void EC_ChatBubble::ShowMessage(const QString &msg) { if (renderer_.expired()) return; Ogre::SceneManager *scene = renderer_.lock()->GetSceneManager(); assert(scene); if (!scene) return; Scene::Entity *entity = GetParentEntity(); assert(entity); if (!entity) return; OgreRenderer::EC_OgrePlaceable *node = entity->GetComponent<OgreRenderer::EC_OgrePlaceable>().get(); if (!node) return; Ogre::SceneNode *sceneNode = node->GetSceneNode(); assert(sceneNode); if (!sceneNode) return; // Create billboard if it doesn't exist. if (!billboardSet_ && !billboard_) { billboardSet_ = scene->createBillboardSet(renderer_.lock()->GetUniqueObjectName(), 1); assert(billboardSet_); std::string newName = std::string("material") + renderer_.lock()->GetUniqueObjectName(); Ogre::MaterialPtr material = OgreRenderer::CloneMaterial("UnlitTexturedSoftAlpha", newName); billboardSet_->setMaterialName(newName); billboard_ = billboardSet_->createBillboard(Ogre::Vector3(0, 0, 1.5f)); assert(billboard_); billboard_->setDimensions(2, 1); sceneNode->attachObject(billboardSet_); } if (msg.isNull() || msg.isEmpty()) return; messages_.push_back(msg); // Set timer for removing the message int timeToShow = 0; const int minTime = 4000; if (msg.length() * 400 < minTime) timeToShow = minTime; else timeToShow = msg.length() * 400; QTimer::singleShot(timeToShow, this, SLOT(RemoveLastMessage())); Refresh(); }
void EC_HoveringText::ShowMessage(const QString &text) { if (!ViewEnabled()) return; if (world_.expired()) return; OgreWorldPtr world = world_.lock(); Ogre::SceneManager *scene = world->OgreSceneManager(); assert(scene); if (!scene) return; Entity* entity = ParentEntity(); assert(entity); if (!entity) return; EC_Placeable *node = entity->GetComponent<EC_Placeable>().get(); if (!node) return; Ogre::SceneNode *sceneNode = node->GetSceneNode(); assert(sceneNode); if (!sceneNode) return; // Create billboard if it doesn't exist. if (!billboardSet_) { billboardSet_ = scene->createBillboardSet(world->GetUniqueObjectName("EC_HoveringText"), 1); assert(billboardSet_); billboardSet_->Ogre::MovableObject::setUserAny(Ogre::Any(static_cast<IComponent *>(this))); billboardSet_->Ogre::Renderable::setUserAny(Ogre::Any(static_cast<IComponent *>(this))); sceneNode->attachObject(billboardSet_); } if (billboardSet_ && !billboard_) { billboard_ = billboardSet_->createBillboard(Ogre::Vector3(0, 0, 0.7f)); SetBillboardSize(width.Get(), height.Get()); SetPosition(position.Get()); } Redraw(); }
/** * @inheritDoc */ Error ImageGraphicObject::initialize(void) { ASSERT(!m_bInitialized); std::string image = IMAGE_BASE_PATH + m_image; /*m_sourceImage = IMG_Load(image.c_str()); m_displayImage = SDL_ConvertSurface(m_sourceImage, m_sourceImage->format, m_sourceImage->flags);*/ Ogre::SceneNode* rootNode = static_cast<GraphicScene*>(m_pSystemScene)->getRootNode(); Ogre::SceneManager* sceneManager = static_cast<GraphicScene*>(m_pSystemScene)->getSceneManager(); Ogre::SceneNode* myNode = static_cast<Ogre::SceneNode*>(rootNode->createChild()); Ogre::BillboardSet* mySet = sceneManager->createBillboardSet("mySet"); Ogre::Billboard* myBillboard = mySet->createBillboard(Ogre::Vector3(0, 0, 0)); myBillboard->setDimensions(100, 100); myNode->attachObject(mySet); m_bInitialized = true; return Errors::Success; }
void EC_ChatBubble::Update() { if (renderer_.expired()) return; Ogre::SceneManager *scene = renderer_.lock()->GetSceneManager(); assert(scene); if (!scene) return; Scene::Entity *entity = GetParentEntity(); // assert(entity); if (!entity) return; EC_Placeable *node = entity->GetComponent<EC_Placeable>().get(); if (!node) return; Ogre::SceneNode *sceneNode = node->GetSceneNode(); assert(sceneNode); if (!sceneNode) return; // Create billboard if it doesn't exist. if (!billboardSet_ && !billboard_) { // Create billboardset and billboard billboardSet_ = scene->createBillboardSet(renderer_.lock()->GetUniqueObjectName("EC_ChatBubble"), 1); assert(billboardSet_); billboard_ = billboardSet_->createBillboard(Ogre::Vector3(0, 0, default_z_pos_)); assert(billboard_); billboardSet_->setDefaultDimensions(2, 1); sceneNode->attachObject(billboardSet_); // Create material materialName_ = renderer_.lock()->GetUniqueObjectName("EC_ChatBubble_Material"); Ogre::MaterialPtr material = OgreRenderer::CloneMaterial("UnlitTexturedSoftAlpha", materialName_); billboardSet_->setMaterialName(materialName_); // Create texture texture_name_ = renderer_.lock()->GetUniqueObjectName("EC_ChatBubble_Texture"); Ogre::TexturePtr texture = Ogre::TextureManager::getSingleton().createManual( texture_name_, Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, 1, 1, 0, Ogre::PF_A8R8G8B8, Ogre::TU_DYNAMIC_WRITE_ONLY_DISCARDABLE); // Set texture to material if (texture.isNull()) texture_name_ = ""; else OgreRenderer::SetTextureUnitOnMaterial(material, texture_name_); } else { // Billboard already exists, remove it from the old and attach it to a new scene node. LogInfo("Trying to detach chat bubble billboard from its old node and attach to a new node. This feature is not tested."); Ogre::SceneNode *oldNode = billboardSet_->getParentSceneNode(); oldNode->detachObject(billboardSet_); sceneNode->attachObject(billboardSet_); } }
int main(int argc, char* argv[]) { std::unique_ptr<ExecutionArgs> exArgs(new ExecutionArgs()); if (!processCommandLineArgs(argc, argv, *exArgs)) { return -1; } else if (exArgs->helpPrompt) { std::cout << "Usage: sts [--help] || [--config]" << std::endl; std::cout << "Options:" << std::endl; std::cout << "\t --help - print this message;" << std::endl; std::cout << "\t --config - show config dialog." << std::endl; std::cout << std::endl; return 0; } try { Ogre::String lConfigFileName = "ogre.cfg"; Ogre::String lPluginsFileName = "plugins.cfg"; Ogre::String lLogFileName = "Ogre_STS.log"; std::unique_ptr<Ogre::Root> lRoot(new Ogre::Root(lPluginsFileName, lConfigFileName, lLogFileName)); if (exArgs->showConfigDialog) { if (!lRoot->showConfigDialog()) { return 0; } } Ogre::String lWindowTitle = "STS"; Ogre::String lCustomCapacities = ""; /* Check for the valid ogre.cfg */ bool lCreateAWindowAutomatically = lRoot->restoreConfig(); if (!lCreateAWindowAutomatically) { initSomeRenderSystem(lRoot); } Ogre::RenderWindow* lWindow = lRoot->initialise(lCreateAWindowAutomatically, lWindowTitle, lCustomCapacities); if (!lWindow) { /* ogre.cfg is not available - start with hardcoded parameters */ unsigned int lSizeX = 800; unsigned int lSizeY = 600; bool lFullscreen = false; Ogre::NameValuePairList lParams; lParams["FSAA"] = "0"; lParams["vsync"] = "true"; lWindow = lRoot->createRenderWindow(lWindowTitle, lSizeX, lSizeY, lFullscreen, &lParams); } /* Create a scene manager */ Ogre::SceneManager* lScene = lRoot->createSceneManager(Ogre::ST_GENERIC, "SceneManager"); Ogre::SceneNode* lRootSceneNode = lScene->getRootSceneNode(); /* Create camera */ Ogre::Camera* lCamera = lScene->createCamera("MyCamera"); /* Create viewport (camera <-> window) */ Ogre::Viewport* vp = lWindow->addViewport(lCamera); vp->setAutoUpdated(true); vp->setBackgroundColour(Ogre::ColourValue(1, 0, 1)); lCamera->setAspectRatio(float(vp->getActualWidth()) / vp->getActualHeight()); lCamera->setPosition(Ogre::Vector3(0, 100, -1)); lCamera->lookAt(Ogre::Vector3(0, 0, 0)); /* Set clipping*/ lCamera->setNearClipDistance(1.5f); lCamera->setFarClipDistance(3000.0f); /* Lighting */ Ogre::Light* lLight = lScene->createLight("MainLight"); lLight->setPosition(Ogre::Vector3(0, 100, 0)); /* Resource manager */ Ogre::String lRcGroupName = "Main group"; initResourceMainGroup(lRcGroupName); /* Load model */ Ogre::Entity* lShipEntity = lScene->createEntity("airship.mesh"); lShipEntity->setCastShadows(false); Ogre::SceneNode* lShipNode = lRootSceneNode->createChildSceneNode(); lShipNode->attachObject(lShipEntity); lShipNode->setScale(Ogre::Vector3(3.15f, 3.15f, 3.15f)); /* Starship start point */ Ogre::Vector3 razorSP(0, -200, -100); lShipNode->setPosition(razorSP); /* Sprite billboard */ Ogre::SceneNode* lSpriteNode = lRootSceneNode->createChildSceneNode(); Ogre::BillboardSet* lBillboardSet = lScene->createBillboardSet(); lBillboardSet->setMaterialName("enemy_01", lRcGroupName); lBillboardSet->setTextureStacksAndSlices(1, 4); Ogre::Billboard* lSpriteBillboard = lBillboardSet->createBillboard(Ogre::Vector3(0, 0, 0)); lSpriteBillboard->setDimensions(48.0f / 2.0f, 58.0f / 2.0f); lSpriteBillboard->setTexcoordIndex(1); lSpriteNode->attachObject(lBillboardSet); lSpriteNode->setPosition(Ogre::Vector3(0, -200, 100)); /* Obtain the timer pointer */ Ogre::Timer* lTimer = lRoot->getTimer(); /* Skip all the messages */ lWindow->setAutoUpdated(false); lRoot->clearEventTimes(); while (!lWindow->isClosed()) { float angle = Ogre::Math::Sin(float(lTimer->getMilliseconds()) * Ogre::Math::PI / 2000.0f) * Ogre::Math::PI / 4.0f; float diplacement = Ogre::Math::Cos(float(lTimer->getMilliseconds()) * Ogre::Math::PI / 2000.0f) * 100.0f; lShipNode->setOrientation(Ogre::Quaternion(Ogre::Radian(angle), Ogre::Vector3(0, 0, 1))); lShipNode->setPosition(razorSP + Ogre::Vector3(diplacement, 0.0f, 0.0f)); unsigned int spriteFrame = (lTimer->getMilliseconds() / 125) % 2; lSpriteBillboard->setTexcoordIndex(spriteFrame); lWindow->update(false); lWindow->swapBuffers(); lRoot->renderOneFrame(); Ogre::WindowEventUtilities::messagePump(); } Ogre::LogManager::getSingleton().logMessage("Render window closed."); } catch (Ogre::Exception &e) { std::cerr << "Ogre::Exception: " << e.what() << std::endl; } catch (std::exception &e) { std::cerr << "std::exception: " << e.what() << std::endl; } return 0; }