예제 #1
0
bool AssetImporter::Move(const String& newPath)
{
    FileSystem* fs = GetSubsystem<FileSystem>();

    if (newPath == asset_->path_)
        return false;

    String oldPath = asset_->path_;
    String oldName = asset_->name_;

    String pathName, newName, ext;

    SplitPath(newPath, pathName, newName, ext);

    // rename asset first, ahead of the filesystem watcher, so the assetdatabase doesn't see a new asset
    asset_->name_ = newName;
    asset_->path_ = newPath;

    // first rename the .asset file
    if (!fs->Rename(oldPath + ".asset", newPath + ".asset"))
    {
        asset_->name_ = oldName;
        asset_->path_ = oldPath;

        LOGERRORF("Unable to rename asset: %s to %s", GetNativePath(oldPath + ".asset").CString(), GetNativePath(newPath + ".asset").CString());
        return false;
    }

    // now rename the asset file itself
    if (!fs->Rename(oldPath, newPath))
    {
        asset_->name_ = oldName;
        asset_->path_ = oldPath;

        // restore .asset
        fs->Rename(newPath + ".asset", oldPath + ".asset");

        LOGERRORF("Unable to rename: %s to %s", GetNativePath(oldPath).CString(), GetNativePath(newPath).CString());
        return false;
    }

    return true;
}