コード例 #1
0
// static public
// Insert a region in the region map
// returns true if region inserted, false otherwise
bool LLWorldMap::insertRegion(U32 x_world, U32 y_world, U32 x_size, U32 y_size, U32 agent_flags, std::string& name, LLUUID& image_id, U32 accesscode, U32 region_flags)
{
	// This region doesn't exist
	if (accesscode == 255)
	{
		// Checks if the track point is in it and invalidates it if it is
		if (LLWorldMap::getInstance()->isTrackingInRectangle( x_world, y_world, x_world + REGION_WIDTH_UNITS, y_world + REGION_WIDTH_UNITS))
		{
			LLWorldMap::getInstance()->setTrackingInvalid();
		}
		// return failure to insert
		return false;
	}
	else
	{
		U64 handle = to_region_handle(x_world, y_world);
	 	//LL_INFOS("World Map") << "Map sim : " << name << ", ID : " << image_id.getString() << LL_ENDL;
		// Insert the region in the region map of the world map
		// Loading the LLSimInfo object with what we got and insert it in the map
		LLSimInfo* siminfo = LLWorldMap::getInstance()->simInfoFromHandle(handle);
		if (siminfo == NULL)
		{
			siminfo = LLWorldMap::getInstance()->createSimInfoFromHandle(handle);
		}

		siminfo->setName( name );
		siminfo->setAccess( accesscode );
		siminfo->setRegionFlags( region_flags );
		//siminfo->setWaterHeight((F32) water_height);
		U32 layer = flagsToLayer(agent_flags);
		if (layer == SIM_LAYER_OVERLAY)
			siminfo->setLandForSaleImage(image_id);
		else if(layer < SIM_LAYER_COUNT)
			siminfo->setMapImageID( image_id, layer );
		siminfo->setSize( x_size, y_size );

		// Handle the location tracking (for teleport, UI feedback and info display)
		if (LLWorldMap::getInstance()->isTrackingInRectangle( x_world, y_world, x_world + REGION_WIDTH_UNITS, y_world + REGION_WIDTH_UNITS))
		{
			if (siminfo->isDown())
			{
				// We were tracking this location, but it's no available
				LLWorldMap::getInstance()->setTrackingInvalid();
			}
			else
			{
				// We were tracking this location, and it does exist and is available
				LLWorldMap::getInstance()->setTrackingValid();
			}
		}
		// return insert region success
		return true;
	}
}