void TrustedConnectionCreatorintegration::test_external_op_puppet_nonexistant() { // Dispatching a Talk external op from the creator, to the creator should // result in it being passed directly to the normal op dispatch, // shortcutting the world. m_creator->m_externalMind = new ExternalMind(*m_creator); m_creator->m_externalMind->linkUp(m_connection); Entity * other = new Entity(compose("%1", m_id_counter), m_id_counter++); other->setType(m_creatorType); m_server->m_world.addEntity(other); Atlas::Objects::Operation::Talk op; op->setFrom(m_creator->getId()); op->setTo(compose("%1", m_id_counter++)); m_connection->externalOperation(op, *m_connection); // Operation should be via world dispatch, as if it was from the Entity // we are puppeting. ASSERT_TRUE(m_Link_send_sent.isValid()); ASSERT_EQUAL(m_Link_send_sent->getParents().front(), "unseen"); ASSERT_TRUE(!m_Link_send_sent->isDefaultTo()); ASSERT_EQUAL(m_Link_send_sent->getTo(), m_creator->getId()); }
void Entity::operation(const Operation & op, OpVector & res) { if (m_script != 0 && m_script->operation(op->getParents().front(), op, res) != 0) { return; } auto J = m_delegates.equal_range(op->getClassNo()); HandlerResult hr = OPERATION_IGNORED; for (;J.first != J.second; ++J.first) { HandlerResult hr_call = callDelegate(J.first->second, op, res); //We'll record the most blocking of the different results only. if (hr != OPERATION_BLOCKED) { if (hr_call != OPERATION_IGNORED) { hr = hr_call; } } // How to access the property? We need a non-const pointer to call // operation, but to get this easily we need to force instantiation // from the type dict, making properties way less efficient. // Making the operation() method const strongly limits the usefulness // of delegates, but if we fetch the pointer the hard way, we then // require the method to handle instantiation on demand. // // Can we make a clean way to handle the property in the general case // handle instantiation itself? Making it responsible for copying // itself on instantiation would be faster than the // get/set/PropertyManager currently required in in modProperty. } //If the operation was blocked we shouldn't send it on to the entity. if (hr == OPERATION_BLOCKED) { return; } return callOperation(op, res); }
void Flusher::operation(const Operation & op, OpVector & res) { shared_ptr<ObjectContext> flush_context = m_context.lock(); if (!flush_context) { m_complete = true; return; } if (op->getClassNo() == Atlas::Objects::Operation::SIGHT_NO) { // We have a sight op, check if its the sight of an entity we // want to delete. const std::vector<Root> & args = op->getArgs(); if (args.empty()) { std::cerr << "Got empty sight" << std::endl << std::flush; return; } const Root & arg = args.front(); assert(arg.isValid()); RootEntity sight_ent = smart_dynamic_cast<RootEntity>(arg); if (!sight_ent.isValid()) { return; } if (!sight_ent->hasAttrFlag(Atlas::Objects::ID_FLAG)) { std::cerr << "Got sight no ID" << std::endl << std::flush; return; } if (!sight_ent->hasAttrFlag(Atlas::Objects::PARENTS_FLAG)) { std::cerr << "Got sight no PARENTS" << std::endl << std::flush; return; } if (sight_ent->getParents().empty() || sight_ent->getParents().front() != type) { return; } const std::string & id = sight_ent->getId(); std::cout << "Deleting: " << type << "(" << id << ")" << std::endl << std::flush; // Send a delete to the entity we have seen. Delete d; Anonymous dmap; dmap->setId(id); d->setArgs1(dmap); flush_context->setFromContext(d); d->setTo(id); res.push_back(d); // Send a tick for a short time in the future so that // we can look again once this entity is definitly gone. Tick t; Anonymous tick_arg; tick_arg->setName("flusher"); flush_context->setFromContext(t); t->setTo(t->getFrom()); t->setFutureSeconds(0.1); t->setArgs1(tick_arg); res.push_back(t); } else if (op->getParents().front() == "tick") { // We have a tick op, check if its the one we sent ourselves // to schedule the next look. if (op->getArgs().empty() || op->getArgs().front()->getName() != "flusher") { std::cout << "Not for us" << std::endl << std::flush; return; } // Send another look by type. Look l; Anonymous lmap; lmap->setParents(std::list<std::string>(1, type)); l->setArgs1(lmap); flush_context->setFromContext(l); res.push_back(l); } else if (op->getParents().front() == "unseen") { // We have an unseen op, which signals our last look returned // no results. m_complete = true; } }
void OperationMonitor::operation(const Operation & op, OpVector &) { ++op_count; std::cout << op->getParents().front() << "(from=\"" << op->getFrom() << "\",to=\"" << op->getTo() << "\")" << std::endl << std::flush; }