コード例 #1
0
static QTextLine setupLayout(QTextLayout* layout, const TextRun& style)
{
    int flags = style.rtl() ? Qt::TextForceRightToLeft : Qt::TextForceLeftToRight;
    if (style.padding())
        flags |= Qt::TextJustificationForced;
    layout->setFlags(flags);
    layout->beginLayout();
    QTextLine line = layout->createLine();
    line.setLineWidth(INT_MAX/256);
    if (style.padding())
        line.setLineWidth(line.naturalTextWidth() + style.padding());
    layout->endLayout();
    return line;
}
コード例 #2
0
float Font::floatWidthForComplexText(const TextRun& run, HashSet<const SimpleFontData*>*, GlyphOverflow*) const
{
    if (!run.length())
        return 0;

    if (run.length() == 1 && treatAsSpace(run[0]))
        return QFontMetrics(font()).width(space) + run.padding();

    String sanitized = Font::normalizeSpaces(String(run.characters(), run.length()));
    QString string = fromRawDataWithoutRef(sanitized);

    int w = QFontMetrics(font()).width(string);
    // WebKit expects us to ignore word spacing on the first character (as opposed to what Qt does)
    if (treatAsSpace(run[0]))
        w -= m_wordSpacing;

    return w + run.padding();
}
コード例 #3
0
float Font::floatWidthForComplexText(const TextRun& run, HashSet<const SimpleFontData*>*) const
{
    if (!run.length())
        return 0;
    const QString string = fixSpacing(qstring(run));
    int w = QFontMetrics(font()).width(string);
    // WebKit expects us to ignore word spacing on the first character (as opposed to what Qt does)
    if (treatAsSpace(run[0]))
        w -= m_wordSpacing;

    return w + run.padding();
}
コード例 #4
0
static String setupTextDrawing(const Font* font, const TextRun& run, Olympia::Platform::Text::DrawParam* drawParam)
{
    const float scaleFactor = font->primaryFont()->platformData().scaleFactor();

    drawParam->m_textOrder = run.rtl()
        ? Olympia::Platform::Text::ReverseTextOrder
        : Olympia::Platform::Text::NoTextOrder;
    drawParam->m_letterspace.m_value = font->letterSpacing() / scaleFactor;

    if (font->wordSpacing()) {
        drawParam->m_wordspace.m_mode = Olympia::Platform::Text::WordSpaceAdd;
        drawParam->m_wordspace.m_size.m_value = font->wordSpacing() / scaleFactor;
    }

    String sanitized = Font::normalizeSpaces(String(run.characters(), run.length()));

    if (run.padding()) {
        // Justifying characters. Text API doesn't have dedicated
        // functionality for this (yet), so we emulate it for now.
        const UChar* characters = sanitized.characters();
        int gapCount = 0;

        for (int i = 0; i < sanitized.length(); ++i) {
            if (characters[i] == space || characters[i] == zeroWidthSpace)
                ++gapCount;
        }

        // wordSpacing() and justification are mutually exclusive,
        // so we override any previous settings as well.
        if (gapCount) {
            drawParam->m_wordspace.m_mode = Olympia::Platform::Text::WordSpaceAdd;
            drawParam->m_wordspace.m_size.m_value = run.padding() / (gapCount * scaleFactor);
        } else
            drawParam->m_wordspace.m_mode = Olympia::Platform::Text::WordSpaceNatural;
    }

    return sanitized;
}
コード例 #5
0
float Font::floatWidthForComplexText(const TextRun& run, HashSet<const SimpleFontData*>*) const
{
    if (!run.length())
        return 0;
    const QString string = fixSpacing(qstring(run));
    QTextLayout layout(string, font());
    QTextLine line = setupLayout(&layout, run);
    int w = int(line.naturalTextWidth());
    // WebKit expects us to ignore word spacing on the first character (as opposed to what Qt does)
    if (treatAsSpace(run[0]))
        w -= m_wordSpacing;

    return w + run.padding();
}
コード例 #6
0
void Font::drawComplexText(GraphicsContext* gc, const TextRun& run,
                           const FloatPoint& point, int from, int to) const
{
    if (!run.length())
        return;

    SkCanvas* canvas = gc->platformContext()->canvas();
    int textMode = gc->platformContext()->getTextDrawingMode();
    bool fill = textMode & cTextFill;
    bool stroke = (textMode & cTextStroke)
               && gc->platformContext()->getStrokeStyle() != NoStroke
               && gc->platformContext()->getStrokeThickness() > 0;

    if (!fill && !stroke)
        return;

    SkPaint strokePaint, fillPaint;
    if (fill) {
        gc->platformContext()->setupPaintForFilling(&fillPaint);
        setupForTextPainting(&fillPaint, gc->fillColor().rgb());
    }
    if (stroke) {
        gc->platformContext()->setupPaintForStroking(&strokePaint, 0, 0);
        setupForTextPainting(&strokePaint, gc->strokeColor().rgb());
    }

    TextRunWalker walker(run, point.x(), this);
    walker.setWordSpacingAdjustment(wordSpacing());
    walker.setLetterSpacingAdjustment(letterSpacing());
    walker.setPadding(run.padding());

    while (walker.nextScriptRun()) {
        if (fill) {
            walker.fontPlatformDataForScriptRun()->setupPaint(&fillPaint);
            adjustTextRenderMode(&fillPaint, gc->platformContext());
            canvas->drawPosTextH(walker.glyphs(), walker.length() << 1, walker.xPositions(), point.y(), fillPaint);
        }

        if (stroke) {
            walker.fontPlatformDataForScriptRun()->setupPaint(&strokePaint);
            adjustTextRenderMode(&strokePaint, gc->platformContext());
            canvas->drawPosTextH(walker.glyphs(), walker.length() << 1, walker.xPositions(), point.y(), strokePaint);
        }
    }
}
コード例 #7
0
float Font::floatWidthForSimpleText(const TextRun& run, GlyphBuffer* glyphBuffer, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow* glyphOverflow) const
{
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
    if (!run.length())
        return 0;

    String sanitized = Font::normalizeSpaces(String(run.characters(), run.length()));
    QString string = fromRawDataWithoutRef(sanitized);

    int w = QFontMetrics(font()).width(string, -1, Qt::TextBypassShaping);

    // WebKit expects us to ignore word spacing on the first character (as opposed to what Qt does)
    if (treatAsSpace(run[0]))
        w -= m_wordSpacing;

    return w + run.padding();
#else
    Q_ASSERT(false);
    return 0.0f;
#endif
}
コード例 #8
0
float Font::floatWidthForComplexText(const TextRun& run, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow*) const
{
    if (run.length() == 0)
        return run.padding();

    const FontPlatformData& fontPlatformData = primaryFont()->platformData();
    const float scaleFactor = fontPlatformData.scaleFactor();
    Olympia::Platform::Text::Font* font = fontPlatformData.font();
    Olympia::Platform::Text::DrawParam drawParam;

    String sanitized = setupTextDrawing(this, run, &drawParam);

    // WebKit calls us with plain spaces almost half of the time.
    // Exit early with a cached value to avoid lots of calls into Text API.
    if (sanitized.length() == 1 && sanitized[0] == ' ')
        return primaryFont()->spaceWidth();

#if PLATFORM(EGL) // FIXME: remove after Text API fixes shared context handling
    if (eglGetCurrentContext() == EGL_NO_CONTEXT)
        EGLDisplayOpenVG::current()->sharedPlatformSurface()->makeCurrent();
#endif
    Olympia::Platform::Text::TextMetrics metrics;
    FontPlatformData::engine()->drawText(0 /* no drawing, only measuring */,
        *font, sanitized.characters(), sanitized.length(), 0 /*x*/, 0 /*y*/,
        0 /* no wrap */, &drawParam, &metrics);

    if (fallbackFonts && primaryFont()->lineSpacing() < metrics.m_ascent + metrics.m_descent) {
        FontPlatformData tallerFontPlatformData = fontPlatformData;
        tallerFontPlatformData.setLineSpacingOverride(metrics.m_ascent, metrics.m_descent);

        // HACK: We can't generate a cached SimpleFontData from outside of FontCache,
        //   so instead we abuse FontCache::getFontDataForCharacters() to do that.
        //   Safe to use this way because we also pass 0 as string length,
        //   which avoids clashes with possible regular calls of that method.
        fallbackFonts->add(fontCache()->getFontDataForCharacters(*this,
            reinterpret_cast<const UChar*>(&tallerFontPlatformData), 0));
    }

    return metrics.m_linearAdvance * scaleFactor;
}
コード例 #9
0
ファイル: Font.cpp プロジェクト: mikedougherty/webkit
Font::CodePath Font::codePath(const TextRun& run) const
{
    if (s_codePath != Auto)
        return s_codePath;

#if PLATFORM(QT)
    if (run.padding() || run.rtl() || isSmallCaps() || wordSpacing() || letterSpacing())
        return Complex;
#endif

    // Start from 0 since drawing and highlighting also measure the characters before run->from
    for (int i = 0; i < run.length(); i++) {
        const UChar c = run[i];
        if (c < 0x300) // U+0300 through U+036F Combining diacritical marks
            continue;
        if (c <= 0x36F)
            return Complex;

        if (c < 0x0591 || c == 0x05BE) // U+0591 through U+05CF excluding U+05BE Hebrew combining marks, Hebrew punctuation Paseq, Sof Pasuq and Nun Hafukha
            continue;
        if (c <= 0x05CF)
            return Complex;

        if (c < 0x0600) // U+0600 through U+1059 Arabic, Syriac, Thaana, Devanagari, Bengali, Gurmukhi, Gujarati, Oriya, Tamil, Telugu, Kannada, Malayalam, Sinhala, Thai, Lao, Tibetan, Myanmar
            continue;
        if (c <= 0x1059)
            return Complex;

        if (c < 0x1100) // U+1100 through U+11FF Hangul Jamo (only Ancient Korean should be left here if you precompose; Modern Korean will be precomposed as a result of step A)
            continue;
        if (c <= 0x11FF)
            return Complex;

        if (c < 0x1780) // U+1780 through U+18AF Khmer, Mongolian
            continue;
        if (c <= 0x18AF)
            return Complex;

        if (c < 0x1900) // U+1900 through U+194F Limbu (Unicode 4.0)
            continue;
        if (c <= 0x194F)
            return Complex;

        if (c < 0x1E00) // U+1E00 through U+2000 characters with diacritics and stacked diacritics
            continue;
        if (c <= 0x2000)
            return SimpleWithGlyphOverflow;

        if (c < 0x20D0) // U+20D0 through U+20FF Combining marks for symbols
            continue;
        if (c <= 0x20FF)
            return Complex;

        if (c < 0xFE20) // U+FE20 through U+FE2F Combining half marks
            continue;
        if (c <= 0xFE2F)
            return Complex;
    }

    if (typesettingFeatures())
        return Complex;

    return Simple;
}
コード例 #10
0
void Font::drawComplexText(GraphicsContext* ctx, const TextRun& run, const FloatPoint& point, int from, int to) const
{
    if (to < 0)
        to = run.length();

    QPainter *p = ctx->platformContext();

    if (ctx->textDrawingMode() & cTextFill) {
        if (ctx->fillGradient()) {
            QBrush brush(*ctx->fillGradient()->platformGradient());
            brush.setTransform(ctx->fillGradient()->gradientSpaceTransform());
            p->setPen(QPen(brush, 0));
        } else if (ctx->fillPattern()) {
            TransformationMatrix affine;
            p->setPen(QPen(QBrush(ctx->fillPattern()->createPlatformPattern(affine)), 0));
        } else
            p->setPen(QColor(ctx->fillColor()));
    }

    if (ctx->textDrawingMode() & cTextStroke) {
        if (ctx->strokeGradient()) {
            QBrush brush(*ctx->strokeGradient()->platformGradient());
            brush.setTransform(ctx->strokeGradient()->gradientSpaceTransform());
            p->setPen(QPen(brush, ctx->strokeThickness()));
        } else if (ctx->strokePattern()) {
            TransformationMatrix affine;
            p->setPen(QPen(QBrush(ctx->strokePattern()->createPlatformPattern(affine)), ctx->strokeThickness()));
        } else
            p->setPen(QPen(QColor(ctx->strokeColor()), ctx->strokeThickness()));
    }

    const QString string = fixSpacing(qstring(run));

    // text shadow
    IntSize shadowSize;
    int shadowBlur;
    Color shadowColor;
    bool hasShadow = ctx->textDrawingMode() == cTextFill && ctx->getShadow(shadowSize, shadowBlur, shadowColor);

    if (from > 0 || to < run.length()) {
        QTextLayout layout(string, font());
        QTextLine line = setupLayout(&layout, run);
        float x1 = line.cursorToX(from);
        float x2 = line.cursorToX(to);
        if (x2 < x1)
            qSwap(x1, x2);

        QFontMetrics fm(font());
        int ascent = fm.ascent();
        QRectF clip(point.x() + x1, point.y() - ascent, x2 - x1, fm.height());

        if (hasShadow) {
            // TODO: when blur support is added, the clip will need to account
            // for the blur radius
            qreal dx1 = 0, dx2 = 0, dy1 = 0, dy2 = 0;
            if (shadowSize.width() > 0)
                dx2 = shadowSize.width();
            else
                dx1 = -shadowSize.width();
            if (shadowSize.height() > 0)
                dy2 = shadowSize.height();
            else
                dy1 = -shadowSize.height();
            // expand the clip rect to include the text shadow as well
            clip.adjust(dx1, dx2, dy1, dy2);
        }
        p->save();
        p->setClipRect(clip.toRect());
        QPointF pt(point.x(), point.y() - ascent);
        if (hasShadow) {
            p->save();
            p->setPen(QColor(shadowColor));
            p->translate(shadowSize.width(), shadowSize.height());
            line.draw(p, pt);
            p->restore();
        }
        line.draw(p, pt);
        p->restore();
        return;
    }

    p->setFont(font());

    QPointF pt(point.x(), point.y());
    int flags = run.rtl() ? Qt::TextForceRightToLeft : Qt::TextForceLeftToRight;
    if (hasShadow) {
        // TODO: text shadow blur support
        p->save();
        p->setPen(QColor(shadowColor));
        p->translate(shadowSize.width(), shadowSize.height());
        p->drawText(pt, string, flags, run.padding());
        p->restore();
    }
    if (ctx->textDrawingMode() & cTextStroke) {
        QPainterPath path;
        path.addText(pt, font(), string);
        p->strokePath(path, p->pen());
    }
    if (ctx->textDrawingMode() & cTextFill)
        p->drawText(pt, string, flags, run.padding());
}
コード例 #11
0
ファイル: FontWinCE.cpp プロジェクト: dslab-epfl/warr
static int generateComponents(TextRunComponents* components, const Font &font, const TextRun &run)
{
    int letterSpacing = font.letterSpacing();
    int wordSpacing = font.wordSpacing();
    int padding = run.padding();
    int numSpaces = 0;
    if (padding) {
        for (int i = 0; i < run.length(); i++)
            if (Font::treatAsSpace(run[i]))
                ++numSpaces;
    }

    int offset = 0;
    if (letterSpacing) {
        // need to draw every letter on it's own
        int start = 0;
        if (Font::treatAsSpace(run[0])) {
            int add = 0;
            if (numSpaces) {
                add = padding/numSpaces;
                padding -= add;
                --numSpaces;
            }
            components->append(TextRunComponent(1, font, offset));
            offset += add + letterSpacing + components->last().m_width;
            start = 1;
        }
        for (int i = 1; i < run.length(); ++i) {
            uint ch = run[i];
            if (isHighSurrogate(ch) && isLowSurrogate(run[i-1]))
                ch = surrogateToUcs4(ch, run[i-1]);
            if (isLowSurrogate(ch) || category(ch) == Mark_NonSpacing)
                continue;
            if (Font::treatAsSpace(run[i])) {
                int add = 0;
                if (i - start > 0) {
                    components->append(TextRunComponent(run.characters() + start, i - start,
                                                        run, font, offset));
                    offset += components->last().m_width + letterSpacing;
                }
                if (numSpaces) {
                    add = padding/numSpaces;
                    padding -= add;
                    --numSpaces;
                }
                components->append(TextRunComponent(1, font, offset));
                offset += wordSpacing + add + components->last().m_width + letterSpacing;
                start = i + 1;
                continue;
            }
            if (i - start > 0) {
                components->append(TextRunComponent(run.characters() + start, i - start,
                                                    run,
                                                    font, offset));
                offset += components->last().m_width + letterSpacing;
            }
            start = i;
        }
        if (run.length() - start > 0) {
            components->append(TextRunComponent(run.characters() + start, run.length() - start,
                                                run,
                                                font, offset));
            offset += components->last().m_width;
        }
        offset += letterSpacing;
    } else {
        int start = 0;
        for (int i = 0; i < run.length(); ++i) {
            if (Font::treatAsSpace(run[i])) {
                if (i - start > 0) {
                    components->append(TextRunComponent(run.characters() + start, i - start,
                                                        run,
                                                        font, offset));
                    offset += components->last().m_width;
                }
                int add = 0;
                if (numSpaces) {
                    add = padding/numSpaces;
                    padding -= add;
                    --numSpaces;
                }
                components->append(TextRunComponent(1, font, offset));
                offset += add + components->last().m_width;
                if (i)
                    offset += wordSpacing;
                start = i + 1;
            }
        }
        if (run.length() - start > 0) {
            components->append(TextRunComponent(run.characters() + start, run.length() - start,
                                                run,
                                                font, offset));
            offset += components->last().m_width;
        }
    }
    return offset;
}
コード例 #12
0
static void drawTextCommon(GraphicsContext* ctx, const TextRun& run, const FloatPoint& point, int from, int to, const QFont& font, bool isComplexText)
{
    if (to < 0)
        to = run.length();

    QPainter *p = ctx->platformContext();

    QPen textFillPen;
    if (ctx->textDrawingMode() & cTextFill) {
        if (ctx->fillGradient()) {
            QBrush brush(*ctx->fillGradient()->platformGradient());
            brush.setTransform(ctx->fillGradient()->gradientSpaceTransform());
            textFillPen = QPen(brush, 0);
        } else if (ctx->fillPattern()) {
            AffineTransform affine;
            textFillPen = QPen(QBrush(ctx->fillPattern()->createPlatformPattern(affine)), 0);
        } else
            textFillPen = QPen(QColor(ctx->fillColor()));
    }

    QPen textStrokePen;
    if (ctx->textDrawingMode() & cTextStroke) {
        if (ctx->strokeGradient()) {
            QBrush brush(*ctx->strokeGradient()->platformGradient());
            brush.setTransform(ctx->strokeGradient()->gradientSpaceTransform());
            textStrokePen = QPen(brush, ctx->strokeThickness());
        } else if (ctx->strokePattern()) {
            AffineTransform affine;
            QBrush brush(ctx->strokePattern()->createPlatformPattern(affine));
            textStrokePen = QPen(brush, ctx->strokeThickness());
        } else
            textStrokePen = QPen(QColor(ctx->strokeColor()), ctx->strokeThickness());
    }

    String sanitized = Font::normalizeSpaces(String(run.characters(), run.length()));
    QString string = fromRawDataWithoutRef(sanitized);
    QPointF pt(point.x(), point.y());

    // text shadow
    IntSize shadowSize;
    int shadowBlur;
    Color shadowColor;
    bool hasShadow = ctx->textDrawingMode() == cTextFill && ctx->getShadow(shadowSize, shadowBlur, shadowColor);

    if (from > 0 || to < run.length()) {
        if (isComplexText) {
            QTextLayout layout(string, font);
            QTextLine line = setupLayout(&layout, run);
            float x1 = line.cursorToX(from);
            float x2 = line.cursorToX(to);
            if (x2 < x1)
                qSwap(x1, x2);

            QFontMetrics fm(font);
            int ascent = fm.ascent();
            QRectF clip(fm.boundingRect(string));

            if (hasShadow) {
                // TODO: when blur support is added, the clip will need to account
                // for the blur radius
                qreal dx1 = 0, dx2 = 0, dy1 = 0, dy2 = 0;
                if (shadowSize.width() > 0)
                    dx2 = shadowSize.width();
                else
                    dx1 = -shadowSize.width();
                if (shadowSize.height() > 0)
                    dy2 = shadowSize.height();
                else
                    dy1 = -shadowSize.height();
                // expand the clip rect to include the text shadow as well
                clip.adjust(dx1, dx2, dy1, dy2);
            }
            p->save();
            //p->setClipRect(clip.toRect(), Qt::IntersectClip);
            pt.setY(pt.y() - ascent);
            if (hasShadow) {
                p->save();
                p->setPen(QColor(shadowColor));
                p->translate(shadowSize.width(), shadowSize.height());
                line.draw(p, pt);
                p->restore();
            }
            p->setPen(textFillPen);
            line.draw(p, pt);
            p->restore();
            return;
        }
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
        int skipWidth = QFontMetrics(font).width(string, from, Qt::TextBypassShaping);
        pt.setX(pt.x() + skipWidth);
        string = fromRawDataWithoutRef(sanitized, from, to - from);
#endif
    }

    p->setFont(font);

    int flags = run.rtl() ? Qt::TextForceRightToLeft : Qt::TextForceLeftToRight;
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
    // See QWebPagePrivate::QWebPagePrivate() where the default path is set to Complex for Qt 4.6 and earlier.
    if (!isComplexText)
        flags |= Qt::TextBypassShaping;
#endif

    QFontMetrics fm(font);
    QRectF clip(pt.x(), pt.y()-fm.ascent(), fm.width(string, -1, flags), fm.height());

    if (hasShadow) {
        // TODO: text shadow blur support
        p->save();
        p->translate(shadowSize.width(), shadowSize.height());
        //p->setClipRect(clip, Qt::IntersectClip);
        p->setPen(QColor(shadowColor));
        p->drawText(pt, string, flags, run.padding());
        p->restore();
    }
    if (ctx->textDrawingMode() & cTextStroke) {
        QPainterPath path;
        path.addText(pt, font, string);
        p->save();
        //p->setClipRect(clip, Qt::IntersectClip);
        p->setPen(textStrokePen);
        p->strokePath(path, p->pen());
        p->restore();
    }
    if (ctx->textDrawingMode() & cTextFill) {
        p->save();
        //p->setClipRect(clip, Qt::IntersectClip);
        p->setPen(textFillPen);
        p->drawText(pt, string, flags, run.padding());
        p->restore();
    }
}
コード例 #13
0
ファイル: FontQt.cpp プロジェクト: Fale/qtmoko
void Font::drawComplexText(GraphicsContext* ctx, const TextRun& run, const FloatPoint& point, int from, int to) const
{
    if (to < 0)
        to = run.length();

    QPainter *p = ctx->platformContext();
    Color color = ctx->fillColor();
    p->setPen(QColor(color));

    QString string = qstring(run);

    // text shadow
    IntSize shadowSize;
    int shadowBlur;
    Color shadowColor;
    bool hasShadow = ctx->textDrawingMode() == cTextFill && ctx->getShadow(shadowSize, shadowBlur, shadowColor);

    if (from > 0 || to < run.length()) {
        QTextLayout layout(string, font());
        QTextLine line = setupLayout(&layout, run);
        float x1 = line.cursorToX(from);
        float x2 = line.cursorToX(to);
        if (x2 < x1)
            qSwap(x1, x2);

        QFontMetrics fm(font());
        int ascent = fm.ascent();
        QRectF clip(point.x() + x1, point.y() - ascent, x2 - x1, fm.height());

        if (hasShadow) {
            // TODO: when blur support is added, the clip will need to account
            // for the blur radius
            qreal dx1 = 0, dx2 = 0, dy1 = 0, dy2 = 0;
            if (shadowSize.width() > 0)
                dx2 = shadowSize.width();
            else
                dx1 = -shadowSize.width();
            if (shadowSize.height() > 0)
                dy2 = shadowSize.height();
            else
                dy1 = -shadowSize.height();
            // expand the clip rect to include the text shadow as well
            clip.adjust(dx1, dx2, dy1, dy2);
        }
        p->save();
        p->setClipRect(clip.toRect());
        QPointF pt(point.x(), point.y() - ascent);
        if (hasShadow) {
            p->save();
            p->setPen(QColor(shadowColor));
            p->translate(shadowSize.width(), shadowSize.height());
            line.draw(p, pt);
            p->restore();
        }
        line.draw(p, pt);
        p->restore();
        return;
    }

    p->setFont(font());

    QPointF pt(point.x(), point.y());
    int flags = run.rtl() ? Qt::TextForceRightToLeft : Qt::TextForceLeftToRight;
    if (hasShadow) {
        // TODO: text shadow blur support
        p->save();
        p->setPen(QColor(shadowColor));
        p->translate(shadowSize.width(), shadowSize.height());
        p->drawText(pt, string, flags, run.padding());
        p->restore();
    }
    p->drawText(pt, string, flags, run.padding());
}
コード例 #14
0
static void drawTextCommon(GraphicsContext* ctx, const TextRun& run, const FloatPoint& point, int from, int to, const QFont& font, bool isComplexText)
{
    if (to < 0)
        to = run.length();

    QPainter *p = ctx->platformContext();

    QPen textFillPen;
    if (ctx->textDrawingMode() & TextModeFill) {
        if (ctx->fillGradient()) {
            QBrush brush(*ctx->fillGradient()->platformGradient());
            brush.setTransform(ctx->fillGradient()->gradientSpaceTransform());
            textFillPen = QPen(brush, 0);
        } else if (ctx->fillPattern()) {
            AffineTransform affine;
            textFillPen = QPen(QBrush(ctx->fillPattern()->createPlatformPattern(affine)), 0);
        } else
            textFillPen = QPen(QColor(ctx->fillColor()));
    }

    QPen textStrokePen;
    if (ctx->textDrawingMode() & TextModeStroke) {
        if (ctx->strokeGradient()) {
            QBrush brush(*ctx->strokeGradient()->platformGradient());
            brush.setTransform(ctx->strokeGradient()->gradientSpaceTransform());
            textStrokePen = QPen(brush, ctx->strokeThickness());
        } else if (ctx->strokePattern()) {
            AffineTransform affine;
            QBrush brush(ctx->strokePattern()->createPlatformPattern(affine));
            textStrokePen = QPen(brush, ctx->strokeThickness());
        } else
            textStrokePen = QPen(QColor(ctx->strokeColor()), ctx->strokeThickness());
    }

    String sanitized = Font::normalizeSpaces(String(run.characters(), run.length()));
    QString string = fromRawDataWithoutRef(sanitized);
    QPointF pt(point.x(), point.y());

    if (from > 0 || to < run.length()) {
        if (isComplexText) {
            QTextLayout layout(string, font);
            QTextLine line = setupLayout(&layout, run);
            float x1 = line.cursorToX(from);
            float x2 = line.cursorToX(to);
            if (x2 < x1)
                qSwap(x1, x2);

            QFontMetrics fm(font);
            int ascent = fm.ascent();
            QRectF boundingRect(point.x() + x1, point.y() - ascent, x2 - x1, fm.height());
            QRectF clip = boundingRect;

            ContextShadow* ctxShadow = ctx->contextShadow();

            if (ctxShadow->m_type != ContextShadow::NoShadow) {
                qreal dx1 = 0, dx2 = 0, dy1 = 0, dy2 = 0;
                if (ctxShadow->offset().x() > 0)
                    dx2 = ctxShadow->offset().x();
                else
                    dx1 = -ctxShadow->offset().x();
                if (ctxShadow->offset().y() > 0)
                    dy2 = ctxShadow->offset().y();
                else
                    dy1 = -ctxShadow->offset().y();
                // expand the clip rect to include the text shadow as well
                clip.adjust(dx1, dx2, dy1, dy2);
                clip.adjust(-ctxShadow->m_blurDistance, -ctxShadow->m_blurDistance, ctxShadow->m_blurDistance, ctxShadow->m_blurDistance);
            }
            p->save();
            p->setClipRect(clip.toRect(), Qt::IntersectClip);
            pt.setY(pt.y() - ascent);

            if (ctxShadow->m_type != ContextShadow::NoShadow) {
                ContextShadow* ctxShadow = ctx->contextShadow();
                if (!ctxShadow->mustUseContextShadow(p)) {
                    p->save();
                    p->setPen(ctxShadow->m_color);
                    p->translate(ctxShadow->offset());
                    line.draw(p, pt);
                    p->restore();
                } else {
                    QPainter* shadowPainter = ctxShadow->beginShadowLayer(p, boundingRect);
                    if (shadowPainter) {
                        // Since it will be blurred anyway, we don't care about render hints.
                        shadowPainter->setFont(p->font());
                        shadowPainter->setPen(ctxShadow->m_color);
                        line.draw(shadowPainter, pt);
                        ctxShadow->endShadowLayer(p);
                    }
                }
            }
            p->setPen(textFillPen);
            line.draw(p, pt);
            p->restore();
            return;
        }
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
        int skipWidth = QFontMetrics(font).width(string, from, Qt::TextBypassShaping);
        pt.setX(pt.x() + skipWidth);
        string = fromRawDataWithoutRef(sanitized, from, to - from);
#endif
    }

    p->setFont(font);

    int flags = run.rtl() ? Qt::TextForceRightToLeft : Qt::TextForceLeftToRight;
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
    // See QWebPagePrivate::QWebPagePrivate() where the default path is set to Complex for Qt 4.6 and earlier.
    if (!isComplexText && !(ctx->textDrawingMode() & TextModeStroke))
        flags |= Qt::TextBypassShaping;
#endif

    QPainterPath textStrokePath;
    if (ctx->textDrawingMode() & TextModeStroke)
        textStrokePath.addText(pt, font, string);

    ContextShadow* ctxShadow = ctx->contextShadow();
    if (ctxShadow->m_type != ContextShadow::NoShadow) {
        if (ctx->textDrawingMode() & TextModeFill) {
            if (ctxShadow->m_type != ContextShadow::BlurShadow) {
                p->save();
                p->setPen(ctxShadow->m_color);
                p->translate(ctxShadow->offset());
                p->drawText(pt, string, flags, run.padding());
                p->restore();
            } else {
                QFontMetrics fm(font);
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
                QRectF boundingRect(pt.x(), point.y() - fm.ascent(), fm.width(string, -1, flags), fm.height());
#else
                QRectF boundingRect(pt.x(), point.y() - fm.ascent(), fm.width(string), fm.height());
#endif
                QPainter* shadowPainter = ctxShadow->beginShadowLayer(p, boundingRect);
                if (shadowPainter) {
                    // Since it will be blurred anyway, we don't care about render hints.
                    shadowPainter->setFont(p->font());
                    shadowPainter->setPen(ctxShadow->m_color);
                    shadowPainter->drawText(pt, string, flags, run.padding());
                    ctxShadow->endShadowLayer(p);
                }
            }
        } else if (ctx->textDrawingMode() & TextModeStroke) {
            if (ctxShadow->m_type != ContextShadow::BlurShadow) {
                p->translate(ctxShadow->offset());
                p->strokePath(textStrokePath, QPen(ctxShadow->m_color));
                p->translate(-ctxShadow->offset());
            } else {
                QFontMetrics fm(font);
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
                QRectF boundingRect(pt.x(), point.y() - fm.ascent(), fm.width(string, -1, flags), fm.height());
#else
                QRectF boundingRect(pt.x(), point.y() - fm.ascent(), fm.width(string), fm.height());
#endif
                QPainter* shadowPainter = ctxShadow->beginShadowLayer(p, boundingRect);
                if (shadowPainter) {
                    // Since it will be blurred anyway, we don't care about render hints.
                    shadowPainter->setFont(p->font());
                    shadowPainter->strokePath(textStrokePath, QPen(ctxShadow->m_color));
                    ctxShadow->endShadowLayer(p);
                }
            }
        }
    }

    if (ctx->textDrawingMode() & TextModeStroke)
        p->strokePath(textStrokePath, textStrokePen);

    if (ctx->textDrawingMode() & TextModeFill) {
        QPen previousPen = p->pen();
        p->setPen(textFillPen);
        p->drawText(pt, string, flags, run.padding());
        p->setPen(previousPen);
    }
}