// react to mouse motions with pressed buttons void motion(int x, int y) { mgr->mouseMove(x, y); if(_mousebuttons) _navigator.moveTo(x, y); _lastx = x; _lasty = y; glutPostRedisplay(); }
// react to mouse motions with pressed buttons void motion(int x, int y) { _mgr->mouseMove(x, y); glutPostRedisplay(); }
// react to mouse motions with pressed buttons void motion(int x, int y) { mgr->mouseMove(x, y); redisplay(); }