コード例 #1
0
ファイル: SVGInlineTextBox.cpp プロジェクト: mirror/chromium
int SVGInlineTextBox::offsetForPositionInFragment(
    const SVGTextFragment& fragment,
    LayoutUnit position,
    bool includePartialGlyphs) const {
  LineLayoutSVGInlineText lineLayoutItem =
      LineLayoutSVGInlineText(this->getLineLayoutItem());

  float scalingFactor = lineLayoutItem.scalingFactor();
  ASSERT(scalingFactor);

  const ComputedStyle& style = lineLayoutItem.styleRef();

  TextRun textRun = constructTextRun(style, fragment);

  // Eventually handle lengthAdjust="spacingAndGlyphs".
  // FIXME: Handle vertical text.
  if (fragment.isTransformed()) {
    AffineTransform fragmentTransform = fragment.buildFragmentTransform();
    textRun.setHorizontalGlyphStretch(
        clampTo<float>(fragmentTransform.xScale()));
  }

  return fragment.characterOffset - start() +
         lineLayoutItem.scaledFont().offsetForPosition(
             textRun, position * scalingFactor, includePartialGlyphs);
}
コード例 #2
0
int SVGInlineTextBox::offsetForPositionInFragment(const SVGTextFragment& fragment, float position, bool includePartialGlyphs) const
{
   float scalingFactor = renderer().scalingFactor();
    ASSERT(scalingFactor);

    TextRun textRun = constructTextRun(&renderer().style(), fragment);

    // Eventually handle lengthAdjust="spacingAndGlyphs".
    // FIXME: Handle vertical text.
    AffineTransform fragmentTransform;
    fragment.buildFragmentTransform(fragmentTransform);
    if (!fragmentTransform.isIdentity())
        textRun.setHorizontalGlyphStretch(narrowPrecisionToFloat(fragmentTransform.xScale()));

    return fragment.characterOffset - start() + renderer().scaledFont().offsetForPosition(textRun, position * scalingFactor, includePartialGlyphs);
}
コード例 #3
0
int SVGInlineTextBox::offsetForPositionInFragment(const SVGTextFragment& fragment, FloatWillBeLayoutUnit position, bool includePartialGlyphs) const
{
    LayoutSVGInlineText& textLayoutObject = toLayoutSVGInlineText(this->layoutObject());

    float scalingFactor = textLayoutObject.scalingFactor();
    ASSERT(scalingFactor);

    const ComputedStyle& style = textLayoutObject.styleRef();

    TextRun textRun = constructTextRun(style, fragment);

    // Eventually handle lengthAdjust="spacingAndGlyphs".
    // FIXME: Handle vertical text.
    AffineTransform fragmentTransform;
    fragment.buildFragmentTransform(fragmentTransform);
    if (!fragmentTransform.isIdentity())
        textRun.setHorizontalGlyphStretch(narrowPrecisionToFloat(fragmentTransform.xScale()));

    return fragment.characterOffset - start() + textLayoutObject.scaledFont().offsetForPosition(textRun, position * scalingFactor, includePartialGlyphs);
}