예제 #1
0
std::pair<MSVehicle* const, SUMOReal>
MSLaneChanger::getRealThisLeader(const ChangerIt& target) const {
    // get the leading vehicle on the lane to change to
    MSVehicle* leader = target->lead;
    if (leader == 0) {
        MSLane* targetLane = target->lane;
        MSVehicle* predP = targetLane->getPartialOccupator();
        if (predP != 0) {
            return std::pair<MSVehicle*, SUMOReal>(predP, targetLane->getPartialOccupatorEnd() - veh(myCandi)->getPositionOnLane());
        }
        const std::vector<MSLane*>& bestLaneConts = veh(myCandi)->getBestLanesContinuation();
        MSLinkCont::const_iterator link = targetLane->succLinkSec(*veh(myCandi), 1, *targetLane, bestLaneConts);
        if (targetLane->isLinkEnd(link)) {
            return std::pair<MSVehicle*, SUMOReal>(static_cast<MSVehicle*>(0), -1);
        }
        MSLane* nextLane = (*link)->getLane();
        if (nextLane == 0) {
            return std::pair<MSVehicle*, SUMOReal>(static_cast<MSVehicle*>(0), -1);
        }
        leader = nextLane->getLastVehicle();
        if (leader == 0) {
            return std::pair<MSVehicle*, SUMOReal>(static_cast<MSVehicle*>(0), -1);
        }
        SUMOReal gap =
            leader->getPositionOnLane() - leader->getVehicleType().getLength()
            +
            (myCandi->lane->getLength() - veh(myCandi)->getPositionOnLane() - veh(myCandi)->getVehicleType().getMinGap()); // !!! recheck
        return std::pair<MSVehicle* const, SUMOReal>(leader, MAX2((SUMOReal) 0, gap));
    } else {
        MSVehicle* candi = veh(myCandi);
        SUMOReal gap = leader->getPositionOnLane() - leader->getVehicleType().getLength() - candi->getPositionOnLane() - candi->getVehicleType().getMinGap();
        return std::pair<MSVehicle* const, SUMOReal>(leader, MAX2((SUMOReal) 0, gap));
    }
}
예제 #2
0
bool
MSLane::isEmissionSuccess(MSVehicle* aVehicle,
                          SUMOReal speed, SUMOReal pos,
                          bool patchSpeed, size_t startStripId) throw(ProcessError) {
    //  and the speed is not too high (vehicle should decelerate)
    // try to get a leader on consecutive lanes
    //  we have to do this even if we have found a leader on our lane because it may
    //  be driving into another direction
    //std::cerr<<"EMISSION speed:"<<speed<<std::endl;
	std::cerr<<"EMISSION vehicle:"<<aVehicle->getID()<<std::endl;
    size_t endStripId = startStripId + aVehicle->getWidth() - 1;
    assert(startStripId >=0 && endStripId < myStrips.size());
    aVehicle->getBestLanes(true, this);
    const MSCFModel &cfModel = aVehicle->getCarFollowModel();
    const std::vector<MSLane*> &bestLaneConts = aVehicle->getBestLanesContinuation(this);
    std::vector<MSLane*>::const_iterator ri = bestLaneConts.begin();
    SUMOReal seen = getLength() - pos;
    SUMOReal dist = cfModel.brakeGap(speed);
    const MSRoute &r = aVehicle->getRoute();
    MSRouteIterator ce = r.begin();
    MSLane *currentLane = this;
    MSLane *nextLane = this;
    while (seen<dist&&ri!=bestLaneConts.end()&&nextLane!=0/*&&ce!=r.end()*/) {
        // get the next link used...
        MSLinkCont::const_iterator link = currentLane->succLinkSec(*aVehicle, 1, *currentLane, bestLaneConts);
        // ...and the next used lane (including internal)
        if (!currentLane->isLinkEnd(link) && (*link)->havePriority() && (*link)->getState()!=MSLink::LINKSTATE_TL_RED) { // red may have priority?
#ifdef HAVE_INTERNAL_LANES
            bool nextInternal = false;
            nextLane = (*link)->getViaLane();
            if (nextLane==0) {
                nextLane = (*link)->getLane();
            } else {
                nextInternal = true;
            }
#else
            nextLane = (*link)->getLane();
#endif
        } else {
            nextLane = 0;
        }
        // check how next lane effects the journey
        if (nextLane!=0) {
            SUMOReal gap = 0;
            //TODO: fix get & set partial occupator to strip level
            MSVehicle * leader = 0;//currentLane->getPartialOccupator();
            if (leader!=0) {
                gap = getPartialOccupatorEnd();
            } else {
                // check leader on next lane
                leader = nextLane->getLastVehicle(aVehicle->getStrips());
                if (leader!=0) {
                    gap = seen+leader->getPositionOnLane()-leader->getVehicleType().getLength();
                }
            }
            if (leader!=0) {
                SUMOReal nspeed = gap>=0 ? cfModel.ffeV(aVehicle, speed, gap, leader->getSpeed()) : 0;
                if (nspeed<speed) {
                    if (patchSpeed) {
                        speed = MIN2(nspeed, speed);
                        dist = cfModel.brakeGap(speed);
                    } else {
                        // we may not drive with the given velocity - we crash into the leader
                        return false;
                    }
                }
            }
            // check next lane's maximum velocity
            SUMOReal nspeed = nextLane->getMaxSpeed();
            if (nspeed<speed) {
                // patch speed if needed
                if (patchSpeed) {
                    speed = MIN2(cfModel.ffeV(aVehicle, speed, seen, nspeed), speed);
                    dist = cfModel.brakeGap(speed);
                } else {
                    // we may not drive with the given velocity - we would be too fast on the next lane
                    return false;
                }
            }
            // check traffic on next junctions
            const SUMOTime arrivalTime = MSNet::getInstance()->getCurrentTimeStep() + TIME2STEPS(seen / speed);
#ifdef HAVE_INTERNAL_LANES
            const SUMOTime leaveTime = (*link)->getViaLane()==0 ? arrivalTime + TIME2STEPS((*link)->getLength() * speed) : arrivalTime + TIME2STEPS((*link)->getViaLane()->getLength() * speed);
#else
            const SUMOTime leaveTime = arrivalTime + TIME2STEPS((*link)->getLength() * speed);
#endif
            if ((*link)->hasApproachingFoe(arrivalTime, leaveTime)) {
                SUMOReal nspeed = cfModel.ffeV(aVehicle, speed, seen, 0);
                if (nspeed<speed) {
                    if (patchSpeed) {
                        speed = MIN2(nspeed, speed);
                        dist = cfModel.brakeGap(speed);
                    } else {
                        // we may not drive with the given velocity - we crash into the leader
                        return false;
                    }
                }
            } else {
                // we can only drive to the end of the current lane...
                SUMOReal nspeed = cfModel.ffeV(aVehicle, speed, seen, 0);
                if (nspeed<speed) {
                    if (patchSpeed) {
                        speed = MIN2(nspeed, speed);
                        dist = cfModel.brakeGap(speed);
                    } else {
                        // we may not drive with the given velocity - we crash into the leader
                        return false;
                    }
                }
            }
            seen += nextLane->getLength();
            ++ce;
            ++ri;
            currentLane = nextLane;
        }
    }
    if (seen<dist) {
        SUMOReal nspeed = cfModel.ffeV(aVehicle, speed, seen, 0);
        if (nspeed<speed) {
            if (patchSpeed) {
                speed = MIN2(nspeed, speed);
                dist = cfModel.brakeGap(speed);
            } else {
                // we may not drive with the given velocity - we crash into the leader
                MsgHandler::getErrorInstance()->inform("Vehicle '" + aVehicle->getID() + "' will not be able to emit using given velocity!");
                // !!! we probably should do something else...
                return false;
            }
        }
    }

    // get the pointer to the vehicle next in front of the given position
    MSVehicle *pred;
    std::vector<MSVehicle *> predCont;
    std::vector<MSVehicle *>::iterator predIt, it;
    for (unsigned int i=startStripId; i<=endStripId; ++i) {
        predCont.push_back(myStrips.at(i)->getPredAtPos(pos));
    }
    predIt = predCont.begin();
    SUMOReal currMin = -1;
    if (*predIt != 0) {
        currMin = (*predIt)->getPositionOnLane();
    } else {
        // signals no leader in front
        predIt = predCont.end();
    }
    for (it = predCont.begin(); it != predCont.end(); ++it) {
        if (*it == 0) continue;
        if ((*it)->getPositionOnLane() < currMin) {
            predIt = it;
            currMin = (*it)->getPositionOnLane();
        }
    }
    
    if (predIt != predCont.end()) {
        // ok, there is one (a leader)
        MSVehicle* leader = *predIt;
        SUMOReal frontGapNeeded = aVehicle->getCarFollowModel().getSecureGap(speed, leader->getCarFollowModel().getSpeedAfterMaxDecel(leader->getSpeed()));
        SUMOReal gap = MSVehicle::gap(leader->getPositionOnLane(), leader->getVehicleType().getLength(), pos);
        if (gap<frontGapNeeded) {
            // too close to the leader on this lane
            return false;
        }
    }

    // FIXME: implement look back
    // check back vehicle
    if (false/*predIt!=myVehicles.begin()*/) {
        // there is direct follower on this lane
        MSVehicle *follower = *(predIt-1);
        SUMOReal backGapNeeded = follower->getCarFollowModel().getSecureGap(follower->getSpeed(), aVehicle->getCarFollowModel().getSpeedAfterMaxDecel(speed));
        SUMOReal gap = MSVehicle::gap(pos, aVehicle->getVehicleType().getLength(), follower->getPositionOnLane());
        if (gap<backGapNeeded) {
            // too close to the follower on this lane
            return false;
        }
    } else if (false) {
        // check approaching vehicle (consecutive follower)
        SUMOReal lspeed = getMaxSpeed();
        // in order to look back, we'd need the minimum braking ability of vehicles in the net...
        //  we'll assume it to be 4m/s^2
        //   !!!revisit
        SUMOReal dist = lspeed * lspeed * SUMOReal(1./2.*4.) + SPEED2DIST(lspeed);
        std::pair<const MSVehicle * const, SUMOReal> approaching = getFollowerOnConsecutive(dist, 0, speed, pos - aVehicle->getVehicleType().getLength());
        if (approaching.first!=0) {
            const MSVehicle *const follower = approaching.first;
            SUMOReal backGapNeeded = follower->getCarFollowModel().getSecureGap(follower->getSpeed(), aVehicle->getCarFollowModel().getSpeedAfterMaxDecel(speed));
            SUMOReal gap = approaching.second - pos - aVehicle->getVehicleType().getLength();
            if (gap<backGapNeeded) {
                // too close to the consecutive follower
                return false;
            }
        }
        // check for in-lapping vehicle
        MSVehicle* leader = getPartialOccupator();
        if (leader!=0) {
            SUMOReal frontGapNeeded = aVehicle->getCarFollowModel().getSecureGap(speed, leader->getCarFollowModel().getSpeedAfterMaxDecel(leader->getSpeed()));
            SUMOReal gap = getPartialOccupatorEnd() - pos;
            if (gap<=frontGapNeeded) {
                // too close to the leader on this lane
                return false;
            }
        }
    }

    // may got negative while adaptation
    if (speed<0) {
        return false;
    }
    // enter
    //XXX: later change to enterStripAtEmit()?
    //if (speed < 0.0001) speed += 10.0;
    StripCont strips;
    strips.resize(aVehicle->getWidth());
    StripCont::iterator start = myStrips.begin() + startStripId;
    std::copy(start, start + aVehicle->getWidth(), strips.begin());
    aVehicle->enterLaneAtEmit(this, pos, speed, strips);
    bool wasInactive = getVehicleNumber()==0;
    if (true/*predIt==myVehicles.end()*/) {
        // vehicle will be the first on the lane
        //std::cerr<<"startStripId:"<<startStripId<<", NumStrips:"<<strips.size()<<", VehWidth:"<<aVehicle->getWidth()<<std::endl;
        for (size_t i=startStripId; i<startStripId+strips.size(); ++i) {
                this->getStrip(i)->pushIntoStrip(aVehicle);
                this->getStrip(i)->setVehLenSum(this->getStrip(i)->getVehLenSum() + 
                                                        aVehicle->getVehicleType().getLength());
        }
        aVehicle->printDebugMsg("Emitting");
        printDebugMsg();
    } else {
        //this->getStrip(0).insert(0, aVehicle);
    }
    //myVehicleLengthSum += aVehicle->getVehicleType().getLength();
    if (wasInactive) {
        MSNet::getInstance()->getEdgeControl().gotActive(this);
    }
    return true;
}