コード例 #1
0
void Shape::CreateRadialGradient(ID2D1RenderTarget* target, ID2D1GradientStopCollection* collection,
	Microsoft::WRL::ComPtr<ID2D1Brush>& brush, bool isStroke)
{
	auto swapIfNotDefined = [](D2D1_POINT_2F& pt1, const D2D1_POINT_2F pt2) -> void
	{
		if (pt2.x != FLT_MAX) pt1.x = pt2.x;
		if (pt2.y != FLT_MAX) pt1.y = pt2.y;
	};

	auto bounds = GetBounds(false);
	D2D1_POINT_2F offset = D2D1::Point2F();
	D2D1_POINT_2F center = D2D1::Point2F(((bounds.left + bounds.right) / 2.0f), ((bounds.top + bounds.bottom) / 2.0f));
	D2D1_POINT_2F radius = D2D1::Point2F((bounds.right - bounds.left) / 2.0f, (bounds.bottom - bounds.top) / 2.0f);

	// Offset from actual center of shape
	center = Util::AddPoint2F(center, isStroke ? m_StrokeRadialGradientCenter : m_FillRadialGradientCenter);

	// Check if offset and radii are defined
	swapIfNotDefined(offset, isStroke ? m_StrokeRadialGradientOffset : m_FillRadialGradientOffset);
	swapIfNotDefined(radius, isStroke ? m_StrokeRadialGradientRadius : m_FillRadialGradientRadius);

	Microsoft::WRL::ComPtr<ID2D1RadialGradientBrush> radial;
	HRESULT hr = target->CreateRadialGradientBrush(
		D2D1::RadialGradientBrushProperties(
			center,
			offset,
			radius.x,
			radius.y),
		collection,
		radial.GetAddressOf());

	if (SUCCEEDED(hr)) radial.CopyTo(brush.ReleaseAndGetAddressOf());
}
コード例 #2
0
void Shape::CreateSolidBrush(ID2D1RenderTarget* target, Microsoft::WRL::ComPtr<ID2D1Brush>& brush,
	const D2D1_COLOR_F& color)
{
	Microsoft::WRL::ComPtr<ID2D1SolidColorBrush> solid;
	HRESULT hr = target->CreateSolidColorBrush(color, solid.GetAddressOf());

	if (SUCCEEDED(hr)) solid.CopyTo(brush.ReleaseAndGetAddressOf());
}
コード例 #3
0
void Shape::CreateLinearGradient(ID2D1RenderTarget* target, ID2D1GradientStopCollection* collection,
	Microsoft::WRL::ComPtr<ID2D1Brush>& brush, const FLOAT angle)
{
	auto bounds = GetBounds(false);
	D2D1_POINT_2F start = Util::FindEdgePoint(angle,
		bounds.left, bounds.top, bounds.right - bounds.left, bounds.bottom - bounds.top);
	D2D1_POINT_2F end = Util::FindEdgePoint(angle + 180,
		bounds.left, bounds.top, bounds.right - bounds.left, bounds.bottom - bounds.top);

	Microsoft::WRL::ComPtr<ID2D1LinearGradientBrush> linear;
	HRESULT hr = target->CreateLinearGradientBrush(
		D2D1::LinearGradientBrushProperties(start, end),
		collection,
		linear.GetAddressOf());

	if (SUCCEEDED(hr)) linear.CopyTo(brush.ReleaseAndGetAddressOf());
}
コード例 #4
0
ファイル: SettingsDialog.cpp プロジェクト: Zangetsu38/rpcs3
SettingsDialog::SettingsDialog(wxWindow* parent)
	: wxDialog(parent, wxID_ANY, "Settings", wxDefaultPosition)
{
	// Load default config
	loaded = YAML::Load(g_cfg_defaults);

	// Incrementally load config.yml
	const fs::file config(fs::get_config_dir() + "/config.yml", fs::read + fs::write + fs::create);
	loaded += YAML::Load(config.to_string());

	std::vector<std::unique_ptr<cfg_adapter>> pads;

	static const u32 width  = 458;
	static const u32 height = 400;

	// Settings panels
	wxNotebook* nb_config = new wxNotebook(this, wxID_ANY, wxPoint(6, 6), wxSize(width, height));
	wxPanel* p_system = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_core = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_graphics = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_audio = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_io = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_misc = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_networking = new wxPanel(nb_config, wxID_ANY);

	nb_config->AddPage(p_core, "Core");
	nb_config->AddPage(p_graphics, "Graphics");
	nb_config->AddPage(p_audio, "Audio");
	nb_config->AddPage(p_io, "Input / Output");
	nb_config->AddPage(p_misc, "Misc");
	nb_config->AddPage(p_networking, "Networking");
	nb_config->AddPage(p_system, "System");

	wxBoxSizer* s_subpanel_core = new wxBoxSizer(wxHORIZONTAL);
	wxBoxSizer* s_subpanel_core1 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_core2 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_graphics = new wxBoxSizer(wxHORIZONTAL);
	wxBoxSizer* s_subpanel_graphics1 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_graphics2 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_audio = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_io = new wxBoxSizer(wxHORIZONTAL);
	wxBoxSizer* s_subpanel_io1 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_io2 = new wxBoxSizer(wxVERTICAL);

	wxBoxSizer* s_subpanel_system = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_misc = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_networking = new wxBoxSizer(wxVERTICAL);

	// Core
	wxStaticBoxSizer* s_round_core_lle = new wxStaticBoxSizer(wxVERTICAL, p_core, "Load libraries");
	chbox_list_core_lle = new wxCheckListBox(p_core, wxID_ANY, wxDefaultPosition, wxDefaultSize, {}, wxLB_EXTENDED);
	chbox_list_core_lle->Bind(wxEVT_CHECKLISTBOX, &SettingsDialog::OnModuleListItemToggled, this);
	wxTextCtrl* s_module_search_box = new wxTextCtrl(p_core, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, {});
	s_module_search_box->Bind(wxEVT_TEXT, &SettingsDialog::OnSearchBoxTextChanged, this);

	// Graphics
	wxStaticBoxSizer* s_round_gs_render = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "Rendering API");
	wxStaticBoxSizer* s_round_gs_d3d_adapter = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "D3D Adapter");
	wxStaticBoxSizer* s_round_gs_res = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "Resolution");
	wxStaticBoxSizer* s_round_gs_aspect = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "Aspect ratio");
	wxStaticBoxSizer* s_round_gs_frame_limit = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "Frame limit");

	// Input / Output
	wxStaticBoxSizer* s_round_io_pad_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, "Controller handler");
	wxStaticBoxSizer* s_round_io_keyboard_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, "Keyboard handler");
	wxStaticBoxSizer* s_round_io_mouse_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, "Mouse handler");
	wxStaticBoxSizer* s_round_io_camera = new wxStaticBoxSizer(wxVERTICAL, p_io, "Camera");
	wxStaticBoxSizer* s_round_io_camera_type = new wxStaticBoxSizer(wxVERTICAL, p_io, "Camera type");

	// Audio
	wxStaticBoxSizer* s_round_audio_out = new wxStaticBoxSizer(wxVERTICAL, p_audio, "Audio out");

	// Networking
	wxStaticBoxSizer* s_round_net_status = new wxStaticBoxSizer(wxVERTICAL, p_networking, "Connection status");

	// System
	wxStaticBoxSizer* s_round_sys_lang = new wxStaticBoxSizer(wxVERTICAL, p_system, "Language");


	wxRadioBox* rbox_ppu_decoder;
	wxRadioBox* rbox_spu_decoder;
	wxComboBox* cbox_gs_render = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_gs_d3d_adapter = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_gs_resolution = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_gs_aspect = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_gs_frame_limit = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_pad_handler = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);;
	wxComboBox* cbox_keyboard_handler = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_mouse_handler = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_camera = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_camera_type = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_audio_out = new wxComboBox(p_audio, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_net_status = new wxComboBox(p_networking, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_sys_lang = new wxComboBox(p_system, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, NULL, wxCB_READONLY);

	wxCheckBox* chbox_core_hook_stfunc = new wxCheckBox(p_core, wxID_ANY, "Hook static functions");
	wxCheckBox* chbox_core_load_liblv2 = new wxCheckBox(p_core, wxID_ANY, "Load liblv2.sprx");
	wxCheckBox* chbox_vfs_enable_host_root = new wxCheckBox(p_system, wxID_ANY, "Enable /host_root/");
	wxCheckBox* chbox_gs_log_prog = new wxCheckBox(p_graphics, wxID_ANY, "Log shader programs");
	wxCheckBox* chbox_gs_dump_depth = new wxCheckBox(p_graphics, wxID_ANY, "Write depth buffer");
	wxCheckBox* chbox_gs_dump_color = new wxCheckBox(p_graphics, wxID_ANY, "Write color buffers");
	wxCheckBox* chbox_gs_read_color = new wxCheckBox(p_graphics, wxID_ANY, "Read color buffers");
	wxCheckBox* chbox_gs_read_depth = new wxCheckBox(p_graphics, wxID_ANY, "Read depth buffer");
	wxCheckBox* chbox_gs_vsync = new wxCheckBox(p_graphics, wxID_ANY, "VSync");
	wxCheckBox* chbox_gs_debug_output = new wxCheckBox(p_graphics, wxID_ANY, "Debug output");
	wxCheckBox* chbox_gs_overlay = new wxCheckBox(p_graphics, wxID_ANY, "Debug overlay");
	wxCheckBox* chbox_gs_gl_legacy_buffers = new wxCheckBox(p_graphics, wxID_ANY, "Use legacy OpenGL buffers");
	wxCheckBox* chbox_audio_dump = new wxCheckBox(p_audio, wxID_ANY, "Dump to file");
	wxCheckBox* chbox_audio_conv = new wxCheckBox(p_audio, wxID_ANY, "Convert to 16-bit");
	wxCheckBox* chbox_hle_exitonstop = new wxCheckBox(p_misc, wxID_ANY, "Exit RPCS3 when process finishes");
	wxCheckBox* chbox_hle_always_start = new wxCheckBox(p_misc, wxID_ANY, "Always start after boot");
	wxCheckBox* chbox_dbg_ap_systemcall = new wxCheckBox(p_misc, wxID_ANY, "Automatically pause at system call");
	wxCheckBox* chbox_dbg_ap_functioncall = new wxCheckBox(p_misc, wxID_ANY, "Automatically pause at function call");

	{
		// Sort string vector alphabetically
		static const auto sort_string_vector = [](std::vector<std::string>& vec)
		{
			std::sort(vec.begin(), vec.end(), [](const std::string &str1, const std::string &str2) { return str1 < str2; });
		};

		auto&& data = loaded["Core"]["Load libraries"].as<std::vector<std::string>, std::initializer_list<std::string>>({});
		sort_string_vector(data);

		// List selected modules first
		for (const auto& unk : data)
		{
			lle_module_list.insert(lle_module_list.end(), std::pair<std::string, bool>(unk, true));
			chbox_list_core_lle->Check(chbox_list_core_lle->Append(unk));
		}

		const std::string& lle_dir = Emu.GetLibDir(); // TODO

		std::unordered_set<std::string> set(data.begin(), data.end());
		std::vector<std::string> lle_module_list_unselected;

		for (const auto& prxf : fs::dir(lle_dir))
		{
			// List found unselected modules
			if (!prxf.is_directory && ppu_prx_object(fs::file(lle_dir + prxf.name)) == elf_error::ok && !set.count(prxf.name))
			{
				lle_module_list_unselected.push_back(prxf.name);
			}
		}

		sort_string_vector(lle_module_list_unselected);

		for (const auto& prxf : lle_module_list_unselected)
		{
			lle_module_list.insert(lle_module_list.end(), std::pair<std::string, bool>(prxf, false));
			chbox_list_core_lle->Check(chbox_list_core_lle->Append(prxf), false);
		}

		lle_module_list_unselected.clear();
	}

	radiobox_pad_helper ppu_decoder_modes({ "Core", "PPU decoder" });
	rbox_ppu_decoder = new wxRadioBox(p_core, wxID_ANY, "PPU decoder", wxDefaultPosition, wxSize(-1, -1), ppu_decoder_modes, 1);
	pads.emplace_back(std::make_unique<radiobox_pad>(std::move(ppu_decoder_modes), rbox_ppu_decoder));

	radiobox_pad_helper spu_decoder_modes({ "Core", "SPU decoder" });
	rbox_spu_decoder = new wxRadioBox(p_core, wxID_ANY, "SPU decoder", wxDefaultPosition, wxSize(-1, -1), spu_decoder_modes, 1);
	pads.emplace_back(std::make_unique<radiobox_pad>(std::move(spu_decoder_modes), rbox_spu_decoder));
	rbox_spu_decoder->Enable(3, false); // TODO

	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Core", "Hook static functions" }, chbox_core_hook_stfunc));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Core", "Load liblv2.sprx only" }, chbox_core_load_liblv2));

	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "VFS", "Enable /host_root/" }, chbox_vfs_enable_host_root));

	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "Rendering API" }, cbox_gs_render));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "Resolution" }, cbox_gs_resolution));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "Aspect ratio" }, cbox_gs_aspect));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "Frame limit" }, cbox_gs_frame_limit));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Log shader programs" }, chbox_gs_log_prog));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Write depth buffer" }, chbox_gs_dump_depth));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Write color buffers" }, chbox_gs_dump_color));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Read color buffers" }, chbox_gs_read_color));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Read depth buffer" }, chbox_gs_read_depth));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "VSync" }, chbox_gs_vsync));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Debug output" }, chbox_gs_debug_output));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Debug overlay" }, chbox_gs_overlay));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Use legacy OpenGL buffers (Debug)" }, chbox_gs_gl_legacy_buffers));

	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Audio", "Renderer" }, cbox_audio_out));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Audio", "Dump to file" }, chbox_audio_dump));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Audio", "Convert to 16-bit" }, chbox_audio_conv));

	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Controller" }, cbox_pad_handler));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Keyboard" }, cbox_keyboard_handler));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Mouse" }, cbox_mouse_handler));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Camera" }, cbox_camera));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Camera type" }, cbox_camera_type));

	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Net", "Connection status" }, cbox_net_status));

	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "System", "Language" }, cbox_sys_lang));

	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Miscellaneous", "Exit RPCS3 when process finishes" }, chbox_hle_exitonstop));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Miscellaneous", "Always start after boot" }, chbox_hle_always_start));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Miscellaneous", "Automatically pause at system call" }, chbox_dbg_ap_systemcall));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Miscellaneous", "Automatically pause at function call" }, chbox_dbg_ap_functioncall));

#ifdef _MSC_VER
	Microsoft::WRL::ComPtr<IDXGIFactory4> dxgi_factory;

	if (SUCCEEDED(CreateDXGIFactory(IID_PPV_ARGS(&dxgi_factory))))
	{
		Microsoft::WRL::ComPtr<IDXGIAdapter> adapter;

		for (UINT id = 0; dxgi_factory->EnumAdapters(id, adapter.ReleaseAndGetAddressOf()) != DXGI_ERROR_NOT_FOUND; id++)
		{
			DXGI_ADAPTER_DESC desc;
			adapter->GetDesc(&desc);
			cbox_gs_d3d_adapter->Append(desc.Description);
		}

		pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "D3D12", "Adapter" }, cbox_gs_d3d_adapter));
	}
	else
#endif
	{
		cbox_gs_d3d_adapter->Enable(false);
	}

	// Core
	s_round_core_lle->Add(chbox_list_core_lle, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_core_lle->Add(s_module_search_box, wxSizerFlags().Border(wxALL, 5).Expand());

	// Rendering
	s_round_gs_render->Add(cbox_gs_render, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_gs_d3d_adapter->Add(cbox_gs_d3d_adapter, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_gs_res->Add(cbox_gs_resolution, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_gs_aspect->Add(cbox_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_gs_frame_limit->Add(cbox_gs_frame_limit, wxSizerFlags().Border(wxALL, 5).Expand());

	// Input/Output
	s_round_io_pad_handler->Add(cbox_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_io_keyboard_handler->Add(cbox_keyboard_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_io_mouse_handler->Add(cbox_mouse_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_io_camera->Add(cbox_camera, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_io_camera_type->Add(cbox_camera_type, wxSizerFlags().Border(wxALL, 5).Expand());

	s_round_audio_out->Add(cbox_audio_out, wxSizerFlags().Border(wxALL, 5).Expand());

	// Networking
	s_round_net_status->Add(cbox_net_status, wxSizerFlags().Border(wxALL, 5).Expand());

	// System
	s_round_sys_lang->Add(cbox_sys_lang, wxSizerFlags().Border(wxALL, 5).Expand());

	// Core
	s_subpanel_core1->Add(rbox_ppu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core1->Add(rbox_spu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core1->Add(chbox_core_hook_stfunc, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core1->Add(chbox_core_load_liblv2, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core2->Add(s_round_core_lle, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core->Add(s_subpanel_core1);
	s_subpanel_core->Add(s_subpanel_core2);

	// Graphics
	s_subpanel_graphics1->Add(s_round_gs_render, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(s_round_gs_res, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(s_round_gs_d3d_adapter, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_dump_color, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_read_color, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_dump_depth, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_read_depth, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_gl_legacy_buffers, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(s_round_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(s_round_gs_frame_limit, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->AddSpacer(68);
	s_subpanel_graphics2->Add(chbox_gs_debug_output, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(chbox_gs_overlay, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(chbox_gs_log_prog, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(chbox_gs_vsync, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics->Add(s_subpanel_graphics1);
	s_subpanel_graphics->Add(s_subpanel_graphics2);

	// Input - Output
	s_subpanel_io1->Add(s_round_io_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io1->Add(s_round_io_keyboard_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io1->Add(s_round_io_mouse_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io2->Add(s_round_io_camera, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io2->Add(s_round_io_camera_type, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io->Add(s_subpanel_io1);
	s_subpanel_io->Add(s_subpanel_io2);

	// Audio
	s_subpanel_audio->Add(s_round_audio_out, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_audio->Add(chbox_audio_dump, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_audio->Add(chbox_audio_conv, wxSizerFlags().Border(wxALL, 5).Expand());

	// Miscellaneous
	s_subpanel_misc->Add(chbox_hle_exitonstop, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_misc->Add(chbox_hle_always_start, wxSizerFlags().Border(wxALL, 5).Expand());

	// Auto Pause
	s_subpanel_misc->Add(chbox_dbg_ap_systemcall, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_misc->Add(chbox_dbg_ap_functioncall, wxSizerFlags().Border(wxALL, 5).Expand());

	// Networking
	s_subpanel_networking->Add(s_round_net_status, wxSizerFlags().Border(wxALL, 5).Expand());

	// System
	s_subpanel_system->Add(chbox_vfs_enable_host_root, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_system->Add(s_round_sys_lang, wxSizerFlags().Border(wxALL, 5).Expand());

	// Buttons
	wxBoxSizer* s_b_panel(new wxBoxSizer(wxHORIZONTAL));
	s_b_panel->Add(new wxButton(this, wxID_OK), wxSizerFlags().Border(wxALL, 5).Bottom());
	s_b_panel->Add(new wxButton(this, wxID_CANCEL), wxSizerFlags().Border(wxALL, 5).Bottom());

	// Resize panels
	SetSizerAndFit(s_subpanel_core, false);
	SetSizerAndFit(s_subpanel_graphics, false);
	SetSizerAndFit(s_subpanel_io, false);
	SetSizerAndFit(s_subpanel_audio, false);
	SetSizerAndFit(s_subpanel_misc, false);
	SetSizerAndFit(s_subpanel_networking, false);
	SetSizerAndFit(s_subpanel_system, false);
	SetSizerAndFit(s_b_panel, false);

	SetSize(width + 26, height + 80);

	if (ShowModal() == wxID_OK)
	{
		std::set<std::string> lle_selected;

		for (auto& i : lle_module_list)
		{
			if (i.second) // selected
			{
				lle_selected.emplace(i.first);
			}
		}

		saved.reset();
		saved["Core"]["Load libraries"] = std::vector<std::string>(lle_selected.begin(), lle_selected.end());

		for (auto& pad : pads)
		{
			pad->save();
		}

		loaded += saved;
		YAML::Emitter out;
		emit(out, loaded);

		// Save config
		config.seek(0);
		config.trunc(0);
		config.write(out.c_str(), out.size());
	}
}
コード例 #5
0
ファイル: emu_settings.cpp プロジェクト: ikki84/rpcs3
emu_settings::Render_Creator::Render_Creator()
{
	// check for dx12 adapters
#ifdef _MSC_VER
	HMODULE D3D12Module = LoadLibrary(L"d3d12.dll");

	if (D3D12Module != NULL)
	{
		Microsoft::WRL::ComPtr<IDXGIAdapter1> pAdapter;
		Microsoft::WRL::ComPtr<IDXGIFactory1> dxgi_factory;
		if (SUCCEEDED(CreateDXGIFactory1(IID_PPV_ARGS(&dxgi_factory))))
		{
			PFN_D3D12_CREATE_DEVICE wrapD3D12CreateDevice = (PFN_D3D12_CREATE_DEVICE)GetProcAddress(D3D12Module, "D3D12CreateDevice");
			if (wrapD3D12CreateDevice != nullptr)
			{
				for (UINT adapterIndex = 0; DXGI_ERROR_NOT_FOUND != dxgi_factory->EnumAdapters1(adapterIndex, pAdapter.ReleaseAndGetAddressOf()); ++adapterIndex)
				{
					if (SUCCEEDED(wrapD3D12CreateDevice(pAdapter.Get(), D3D_FEATURE_LEVEL_11_0, _uuidof(ID3D12Device), nullptr)))
					{
						//A device with D3D12 support found. Init data
						supportsD3D12 = true;

						DXGI_ADAPTER_DESC desc;
						if (SUCCEEDED(pAdapter->GetDesc(&desc)))
							D3D12Adapters.append(QString::fromWCharArray(desc.Description));
					}
				}
			}
		}
	}
#endif

#if defined(WIN32) || defined(HAVE_VULKAN)
	// check for vulkan adapters
	vk::context device_enum_context;
	u32 instance_handle = device_enum_context.createInstance("RPCS3", true);

	if (instance_handle > 0)
	{
		device_enum_context.makeCurrentInstance(instance_handle);
		std::vector<vk::physical_device>& gpus = device_enum_context.enumerateDevices();

		if (gpus.size() > 0)
		{
			//A device with vulkan support found. Init data
			supportsVulkan = true;

			for (auto& gpu : gpus)
			{
				vulkanAdapters.append(qstr(gpu.get_name()));
			}
		}
	}
#endif

	// Graphics Adapter
	D3D12 = Render_Info(name_D3D12, D3D12Adapters, supportsD3D12, emu_settings::D3D12Adapter);
	Vulkan = Render_Info(name_Vulkan, vulkanAdapters, supportsVulkan, emu_settings::VulkanAdapter);
	OpenGL = Render_Info(name_OpenGL);
	NullRender = Render_Info(name_Null);

	renderers = { &D3D12, &Vulkan, &OpenGL, &NullRender };
}
コード例 #6
0
ファイル: qttestgui.cpp プロジェクト: sssr33/TestPlayer
void QtTestGui::TestTextureTypes(){
	HRESULT hr = S_OK;

	ImageUtils imgUtils;
	auto decoder = imgUtils.CreateDecoder(L"mipSrc2.png");
	auto frame = imgUtils.CreateFrameForDecode(decoder.Get());
	auto frameSize = imgUtils.GetFrameSize(frame.Get());

	/*std::vector<uint8_t> pixels(imgUtils.GetFrameByteSize(frame.Get()));

	imgUtils.DecodePixels(frame.Get(), pixels.size(), pixels.data());*/

	Microsoft::WRL::ComPtr<ID3D11Texture2D> tex;
	Microsoft::WRL::ComPtr<ID3D11ShaderResourceView> srv;
	D3D11_TEXTURE2D_DESC texDesc;

	texDesc.Width = frameSize.x / 8;// frameSize.x;
	texDesc.Height = frameSize.y;
	texDesc.MipLevels = 1;// 8;
	texDesc.ArraySize = 1;
	texDesc.Format = DXGI_FORMAT::DXGI_FORMAT_R8_UNORM;// DXGI_FORMAT::DXGI_FORMAT_R8G8B8A8_UNORM;
	texDesc.SampleDesc.Count = 1;
	texDesc.SampleDesc.Quality = 0;
	texDesc.Usage = D3D11_USAGE::D3D11_USAGE_DEFAULT;
	texDesc.BindFlags = D3D11_BIND_FLAG::D3D11_BIND_SHADER_RESOURCE;// | D3D11_BIND_FLAG::D3D11_BIND_RENDER_TARGET;
	texDesc.CPUAccessFlags = 0;
	texDesc.MiscFlags = 0;// D3D11_RESOURCE_MISC_GENERATE_MIPS;

	D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc;

	srvDesc.Format = texDesc.Format;
	srvDesc.ViewDimension = D3D11_SRV_DIMENSION::D3D_SRV_DIMENSION_TEXTURE2D;
	srvDesc.Texture2D.MostDetailedMip = 0;
	srvDesc.Texture2D.MipLevels = texDesc.MipLevels;

	D3D11_BOX box;
	box.left = box.top = 0;
	box.right = frameSize.x;
	box.bottom = frameSize.y;
	box.front = 0;
	box.back = 1;

	/*this->d3dCtx->UpdateSubresource(tex.Get(), 0, &box, pixels.data(), frameSize.x * 4, frameSize.x * frameSize.y * 4);*/
	/*if (texDesc.MipLevels > 1){
		this->d3dCtx->GenerateMips(srv.Get());
		}*/

	auto pixels0 = this->LoadTexture(L"Gray_mipSrc0.png");
	auto pixels1 = this->LoadTexture(L"Gray_mipSrc1.png");
	auto pixels2 = this->LoadTexture(L"Gray_mipSrc2.png");
	auto pixels3 = this->LoadTexture(L"Gray_mipSrc3.png");

	hr = this->d3dDev->CreateTexture2D(&texDesc, nullptr, tex.ReleaseAndGetAddressOf());
	hr = this->d3dDev->CreateShaderResourceView(tex.Get(), &srvDesc, srv.ReleaseAndGetAddressOf());
	this->d3dCtx->UpdateSubresource(tex.Get(), 0, &box, pixels0.data(), frameSize.x  / 8, (frameSize.x * frameSize.y) / 8);
	this->mipMapSrv0 = srv;

	hr = this->d3dDev->CreateTexture2D(&texDesc, nullptr, tex.ReleaseAndGetAddressOf());
	hr = this->d3dDev->CreateShaderResourceView(tex.Get(), &srvDesc, srv.ReleaseAndGetAddressOf());
	this->d3dCtx->UpdateSubresource(tex.Get(), 0, &box, pixels1.data(), frameSize.x / 8, (frameSize.x * frameSize.y) / 8);
	this->mipMapSrv1 = srv;

	hr = this->d3dDev->CreateTexture2D(&texDesc, nullptr, tex.ReleaseAndGetAddressOf());
	hr = this->d3dDev->CreateShaderResourceView(tex.Get(), &srvDesc, srv.ReleaseAndGetAddressOf());
	this->d3dCtx->UpdateSubresource(tex.Get(), 0, &box, pixels2.data(), frameSize.x / 8, (frameSize.x * frameSize.y) / 8);
	this->mipMapSrv2 = srv;

	hr = this->d3dDev->CreateTexture2D(&texDesc, nullptr, tex.ReleaseAndGetAddressOf());
	hr = this->d3dDev->CreateShaderResourceView(tex.Get(), &srvDesc, srv.ReleaseAndGetAddressOf());
	this->d3dCtx->UpdateSubresource(tex.Get(), 0, &box, pixels3.data(), frameSize.x / 8, (frameSize.x * frameSize.y) / 8);
	this->mipMapSrv3 = srv;
}