void UBehaviorTreeGraphNode_CompositeDecorator::OnInnerGraphChanged() { BuildDescription(); bCanAbortFlow = false; UBehaviorTreeDecoratorGraph* MyGraph = Cast<UBehaviorTreeDecoratorGraph>(BoundGraph); if (MyGraph) { for (int32 i = 0; i < MyGraph->Nodes.Num(); i++) { UBehaviorTreeDecoratorGraphNode_Decorator* MyNode = Cast<UBehaviorTreeDecoratorGraphNode_Decorator>(MyGraph->Nodes[i]); UBTDecorator* MyNodeInstance = MyNode ? Cast<UBTDecorator>(MyNode->NodeInstance) : NULL; if (MyNodeInstance && MyNodeInstance->GetFlowAbortMode() != EBTFlowAbortMode::None) { bCanAbortFlow = true; break; } } } }