lldb::ProcessSP Platform::DebugProcess (ProcessLaunchInfo &launch_info, Debugger &debugger, Target *target, // Can be NULL, if NULL create a new target, else use existing one Listener &listener, Error &error) { ProcessSP process_sp; // Make sure we stop at the entry point launch_info.GetFlags ().Set (eLaunchFlagDebug); // We always launch the process we are going to debug in a separate process // group, since then we can handle ^C interrupts ourselves w/o having to worry // about the target getting them as well. launch_info.SetLaunchInSeparateProcessGroup(true); error = LaunchProcess (launch_info); if (error.Success()) { if (launch_info.GetProcessID() != LLDB_INVALID_PROCESS_ID) { ProcessAttachInfo attach_info (launch_info); process_sp = Attach (attach_info, debugger, target, listener, error); if (process_sp) { launch_info.SetHijackListener(attach_info.GetHijackListener()); // Since we attached to the process, it will think it needs to detach // if the process object just goes away without an explicit call to // Process::Kill() or Process::Detach(), so let it know to kill the // process if this happens. process_sp->SetShouldDetach (false); // If we didn't have any file actions, the pseudo terminal might // have been used where the slave side was given as the file to // open for stdin/out/err after we have already opened the master // so we can read/write stdin/out/err. int pty_fd = launch_info.GetPTY().ReleaseMasterFileDescriptor(); if (pty_fd != lldb_utility::PseudoTerminal::invalid_fd) { process_sp->SetSTDIOFileDescriptor(pty_fd); } } } } return process_sp; }
ProcessSP PlatformWindows::DebugProcess(ProcessLaunchInfo &launch_info, Debugger &debugger, Target *target, Error &error) { // Windows has special considerations that must be followed when launching or // attaching to a process. The // key requirement is that when launching or attaching to a process, you must // do it from the same the thread // that will go into a permanent loop which will then receive debug events // from the process. In particular, // this means we can't use any of LLDB's generic mechanisms to do it for us, // because it doesn't have the // special knowledge required for setting up the background thread or passing // the right flags. // // Another problem is that that LLDB's standard model for debugging a process // is to first launch it, have // it stop at the entry point, and then attach to it. In Windows this doesn't // quite work, you have to // specify as an argument to CreateProcess() that you're going to debug the // process. So we override DebugProcess // here to handle this. Launch operations go directly to the process plugin, // and attach operations almost go // directly to the process plugin (but we hijack the events first). In // essence, we encapsulate all the logic // of Launching and Attaching in the process plugin, and // PlatformWindows::DebugProcess is just a pass-through // to get to the process plugin. if (launch_info.GetProcessID() != LLDB_INVALID_PROCESS_ID) { // This is a process attach. Don't need to launch anything. ProcessAttachInfo attach_info(launch_info); return Attach(attach_info, debugger, target, error); } else { ProcessSP process_sp = target->CreateProcess(launch_info.GetListenerForProcess(debugger), launch_info.GetProcessPluginName(), nullptr); // We need to launch and attach to the process. launch_info.GetFlags().Set(eLaunchFlagDebug); if (process_sp) error = process_sp->Launch(launch_info); return process_sp; } }
Error GDBRemoteCommunication::StartDebugserverProcess (const char *hostname, uint16_t in_port, ProcessLaunchInfo &launch_info, uint16_t &out_port) { Log *log (ProcessGDBRemoteLog::GetLogIfAllCategoriesSet (GDBR_LOG_PROCESS)); if (log) log->Printf ("GDBRemoteCommunication::%s(hostname=%s, in_port=%" PRIu16 ", out_port=%" PRIu16, __FUNCTION__, hostname ? hostname : "<empty>", in_port, out_port); out_port = in_port; Error error; // If we locate debugserver, keep that located version around static FileSpec g_debugserver_file_spec; char debugserver_path[PATH_MAX]; FileSpec &debugserver_file_spec = launch_info.GetExecutableFile(); // Always check to see if we have an environment override for the path // to the debugserver to use and use it if we do. const char *env_debugserver_path = getenv("LLDB_DEBUGSERVER_PATH"); if (env_debugserver_path) { debugserver_file_spec.SetFile (env_debugserver_path, false); if (log) log->Printf ("GDBRemoteCommunication::%s() gdb-remote stub exe path set from environment variable: %s", __FUNCTION__, env_debugserver_path); } else debugserver_file_spec = g_debugserver_file_spec; bool debugserver_exists = debugserver_file_spec.Exists(); if (!debugserver_exists) { // The debugserver binary is in the LLDB.framework/Resources // directory. if (HostInfo::GetLLDBPath(ePathTypeSupportExecutableDir, debugserver_file_spec)) { debugserver_file_spec.AppendPathComponent (DEBUGSERVER_BASENAME); debugserver_exists = debugserver_file_spec.Exists(); if (debugserver_exists) { if (log) log->Printf ("GDBRemoteCommunication::%s() found gdb-remote stub exe '%s'", __FUNCTION__, debugserver_file_spec.GetPath ().c_str ()); g_debugserver_file_spec = debugserver_file_spec; } else { if (log) log->Printf ("GDBRemoteCommunication::%s() could not find gdb-remote stub exe '%s'", __FUNCTION__, debugserver_file_spec.GetPath ().c_str ()); g_debugserver_file_spec.Clear(); debugserver_file_spec.Clear(); } } } if (debugserver_exists) { debugserver_file_spec.GetPath (debugserver_path, sizeof(debugserver_path)); Args &debugserver_args = launch_info.GetArguments(); debugserver_args.Clear(); char arg_cstr[PATH_MAX]; // Start args with "debugserver /file/path -r --" debugserver_args.AppendArgument(debugserver_path); #if !defined(__APPLE__) // First argument to lldb-server must be mode in which to run. debugserver_args.AppendArgument("gdbserver"); #endif // If a host and port is supplied then use it char host_and_port[128]; if (hostname) { snprintf (host_and_port, sizeof(host_and_port), "%s:%u", hostname, in_port); debugserver_args.AppendArgument(host_and_port); } else { host_and_port[0] = '\0'; } // use native registers, not the GDB registers debugserver_args.AppendArgument("--native-regs"); if (launch_info.GetLaunchInSeparateProcessGroup()) { debugserver_args.AppendArgument("--setsid"); } llvm::SmallString<PATH_MAX> named_pipe_path; Pipe port_pipe; bool listen = false; if (host_and_port[0]) { // Create a temporary file to get the stdout/stderr and redirect the // output of the command into this file. We will later read this file // if all goes well and fill the data into "command_output_ptr" if (in_port == 0) { // Binding to port zero, we need to figure out what port it ends up // using using a named pipe... error = port_pipe.CreateWithUniqueName("debugserver-named-pipe", false, named_pipe_path); if (error.Success()) { debugserver_args.AppendArgument("--named-pipe"); debugserver_args.AppendArgument(named_pipe_path.c_str()); } else { if (log) log->Printf("GDBRemoteCommunication::%s() " "named pipe creation failed: %s", __FUNCTION__, error.AsCString()); // let's try an unnamed pipe error = port_pipe.CreateNew(true); if (error.Fail()) { if (log) log->Printf("GDBRemoteCommunication::%s() " "unnamed pipe creation failed: %s", __FUNCTION__, error.AsCString()); return error; } int write_fd = port_pipe.GetWriteFileDescriptor(); debugserver_args.AppendArgument("--pipe"); debugserver_args.AppendArgument(std::to_string(write_fd).c_str()); launch_info.AppendCloseFileAction(port_pipe.GetReadFileDescriptor()); } } else { listen = true; } } else { // No host and port given, so lets listen on our end and make the debugserver // connect to us.. error = StartListenThread ("127.0.0.1", 0); if (error.Fail()) return error; ConnectionFileDescriptor *connection = (ConnectionFileDescriptor *)GetConnection (); // Wait for 10 seconds to resolve the bound port out_port = connection->GetListeningPort(10); if (out_port > 0) { char port_cstr[32]; snprintf(port_cstr, sizeof(port_cstr), "127.0.0.1:%i", out_port); // Send the host and port down that debugserver and specify an option // so that it connects back to the port we are listening to in this process debugserver_args.AppendArgument("--reverse-connect"); debugserver_args.AppendArgument(port_cstr); } else { error.SetErrorString ("failed to bind to port 0 on 127.0.0.1"); return error; } } const char *env_debugserver_log_file = getenv("LLDB_DEBUGSERVER_LOG_FILE"); if (env_debugserver_log_file) { ::snprintf (arg_cstr, sizeof(arg_cstr), "--log-file=%s", env_debugserver_log_file); debugserver_args.AppendArgument(arg_cstr); } const char *env_debugserver_log_flags = getenv("LLDB_DEBUGSERVER_LOG_FLAGS"); if (env_debugserver_log_flags) { ::snprintf (arg_cstr, sizeof(arg_cstr), "--log-flags=%s", env_debugserver_log_flags); debugserver_args.AppendArgument(arg_cstr); } // Add additional args, starting with LLDB_DEBUGSERVER_EXTRA_ARG_1 until an env var doesn't come back. uint32_t env_var_index = 1; bool has_env_var; do { char env_var_name[64]; snprintf (env_var_name, sizeof (env_var_name), "LLDB_DEBUGSERVER_EXTRA_ARG_%" PRIu32, env_var_index++); const char *extra_arg = getenv(env_var_name); has_env_var = extra_arg != nullptr; if (has_env_var) { debugserver_args.AppendArgument (extra_arg); if (log) log->Printf ("GDBRemoteCommunication::%s adding env var %s contents to stub command line (%s)", __FUNCTION__, env_var_name, extra_arg); } } while (has_env_var); // Close STDIN, STDOUT and STDERR. launch_info.AppendCloseFileAction (STDIN_FILENO); launch_info.AppendCloseFileAction (STDOUT_FILENO); launch_info.AppendCloseFileAction (STDERR_FILENO); // Redirect STDIN, STDOUT and STDERR to "/dev/null". launch_info.AppendSuppressFileAction (STDIN_FILENO, true, false); launch_info.AppendSuppressFileAction (STDOUT_FILENO, false, true); launch_info.AppendSuppressFileAction (STDERR_FILENO, false, true); error = Host::LaunchProcess(launch_info); if (error.Success() && launch_info.GetProcessID() != LLDB_INVALID_PROCESS_ID) { if (named_pipe_path.size() > 0) { error = port_pipe.OpenAsReader(named_pipe_path, false); if (error.Fail()) if (log) log->Printf("GDBRemoteCommunication::%s() " "failed to open named pipe %s for reading: %s", __FUNCTION__, named_pipe_path.c_str(), error.AsCString()); } if (port_pipe.CanWrite()) port_pipe.CloseWriteFileDescriptor(); if (port_pipe.CanRead()) { char port_cstr[256]; port_cstr[0] = '\0'; size_t num_bytes = sizeof(port_cstr); // Read port from pipe with 10 second timeout. error = port_pipe.ReadWithTimeout(port_cstr, num_bytes, std::chrono::seconds{10}, num_bytes); if (error.Success()) { assert(num_bytes > 0 && port_cstr[num_bytes-1] == '\0'); out_port = StringConvert::ToUInt32(port_cstr, 0); if (log) log->Printf("GDBRemoteCommunication::%s() " "debugserver listens %u port", __FUNCTION__, out_port); } else { if (log) log->Printf("GDBRemoteCommunication::%s() " "failed to read a port value from pipe %s: %s", __FUNCTION__, named_pipe_path.c_str(), error.AsCString()); } port_pipe.Close(); } if (named_pipe_path.size() > 0) { const auto err = port_pipe.Delete(named_pipe_path); if (err.Fail()) { if (log) log->Printf ("GDBRemoteCommunication::%s failed to delete pipe %s: %s", __FUNCTION__, named_pipe_path.c_str(), err.AsCString()); } } // Make sure we actually connect with the debugserver... JoinListenThread(); } } else { error.SetErrorStringWithFormat ("unable to locate " DEBUGSERVER_BASENAME ); } return error; }