void MyController::onCollision(CollisionEvent &evt) { if (m_grasp == false){ typedef CollisionEvent::WithC C; //触れたエンティティの名前を得ます const std::vector<std::string> & with = evt.getWith(); // 衝突した自分のパーツを得ます const std::vector<std::string> & mparts = evt.getMyParts(); // 衝突したエンティティでループします for(int i = 0; i < with.size(); i++){ //右手に衝突した場合 if(mparts[i] == "RARM_LINK7"){ //自分を取得 SimObj *my = getObj(myname()); //自分の手のパーツを得ます CParts * parts = my->getParts("RARM_LINK7"); parts->graspObj(with[i]); m_grasp = true; } } } }
double AgentController::onAction(ActionEvent &evt) { try { static int deg = 0; SimObj *my = getObj(myname()); Vector3d v; my->getPosition(v); LOG_MSG(("pos = (%f, %f, %f)", v.x(), v.y(), v.z())); //my->setJointAngle("R_SHOULDER", DEG2RAD(deg)); my->setJointAngle("R_ELBOW", DEG2RAD(90)); my->setJointAngle("R_SHOULDER", DEG2RAD(deg)); //my->setJointAngle("R_SHOULDER", DEG2RAD(deg)); Parts *p = my->getParts("RU_ARM"); if (p) { const double *pos = p->getPosition();; LOG_MSG(("RU_ARM(%f, %f, %f)", pos[0], pos[1], pos[2])); const double *q = p->getQuaternion(); LOG_MSG((" (%f, %f, %f, %f", q[0], q[1], q[2], q[3])); } p = my->getParts("RL_ARM"); if (p) { const double *pos = p->getPosition();; LOG_MSG(("RL_ARM(%f, %f, %f)", pos[0], pos[1], pos[2])); const double *q = p->getQuaternion(); LOG_MSG((" (%f, %f, %f, %f", q[0], q[1], q[2], q[3])); } deg += 45; } catch(SimObj::Exception &) { ; } return 0.1; }
void DemoRobotController::onCollision(CollisionEvent &evt) { if (m_grasp == false) { typedef CollisionEvent::WithC C; // Get name of entity which is touched by the robot const std::vector<std::string> & with = evt.getWith(); // Get parts of the robot which is touched by the entity const std::vector<std::string> & mparts = evt.getMyParts(); // loop for every collided entities for(int i = 0; i < with.size(); i++) { if(m_graspObjectName == with[i]) { // If the right hand touches the entity if(mparts[i] == "RARM_LINK7") { SimObj *my = getObj(myname()); CParts * parts = my->getParts("RARM_LINK7"); if(parts->graspObj(with[i])) m_grasp = true; } } } } }
double MyController::rotateTowardGrabPos(Vector3d pos, double velocity, double now) { printf("start rotate %lf \n", now); //自分を取得 SimObj *my = getObj(myname()); //printf("向く座標 %lf %lf %lf \n", pos.x(), pos.y(), pos.z()); // 自分の位置の取得 Vector3d myPos; m_my->getPosition(myPos); //自分の手のパーツを得ます CParts * parts = my->getParts("RARM_LINK7"); Vector3d partPos; parts->getPosition(partPos); // 自分の位置からターゲットを結ぶベクトル Vector3d tmpp = pos; //tmpp -= myPos; tmpp -= partPos; // y方向は考えない tmpp.y(0); // 自分の回転を得る Rotation myRot; m_my->getRotation(myRot); // エンティティの初期方向 Vector3d iniVec(0.0, 0.0, 1.0); // y軸の回転角度を得る(x,z方向の回転は無いと仮定) double qw = myRot.qw(); double qy = myRot.qy(); double theta = 2*acos(fabs(qw)); //printf("qw: %lf theta: %lf \n", qw, theta); if(qw*qy < 0) { //printf("qw * qy < 0 \n"); theta = -1*theta; } // z方向からの角度 //printf("結ぶベクトル 座標 %lf %lf %lf \n", tmpp.x(), tmpp.y(), tmpp.z()); double tmp = tmpp.angle(Vector3d(0.0, 0.0, 1.0)); //printf("tmp: %lf \n", tmp); double targetAngle = acos(tmp); //printf("targetAngle: %lf ---> %lf \n", targetAngle, targetAngle*180.0/PI); // 方向 //printf("tmpp.x() %lf \n", tmpp.x()); if(tmpp.x() > 0) { targetAngle = -1*targetAngle; //printf("targetAngle: %lf deg \n", targetAngle*180.0/PI); } targetAngle += theta; //printf("targetAngle: %lf <--- %lf \n", targetAngle, theta); //printf("qw: %lf qy: %lf theta: %lf tmp: %lf targetAngle: %lf \n", qw, qy, theta, tmp, targetAngle); if(targetAngle == 0.0){ //printf("donot need rotate \n"); return 0.0; } else { // 回転すべき円周距離 double distance = m_distance*PI*fabs(targetAngle)/(2*PI); // 車輪の半径から移動速度を得る double vel = m_radius*velocity; // 回転時間(u秒) double time = distance / vel; // 車輪回転開始 if(targetAngle > 0.0){ m_my->setWheelVelocity(velocity, -velocity); } else { m_my->setWheelVelocity(-velocity, velocity); } //printf("distance: %lf vel: %lf time: %lf \n", distance, vel, time); printf("rotate time: %lf, time to stop: %lf \n", time, now + time); return now + time; } }
double MyController::onAction(ActionEvent &evt) { dlopen("libpython2.7.so", RTLD_LAZY | RTLD_GLOBAL); Py_Initialize(); //initialization of the python interpreter //return 1.0; SimObj *stick = getObj("robot_test"); SimObj *box = getObj("box_001"); SimObj *goal_001 = getObj("checkpoint_001"); double torque; // The target position Vector3d targetPos; box->getPosition(targetPos); // The Goal Position: The sphere is placed at Goal position. Vector3d goalPos; goal_001->getPosition(goalPos); // calculating the displacement vector Vector3d displacementVect; displacementVect.x(goalPos.x()-targetPos.x()); displacementVect.y(goalPos.y()-targetPos.y()); displacementVect.z(goalPos.z()-targetPos.z()); // stick->addForce(-500,0,500); // This adds force to on the stick tool. // stick->addForce(0,0,5000); // Vector3d angularVel; // stick->getAngularVelocity(angularVel); // LOG_MSG((" Current angular Velocity is : %f %f %f ", angularVel.x(), angularVel.y(), angularVel.z() )); // if ( abs(angularVel.y()) > 0.1 ) // { // LOG_MSG((" Current angular Velocity is : %f %f %f ", angularVel.x(), angularVel.y(), angularVel.z() )); // double* ptr1 = NULL; // ptr1 = controlAngularVelocity(angularVel, 3.0, 0, 1.0); // torque = ptr1[0] * 500; // // torque = ptr1[0] * 12000 ; // cout << "The torque applied for controlling angular velocity is " << torque << " N. m" << endl; // stick->addTorque( 0 , torque, 0); // } // to control the rotation of the tool // Rotation currentToolRot; // stick->getRotation(currentToolRot); // double *ptr = NULL; // ptr = controlRotation(initialToolRot, currentToolRot, 20.0, 0.0, 20.0); // torque = ptr[1] * 200 ; // cout << "The torque applied for controlling the rotation = " << torque << endl; // stick->addTorque(0, torque,0); // double massOfTool; // massOfTool = stick->getMass(); // cout << "The mass is " << massOfTool <<endl; // Vector3d velocityOfTarget; // box->getLinearVelocity(velocityOfTarget); // double netVelocityTarget; // netVelocityTarget=( pow(velocityOfTarget.x(),2) + pow(velocityOfTarget.y(), 2) + pow(velocityOfTarget.z(), 2 ) ); // netVelocityTarget = sqrt(netVelocityTarget); // stick->getPosition(pos); // stick->getPartsPosition(pos, "LINK1"); // LOG_MSG((" LINK1 Position is : %f %f %f ", pos.x(), pos.y(), pos.z() )); // Vector3d targetPos; // box->getPosition(targetPos); // Vector3d goalPos; // goal_001->getPosition(goalPos); // if (abs( goalPos.z() - targetPos.z()) < 1.4 ) // { // cout << "The distance to goal is " << abs( goalPos.z() - targetPos.z()) << endl; // cout << "The goal has been reached " << endl; // exit(0); // } // if (netVelocityTarget > 0.1 ) // { // double angle = atan ( (targetPos.z() - startPosition.z()) / (targetPos.x() - startPosition.x() ) ) * 180 / PI; // cout << "The angle is" << angle; // storePosition(targetPos); // } std::vector<std::string> s; for(std::map<std::string, CParts *>::iterator it = stick->getPartsCollection().begin(); it != stick->getPartsCollection().end(); ++it){ if (it->first != "body") s.push_back(it->first); } std::string linkName; Size si; cout << "The total links are " << s.size() << endl; for (int i = 0; i < s.size(); i++){ const char* linkName = s[i].c_str(); CParts *link = stick->getParts(linkName); link->getPosition(pos); link->getRotation(linkRotation); if (link->getType() == 0){ BoxParts* box = (BoxParts*) link; si = box->getSize(); // cout << linkName << endl; cout << linkName << " position : x = " << pos.x() << " y = " << pos.y() << " z = " << pos.z() << endl; // cout << linkName << " size : x = " << si.x() << " y = " << si.y() << " z = " << si.z() << endl; // cout << linkName << " Rotation: qw " << linkRotation.qw() << " qx = "<< linkRotation.qx() << " qy = "<< linkRotation.qy() // << " qz = "<< linkRotation.qz() << endl; try{ py::object main_module = py::import("__main__"); py::object main_namespace = main_module.attr("__dict__"); main_module.attr("linkName") = linkName; main_module.attr("length") = si.x(); main_module.attr("height") = si.y(); main_module.attr("breadth") = si.z(); main_module.attr("linkPos") = "[" + tostr(pos.x())+" , "+ tostr(pos.y())+ " , " + tostr(pos.z()) + "]"; main_module.attr("rotation") = "[" + tostr(linkRotation.qw())+" , "+ tostr(linkRotation.qx())+ " , " + tostr(linkRotation.qy()) + " , " + tostr(linkRotation.qz()) +"]"; // calculating the rotation of the tool. py::exec("import ast", main_namespace); py::exec("import transformations as T", main_namespace); py::exec("rotation = ast.literal_eval(rotation)", main_namespace); // py::exec("angles = T.euler_from_quaternion(rotation) ", main_namespace); // py::exec("print angles", main_namespace); py::exec("linkPos = ast.literal_eval(linkPos)", main_namespace); py::exec_file("vertices.py", main_namespace, main_namespace ); py::exec("getNormals(linkName, linkPos, rotation, length, height, breadth)", main_namespace); main_module.attr("targetPos") = "[" + tostr(targetPos.x())+" , "+ tostr(targetPos.y())+ " , " + tostr(targetPos.z()) + "]"; main_module.attr("displacementVect") = "[" + tostr(displacementVect.x())+" , "+ tostr(displacementVect.y())+ " , " + tostr(displacementVect.z()) + "]"; py::exec_file("displacementVector.py", main_namespace, main_namespace ); } catch(boost::python::error_already_set const &){ // Parse and output the exception std::string perror_str = parse_python_exception(); std::cout << "Error in Python: " << perror_str << std::endl; } } else if(link->getType() == 1){ CylinderParts* cyl = (CylinderParts*) link; cout << "Cylinder Position : x = " << pos.x() << " y = " << pos.y() << " z = " << pos.z() << endl; cout << "Cylinder Length : length = " << cyl->getLength() << endl; cout << "Cylinder Radius : rad = " << cyl->getRad() << endl; } else if(link->getType() == 2){ SphereParts* sph = (SphereParts*) link; cout << "Sphere Position : x = " << pos.x() << " y = " << pos.y() << " z = " << pos.z() << endl; cout << "Sphere Radius : rad = " << sph->getRad() << endl; } } // stick->getPartsPosition(pos, s[1]); // stick->getPartsPosition(pos, "LINK1"); // LOG_MSG((" LINK1 Position is : %f %f %f ", pos.x(), pos.y(), pos.z() )); // stick->getPartsPosition(pos, "LINK2"); // LOG_MSG((" LINK2 Position is : %f %f %f ", pos.x(), pos.y(), pos.z() )); // stick->getPartsPosition(pos, "LINK3"); // LOG_MSG((" LINK3 Position is : %f %f %f ", pos.x(), pos.y(), pos.z() )); return 0.00001; }