn(f); AdvanceReturnPC(cx); return true; } return PartialInterpret(f); }
/* Returns whether the current PC has method JIT'd code. */ static inline void * AtSafePoint(JSContext *cx) { JSStackFrame *fp = cx->fp(); if (fp->hasImacropc()) return false; JSScript *script = fp->script(); return script->maybeNativeCodeForPC(fp->isConstructing(), cx->regs->pc); }
void JS_FASTCALL stubs::CreateThis(VMFrame &f, JSObject *proto) { JSContext *cx = f.cx; JSStackFrame *fp = f.fp(); JSObject *callee = &fp->callee(); JSObject *obj = js_CreateThisForFunctionWithProto(cx, callee, proto); if (!obj) THROW(); fp->formalArgs()[-1].setObject(*obj); }
static inline bool UncachedInlineCall(VMFrame &f, uint32 flags, void **pret, bool *unjittable, uint32 argc) { JSContext *cx = f.cx; Value *vp = f.regs.sp - (argc + 2); JSObject &callee = vp->toObject(); JSFunction *newfun = callee.getFunctionPrivate(); JSScript *newscript = newfun->script(); /* Get pointer to new frame/slots, prepare arguments. */ StackSpace &stack = cx->stack(); JSStackFrame *newfp = stack.getInlineFrameWithinLimit(cx, f.regs.sp, argc, newfun, newscript, &flags, f.entryfp, &f.stackLimit); if (JS_UNLIKELY(!newfp)) return false; /* Initialize frame, locals. */ newfp->initCallFrame(cx, callee, newfun, argc, flags); SetValueRangeToUndefined(newfp->slots(), newscript->nfixed); /* Officially push the frame. */ stack.pushInlineFrame(cx, newscript, newfp, &f.regs); JS_ASSERT(newfp == f.regs.fp); /* Scope with a call object parented by callee's parent. */ if (newfun->isHeavyweight() && !js::CreateFunCallObject(cx, newfp)) return false; /* Try to compile if not already compiled. */ if (newscript->getJITStatus(newfp->isConstructing()) == JITScript_None) { CompileStatus status = CanMethodJIT(cx, newscript, newfp, CompileRequest_Interpreter); if (status == Compile_Error) { /* A runtime exception was thrown, get out. */ InlineReturn(f); return false; } if (status == Compile_Abort) *unjittable = true; } /* If newscript was successfully compiled, run it. */ if (JITScript *jit = newscript->getJIT(newfp->isConstructing())) { *pret = jit->invokeEntry; return true; } /* Otherwise, run newscript in the interpreter. */ bool ok = !!Interpret(cx, cx->fp()); InlineReturn(f); *pret = NULL; return ok; }
/* * Clean up a frame and return. */ static void InlineReturn(VMFrame &f) { JSContext *cx = f.cx; JSStackFrame *fp = f.regs.fp; JS_ASSERT(f.fp() != f.entryfp); JS_ASSERT(!js_IsActiveWithOrBlock(cx, &fp->scopeChain(), 0)); Value *newsp = fp->actualArgs() - 1; newsp[-1] = fp->returnValue(); cx->stack().popInlineFrame(cx, fp->prev(), newsp); }
/* * Interprets until either a safe point is reached that has method JIT'd * code, or the current frame tries to return. */ static inline JSBool PartialInterpret(VMFrame &f) { JSContext *cx = f.cx; JSStackFrame *fp = cx->fp(); #ifdef DEBUG JSScript *script = fp->script(); JS_ASSERT(!fp->finishedInInterpreter()); JS_ASSERT(fp->hasImacropc() || !script->maybeNativeCodeForPC(fp->isConstructing(), cx->regs->pc)); #endif JSBool ok = JS_TRUE; ok = Interpret(cx, fp, 0, JSINTERP_SAFEPOINT); return ok; }
void * JS_FASTCALL stubs::CompileFunction(VMFrame &f, uint32 nactual) { /* * We have a partially constructed frame. That's not really good enough to * compile though because we could throw, so get a full, adjusted frame. */ JSContext *cx = f.cx; JSStackFrame *fp = f.fp(); /* * Since we can only use members set by initCallFrameCallerHalf, * we must carefully extract the callee from the nactual. */ JSObject &callee = fp->formalArgsEnd()[-(int(nactual) + 2)].toObject(); JSFunction *fun = callee.getFunctionPrivate(); JSScript *script = fun->script(); /* * FixupArity/RemovePartialFrame expect to be called after the early * prologue. */ fp->initCallFrameEarlyPrologue(fun, nactual); if (nactual != fp->numFormalArgs()) { fp = (JSStackFrame *)FixupArity(f, nactual); if (!fp) return NULL; } /* Finish frame initialization. */ fp->initCallFrameLatePrologue(); /* These would have been initialized by the prologue. */ f.regs.fp = fp; f.regs.sp = fp->base(); f.regs.pc = script->code; if (fun->isHeavyweight() && !js::CreateFunCallObject(cx, fp)) THROWV(NULL); CompileStatus status = CanMethodJIT(cx, script, fp, CompileRequest_JIT); if (status == Compile_Okay) return script->getJIT(fp->isConstructing())->invokeEntry; /* Function did not compile... interpret it. */ JSBool ok = Interpret(cx, fp); InlineReturn(f); if (!ok) THROWV(NULL); return NULL; }
/* * This function must only be called after the early prologue, since it depends * on fp->exec.fun. */ void * JS_FASTCALL stubs::FixupArity(VMFrame &f, uint32 nactual) { JSContext *cx = f.cx; JSStackFrame *oldfp = f.fp(); JS_ASSERT(nactual != oldfp->numFormalArgs()); /* * Grossssss! *move* the stack frame. If this ends up being perf-critical, * we can figure out how to spot-optimize it. Be careful to touch only the * members that have been initialized by initCallFrameCallerHalf and the * early prologue. */ uint32 flags = oldfp->isConstructingFlag(); JSFunction *fun = oldfp->fun(); void *ncode = oldfp->nativeReturnAddress(); /* Pop the inline frame. */ f.fp() = oldfp->prev(); f.regs.sp = (Value*) oldfp; /* Reserve enough space for a callee frame. */ JSStackFrame *newfp = cx->stack().getInlineFrameWithinLimit(cx, (Value*) oldfp, nactual, fun, fun->script(), &flags, f.entryfp, &f.stackLimit); if (!newfp) { /* * The PC is not coherent with the current frame, so fix it up for * exception handling. */ f.regs.pc = f.jit()->nativeToPC(ncode); THROWV(NULL); } /* Reset the part of the stack frame set by the caller. */ newfp->initCallFrameCallerHalf(cx, flags, ncode); /* Reset the part of the stack frame set by the prologue up to now. */ newfp->initCallFrameEarlyPrologue(fun, nactual); /* The caller takes care of assigning fp to regs. */ return newfp; }
void JS_FASTCALL stubs::EnterScript(VMFrame &f) { JSStackFrame *fp = f.fp(); JSContext *cx = f.cx; if (fp->script()->debugMode) { if (fp->isExecuteFrame()) { JSInterpreterHook hook = cx->debugHooks->executeHook; if (JS_UNLIKELY(hook != NULL)) fp->setHookData(hook(cx, fp, JS_TRUE, 0, cx->debugHooks->executeHookData)); } else { JSInterpreterHook hook = cx->debugHooks->callHook; if (JS_UNLIKELY(hook != NULL)) fp->setHookData(hook(cx, fp, JS_TRUE, 0, cx->debugHooks->callHookData)); } } Probes::enterJSFun(cx, fp->maybeFun(), fp->script()); }
void JS_FASTCALL stubs::LeaveScript(VMFrame &f) { JSStackFrame *fp = f.fp(); JSContext *cx = f.cx; Probes::exitJSFun(cx, fp->maybeFun(), fp->maybeScript()); if (fp->script()->debugMode) { void *hookData; JSInterpreterHook hook = fp->isExecuteFrame() ? cx->debugHooks->executeHook : cx->debugHooks->callHook; if (JS_UNLIKELY(hook != NULL) && (hookData = fp->maybeHookData())) { JSBool ok = JS_TRUE; hook(cx, fp, JS_FALSE, &ok, hookData); if (!ok) THROW(); } } }
void * RunTracer(VMFrame &f) #endif { JSContext *cx = f.cx; JSStackFrame *entryFrame = f.fp(); TracePointAction tpa; /* :TODO: nuke PIC? */ if (!cx->traceJitEnabled) return NULL; /* * Force initialization of the entry frame's scope chain and return value, * if necessary. The tracer can query the scope chain without needing to * check the HAS_SCOPECHAIN flag, and the frame is guaranteed to have the * correct return value stored if we trace/interpret through to the end * of the frame. */ entryFrame->scopeChain(); entryFrame->returnValue(); bool blacklist; uintN inlineCallCount = 0; void **traceData; uintN *traceEpoch; uint32 *loopCounter; uint32 hits; #if JS_MONOIC traceData = &ic.traceData; traceEpoch = &ic.traceEpoch; loopCounter = &ic.loopCounter; *loopCounter = 1; hits = ic.loopCounterStart; #else traceData = NULL; traceEpoch = NULL; loopCounter = NULL; hits = 1; #endif tpa = MonitorTracePoint(f.cx, inlineCallCount, &blacklist, traceData, traceEpoch, loopCounter, hits); JS_ASSERT(!TRACE_RECORDER(cx)); #if JS_MONOIC ic.loopCounterStart = *loopCounter; if (blacklist) DisableTraceHint(entryFrame->jit(), ic); #endif // Even though ExecuteTree() bypasses the interpreter, it should propagate // error failures correctly. JS_ASSERT_IF(cx->isExceptionPending(), tpa == TPA_Error); f.fp() = cx->fp(); JS_ASSERT(f.fp() == cx->fp()); switch (tpa) { case TPA_Nothing: return NULL; case TPA_Error: if (!HandleErrorInExcessFrame(f, entryFrame, f.fp()->finishedInInterpreter())) THROWV(NULL); JS_ASSERT(!cx->fp()->hasImacropc()); break; case TPA_RanStuff: case TPA_Recorded: break; } /* * The tracer could have dropped us off on any frame at any position. * Well, it could not have removed frames (recursion is disabled). * * Frames after the entryFrame cannot be entered via JaegerShotAtSafePoint() * unless each is at a safe point. We can JaegerShotAtSafePoint these * frames individually, but we must unwind to the entryFrame. * * Note carefully that JaegerShotAtSafePoint can resume methods at * arbitrary safe points whereas JaegerShot cannot. * * If we land on entryFrame without a safe point in sight, we'll end up * at the RETURN op. This is an edge case with two paths: * * 1) The entryFrame is the last inline frame. If it fell on a RETURN, * move the return value down. * 2) The entryFrame is NOT the last inline frame. Pop the frame. * * In both cases, we hijack the stub to return to the force-return * trampoline. This trampoline simulates the frame-popping portion of * emitReturn (except without the benefit of the FrameState) and will * produce the necessary register state to return to the caller. */ restart: /* Step 1. Finish frames created after the entry frame. */ if (!FinishExcessFrames(f, entryFrame)) THROWV(NULL); /* IMacros are guaranteed to have been removed by now. */ JS_ASSERT(f.fp() == entryFrame); JS_ASSERT(!entryFrame->hasImacropc()); /* Step 2. If entryFrame is done, use a special path to return to EnterMethodJIT(). */ if (FrameIsFinished(cx)) { if (!HandleFinishedFrame(f, entryFrame)) THROWV(NULL); void *retPtr = JS_FUNC_TO_DATA_PTR(void *, cx->jaegerCompartment()->forceReturnTrampoline()); *f.returnAddressLocation() = retPtr; return NULL; } /* Step 3. If entryFrame is at a safe point, just leave. */ if (void *ncode = AtSafePoint(cx)) return ncode; /* Step 4. Do a partial interp, then restart the whole process. */ if (!PartialInterpret(f)) { if (!HandleErrorInExcessFrame(f, entryFrame)) THROWV(NULL); } goto restart; }
static jsbytecode * FindExceptionHandler(JSContext *cx) { JSStackFrame *fp = cx->fp(); JSScript *script = fp->script(); top: if (cx->isExceptionPending() && JSScript::isValidOffset(script->trynotesOffset)) { // The PC is updated before every stub call, so we can use it here. unsigned offset = cx->regs->pc - script->main; JSTryNoteArray *tnarray = script->trynotes(); for (unsigned i = 0; i < tnarray->length; ++i) { JSTryNote *tn = &tnarray->vector[i]; // The following if condition actually tests two separate conditions: // (1) offset - tn->start >= tn->length // means the PC is not in the range of this try note, so we // should continue searching, after considering: // (2) offset - tn->start == tn->length // means the PC is at the first op of the exception handler // for this try note. This happens when an exception is thrown // during recording: the interpreter sets the PC to the handler // and then exits. In this case, we are in fact at the right // exception handler. // // Hypothetically, the op we are at might have thrown an // exception, in which case this would not be the right handler. // But the first ops of exception handlers generated by our // bytecode compiler cannot throw, so this is not possible. if (offset - tn->start > tn->length) continue; if (tn->stackDepth > cx->regs->sp - fp->base()) continue; jsbytecode *pc = script->main + tn->start + tn->length; JSBool ok = js_UnwindScope(cx, tn->stackDepth, JS_TRUE); JS_ASSERT(cx->regs->sp == fp->base() + tn->stackDepth); switch (tn->kind) { case JSTRY_CATCH: JS_ASSERT(js_GetOpcode(cx, fp->script(), pc) == JSOP_ENTERBLOCK); #if JS_HAS_GENERATORS /* Catch cannot intercept the closing of a generator. */ if (JS_UNLIKELY(cx->getPendingException().isMagic(JS_GENERATOR_CLOSING))) break; #endif /* * Don't clear cx->throwing to save cx->exception from GC * until it is pushed to the stack via [exception] in the * catch block. */ return pc; case JSTRY_FINALLY: /* * Push (true, exception) pair for finally to indicate that * [retsub] should rethrow the exception. */ cx->regs->sp[0].setBoolean(true); cx->regs->sp[1] = cx->getPendingException(); cx->regs->sp += 2; cx->clearPendingException(); return pc; case JSTRY_ITER: { /* * This is similar to JSOP_ENDITER in the interpreter loop, * except the code now uses the stack slot normally used by * JSOP_NEXTITER, namely regs.sp[-1] before the regs.sp -= 2 * adjustment and regs.sp[1] after, to save and restore the * pending exception. */ Value v = cx->getPendingException(); JS_ASSERT(js_GetOpcode(cx, fp->script(), pc) == JSOP_ENDITER); cx->clearPendingException(); ok = !!js_CloseIterator(cx, &cx->regs->sp[-1].toObject()); cx->regs->sp -= 1; if (!ok) goto top; cx->setPendingException(v); } } } } return NULL; }
/* * Called when an error is in progress and the topmost frame could not handle * it. This will unwind to a given frame, or find and align to an exception * handler in the process. */ static inline bool HandleErrorInExcessFrame(VMFrame &f, JSStackFrame *stopFp, bool searchedTopmostFrame = true) { JSContext *cx = f.cx; /* * Callers of this called either Interpret() or JaegerShot(), which would * have searched for exception handlers already. If we see stopFp, just * return false. Otherwise, pop the frame, since it's guaranteed useless. * * Note that this also guarantees ScriptEpilogue() has been called. */ JSStackFrame *fp = cx->fp(); if (searchedTopmostFrame) { /* * This is a special case meaning that fp->finishedInInterpreter() is * true. If so, and fp == stopFp, our only choice is to propagate this * error up, back to the method JIT, and then to js_InternalThrow, * where this becomes a special case. See the comment there and bug * 624100. */ if (fp == stopFp) return false; /* * Otherwise, the protocol here (like Invoke) is to assume that the * execution mode finished the frame, and to just pop it. */ InlineReturn(f); } /* Remove the bottom frame. */ bool returnOK = false; for (;;) { fp = cx->fp(); /* Clear imacros. */ if (fp->hasImacropc()) { cx->regs->pc = fp->imacropc(); fp->clearImacropc(); } JS_ASSERT(!fp->hasImacropc()); /* If there's an exception and a handler, set the pc and leave. */ if (cx->isExceptionPending()) { jsbytecode *pc = FindExceptionHandler(cx); if (pc) { cx->regs->pc = pc; returnOK = true; break; } } /* Don't unwind if this was the entry frame. */ if (fp == stopFp) break; /* Unwind and return. */ returnOK &= bool(js_UnwindScope(cx, 0, returnOK || cx->isExceptionPending())); returnOK = ScriptEpilogue(cx, fp, returnOK); InlineReturn(f); } JS_ASSERT(&f.regs == cx->regs); JS_ASSERT_IF(!returnOK, cx->fp() == stopFp); return returnOK; }
extern "C" void * js_InternalThrow(VMFrame &f) { JSContext *cx = f.cx; // It's possible that from within RunTracer(), Interpret() returned with // an error and finished the frame (i.e., called ScriptEpilogue), but has // not yet performed an inline return. // // In this case, RunTracer() has no choice but to propagate the error // up to the method JIT, and thus to this function. But ScriptEpilogue() // has already been called. Detect this, and avoid double-finishing the // frame. See HandleErrorInExcessFrame() and bug 624100. if (f.fp()->finishedInInterpreter()) { // If it's the last frame, just propagate the failure up again. if (f.fp() == f.entryfp) return NULL; InlineReturn(f); } // Make sure sp is up to date. JS_ASSERT(cx->regs == &f.regs); // Call the throw hook if necessary JSThrowHook handler = f.cx->debugHooks->throwHook; if (handler) { Value rval; switch (handler(cx, cx->fp()->script(), cx->regs->pc, Jsvalify(&rval), cx->debugHooks->throwHookData)) { case JSTRAP_ERROR: cx->clearPendingException(); return NULL; case JSTRAP_RETURN: cx->clearPendingException(); cx->fp()->setReturnValue(rval); return JS_FUNC_TO_DATA_PTR(void *, cx->jaegerCompartment()->forceReturnTrampoline()); case JSTRAP_THROW: cx->setPendingException(rval); break; default: break; } } jsbytecode *pc = NULL; for (;;) { pc = FindExceptionHandler(cx); if (pc) break; // The JIT guarantees that ScriptEpilogue() has always been run // upon exiting to its caller. This is important for consistency, // where execution modes make similar guarantees about prologues // and epilogues. RunTracer(), Interpret(), and Invoke() all // rely on this property. JS_ASSERT(!f.fp()->finishedInInterpreter()); js_UnwindScope(cx, 0, cx->isExceptionPending()); ScriptEpilogue(f.cx, f.fp(), false); // Don't remove the last frame, this is the responsibility of // JaegerShot()'s caller. We only guarantee that ScriptEpilogue() // has been run. if (f.entryfp == f.fp()) break; JS_ASSERT(f.regs.sp == cx->regs->sp); InlineReturn(f); } JS_ASSERT(f.regs.sp == cx->regs->sp); if (!pc) return NULL; JSStackFrame *fp = cx->fp(); JSScript *script = fp->script(); return script->nativeCodeForPC(fp->isConstructing(), pc); }
static JSBool Exception(JSContext *cx, uintN argc, Value *vp) { JSString *message, *filename; JSStackFrame *fp; /* * ECMA ed. 3, 15.11.1 requires Error, etc., to construct even when * called as functions, without operator new. But as we do not give * each constructor a distinct JSClass, whose .name member is used by * NewNativeClassInstance to find the class prototype, we must get the * class prototype ourselves. */ JSObject &callee = vp[0].toObject(); Value protov; if (!callee.getProperty(cx, ATOM_TO_JSID(cx->runtime->atomState.classPrototypeAtom), &protov)) return JS_FALSE; if (!protov.isObject()) { JS_ReportErrorNumber(cx, js_GetErrorMessage, NULL, JSMSG_BAD_PROTOTYPE, "Error"); return JS_FALSE; } JSObject *errProto = &protov.toObject(); JSObject *obj = NewNativeClassInstance(cx, &js_ErrorClass, errProto, errProto->getParent()); if (!obj) return JS_FALSE; /* * If it's a new object of class Exception, then null out the private * data so that the finalizer doesn't attempt to free it. */ if (obj->getClass() == &js_ErrorClass) obj->setPrivate(NULL); /* Set the 'message' property. */ Value *argv = vp + 2; if (argc != 0 && !argv[0].isUndefined()) { message = js_ValueToString(cx, argv[0]); if (!message) return JS_FALSE; argv[0].setString(message); } else { message = NULL; } /* Set the 'fileName' property. */ if (argc > 1) { filename = js_ValueToString(cx, argv[1]); if (!filename) return JS_FALSE; argv[1].setString(filename); fp = NULL; } else { fp = js_GetScriptedCaller(cx, NULL); if (fp) { filename = FilenameToString(cx, fp->script()->filename); if (!filename) return JS_FALSE; } else { filename = cx->runtime->emptyString; } } /* Set the 'lineNumber' property. */ uint32_t lineno; if (argc > 2) { if (!ValueToECMAUint32(cx, argv[2], &lineno)) return JS_FALSE; } else { if (!fp) fp = js_GetScriptedCaller(cx, NULL); lineno = (fp && fp->pc(cx)) ? js_FramePCToLineNumber(cx, fp) : 0; } if (obj->getClass() == &js_ErrorClass && !InitExnPrivate(cx, obj, message, filename, lineno, NULL)) { return JS_FALSE; } vp->setObject(*obj); return JS_TRUE; }
/* * The strategy for this goes as follows: * * 1) Scan the stack, looking at all return addresses that could go into JIT * code. * 2) If an address corresponds to a call site registered by |callSite| during * the last compilation, remember it. * 3) Purge the old compiled state and return if there were no active frames of * this script on the stack. * 4) Fix up the stack by replacing all saved addresses with the addresses the * new compiler gives us for the call sites. */ bool Recompiler::recompile() { JS_ASSERT(script->hasJITCode()); Vector<PatchableAddress> normalPatches(cx); Vector<PatchableAddress> ctorPatches(cx); JSStackFrame *firstCtorFrame = NULL; JSStackFrame *firstNormalFrame = NULL; // Find all JIT'd stack frames to account for return addresses that will // need to be patched after recompilation. for (VMFrame *f = script->compartment->jaegerCompartment->activeFrame(); f != NULL; f = f->previous) { // Scan all frames owned by this VMFrame. JSStackFrame *end = f->entryfp->prev(); for (JSStackFrame *fp = f->fp(); fp != end; fp = fp->prev()) { // Remember the latest frame for each type of JIT'd code, so the // compiler will have a frame to re-JIT from. if (!firstCtorFrame && fp->script() == script && fp->isConstructing()) firstCtorFrame = fp; else if (!firstNormalFrame && fp->script() == script && !fp->isConstructing()) firstNormalFrame = fp; void **addr = fp->addressOfNativeReturnAddress(); if (script->jitCtor && script->jitCtor->isValidCode(*addr)) { if (!ctorPatches.append(findPatch(script->jitCtor, addr))) return false; } else if (script->jitNormal && script->jitNormal->isValidCode(*addr)) { if (!normalPatches.append(findPatch(script->jitNormal, addr))) return false; } } void **addr = f->returnAddressLocation(); if (script->jitCtor && script->jitCtor->isValidCode(*addr)) { if (!ctorPatches.append(findPatch(script->jitCtor, addr))) return false; } else if (script->jitNormal && script->jitNormal->isValidCode(*addr)) { if (!normalPatches.append(findPatch(script->jitNormal, addr))) return false; } } Vector<CallSite> normalSites(cx); Vector<CallSite> ctorSites(cx); if (script->jitNormal && !saveTraps(script->jitNormal, &normalSites)) return false; if (script->jitCtor && !saveTraps(script->jitCtor, &ctorSites)) return false; ReleaseScriptCode(cx, script); if (normalPatches.length() && !recompile(firstNormalFrame, normalPatches, normalSites)) { return false; } if (ctorPatches.length() && !recompile(firstCtorFrame, ctorPatches, ctorSites)) { return false; } return true; }
// If you change this code, change also nsContentUtils::CanAccessNativeAnon()! JSBool AllowedToAct(JSContext *cx, jsid id) { // TODO bug 508928: Refactor this with the XOW security checking code. nsIScriptSecurityManager *ssm = GetSecurityManager(); if (!ssm) { return JS_TRUE; } JSStackFrame *fp; nsIPrincipal *principal = ssm->GetCxSubjectPrincipalAndFrame(cx, &fp); if (!principal) { return ThrowException(NS_ERROR_UNEXPECTED, cx); } if (!fp) { if (!JS_FrameIterator(cx, &fp)) { // No code at all is running. So we must be arriving here as the result // of C++ code asking us to do something. Allow access. return JS_TRUE; } // Some code is running, we can't make the assumption, as above, but we // can't use a native frame, so clear fp. fp = nsnull; } else if (!fp->hasScript()) { fp = nsnull; } PRBool privileged; if (NS_SUCCEEDED(ssm->IsSystemPrincipal(principal, &privileged)) && privileged) { // Chrome things are allowed to touch us. return JS_TRUE; } // XXX HACK EWW! Allow chrome://global/ access to these things, even // if they've been cloned into less privileged contexts. const char *filename; if (fp && (filename = fp->getScript()->filename) && !strncmp(filename, prefix, NS_ARRAY_LENGTH(prefix) - 1)) { return JS_TRUE; } // Before we throw, check for UniversalXPConnect. nsresult rv = ssm->IsCapabilityEnabled("UniversalXPConnect", &privileged); if (NS_SUCCEEDED(rv) && privileged) { return JS_TRUE; } if (JSID_IS_VOID(id)) { ThrowException(NS_ERROR_XPC_SECURITY_MANAGER_VETO, cx); } else { // TODO Localize me? jsval idval; JSString *str; if (JS_IdToValue(cx, id, &idval) && (str = JS_ValueToString(cx, idval))) { JS_ReportError(cx, "Permission denied to access property '%hs' from a non-chrome context", JS_GetStringChars(str)); } } return JS_FALSE; }