GrGLPath::GrGLPath(GrGpuGL* gpu, const SkPath& path) : INHERITED(gpu, kIsWrapped) {
#ifndef SK_SCALAR_IS_FLOAT
    GrCrash("Assumes scalar is float.");
#endif
    SkASSERT(!path.isEmpty());

    GL_CALL_RET(fPathID, GenPaths(1));

    SkSTArray<16, GrGLubyte, true> pathCommands;
    SkSTArray<16, SkPoint, true> pathPoints;

    int verbCnt = path.countVerbs();
    int pointCnt = path.countPoints();
    pathCommands.resize_back(verbCnt);
    pathPoints.resize_back(pointCnt);

    // TODO: Direct access to path points since we could pass them on directly.
    path.getPoints(&pathPoints[0], pointCnt);
    path.getVerbs(&pathCommands[0], verbCnt);

    GR_DEBUGCODE(int numPts = 0);
    for (int i = 0; i < verbCnt; ++i) {
        SkPath::Verb v = static_cast<SkPath::Verb>(pathCommands[i]);
        pathCommands[i] = verb_to_gl_path_cmd(v);
        GR_DEBUGCODE(numPts += num_pts(v));
    }
    GrAssert(pathPoints.count() == numPts);

    GL_CALL(PathCommands(fPathID,
                         verbCnt, &pathCommands[0],
                         2 * pointCnt, GR_GL_FLOAT, &pathPoints[0]));
    fBounds = path.getBounds();
}
コード例 #2
0
ファイル: SkOpBuilder.cpp プロジェクト: OwenTan/skia
static bool one_contour(const SkPath& path) {
    SkChunkAlloc allocator(256);
    int verbCount = path.countVerbs();
    uint8_t* verbs = (uint8_t*) allocator.alloc(sizeof(uint8_t) * verbCount,
            SkChunkAlloc::kThrow_AllocFailType);
    (void) path.getVerbs(verbs, verbCount);
    for (int index = 1; index < verbCount; ++index) {
        if (verbs[index] == SkPath::kMove_Verb) {
            return false;
        }
    }
    return true;
}
コード例 #3
0
ファイル: SamplePathFuzz.cpp プロジェクト: Arternis/skia
static bool contains_only_moveTo(const SkPath& path) {
    int verbCount = path.countVerbs();
    if (verbCount == 0) {
        return true;
    }
    SkTDArray<uint8_t> verbs;
    verbs.setCount(verbCount);
    SkDEBUGCODE(int getVerbResult = ) path.getVerbs(verbs.begin(), verbCount);
    SkASSERT(getVerbResult == verbCount);
    for (int index = 0; index < verbCount; ++index) {
        if (verbs[index] != SkPath::kMove_Verb) {
            return false;
        }
    }
    return true;
}
コード例 #4
0
ファイル: GrGLPath.cpp プロジェクト: nicholas-yangding/skia
void GrGLPath::InitPathObjectPathData(GrGLGpu* gpu,
                                      GrGLuint pathID,
                                      const SkPath& skPath) {
    SkASSERT(!skPath.isEmpty());

#ifdef SK_SCALAR_IS_FLOAT
    // This branch does type punning, converting SkPoint* to GrGLfloat*.
    if ((skPath.getSegmentMasks() & SkPath::kConic_SegmentMask) == 0) {
        int verbCnt = skPath.countVerbs();
        int pointCnt = skPath.countPoints();
        int coordCnt = pointCnt * 2;
        SkSTArray<16, GrGLubyte, true> pathCommands(verbCnt);
        SkSTArray<16, GrGLfloat, true> pathCoords(coordCnt);

        static_assert(sizeof(SkPoint) == sizeof(GrGLfloat) * 2, "sk_point_not_two_floats");

        pathCommands.resize_back(verbCnt);
        pathCoords.resize_back(coordCnt);
        skPath.getPoints(reinterpret_cast<SkPoint*>(&pathCoords[0]), pointCnt);
        skPath.getVerbs(&pathCommands[0], verbCnt);

        SkDEBUGCODE(int verbCoordCnt = 0);
        for (int i = 0; i < verbCnt; ++i) {
            SkPath::Verb v = static_cast<SkPath::Verb>(pathCommands[i]);
            pathCommands[i] = verb_to_gl_path_cmd(v);
            SkDEBUGCODE(verbCoordCnt += num_coords(v));
        }
        SkASSERT(verbCnt == pathCommands.count());
        SkASSERT(verbCoordCnt == pathCoords.count());
        SkDEBUGCODE(verify_floats(&pathCoords[0], pathCoords.count()));
        GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, pathCommands.count(), &pathCommands[0],
                                                    pathCoords.count(), GR_GL_FLOAT,
                                                    &pathCoords[0]));
        return;
    }
#endif
    SkAssertResult(init_path_object_for_general_path<false>(gpu, pathID, skPath));
}
コード例 #5
0
void GrGLPath::InitPathObject(GrGLGpu* gpu,
                              GrGLuint pathID,
                              const SkPath& skPath,
                              const GrStrokeInfo& stroke) {
    SkASSERT(!stroke.isDashed());
    if (!skPath.isEmpty()) {
        int verbCnt = skPath.countVerbs();
        int pointCnt = skPath.countPoints();
        int minCoordCnt = pointCnt * 2;

        SkSTArray<16, GrGLubyte, true> pathCommands(verbCnt);
        SkSTArray<16, GrGLfloat, true> pathCoords(minCoordCnt);

        SkDEBUGCODE(int numCoords = 0);

        if ((skPath.getSegmentMasks() & SkPath::kConic_SegmentMask) == 0) {
            // This branch does type punning, converting SkPoint* to GrGLfloat*.
            SK_COMPILE_ASSERT(sizeof(SkPoint) == sizeof(GrGLfloat) * 2, sk_point_not_two_floats);
            // This branch does not convert with SkScalarToFloat.
#ifndef SK_SCALAR_IS_FLOAT
#error Need SK_SCALAR_IS_FLOAT.
#endif
            pathCommands.resize_back(verbCnt);
            pathCoords.resize_back(minCoordCnt);
            skPath.getPoints(reinterpret_cast<SkPoint*>(&pathCoords[0]), pointCnt);
            skPath.getVerbs(&pathCommands[0], verbCnt);
            for (int i = 0; i < verbCnt; ++i) {
                SkPath::Verb v = static_cast<SkPath::Verb>(pathCommands[i]);
                pathCommands[i] = verb_to_gl_path_cmd(v);
                SkDEBUGCODE(numCoords += num_coords(v));
            }
        } else {
            SkPoint points[4];
            SkPath::RawIter iter(skPath);
            SkPath::Verb verb;
            while ((verb = iter.next(points)) != SkPath::kDone_Verb) {
                pathCommands.push_back(verb_to_gl_path_cmd(verb));
                GrGLfloat coords[6];
                int coordsForVerb;
                switch (verb) {
                    case SkPath::kMove_Verb:
                        points_to_coords(points, 0, 1, coords);
                        coordsForVerb = 2;
                        break;
                    case SkPath::kLine_Verb:
                        points_to_coords(points, 1, 1, coords);
                        coordsForVerb = 2;
                        break;
                    case SkPath::kConic_Verb:
                        points_to_coords(points, 1, 2, coords);
                        coords[4] = SkScalarToFloat(iter.conicWeight());
                        coordsForVerb = 5;
                        break;
                    case SkPath::kQuad_Verb:
                        points_to_coords(points, 1, 2, coords);
                        coordsForVerb = 4;
                        break;
                    case SkPath::kCubic_Verb:
                        points_to_coords(points, 1, 3, coords);
                        coordsForVerb = 6;
                        break;
                    case SkPath::kClose_Verb:
                        continue;
                    default:
                        SkASSERT(false);  // Not reached.
                        continue;
                }
                SkDEBUGCODE(numCoords += num_coords(verb));
                pathCoords.push_back_n(coordsForVerb, coords);
            }
        }

        SkASSERT(verbCnt == pathCommands.count());
        SkASSERT(numCoords == pathCoords.count());

        GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, pathCommands.count(), &pathCommands[0],
                   pathCoords.count(), GR_GL_FLOAT, &pathCoords[0]));
    } else {
        GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, 0, NULL, 0, GR_GL_FLOAT, NULL));
    }

    if (stroke.needToApply()) {
        SkASSERT(!stroke.isHairlineStyle());
        GR_GL_CALL(gpu->glInterface(),
            PathParameterf(pathID, GR_GL_PATH_STROKE_WIDTH, SkScalarToFloat(stroke.getWidth())));
        GR_GL_CALL(gpu->glInterface(),
            PathParameterf(pathID, GR_GL_PATH_MITER_LIMIT, SkScalarToFloat(stroke.getMiter())));
        GrGLenum join = join_to_gl_join(stroke.getJoin());
        GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_JOIN_STYLE, join));
        GrGLenum cap = cap_to_gl_cap(stroke.getCap());
        GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_END_CAPS, cap));
        GR_GL_CALL(gpu->glInterface(), PathParameterf(pathID, GR_GL_PATH_STROKE_BOUND, 0.02f));
    }
}