void EditableSceneBodyImpl::attachPositionDragger(Link* link) { SceneLink* sceneLink = self->sceneLink(link->index()); double r = sceneLink->untransformedBoundingBox().boundingSphereRadius(); positionDragger->setRadius(r); sceneLink->addChild(positionDragger); }
void EditableSceneBodyImpl::attachPositionDragger(Link* link) { SceneLink* sceneLink = self->sceneLink(link->index()); positionDragger->adjustSize(sceneLink->untransformedBoundingBox()); sceneLink->addChild(positionDragger); }