コード例 #1
0
	ResourceItemInfo::ResourceItemInfo(MyGUI::xml::ElementEnumerator _node, MyGUI::Version _version) :
		IResource(_node, _version)
	{
		MyGUI::xml::ElementEnumerator node = _node->getElementEnumerator();
		while (node.next()) {
			if (node->getName() == "Name") mItemName = node->getContent();
			else if (node->getName() == "Description") mItemDescription = node->getContent();
			else if (node->getName() == "Image") mItemResourceImage = node->findAttribute("RefID");
		};
	}
コード例 #2
0
ファイル: BaseManager.cpp プロジェクト: chena1982/mygui
	void BaseManager::setupResources()
	{
		MyGUI::xml::Document doc;

		if (!doc.open(std::string("resources.xml")))
			doc.getLastError();

		MyGUI::xml::ElementPtr root = doc.getRoot();
		if (root == nullptr || root->getName() != "Paths")
			return;

		MyGUI::xml::ElementEnumerator node = root->getElementEnumerator();
		while (node.next())
		{
			if (node->getName() == "Path")
			{
				if (node->findAttribute("root") != "")
				{
					bool root = MyGUI::utility::parseBool(node->findAttribute("root"));
					if (root)
						mRootMedia = node->getContent();
				}
				addResourceLocation(node->getContent(), false);
			}
		}

		addResourceLocation(getRootMedia() + "/Common/Base");
	}
コード例 #3
0
ファイル: WidgetTypes.cpp プロジェクト: LiberatorUSA/GUCEF
	void WidgetTypes::loadValues(MyGUI::xml::ElementPtr _node, const std::string& _file, MyGUI::Version _version)
	{
		MyGUI::xml::ElementEnumerator widgets = _node->getElementEnumerator();
		while (widgets.next("Value"))
		{
			std::string name = widgets->findAttribute("name");
			PossibleValue* possible_value = getPossibleValue(name);

			// тип мерджа переменных
			std::string merge = widgets->findAttribute("merge");
			// дополняем своими данными, по дефолту
			if (merge == "add")
			{
			}
			// удаляем и добавляем свои
			else if (merge == "replace")
			{
				possible_value->values.clear();
			}

			// берем детей и крутимся
			MyGUI::xml::ElementEnumerator field = widgets->getElementEnumerator();
			while (field.next())
			{
				std::string key, value;

				if (field->getName() == "Property")
				{
					if (!field->findAttribute("key", key))
						continue;
					possible_value->values.push_back(MyGUI::LanguageManager::getInstance().replaceTags(key));
				}
			}
		}
	}
コード例 #4
0
ファイル: HotkeyManager.cpp プロジェクト: JohnCrash/iRobot
void HotkeyManager::_load( MyGUI::xml::ElementPtr root,const string xml )
{
	if( root == nullptr || root->getName() != "HKS" )
	{
		WARNING_LOG("bad Hotkey config file "<<xml);
		return;
	}
	MyGUI::xml::ElementEnumerator node = root->getElementEnumerator();
	while( node.next() )
	{
		if( node->getName() == "hotkey" )
		{
			hotkey hk;
			if( !node->findAttribute("name",hk.mName) )
			{
				WARNING_LOG("Hotkey config file "<<xml<<" invalid hotkey node");
				continue;
			}
			node->findAttribute("caption",hk.mCaption);
			node->findAttribute("tip",hk.mTip);
			node->findAttribute("key",hk.mHotkey);
			hk.mSHotkey = getStandardHotkeyName(hk.mHotkey);
			mHotkeys.push_back( hk );
			//设置对应Widget的User string,便于其显示出正常的热键
			setWidgetHotkey( hk.mName,hk.mHotkey );
		}
	}
}
コード例 #5
0
ファイル: System.cpp プロジェクト: 679565/SkyrimOnline
		//--------------------------------------------------------------------------------
		void System::Setup()
		{

			MyGUI::xml::Document doc;

			if (!doc.open(std::string("resources.xml")))
				doc.getLastError();

			MyGUI::xml::ElementPtr root = doc.getRoot();
			if (root == nullptr || root->getName() != "Paths")
				return;

			MyGUI::xml::ElementEnumerator node = root->getElementEnumerator();
			while (node.next())
			{
				if (node->getName() == "Path")
				{
					bool root = false;
					if (node->findAttribute("root") != "")
					{
						root = MyGUI::utility::parseBool(node->findAttribute("root"));
						if (root) mRootMedia = node->getContent();
					}
					mPlatform->getDataManagerPtr()->addResourceLocation(node->getContent(), false);
				}
			}
		}
コード例 #6
0
void MYGUIManager::setupResources()
{
    MyGUI::xml::Document doc;
    if ( !_platform || !doc.open(_resourcePathFile) ) doc.getLastError();
    
    MyGUI::xml::ElementPtr root = doc.getRoot();
    if ( root==nullptr || root->getName()!="Paths" ) return;
    
    MyGUI::xml::ElementEnumerator node = root->getElementEnumerator();
    while ( node.next() )
    {
        if ( node->getName()=="Path" )
        {
			bool root = false, recursive = false;
			if (!node->findAttribute("root").empty())
            {
                root = MyGUI::utility::parseBool( node->findAttribute("root") );
                if ( root ) _rootMedia = node->getContent();
            }
			if (!node->findAttribute("recursive").empty())
			{
				recursive = MyGUI::utility::parseBool(node->findAttribute("recursive"));
			}
			_platform->getDataManagerPtr()->addResourceLocation(node->getContent(), recursive);
        }
    }
}
コード例 #7
0
	void ResourceW32Pointer::deserialization(MyGUI::xml::ElementPtr _node, MyGUI::Version _version)
	{
		Base::deserialization(_node, _version);

		MyGUI::xml::ElementEnumerator info = _node->getElementEnumerator();
		while (info.next())
		{
			if (info->getName() == "Property")
			{
				const std::string& key = info->findAttribute("key");

				if (key == "SourceFile")
				{
					std::string path = MyGUI::DataManager::getInstance().getDataPath(info->getContent());
					mHandle = (size_t)LoadCursorFromFileA(path.c_str());
				}
				else if (key == "SourceSystem")
				{
					std::string value = info->getContent();
					if (value == "IDC_ARROW")
						mHandle = (size_t)::LoadCursor(NULL, IDC_ARROW);
					else if (value == "IDC_IBEAM")
						mHandle = (size_t)::LoadCursor(NULL, IDC_IBEAM);
					else if (value == "IDC_WAIT")
						mHandle = (size_t)::LoadCursor(NULL, IDC_WAIT);
					else if (value == "IDC_CROSS")
						mHandle = (size_t)::LoadCursor(NULL, IDC_CROSS);
					else if (value == "IDC_UPARROW")
						mHandle = (size_t)::LoadCursor(NULL, IDC_UPARROW);
					else if (value == "IDC_SIZE")
						mHandle = (size_t)::LoadCursor(NULL, IDC_SIZE);
					else if (value == "IDC_ICON")
						mHandle = (size_t)::LoadCursor(NULL, IDC_ICON);
					else if (value == "IDC_SIZENWSE")
						mHandle = (size_t)::LoadCursor(NULL, IDC_SIZENWSE);
					else if (value == "IDC_SIZENESW")
						mHandle = (size_t)::LoadCursor(NULL, IDC_SIZENESW);
					else if (value == "IDC_SIZEWE")
						mHandle = (size_t)::LoadCursor(NULL, IDC_SIZEWE);
					else if (value == "IDC_SIZENS")
						mHandle = (size_t)::LoadCursor(NULL, IDC_SIZENS);
					else if (value == "IDC_SIZEALL")
						mHandle = (size_t)::LoadCursor(NULL, IDC_SIZEALL);
					else if (value == "IDC_NO")
						mHandle = (size_t)::LoadCursor(NULL, IDC_NO);
					else if (value == "IDC_HAND")
						mHandle = (size_t)::LoadCursor(NULL, IDC_HAND);
					else if (value == "IDC_APPSTARTING")
						mHandle = (size_t)::LoadCursor(NULL, IDC_APPSTARTING);
					else if (value == "IDC_HELP")
						mHandle = (size_t)::LoadCursor(NULL, IDC_HELP);
				}
			}
		}
	}
コード例 #8
0
ファイル: HotKeyManager.cpp プロジェクト: chhawk/MyGUI
	void HotKeyManager::loadXml(MyGUI::xml::ElementPtr _node, const std::string& _file, MyGUI::Version _version)
	{
		MyGUI::xml::ElementEnumerator node = _node->getElementEnumerator();
		while (node.next("Command"))
		{
			HotKeyCommand command;

			MyGUI::xml::ElementEnumerator nodeCommand = node->getElementEnumerator();
			while (nodeCommand.next())
			{
				if (nodeCommand->getName() == "Name")
				{
					command.setCommand(nodeCommand->getContent());
				}
				/*else if (nodeCommand->getName() == "Pressed")
				{
					command.setPressed(MyGUI::utility::parseValue<bool>(nodeCommand->getContent()));
				}*/
				else if (nodeCommand->getName() == "KeyCode")
				{
					MapKeys::const_iterator item = mKeyNames.find(nodeCommand->getContent());
					if (item != mKeyNames.end())
					{
						command.setKey((*item).second);
					}
					else
					{
						// log
					}
				}
				else if (nodeCommand->getName() == "Modifier")
				{
					command.setShift(nodeCommand->getContent().find("Shift") != std::string::npos);
					command.setControl(nodeCommand->getContent().find("Control") != std::string::npos);
				}
			}

			addCommand(command);
		}
	}
コード例 #9
0
ファイル: ResourceSDLPointer.cpp プロジェクト: DotWolff/mygui
	void ResourceSDLPointer::deserialization(MyGUI::xml::ElementPtr _node, MyGUI::Version _version)
	{
		Base::deserialization(_node, _version);

		MyGUI::xml::ElementEnumerator info = _node->getElementEnumerator();
		while (info.next())
		{
			if (info->getName() == "Property")
			{
				const std::string& key = info->findAttribute("key");

				if (key == "SourceFile")
				{
					//std::string path = MyGUI::DataManager::getInstance().getDataPath(info->getContent());
					//mCursorType = (size_t)LoadCursorFromFileA(path.c_str());
				}
				else if (key == "SourceSystem")
				{
					std::string value = info->getContent();
					if (value == "SDL_SYSTEM_CURSOR_ARROW")
						mCursorType = SDL_SYSTEM_CURSOR_ARROW;
					else if (value == "SDL_SYSTEM_CURSOR_IBEAM")
						mCursorType = SDL_SYSTEM_CURSOR_IBEAM;
					else if (value == "SDL_SYSTEM_CURSOR_WAIT")
						mCursorType = SDL_SYSTEM_CURSOR_WAIT;
					else if (value == "SDL_SYSTEM_CURSOR_CROSSHAIR")
						mCursorType = SDL_SYSTEM_CURSOR_CROSSHAIR;
					else if (value == "SDL_SYSTEM_CURSOR_SIZENWSE")
						mCursorType = SDL_SYSTEM_CURSOR_SIZENWSE;
					else if (value == "SDL_SYSTEM_CURSOR_SIZENESW")
						mCursorType = SDL_SYSTEM_CURSOR_SIZENESW;
					else if (value == "SDL_SYSTEM_CURSOR_SIZEWE")
						mCursorType = SDL_SYSTEM_CURSOR_SIZEWE;
					else if (value == "SDL_SYSTEM_CURSOR_SIZENS")
						mCursorType = SDL_SYSTEM_CURSOR_SIZENS;
					else if (value == "SDL_SYSTEM_CURSOR_SIZEALL")
						mCursorType = SDL_SYSTEM_CURSOR_SIZEALL;
					else if (value == "SDL_SYSTEM_CURSOR_NO")
						mCursorType = SDL_SYSTEM_CURSOR_NO;
					else if (value == "SDL_SYSTEM_CURSOR_HAND")
						mCursorType = SDL_SYSTEM_CURSOR_HAND;
				}
			}
		}
	}
コード例 #10
0
ファイル: scalinglayer.cpp プロジェクト: A1-Triard/openmw
    void ScalingLayer::deserialization(MyGUI::xml::ElementPtr _node, MyGUI::Version _version)
    {
        MyGUI::OverlappedLayer::deserialization(_node, _version);

        MyGUI::xml::ElementEnumerator info = _node->getElementEnumerator();
        while (info.next())
        {
            if (info->getName() == "Property")
            {
                const std::string& key = info->findAttribute("key");
                const std::string& value = info->findAttribute("value");

                if (key == "Size")
                {
                    mViewSize = MyGUI::IntSize::parse(value);
                }
            }
        }
    }
コード例 #11
0
void PropertiesPanelView::load(MyGUI::xml::ElementEnumerator _field)
{
	MyGUI::xml::ElementEnumerator field = _field->getElementEnumerator();
	VectorPanel::iterator iter = mPanels.begin();
	while (field.next()) {
		std::string key, value;

		if (field->getName() == "Property")
		{
			if (false == field->findAttribute("key", key)) continue;
			if (false == field->findAttribute("value", value)) continue;

			if ((key == MyGUI::utility::toString("Panel"/*, i*/,"Minimized")) && (iter != mPanels.end()))
			{
				(*iter)->getPanelCell()->setMinimized(MyGUI::utility::parseBool(value));
				++iter;
			}
		}
	}
}
コード例 #12
0
ファイル: EditorState.cpp プロジェクト: sskoruppa/Glove_Code
//===================================================================================
bool EditorState::isNeedSolutionLoad(MyGUI::xml::ElementEnumerator _field)
{
	MyGUI::xml::ElementEnumerator field = _field->getElementEnumerator();
	while (field.next())
	{
		std::string key, value;

		if (field->getName() == "Property")
		{
			if (!field->findAttribute("key", key)) continue;
			if (!field->findAttribute("value", value)) continue;

			if (key == "MetaSolutionName")
			{
				return !value.empty();
			}
		}
	}
	return false;
}
コード例 #13
0
ファイル: DemoKeeper.cpp プロジェクト: LiberatorUSA/GUCEF
	void DemoKeeper::loadFromFile(const std::string& _filename)
	{
		MyGUI::xml::Document doc;

		if (!doc.open(_filename))
			return;

		MyGUI::xml::ElementPtr root = doc.getRoot();
		if (root == nullptr || root->getName() != "AnimationGraph")
			return;

		MyGUI::xml::ElementEnumerator node = root->getElementEnumerator();
		while (node.next())
		{
			if (node->getName() == "Node")
			{
				BaseAnimationNode* anim_node = createNode(node->findAttribute("type"), node->findAttribute("name"));
				anim_node->deserialization(node.current());
			}
			else if (node->getName() == "Connections")
			{
				MyGUI::xml::ElementEnumerator conn = node->getElementEnumerator();
				BaseAnimationNode* anim_node = getNodeByName(node.current()->findAttribute("node"));
				if (anim_node)
				{
					while (conn.next("Connection"))
					{
						BaseAnimationNode* anim_node2 = getNodeByName(conn.current()->findAttribute("node"));
						if (anim_node2)
						{
							//соединить точки в ноде
							const std::string& from_point = conn.current()->findAttribute("from");
							const std::string& to_point = conn.current()->findAttribute("to");

							wraps::BaseGraphConnection* from_conn = anim_node->getConnectionByName(from_point, "EventOut");
							if (!from_conn) from_conn = anim_node->getConnectionByName(from_point, "PositionOut");
							if (!from_conn) from_conn = anim_node->getConnectionByName(from_point, "WeightOut");

							wraps::BaseGraphConnection* to_conn = anim_node2->getConnectionByName(to_point, "EventIn");
							if (!to_conn) to_conn = anim_node2->getConnectionByName(to_point, "PositionIn");
							if (!to_conn) to_conn = anim_node2->getConnectionByName(to_point, "WeightIn");

							if (from_conn && to_conn)
							{
								from_conn->addConnectionPoint(to_conn);
								connectPoints(anim_node, anim_node2, from_point, to_point);
							}
						}
					}
				}
			}
			else if (node->getName() == "EditorData")
			{
				MyGUI::xml::ElementEnumerator item_data = node->getElementEnumerator();
				while (item_data.next("Node"))
				{
					BaseAnimationNode* anim_node = getNodeByName(item_data.current()->findAttribute("name"));
					if (anim_node)
					{
						anim_node->setCoord(MyGUI::IntCoord::parse(item_data.current()->findAttribute("coord")));
					}
				}
			}
		}

	}
コード例 #14
0
ファイル: WidgetTypes.cpp プロジェクト: LiberatorUSA/GUCEF
	void WidgetTypes::loadWidgets(MyGUI::xml::ElementPtr _node, const std::string& _file, MyGUI::Version _version)
	{
		MyGUI::xml::ElementEnumerator widgets = _node->getElementEnumerator();
		while (widgets.next("Widget"))
		{
			WidgetStyle* widget_type = getWidgetType(widgets->findAttribute("name"));

			widget_type->internalType = widgets->findAttribute("internal") == "true";

			// берем детей и крутимся
			MyGUI::xml::ElementEnumerator field = widgets->getElementEnumerator();
			while (field.next())
			{
				std::string key, value, group;

				if (field->getName() == "Property")
				{
					if (!field->findAttribute("key", key))
						continue;
					if (!field->findAttribute("value", value))
						continue;
					field->findAttribute("group", group);
					if (key == "Skin")
					{
						std::string button_name = field->findAttribute("name");
						if (button_name.empty())
							button_name = value;

						if (group.empty())
							group = DEFAULT_GOROUP_NAME;
						mSkinGroups[group].push_back(SkinInfo(value, widget_type->name, button_name));
						widget_type->skin.push_back(value);
					}
					else if (key == "DefaultSkin")
						widget_type->default_skin = value;
					else if (key == "Parent")
						widget_type->parent = MyGUI::utility::parseBool(value);
					else if (key == "Child")
						widget_type->child = MyGUI::utility::parseBool(value);
					else if (key == "Resizeable")
						widget_type->resizeable = MyGUI::utility::parseBool(value);
					else if (key == "ItemManager")
						widget_type->many_items = MyGUI::utility::parseBool(value);
					else if (key == "Base")
						widget_type->base = value;
				}
				else if (field->getName() == "Parameter")
				{
					if (!field->findAttribute("key", key))
						continue;
					if (!field->findAttribute("value", value))
						continue;
					widget_type->parameter.push_back(MyGUI::PairString(key, value));
				}
				else if (field->getName() == "TemplateData")
				{
					if (!field->findAttribute("key", key))
						continue;
					if (!field->findAttribute("value", value))
						continue;
					widget_type->templateData.push_back(MyGUI::PairString(key, value));
				}
				else if (field->getName() == "ParameterData")
				{
					if (!field->findAttribute("key", key))
						continue;
					if (!field->findAttribute("value", value))
						continue;
					widget_type->parameterData.push_back(MyGUI::PairString(key, value));
				}
			}

			if (widget_type->base.empty() && widget_type->name != "Widget")
				widget_type->base = "Widget";
		}

		updateDeep();
	}
コード例 #15
0
ファイル: BaseManager.cpp プロジェクト: JohnCrash/iRobot
	bool BaseManager::loadBase( 
		const string& filename,
		LuaVector& doScript,
		LuaVector& locationScript,
		LuaVector& loadScript
		)
	{
		MyGUI::xml::Document doc;
		
		if( !doc.open(mResourcePath+filename) )
		{
			if( !doc.open(filename) )
			{
				MyGUI::IDataStream* pdata = MyGUI::DataManager::getInstance().getData(filename);
				if( pdata )
				{
					if( !doc.open(pdata) )
					{
						MyGUI::DataManager::getInstance().freeData(pdata);
						ERROR_LOG(doc.getLastError());
						return false;
					}
					MyGUI::DataManager::getInstance().freeData(pdata);
				}
				else
				{
					ERROR_LOG(doc.getLastError());
					return false;
				}
			}
		}
		
		MyGUI::xml::ElementPtr root = doc.getRoot();
		if (root == nullptr || root->getName() != "base")
			return false;
//		LuaVector groups;

		MyGUI::xml::ElementEnumerator node = root->getElementEnumerator();
		while( node.next() )
		{
			string name = node->getName();
			if( name == "script" )
			{
				string lua;
				if( node->findAttribute("do",lua) )
					doScript.push_back( lua ); //等到LuaManager被创建后在一起执行
				if( node->findAttribute("location",lua) )
				{
					if( find(locationScript.begin(),locationScript.end(),lua)==locationScript.end() )
						locationScript.push_back( lua );
				}
				if( node->findAttribute("load",lua) )
				{
					loadScript.push_back(lua);
				}
			}
			else if( name == "group" )
			{
				string name;
				if( node->findAttribute("name",name) )
				{
//					if( find(groups.begin(),groups.end(),name)==groups.end() )
//						groups.push_back(name);
					MyGUI::xml::ElementEnumerator child = node->getElementEnumerator();
					while( child.next() )
					{
						string type,location,recursive;
						if( child->getName() == "repository" )
						{
							if( child->findAttribute("type",type) && 
								child->findAttribute("recursive",recursive) &&
								child->findAttribute("location",location) )
							{
								//加入组
								addGroupLocation(name,type,location,recursive=="true"?true:false);
							}
						}
					}
				}
			}
		}
		return true;
	}
コード例 #16
0
ファイル: EditorState.cpp プロジェクト: sskoruppa/Glove_Code
//===================================================================================
void EditorState::loadSettings(const MyGUI::UString& _fileName, bool _internal)
{
	std::string _instance = "Editor";

	MyGUI::xml::Document doc;
	if (_internal)
	{
		MyGUI::IDataStream* data = MyGUI::DataManager::getInstance().getData(_fileName);
		if (data)
		{
			PtrHolder<MyGUI::IDataStream> holder = PtrHolder<MyGUI::IDataStream>(data);

			if (!doc.open(data))
			{
				MYGUI_LOGGING(LogSection, Error, _instance << " : " << doc.getLastError());
				return;
			}
		}
	}
	else
	{
		if (!doc.open(_fileName))
		{
			MYGUI_LOGGING(LogSection, Error, _instance << " : " << doc.getLastError());
			return;
		}
	}

	MyGUI::xml::ElementPtr root = doc.getRoot();
	if (!root || (root->getName() != "MyGUI"))
	{
		MYGUI_LOGGING(LogSection, Error, _instance << " : '" << _fileName << "', tag 'MyGUI' not found");
		return;
	}

	std::string type;
	if (root->findAttribute("type", type))
	{
		if (type == "Settings")
		{
			// берем детей и крутимс¤
			MyGUI::xml::ElementEnumerator field = root->getElementEnumerator();
			while (field.next())
			{
				if (field->getName() == "PropertiesPanelView") mPropertiesPanelView->load(field);
				else if (field->getName() == "SettingsWindow") mSettingsWindow->load(field);
				else if (field->getName() == "WidgetsWindow") mWidgetsWindow->load(field);
				else if (field->getName() == "MetaSolutionWindow")
				{
					if (isNeedSolutionLoad(field))
					{
						clearWidgetWindow();
						mMetaSolutionWindow->load(field);
					}
				}
				else if (field->getName() == "RecentFile")
				{
					std::string name;
					if (!field->findAttribute("name", name)) continue;
					recentFiles.push_back(name);
				}
				else if (field->getName() == "AdditionalPath")
				{
					std::string name;
					if (!field->findAttribute("name", name)) continue;
					additionalPaths.push_back(name);
				}
			}
		}
	}
}