コード例 #1
0
/**
 * Mouse capture callback for drawing line segments.
 */
static void DrawSegment( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aPosition,
                         bool aErase )
{
    SCH_LINE* segment;

    if( s_wires.GetCount() == 0 )
        return;

    segment = (SCH_LINE*) s_wires.begin();
    EDA_COLOR_T color = GetLayerColor( segment->GetLayer() );
    ColorChangeHighlightFlag( &color, !(color & HIGHLIGHT_FLAG) );

    if( aErase )
    {
        while( segment )
        {
            if( !segment->IsNull() )  // Redraw if segment length != 0
                segment->Draw( aPanel, aDC, wxPoint( 0, 0 ), g_XorMode, color );

            segment = segment->Next();
        }
    }

    SCH_EDIT_FRAME* frame = (SCH_EDIT_FRAME*) aPanel->GetParent();

    wxPoint endpos = frame->GetCrossHairPosition();

    if( frame->GetForceHVLines() ) /* Coerce the line to vertical or horizontal one: */
        ComputeBreakPoint( (SCH_LINE*) s_wires.GetLast()->Back(), endpos );
    else
        ( (SCH_LINE*) s_wires.GetLast() )->SetEndPoint( endpos );

    segment = (SCH_LINE*) s_wires.begin();

    while( segment )
    {
        if( !segment->IsNull() )  // Redraw if segment length != 0
            segment->Draw( aPanel, aDC, wxPoint( 0, 0 ), g_XorMode, color );

        segment = segment->Next();
    }
}
コード例 #2
0
void SCH_EDIT_FRAME::BeginSegment( wxDC* DC, int type )
{
    SCH_LINE* segment;
    SCH_LINE* nextSegment;
    wxPoint   cursorpos = GetCrossHairPosition();

    // We should know if a segment is currently in progress
    segment = (SCH_LINE*) GetScreen()->GetCurItem();
    if( segment )   // a current item exists, but not necessary a currently edited item
    {
        if( !segment->GetFlags() || ( segment->Type() != SCH_LINE_T ) )
        {
            if( segment->GetFlags() )
            {
                wxLogDebug( wxT( "BeginSegment: item->GetFlags()== %X" ),
                    segment->GetFlags() );
            }
            // no wire, bus or graphic line in progress
            segment = NULL;
        }
    }

    if( !segment )      // first point : Create the first wire or bus segment
    {
        switch( type )
        {
        default:
            segment = new SCH_LINE( cursorpos, LAYER_NOTES );
            break;

        case LAYER_WIRE:
            segment = new SCH_LINE( cursorpos, LAYER_WIRE );

            /* A junction will be created later, when we'll know the
             * segment end position, and if the junction is really needed */
            break;

        case LAYER_BUS:
            segment = new SCH_LINE( cursorpos, LAYER_BUS );
            break;
        }

        segment->SetFlags( IS_NEW );
        s_wires.PushBack( segment );
        GetScreen()->SetCurItem( segment );

        // We need 2 segments to go from a given start pin to an end point when the horizontal
        // and vertical lines only switch is on.
        if( GetForceHVLines() )
        {
            nextSegment = new SCH_LINE( *segment );
            nextSegment->SetFlags( IS_NEW );
            s_wires.PushBack( nextSegment );
            GetScreen()->SetCurItem( nextSegment );
        }

        m_canvas->SetMouseCapture( DrawSegment, AbortCreateNewLine );
        SetRepeatItem( NULL );
    }
    else    // A segment is in progress: terminates the current segment and add a new segment.
    {
        SCH_LINE* prevSegment = segment->Back();

        // Be aware prevSegment can be null when the horizontal and vertical lines only switch is off
        // when we create the first segment.

        if( !GetForceHVLines() )
        {
            // If only one segment is needed and it has a zero length, do not create a new one.
            if( segment->IsNull() )
                return;
        }
        else
        {
            wxCHECK_RET( prevSegment != NULL, wxT( "Failed to create second line segment." ) );

            // If two segments are required and they both have zero length, do not
            // create a new one.
            if( prevSegment && prevSegment->IsNull() && segment->IsNull() )
                return;
        }

        m_canvas->CallMouseCapture( DC, wxDefaultPosition, false );

        // Terminate the command if the end point is on a pin, junction, or another wire or bus.
        if( GetScreen()->IsTerminalPoint( cursorpos, segment->GetLayer() ) )
        {
            EndSegment( DC );
            return;
        }

        // Create a new segment, and chain it after the current new segment.
        nextSegment = new SCH_LINE( *segment );
        nextSegment->SetStartPoint( cursorpos );
        s_wires.PushBack( nextSegment );

        segment->SetEndPoint( cursorpos );
        segment->ClearFlags( IS_NEW );
        segment->SetFlags( SELECTED );
        nextSegment->SetFlags( IS_NEW );
        GetScreen()->SetCurItem( nextSegment );
        m_canvas->CallMouseCapture( DC, wxDefaultPosition, false );
    }
}
コード例 #3
0
/*
 * Hot keys. Some commands are relative to the item under the mouse cursor
 * Commands are case insensitive
 */
bool SCH_EDIT_FRAME::OnHotKey( wxDC* aDC, int aHotKey, const wxPoint& aPosition, EDA_ITEM* aItem )
{
    if( aHotKey == 0 )
        return false;

    wxCommandEvent cmd( wxEVT_COMMAND_MENU_SELECTED );

    SCH_SCREEN* screen = GetScreen();

    // itemInEdit == false means no item currently edited. We can ask for editing a new item
    bool itemInEdit = screen->GetCurItem() && screen->GetCurItem()->GetFlags();

    // blocInProgress == false means no block in progress.
    // Because a drag command uses a drag block, false means also no drag in progress
    // If false, we can ask for editing a new item
    bool blocInProgress = screen->m_BlockLocate.GetState() != STATE_NO_BLOCK;

    // notBusy == true means no item currently edited and no other command in progress
    // We can change active tool and ask for editing a new item
    bool notBusy = (!itemInEdit) && (!blocInProgress);

    /* Convert lower to upper case (the usual toupper function has problem
     * with non ascii codes like function keys */
    if( (aHotKey >= 'a') && (aHotKey <= 'z') )
        aHotKey += 'A' - 'a';

    // Search command from key :
    EDA_HOTKEY* hotKey = GetDescriptorFromHotkey( aHotKey, common_Hotkey_List );

    if( hotKey == NULL )
        hotKey = GetDescriptorFromHotkey( aHotKey, schematic_Hotkey_List );

    if( hotKey == NULL )
        return false;

    switch( hotKey->m_Idcommand )
    {
    default:
    case HK_NOT_FOUND:
        return false;

    case HK_HELP:       // Display Current hotkey list
        DisplayHotkeyList( this, g_Schematic_Hokeys_Descr );
        break;

    case HK_RESET_LOCAL_COORD:         // Reset the relative coord
        GetScreen()->m_O_Curseur = GetCrossHairPosition();
        break;

    case ID_HOTKEY_HIGHLIGHT:
        if( notBusy )
            HighlightConnectionAtPosition( GetCrossHairPosition() );
        break;

    case HK_LEFT_CLICK:
    case HK_LEFT_DCLICK:    // Simulate a double left click: generate 2 events
        if( screen->m_BlockLocate.GetState() == STATE_BLOCK_MOVE )
        {
            GetCanvas()->SetAutoPanRequest( false );
            HandleBlockPlace( aDC );
        }
        else if( screen->m_BlockLocate.GetState() == STATE_NO_BLOCK )
        {
            OnLeftClick( aDC, aPosition );

            if( hotKey->m_Idcommand == HK_LEFT_DCLICK )
                OnLeftDClick( aDC, aPosition );
        }
        break;

    case HK_ZOOM_IN:
    case HK_ZOOM_OUT:
    case HK_ZOOM_REDRAW:
    case HK_ZOOM_CENTER:
    case HK_ZOOM_AUTO:
    case HK_ZOOM_SELECTION:
    case HK_MOVEBLOCK_TO_DRAGBLOCK:          // Switch to drag mode, when block moving
    case HK_SAVE_BLOCK:                      // Copy block to paste buffer.
        cmd.SetId( hotKey->m_IdMenuEvent );
        GetEventHandler()->ProcessEvent( cmd );
        break;

    case HK_DELETE:
        if( notBusy )
            DeleteItemAtCrossHair( aDC );
        break;

    case HK_REPEAT_LAST:
        if( notBusy )
            RepeatDrawItem( aDC );
        break;

    case HK_END_CURR_LINEWIREBUS:
        // this key terminates a new line/bus/wire in progress
        if( aItem && aItem->IsNew() &&
            aItem->Type() == SCH_LINE_T )
        {
            cmd.SetId( hotKey->m_IdMenuEvent );
            GetEventHandler()->ProcessEvent( cmd );
        }
        break;

    case HK_UNDO:             // Hot keys that map to command IDs that cannot be called
    case HK_REDO:             // while busy performing another command.
    case HK_FIND_ITEM:
    case HK_FIND_REPLACE:
    case HK_DELETE_NODE:
    case HK_LEAVE_SHEET:
        if( notBusy )
        {
            cmd.SetId( hotKey->m_IdMenuEvent );
            GetEventHandler()->ProcessEvent( cmd );
        }
        break;

    case HK_FIND_NEXT_ITEM:
    case HK_FIND_NEXT_DRC_MARKER:
        if( notBusy )
        {
            wxFindDialogEvent event( hotKey->m_IdMenuEvent, GetId() );
            event.SetEventObject( this );
            event.SetFlags( m_findReplaceData->GetFlags() );
            event.SetFindString( m_findReplaceData->GetFindString() );
            GetEventHandler()->ProcessEvent( event );
        }
        break;

    case HK_ADD_NEW_COMPONENT:      // Add component
    case HK_ADD_NEW_POWER:          // Add power component
    case HK_ADD_LABEL:
    case HK_ADD_HLABEL:
    case HK_ADD_GLABEL:
    case HK_ADD_JUNCTION:
    case HK_ADD_WIRE_ENTRY:
    case HK_ADD_BUS_ENTRY:
    case HK_ADD_HIER_SHEET:
    case HK_ADD_GRAPHIC_TEXT:
    case HK_ADD_GRAPHIC_POLYLINE:
    case HK_ADD_NOCONN_FLAG:        // Add a no connected flag
    case HK_BEGIN_BUS:
    case HK_BEGIN_WIRE:
        if( notBusy )
        {
            EDA_HOTKEY_CLIENT_DATA data( aPosition );
            cmd.SetInt( aHotKey );
            cmd.SetClientObject( &data );
            cmd.SetId( hotKey->m_IdMenuEvent );
            GetEventHandler()->ProcessEvent( cmd );
        }
        else if( aItem && aItem->IsNew() )
        {
            // If the item is a bus or a wire, a begin command is not possible.
            if( (GetToolId() == ID_BUS_BUTT) && (aItem->Type() == SCH_LINE_T) )
            {
                SCH_LINE* segment = (SCH_LINE*) aItem;

                if( segment->GetLayer() != LAYER_BUS )
                    break;

                // Bus in progress:
                OnLeftClick( aDC, aPosition );
            }
            else if( (GetToolId() == ID_WIRE_BUTT ) && (aItem->Type() == SCH_LINE_T) )
            {
                SCH_LINE* segment = (SCH_LINE*) aItem;

                if( segment->GetLayer() != LAYER_WIRE )
                    break;

                // Wire in progress:
                OnLeftClick( aDC, aPosition );
            }
        }
        break;

    case HK_COPY_COMPONENT_OR_LABEL:        // Duplicate component or text/label
        if( itemInEdit )
            break;

        if( aItem == NULL )
        {
            aItem = LocateAndShowItem( aPosition, SCH_COLLECTOR::CopyableItems );

            if( aItem == NULL )
                break;
        }

        cmd.SetId( hotKey->m_IdMenuEvent );
        wxPostEvent( this, cmd );
        break;

    case HK_DRAG:                           // Start drag
    case HK_MOVE_COMPONENT_OR_ITEM:         // Start move schematic item.
        if( ! notBusy )
            break;

        // Fall through
    case HK_EDIT:
        // Edit schematic item. Do not allow sheet edition when mowing
        // Because a sheet edition can be complex.
        if( itemInEdit && screen->GetCurItem()->Type() == SCH_SHEET_T )
                break;

        // Fall through
    case HK_EDIT_COMPONENT_VALUE:           // Edit component value field.
    case HK_EDIT_COMPONENT_REFERENCE:       // Edit component value reference.
    case HK_EDIT_COMPONENT_FOOTPRINT:       // Edit component footprint field.
    case HK_MIRROR_Y:                       // Mirror Y
    case HK_MIRROR_X:                       // Mirror X
    case HK_ORIENT_NORMAL_COMPONENT:        // Orient 0, no mirror (Component)
    case HK_ROTATE:                         // Rotate schematic item.
    case HK_EDIT_COMPONENT_WITH_LIBEDIT:    // Call Libedit and load the current component
    case HK_AUTOPLACE_FIELDS:               // Autoplace all fields around component
        {
            // force a new item search on hot keys at current position,
            // if there is no currently edited item,
            // to avoid using a previously selected item
            if( ! itemInEdit )
                screen->SetCurItem( NULL );
            EDA_HOTKEY_CLIENT_DATA data( aPosition );
            cmd.SetInt( hotKey->m_Idcommand );
            cmd.SetClientObject( &data );
            cmd.SetId( hotKey->m_IdMenuEvent );
            GetEventHandler()->ProcessEvent( cmd );
        }
        break;
    }

    // Hot key handled.
    return true;
}