コード例 #1
0
ファイル: geom.cpp プロジェクト: asitti/inkscape
Geom::OptRect
bounds_exact_transformed(Geom::PathVector const & pv, Geom::Affine const & t)
{
    if (pv.empty())
        return Geom::OptRect();

    Geom::Point initial = pv.front().initialPoint() * t;
    Geom::Rect bbox(initial, initial);        // obtain well defined bbox as starting point to unionWith

    for (Geom::PathVector::const_iterator it = pv.begin(); it != pv.end(); ++it) {
        bbox.expandTo(it->initialPoint() * t);

        // don't loop including closing segment, since that segment can never increase the bbox
        for (Geom::Path::const_iterator cit = it->begin(); cit != it->end_open(); ++cit) {
            Geom::Curve const &c = *cit;

            unsigned order = 0;
            if (Geom::BezierCurve const* b = dynamic_cast<Geom::BezierCurve const*>(&c)) {
                order = b->order();
            }

            if (order == 1) { // line segment
                bbox.expandTo(c.finalPoint() * t);

            // TODO: we can make the case for quadratics faster by degree elevating them to
            // cubic and then taking the bbox of that.

            } else if (order == 3) { // cubic bezier
                Geom::CubicBezier const &cubic_bezier = static_cast<Geom::CubicBezier const&>(c);
                Geom::Point c0 = cubic_bezier[0] * t;
                Geom::Point c1 = cubic_bezier[1] * t;
                Geom::Point c2 = cubic_bezier[2] * t;
                Geom::Point c3 = cubic_bezier[3] * t;
                cubic_bbox(c0[0], c0[1], c1[0], c1[1], c2[0], c2[1], c3[0], c3[1], bbox);
            } else {
                // should handle all not-so-easy curves:
                Geom::Curve *ctemp = cit->transformed(t);
                bbox.unionWith( ctemp->boundsExact());
                delete ctemp;
            }
        }
    }
    //return Geom::bounds_exact(pv * t);
    return bbox;
}
コード例 #2
0
ファイル: geom.cpp プロジェクト: Spin0za/inkscape
Geom::OptRect
bounds_exact_transformed(Geom::PathVector const & pv, Geom::Affine const & t)
{
    if (pv.empty())
        return Geom::OptRect();

    Geom::Point initial = pv.front().initialPoint() * t;
    Geom::Rect bbox(initial, initial);        // obtain well defined bbox as starting point to unionWith

    for (Geom::PathVector::const_iterator it = pv.begin(); it != pv.end(); ++it) {
        bbox.expandTo(it->initialPoint() * t);

        // don't loop including closing segment, since that segment can never increase the bbox
        for (Geom::Path::const_iterator cit = it->begin(); cit != it->end_open(); ++cit) {
            Geom::Curve const &c = *cit;

            if( is_straight_curve(c) )
            {
                bbox.expandTo( c.finalPoint() * t );
            }
            else if(Geom::CubicBezier const *cubic_bezier = dynamic_cast<Geom::CubicBezier const  *>(&c))
            {
                Geom::Point c0 = (*cubic_bezier)[0] * t;
                Geom::Point c1 = (*cubic_bezier)[1] * t;
                Geom::Point c2 = (*cubic_bezier)[2] * t;
                Geom::Point c3 = (*cubic_bezier)[3] * t;
                cubic_bbox( c0[0], c0[1],
                            c1[0], c1[1],
                            c2[0], c2[1],
                            c3[0], c3[1],
                            bbox );
            }
            else
            {
                // should handle all not-so-easy curves:
                Geom::Curve *ctemp = cit->transformed(t);
                bbox.unionWith( ctemp->boundsExact());
                delete ctemp;
            }
        }
    }
    //return Geom::bounds_exact(pv * t);
    return bbox;
}