void DIALOG_PAD_PROPERTIES::redraw() { if( m_parent->IsGalCanvasActive() ) { m_dummyPad->ViewUpdate(); BOX2I bbox = m_dummyPad->ViewBBox(); if( bbox.GetSize().x > 0 && bbox.GetSize().y > 0 ) { // Autozoom m_panelShowPadGal->GetView()->SetViewport( BOX2D( bbox.GetOrigin(), bbox.GetSize() ) ); // Add a margin m_panelShowPadGal->GetView()->SetScale( m_panelShowPadGal->GetView()->GetScale() * 0.7 ); m_panelShowPadGal->Refresh(); } } else { m_panelShowPad->Refresh(); } }
FOOTPRINT_EDIT_FRAME::FOOTPRINT_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent ) : PCB_BASE_EDIT_FRAME( aKiway, aParent, FRAME_PCB_MODULE_EDITOR, wxEmptyString, wxDefaultPosition, wxDefaultSize, KICAD_DEFAULT_DRAWFRAME_STYLE, GetFootprintEditorFrameName() ) { m_showBorderAndTitleBlock = false; // true to show the frame references m_showAxis = true; // true to show X and Y axis on screen m_showGridAxis = true; // show the grid origin axis m_hotkeysDescrList = g_Module_Editor_Hokeys_Descr; // Give an icon wxIcon icon; icon.CopyFromBitmap( KiBitmap( icon_modedit_xpm ) ); SetIcon( icon ); // Show a title (frame title + footprint name): updateTitle(); // Create GAL canvas PCB_BASE_FRAME* parentFrame = static_cast<PCB_BASE_FRAME*>( Kiway().Player( FRAME_PCB, true ) ); PCB_DRAW_PANEL_GAL* drawPanel = new PCB_DRAW_PANEL_GAL( this, -1, wxPoint( 0, 0 ), m_FrameSize, parentFrame->GetGalCanvas()->GetBackend() ); SetGalCanvas( drawPanel ); SetBoard( new BOARD() ); // In modedit, the default net clearance is not known. // (it depends on the actual board) // So we do not show the default clearance, by setting it to 0 // The footprint or pad specific clearance will be shown GetBoard()->GetDesignSettings().GetDefault()->SetClearance(0); // restore the last footprint from the project, if any restoreLastFootprint(); // Ensure all layers and items are visible: // In footprint editor, some layers have no meaning or // cannot be used, but we show all of them, at least to be able // to edit a bad layer GetBoard()->SetVisibleAlls(); wxFont font = wxSystemSettings::GetFont( wxSYS_DEFAULT_GUI_FONT ); m_Layers = new PCB_LAYER_WIDGET( this, GetCanvas(), font.GetPointSize(), true ); LoadSettings( config() ); SetScreen( new PCB_SCREEN( GetPageSettings().GetSizeIU() ) ); GetScreen()->SetMaxUndoItems( m_UndoRedoCountMax ); GetScreen()->SetCurItem( NULL ); GetScreen()->AddGrid( m_UserGridSize, m_UserGridUnit, ID_POPUP_GRID_USER ); GetScreen()->SetGrid( ID_POPUP_GRID_LEVEL_1000 + m_LastGridSizeId ); // In modedit, set the default paper size to A4: // this should be OK for all footprint to plot/print SetPageSettings( PAGE_INFO( PAGE_INFO::A4 ) ); SetSize( m_FramePos.x, m_FramePos.y, m_FrameSize.x, m_FrameSize.y ); ReCreateMenuBar(); ReCreateHToolbar(); ReCreateAuxiliaryToolbar(); ReCreateVToolbar(); ReCreateOptToolbar(); if( m_canvas ) m_canvas->SetEnableBlockCommands( true ); m_auimgr.SetManagedWindow( this ); EDA_PANEINFO horiz; horiz.HorizontalToolbarPane(); EDA_PANEINFO vert; vert.VerticalToolbarPane(); EDA_PANEINFO mesg_pane; mesg_pane.MessageToolbarPane(); // Create a wxAuiPaneInfo for the Layers Manager, not derived from the template. // LAYER_WIDGET is floatable, but initially docked at far right EDA_PANEINFO lyrs; lyrs.LayersToolbarPane(); lyrs.MinSize( m_Layers->GetBestSize() ); // updated in ReFillLayerWidget lyrs.BestSize( m_Layers->GetBestSize() ); lyrs.Caption( _( "Visibles" ) ); m_auimgr.AddPane( m_mainToolBar, wxAuiPaneInfo( horiz ).Name( wxT( "m_mainToolBar" ) ).Top(). Row( 0 ) ); m_auimgr.AddPane( m_auxiliaryToolBar, wxAuiPaneInfo( horiz ).Name( wxT( "m_auxiliaryToolBar" ) ).Top().Row( 1 ) ); // The main right vertical toolbar m_auimgr.AddPane( m_drawToolBar, wxAuiPaneInfo( vert ).Name( wxT( "m_VToolBar" ) ).Right().Layer(1) ); // Add the layer manager ( most right side of pcbframe ) m_auimgr.AddPane( m_Layers, lyrs.Name( wxT( "m_LayersManagerToolBar" ) ).Right().Layer( 2 ) ); // Layers manager is visible m_auimgr.GetPane( wxT( "m_LayersManagerToolBar" ) ).Show( true ); // The left vertical toolbar (fast acces to display options) m_auimgr.AddPane( m_optionsToolBar, wxAuiPaneInfo( vert ).Name( wxT( "m_optionsToolBar" ) ). Left().Layer(1) ); m_auimgr.AddPane( m_canvas, wxAuiPaneInfo().Name( wxT( "DrawFrame" ) ).CentrePane() ); m_auimgr.AddPane( (wxWindow*) GetGalCanvas(), wxAuiPaneInfo().Name( wxT( "DrawFrameGal" ) ).CentrePane().Hide() ); m_auimgr.AddPane( m_messagePanel, wxAuiPaneInfo( mesg_pane ).Name( wxT( "MsgPanel" ) ).Bottom().Layer(10) ); // Create the manager and dispatcher & route draw panel events to the dispatcher setupTools(); UseGalCanvas( parentFrame->IsGalCanvasActive() ); if( m_auimgr.GetPane( wxT( "m_LayersManagerToolBar" ) ).IsShown() ) { m_Layers->ReFill(); m_Layers->ReFillRender(); GetScreen()->m_Active_Layer = F_SilkS; m_Layers->SelectLayer( F_SilkS ); m_Layers->OnLayerSelected(); } m_auimgr.Update(); Raise(); // On some window managers, this is needed Show( true ); Zoom_Automatique( false ); }
FOOTPRINT_VIEWER_FRAME::FOOTPRINT_VIEWER_FRAME( KIWAY* aKiway, wxWindow* aParent, FRAME_T aFrameType ) : PCB_BASE_FRAME( aKiway, aParent, aFrameType, _( "Footprint Library Browser" ), wxDefaultPosition, wxDefaultSize, aFrameType == FRAME_PCB_MODULE_VIEWER_MODAL ? aParent ? KICAD_DEFAULT_DRAWFRAME_STYLE | MODAL_MODE_EXTRASTYLE : KICAD_DEFAULT_DRAWFRAME_STYLE | wxSTAY_ON_TOP : KICAD_DEFAULT_DRAWFRAME_STYLE, aFrameType == FRAME_PCB_MODULE_VIEWER_MODAL ? FOOTPRINT_VIEWER_FRAME_NAME_MODAL : FOOTPRINT_VIEWER_FRAME_NAME ) { wxASSERT( aFrameType == FRAME_PCB_MODULE_VIEWER_MODAL || aFrameType == FRAME_PCB_MODULE_VIEWER ); if( aFrameType == FRAME_PCB_MODULE_VIEWER_MODAL ) SetModal( true ); // Force the frame name used in config. the footprint viewer frame has a name // depending on aFrameType (needed to identify the frame by wxWidgets), // but only one configuration is preferable. m_configFrameName = FOOTPRINT_VIEWER_FRAME_NAME; m_showAxis = true; // true to draw axis. // Give an icon wxIcon icon; icon.CopyFromBitmap( KiBitmap( modview_icon_xpm ) ); SetIcon( icon ); m_hotkeysDescrList = g_Module_Viewer_Hokeys_Descr; m_libList = new wxListBox( this, ID_MODVIEW_LIB_LIST, wxDefaultPosition, wxDefaultSize, 0, NULL, wxLB_HSCROLL ); m_footprintList = new wxListBox( this, ID_MODVIEW_FOOTPRINT_LIST, wxDefaultPosition, wxDefaultSize, 0, NULL, wxLB_HSCROLL ); SetBoard( new BOARD() ); // In viewer, the default net clearance is not known (it depends on the actual board). // So we do not show the default clearance, by setting it to 0 // The footprint or pad specific clearance will be shown GetBoard()->GetDesignSettings().GetDefault()->SetClearance(0); // Ensure all layers and items are visible: GetBoard()->SetVisibleAlls(); SetScreen( new PCB_SCREEN( GetPageSizeIU() ) ); GetScreen()->m_Center = true; // Center coordinate origins on screen. LoadSettings( config() ); SetSize( m_FramePos.x, m_FramePos.y, m_FrameSize.x, m_FrameSize.y ); GetScreen()->SetGrid( ID_POPUP_GRID_LEVEL_1000 + m_LastGridSizeId ); // Menu bar is not mandatory: uncomment/comment the next line // to add/remove the menubar ReCreateMenuBar(); ReCreateHToolbar(); ReCreateVToolbar(); ReCreateLibraryList(); UpdateTitle(); PCB_BASE_FRAME* parentFrame = static_cast<PCB_BASE_FRAME*>( Kiway().Player( FRAME_PCB, true ) ); // Create GAL canvas PCB_DRAW_PANEL_GAL* drawPanel = new PCB_DRAW_PANEL_GAL( this, -1, wxPoint( 0, 0 ), m_FrameSize, parentFrame->GetGalCanvas()->GetBackend() ); SetGalCanvas( drawPanel ); // Create the manager and dispatcher & route draw panel events to the dispatcher m_toolManager = new TOOL_MANAGER; m_toolManager->SetEnvironment( GetBoard(), drawPanel->GetView(), drawPanel->GetViewControls(), this ); m_toolDispatcher = new TOOL_DISPATCHER( m_toolManager ); drawPanel->SetEventDispatcher( m_toolDispatcher ); m_toolManager->RegisterTool( new PCBNEW_CONTROL ); m_toolManager->ResetTools( TOOL_BASE::RUN ); // If a footprint was previously loaded, reload it if( getCurNickname().size() && getCurFootprintName().size() ) { FPID id; id.SetLibNickname( getCurNickname() ); id.SetFootprintName( getCurFootprintName() ); GetBoard()->Add( loadFootprint( id ) ); } drawPanel->DisplayBoard( m_Pcb ); updateView(); m_auimgr.SetManagedWindow( this ); wxSize minsize(100,-1); // Min size of list boxes // Main toolbar is initially docked at the top of the main window and dockable on any side. // The close button is disable because the footprint viewer has no main menu to re-enable it. // The tool bar will only be dockable on the top or bottom of the main frame window. This is // most likely due to the fact that the other windows are not dockable and are preventing the // tool bar from docking on the right and left. wxAuiPaneInfo toolbarPaneInfo; toolbarPaneInfo.Name( wxT( "m_mainToolBar" ) ).ToolbarPane().Top().CloseButton( false ); EDA_PANEINFO info; info.InfoToolbarPane(); EDA_PANEINFO mesg; mesg.MessageToolbarPane(); // Manage main toolbar, top pane m_auimgr.AddPane( m_mainToolBar, toolbarPaneInfo ); // Manage the list of libraries, left pane. m_auimgr.AddPane( m_libList, wxAuiPaneInfo( info ).Name( wxT( "m_libList" ) ) .Left().Row( 1 ).MinSize( minsize ) ); // Manage the list of footprints, center pane. m_auimgr.AddPane( m_footprintList, wxAuiPaneInfo( info ).Name( wxT( "m_footprintList" ) ) .Left().Row( 2 ).MinSize( minsize ) ); // Manage the draw panel, right pane. m_auimgr.AddPane( m_canvas, wxAuiPaneInfo().Name( wxT( "DrawFrame" ) ).CentrePane() ); m_auimgr.AddPane( (wxWindow*) GetGalCanvas(), wxAuiPaneInfo().Name( wxT( "DrawFrameGal" ) ).CentrePane().Hide() ); // Manage the message panel, bottom pane. m_auimgr.AddPane( m_messagePanel, wxAuiPaneInfo( mesg ).Name( wxT( "MsgPanel" ) ).Bottom() ); if( !m_perspective.IsEmpty() ) { // Restore last saved sizes, pos and other params // However m_mainToolBar size cannot be set to its last saved size // because the actual size change depending on the way modview was called: // the tool to export the current footprint exist or not. // and the saved size is not always OK // the trick is to get the default toolbar size, and set the size after // calling LoadPerspective wxSize tbsize = m_mainToolBar->GetSize(); m_auimgr.LoadPerspective( m_perspective, false ); m_auimgr.GetPane( m_mainToolBar ).BestSize( tbsize ); } // after changing something to the aui manager, // call Update()() to reflect the changes m_auimgr.Update(); // Now Drawpanel is sized, we can use BestZoom to show the component (if any) #ifdef USE_WX_GRAPHICS_CONTEXT GetScreen()->SetZoom( BestZoom() ); #else Zoom_Automatique( false ); #endif UseGalCanvas( parentFrame->IsGalCanvasActive() ); if( !IsModal() ) // For modal mode, calling ShowModal() will show this frame { Raise(); // On some window managers, this is needed Show( true ); } }