コード例 #1
0
ファイル: WidgetTypes.cpp プロジェクト: LiberatorUSA/GUCEF
	void WidgetTypes::loadValues(MyGUI::xml::ElementPtr _node, const std::string& _file, MyGUI::Version _version)
	{
		MyGUI::xml::ElementEnumerator widgets = _node->getElementEnumerator();
		while (widgets.next("Value"))
		{
			std::string name = widgets->findAttribute("name");
			PossibleValue* possible_value = getPossibleValue(name);

			// тип мерджа переменных
			std::string merge = widgets->findAttribute("merge");
			// дополняем своими данными, по дефолту
			if (merge == "add")
			{
			}
			// удаляем и добавляем свои
			else if (merge == "replace")
			{
				possible_value->values.clear();
			}

			// берем детей и крутимся
			MyGUI::xml::ElementEnumerator field = widgets->getElementEnumerator();
			while (field.next())
			{
				std::string key, value;

				if (field->getName() == "Property")
				{
					if (!field->findAttribute("key", key))
						continue;
					possible_value->values.push_back(MyGUI::LanguageManager::getInstance().replaceTags(key));
				}
			}
		}
	}
コード例 #2
0
	ResourceItemInfo::ResourceItemInfo(MyGUI::xml::ElementEnumerator _node, MyGUI::Version _version) :
		IResource(_node, _version)
	{
		MyGUI::xml::ElementEnumerator node = _node->getElementEnumerator();
		while (node.next()) {
			if (node->getName() == "Name") mItemName = node->getContent();
			else if (node->getName() == "Description") mItemDescription = node->getContent();
			else if (node->getName() == "Image") mItemResourceImage = node->findAttribute("RefID");
		};
	}
コード例 #3
0
	void PanelControllers::loadControllerTypes(MyGUI::xml::ElementPtr _node, const std::string& _file, MyGUI::Version _version)
	{
		MyGUI::xml::ElementEnumerator controller = _node->getElementEnumerator();
		while (controller.next("Controller"))
		{
			MyGUI::MapString controllerProperties;
			std::string name = controller->findAttribute("name");
			mControllerName->addItem(name);
			MyGUI::xml::ElementEnumerator prop = controller->getElementEnumerator();
			while (prop.next("Property"))
				controllerProperties[prop->findAttribute("key")] = prop->findAttribute("type");
			mControllersProperties[name] = controllerProperties;
		}
	}
コード例 #4
0
void PropertiesPanelView::load(MyGUI::xml::ElementEnumerator _field)
{
	MyGUI::xml::ElementEnumerator field = _field->getElementEnumerator();
	VectorPanel::iterator iter = mPanels.begin();
	while (field.next()) {
		std::string key, value;

		if (field->getName() == "Property")
		{
			if (false == field->findAttribute("key", key)) continue;
			if (false == field->findAttribute("value", value)) continue;

			if ((key == MyGUI::utility::toString("Panel"/*, i*/,"Minimized")) && (iter != mPanels.end()))
			{
				(*iter)->getPanelCell()->setMinimized(MyGUI::utility::parseBool(value));
				++iter;
			}
		}
	}
}
コード例 #5
0
ファイル: EditorState.cpp プロジェクト: sskoruppa/Glove_Code
//===================================================================================
bool EditorState::isNeedSolutionLoad(MyGUI::xml::ElementEnumerator _field)
{
	MyGUI::xml::ElementEnumerator field = _field->getElementEnumerator();
	while (field.next())
	{
		std::string key, value;

		if (field->getName() == "Property")
		{
			if (!field->findAttribute("key", key)) continue;
			if (!field->findAttribute("value", value)) continue;

			if (key == "MetaSolutionName")
			{
				return !value.empty();
			}
		}
	}
	return false;
}
コード例 #6
0
ファイル: HotKeyManager.cpp プロジェクト: chhawk/MyGUI
	void HotKeyManager::loadXml(MyGUI::xml::ElementPtr _node, const std::string& _file, MyGUI::Version _version)
	{
		MyGUI::xml::ElementEnumerator node = _node->getElementEnumerator();
		while (node.next("Command"))
		{
			HotKeyCommand command;

			MyGUI::xml::ElementEnumerator nodeCommand = node->getElementEnumerator();
			while (nodeCommand.next())
			{
				if (nodeCommand->getName() == "Name")
				{
					command.setCommand(nodeCommand->getContent());
				}
				/*else if (nodeCommand->getName() == "Pressed")
				{
					command.setPressed(MyGUI::utility::parseValue<bool>(nodeCommand->getContent()));
				}*/
				else if (nodeCommand->getName() == "KeyCode")
				{
					MapKeys::const_iterator item = mKeyNames.find(nodeCommand->getContent());
					if (item != mKeyNames.end())
					{
						command.setKey((*item).second);
					}
					else
					{
						// log
					}
				}
				else if (nodeCommand->getName() == "Modifier")
				{
					command.setShift(nodeCommand->getContent().find("Shift") != std::string::npos);
					command.setControl(nodeCommand->getContent().find("Control") != std::string::npos);
				}
			}

			addCommand(command);
		}
	}
コード例 #7
0
ファイル: DemoKeeper.cpp プロジェクト: LiberatorUSA/GUCEF
	void DemoKeeper::loadFromFile(const std::string& _filename)
	{
		MyGUI::xml::Document doc;

		if (!doc.open(_filename))
			return;

		MyGUI::xml::ElementPtr root = doc.getRoot();
		if (root == nullptr || root->getName() != "AnimationGraph")
			return;

		MyGUI::xml::ElementEnumerator node = root->getElementEnumerator();
		while (node.next())
		{
			if (node->getName() == "Node")
			{
				BaseAnimationNode* anim_node = createNode(node->findAttribute("type"), node->findAttribute("name"));
				anim_node->deserialization(node.current());
			}
			else if (node->getName() == "Connections")
			{
				MyGUI::xml::ElementEnumerator conn = node->getElementEnumerator();
				BaseAnimationNode* anim_node = getNodeByName(node.current()->findAttribute("node"));
				if (anim_node)
				{
					while (conn.next("Connection"))
					{
						BaseAnimationNode* anim_node2 = getNodeByName(conn.current()->findAttribute("node"));
						if (anim_node2)
						{
							//соединить точки в ноде
							const std::string& from_point = conn.current()->findAttribute("from");
							const std::string& to_point = conn.current()->findAttribute("to");

							wraps::BaseGraphConnection* from_conn = anim_node->getConnectionByName(from_point, "EventOut");
							if (!from_conn) from_conn = anim_node->getConnectionByName(from_point, "PositionOut");
							if (!from_conn) from_conn = anim_node->getConnectionByName(from_point, "WeightOut");

							wraps::BaseGraphConnection* to_conn = anim_node2->getConnectionByName(to_point, "EventIn");
							if (!to_conn) to_conn = anim_node2->getConnectionByName(to_point, "PositionIn");
							if (!to_conn) to_conn = anim_node2->getConnectionByName(to_point, "WeightIn");

							if (from_conn && to_conn)
							{
								from_conn->addConnectionPoint(to_conn);
								connectPoints(anim_node, anim_node2, from_point, to_point);
							}
						}
					}
				}
			}
			else if (node->getName() == "EditorData")
			{
				MyGUI::xml::ElementEnumerator item_data = node->getElementEnumerator();
				while (item_data.next("Node"))
				{
					BaseAnimationNode* anim_node = getNodeByName(item_data.current()->findAttribute("name"));
					if (anim_node)
					{
						anim_node->setCoord(MyGUI::IntCoord::parse(item_data.current()->findAttribute("coord")));
					}
				}
			}
		}

	}
コード例 #8
0
ファイル: WidgetTypes.cpp プロジェクト: LiberatorUSA/GUCEF
	void WidgetTypes::loadWidgets(MyGUI::xml::ElementPtr _node, const std::string& _file, MyGUI::Version _version)
	{
		MyGUI::xml::ElementEnumerator widgets = _node->getElementEnumerator();
		while (widgets.next("Widget"))
		{
			WidgetStyle* widget_type = getWidgetType(widgets->findAttribute("name"));

			widget_type->internalType = widgets->findAttribute("internal") == "true";

			// берем детей и крутимся
			MyGUI::xml::ElementEnumerator field = widgets->getElementEnumerator();
			while (field.next())
			{
				std::string key, value, group;

				if (field->getName() == "Property")
				{
					if (!field->findAttribute("key", key))
						continue;
					if (!field->findAttribute("value", value))
						continue;
					field->findAttribute("group", group);
					if (key == "Skin")
					{
						std::string button_name = field->findAttribute("name");
						if (button_name.empty())
							button_name = value;

						if (group.empty())
							group = DEFAULT_GOROUP_NAME;
						mSkinGroups[group].push_back(SkinInfo(value, widget_type->name, button_name));
						widget_type->skin.push_back(value);
					}
					else if (key == "DefaultSkin")
						widget_type->default_skin = value;
					else if (key == "Parent")
						widget_type->parent = MyGUI::utility::parseBool(value);
					else if (key == "Child")
						widget_type->child = MyGUI::utility::parseBool(value);
					else if (key == "Resizeable")
						widget_type->resizeable = MyGUI::utility::parseBool(value);
					else if (key == "ItemManager")
						widget_type->many_items = MyGUI::utility::parseBool(value);
					else if (key == "Base")
						widget_type->base = value;
				}
				else if (field->getName() == "Parameter")
				{
					if (!field->findAttribute("key", key))
						continue;
					if (!field->findAttribute("value", value))
						continue;
					widget_type->parameter.push_back(MyGUI::PairString(key, value));
				}
				else if (field->getName() == "TemplateData")
				{
					if (!field->findAttribute("key", key))
						continue;
					if (!field->findAttribute("value", value))
						continue;
					widget_type->templateData.push_back(MyGUI::PairString(key, value));
				}
				else if (field->getName() == "ParameterData")
				{
					if (!field->findAttribute("key", key))
						continue;
					if (!field->findAttribute("value", value))
						continue;
					widget_type->parameterData.push_back(MyGUI::PairString(key, value));
				}
			}

			if (widget_type->base.empty() && widget_type->name != "Widget")
				widget_type->base = "Widget";
		}

		updateDeep();
	}
コード例 #9
0
	void ExportManager::convertSkin(MyGUI::xml::Element* _from, MyGUI::xml::Element* _to)
	{
		_to->addAttribute("type", "ResourceSkin");
		_to->addAttribute("name", _from->findAttribute("name"));

		MyGUI::xml::ElementEnumerator nodes = _from->getElementEnumerator();
		while (nodes.next())
		{
			MyGUI::UString coordValue;
			MyGUI::UString textureValue;

			MyGUI::xml::Element* node = nodes.current();
			if (node->getName() == "PropertySet")
			{
				MyGUI::xml::ElementEnumerator propertyNodes = node->getElementEnumerator();
				while (propertyNodes.next("Property"))
				{
					MyGUI::xml::Element* propertyNode = propertyNodes.current();

					std::string name;
					if (propertyNode->findAttribute("name", name))
					{
						if (name == "Coord")
						{
							MyGUI::IntCoord coord = MyGUI::IntCoord::parse(propertyNode->getContent());
							coordValue = coord.size().print();
						}
						else if (name == "Texture")
						{
							textureValue = propertyNode->getContent();
						}
					}
				}

				_to->addAttribute("size", coordValue);
				_to->addAttribute("texture", textureValue);

				break;
			}
			else if (node->getName() == "RegionItem")
			{
				bool regionVisible = true;

				MyGUI::xml::ElementEnumerator regionNodes = node->getElementEnumerator();
				while (regionNodes.next("PropertySet"))
				{
					MyGUI::xml::ElementEnumerator propertyNodes = regionNodes->getElementEnumerator();
					while (propertyNodes.next("Property"))
					{
						MyGUI::xml::Element* propertyNode = propertyNodes.current();

						std::string name;
						if (propertyNode->findAttribute("name", name))
						{
							if (name == "Visible")
							{
								if (propertyNode->getContent() != "True")
									regionVisible = false;
							}
							else if (name == "Enabled")
							{
								if (propertyNode->getContent() != "True")
									regionVisible = false;
							}
						}
					}
					break;
				}

				if (!regionVisible)
					continue;

				MyGUI::xml::Element* region = _to->createChild("BasisSkin");
				MyGUI::IntCoord regionCoord;

				MyGUI::UString regionTypeValue;
				MyGUI::UString regionOffsetValue;
				MyGUI::UString alignValue;

				regionNodes = node->getElementEnumerator();
				while (regionNodes.next("PropertySet"))
				{
					MyGUI::xml::ElementEnumerator regionPropertyNode = regionNodes->getElementEnumerator();
					while (regionPropertyNode.next("Property"))
					{
						std::string name;
						if (regionPropertyNode->findAttribute("name", name))
						{
							if (name == "RegionType")
							{
								regionTypeValue = regionPropertyNode->getContent();
							}
							else if (name == "Position")
							{
								regionCoord = MyGUI::IntCoord::parse(regionPropertyNode->getContent());
								regionOffsetValue = regionCoord.print();
							}
							else if (name == "Align")
							{
								alignValue = regionPropertyNode->getContent();
							}
						}
					}

					bool tileHor = true;
					bool tileVer = true;

					if (regionTypeValue == "TileRect Hor")
					{
						regionTypeValue = "TileRect";
						tileVer = false;
					}
					else if (regionTypeValue == "TileRect Ver")
					{
						regionTypeValue = "TileRect";
						tileHor = false;
					}

					region->addAttribute("type", regionTypeValue);
					region->addAttribute("offset", regionOffsetValue);
					region->addAttribute("align", alignValue);

					MyGUI::xml::ElementEnumerator stateNodes = _from->getElementEnumerator();
					while (stateNodes.next("StateItem"))
					{
						bool stateVisible = true;

						MyGUI::xml::ElementEnumerator propertySetNodes = stateNodes->getElementEnumerator();
						while (propertySetNodes.next("PropertySet"))
						{
							MyGUI::xml::ElementEnumerator statePropertyNode = propertySetNodes->getElementEnumerator();
							while (statePropertyNode.next("Property"))
							{
								std::string name;
								if (statePropertyNode->findAttribute("name", name))
								{
									if (name == "Visible")
									{
										if (statePropertyNode->getContent() != "True")
											stateVisible = false;
									}
								}
							}
							break;
						}

						if (!stateVisible)
							continue;

						MyGUI::xml::Element* state = region->createChild("State");

						MyGUI::UString stateOffsetValue;
						MyGUI::UString textColourValue;
						MyGUI::UString textShiftValue;

						propertySetNodes = stateNodes->getElementEnumerator();
						while (propertySetNodes.next("PropertySet"))
						{
							MyGUI::xml::ElementEnumerator propertyNodes = propertySetNodes->getElementEnumerator();
							while (propertyNodes.next("Property"))
							{
								MyGUI::xml::Element* propertyNode = propertyNodes.current();

								std::string name;
								if (propertyNode->findAttribute("name", name))
								{
									if (name == "Position")
									{
										MyGUI::IntCoord coord = regionCoord + MyGUI::IntPoint::parse(propertyNode->getContent());
										stateOffsetValue = coord.print();
									}
									else if (name == "TextColour")
									{
										textColourValue = propertyNode->getContent();
									}
									else if (name == "TextShift")
									{
										textShiftValue = propertyNode->getContent();
									}
								}
							}
							break;
						}

						MyGUI::UString stateNameValue = stateNodes->findAttribute("name");
						state->addAttribute("name", convertStateName(stateNameValue));

						if (regionTypeValue == "SimpleText" || regionTypeValue == "EditText")
						{
							state->addAttribute("colour", textColourValue);
							state->addAttribute("shift", textShiftValue);
						}
						else
						{
							state->addAttribute("offset", stateOffsetValue);

							if (stateNameValue == "Normal")
							{
								if (regionTypeValue == "TileRect")
								{
									MyGUI::xml::Element* prop = state->createChild("Property");
									prop->addAttribute("key", "TileSize");
									prop->addAttribute("value", regionCoord.size().print());
									prop = state->createChild("Property");
									prop->addAttribute("key", "TileH");
									prop->addAttribute("value", MyGUI::utility::toString(tileHor));
									prop = state->createChild("Property");
									prop->addAttribute("key", "TileV");
									prop->addAttribute("value", MyGUI::utility::toString(tileVer));
								}
							}
						}
					}
					break;
				}
			}
		}
	}
コード例 #10
0
ファイル: BaseManager.cpp プロジェクト: JohnCrash/iRobot
	bool BaseManager::loadBase( 
		const string& filename,
		LuaVector& doScript,
		LuaVector& locationScript,
		LuaVector& loadScript
		)
	{
		MyGUI::xml::Document doc;
		
		if( !doc.open(mResourcePath+filename) )
		{
			if( !doc.open(filename) )
			{
				MyGUI::IDataStream* pdata = MyGUI::DataManager::getInstance().getData(filename);
				if( pdata )
				{
					if( !doc.open(pdata) )
					{
						MyGUI::DataManager::getInstance().freeData(pdata);
						ERROR_LOG(doc.getLastError());
						return false;
					}
					MyGUI::DataManager::getInstance().freeData(pdata);
				}
				else
				{
					ERROR_LOG(doc.getLastError());
					return false;
				}
			}
		}
		
		MyGUI::xml::ElementPtr root = doc.getRoot();
		if (root == nullptr || root->getName() != "base")
			return false;
//		LuaVector groups;

		MyGUI::xml::ElementEnumerator node = root->getElementEnumerator();
		while( node.next() )
		{
			string name = node->getName();
			if( name == "script" )
			{
				string lua;
				if( node->findAttribute("do",lua) )
					doScript.push_back( lua ); //等到LuaManager被创建后在一起执行
				if( node->findAttribute("location",lua) )
				{
					if( find(locationScript.begin(),locationScript.end(),lua)==locationScript.end() )
						locationScript.push_back( lua );
				}
				if( node->findAttribute("load",lua) )
				{
					loadScript.push_back(lua);
				}
			}
			else if( name == "group" )
			{
				string name;
				if( node->findAttribute("name",name) )
				{
//					if( find(groups.begin(),groups.end(),name)==groups.end() )
//						groups.push_back(name);
					MyGUI::xml::ElementEnumerator child = node->getElementEnumerator();
					while( child.next() )
					{
						string type,location,recursive;
						if( child->getName() == "repository" )
						{
							if( child->findAttribute("type",type) && 
								child->findAttribute("recursive",recursive) &&
								child->findAttribute("location",location) )
							{
								//加入组
								addGroupLocation(name,type,location,recursive=="true"?true:false);
							}
						}
					}
				}
			}
		}
		return true;
	}