static void read_server_sound_params(lua_State *L, int index, ServerSoundParams ¶ms) { if(index < 0) index = lua_gettop(L) + 1 + index; // Clear params = ServerSoundParams(); if(lua_istable(L, index)){ getfloatfield(L, index, "gain", params.gain); getstringfield(L, index, "to_player", params.to_player); lua_getfield(L, index, "pos"); if(!lua_isnil(L, -1)){ v3f p = read_v3f(L, -1)*BS; params.pos = p; params.type = ServerSoundParams::SSP_POSITIONAL; } lua_pop(L, 1); lua_getfield(L, index, "object"); if(!lua_isnil(L, -1)){ ObjectRef *ref = ObjectRef::checkobject(L, -1); ServerActiveObject *sao = ObjectRef::getobject(ref); if(sao){ params.object = sao->getId(); params.type = ServerSoundParams::SSP_OBJECT; } } lua_pop(L, 1); params.max_hear_distance = BS*getfloatfield_default(L, index, "max_hear_distance", params.max_hear_distance/BS); getboolfield(L, index, "loop", params.loop); } }
// set_detach(self) int ObjectRef::l_set_detach(lua_State *L) { GET_ENV_PTR; ObjectRef *ref = checkobject(L, 1); ServerActiveObject *co = getobject(ref); if (co == NULL) return 0; int parent_id = 0; std::string bone = ""; v3f position; v3f rotation; co->getAttachment(&parent_id, &bone, &position, &rotation); ServerActiveObject *parent = NULL; if (parent_id) { parent = env->getActiveObject(parent_id); co->setAttachment(0, "", position, rotation); } else { co->setAttachment(0, "", v3f(0, 0, 0), v3f(0, 0, 0)); } // Do it if (parent != NULL) parent->removeAttachmentChild(co->getId()); return 0; }
// remove(self) int ObjectRef::l_remove(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); ServerActiveObject *co = getobject(ref); if(co == NULL) return 0; verbosestream<<"ObjectRef::l_remove(): id="<<co->getId()<<std::endl; co->m_removed = true; return 0; }
// set_attach(self, parent, bone, position, rotation) int ObjectRef::l_set_attach(lua_State *L) { GET_ENV_PTR; ObjectRef *ref = checkobject(L, 1); ObjectRef *parent_ref = checkobject(L, 2); ServerActiveObject *co = getobject(ref); ServerActiveObject *parent = getobject(parent_ref); if (co == NULL) return 0; if (parent == NULL) return 0; // Do it int parent_id = 0; std::string bone = ""; v3f position = v3f(0, 0, 0); v3f rotation = v3f(0, 0, 0); co->getAttachment(&parent_id, &bone, &position, &rotation); if (parent_id) { ServerActiveObject *old_parent = env->getActiveObject(parent_id); if (old_parent) old_parent->removeAttachmentChild(co->getId()); } bone = ""; if (!lua_isnil(L, 3)) bone = lua_tostring(L, 3); position = v3f(0, 0, 0); if (!lua_isnil(L, 4)) position = read_v3f(L, 4); rotation = v3f(0, 0, 0); if (!lua_isnil(L, 5)) rotation = read_v3f(L, 5); co->setAttachment(parent->getId(), bone, position, rotation); parent->addAttachmentChild(co->getId()); return 0; }
// remove(self) int ObjectRef::l_remove(lua_State *L) { GET_ENV_PTR; ObjectRef *ref = checkobject(L, 1); ServerActiveObject *co = getobject(ref); if (co == NULL) return 0; if (co->getType() == ACTIVEOBJECT_TYPE_PLAYER) return 0; co->clearChildAttachments(); co->clearParentAttachment(); verbosestream << "ObjectRef::l_remove(): id=" << co->getId() << std::endl; co->m_pending_removal = true; return 0; }
// remove(self) int ObjectRef::l_remove(lua_State *L) { GET_ENV_PTR; ObjectRef *ref = checkobject(L, 1); ServerActiveObject *co = getobject(ref); if (co == NULL) return 0; if (co->getType() == ACTIVEOBJECT_TYPE_PLAYER) return 0; std::set<int> child_ids = co->getAttachmentChildIds(); std::set<int>::iterator it; for (it = child_ids.begin(); it != child_ids.end(); ++it) { ServerActiveObject *child = env->getActiveObject(*it); child->setAttachment(0, "", v3f(0, 0, 0), v3f(0, 0, 0)); } verbosestream<<"ObjectRef::l_remove(): id="<<co->getId()<<std::endl; co->m_removed = true; return 0; }
// set_attach(self, parent, bone, position, rotation) int ObjectRef::l_set_attach(lua_State *L) { NO_MAP_LOCK_REQUIRED; ObjectRef *ref = checkobject(L, 1); ObjectRef *parent_ref = checkobject(L, 2); ServerActiveObject *co = getobject(ref); ServerActiveObject *parent = getobject(parent_ref); if(co == NULL) return 0; if(parent == NULL) return 0; // Do it std::string bone = ""; if(!lua_isnil(L, 3)) bone = lua_tostring(L, 3); v3f position = v3f(0, 0, 0); if(!lua_isnil(L, 4)) position = read_v3f(L, 4); v3f rotation = v3f(0, 0, 0); if(!lua_isnil(L, 5)) rotation = read_v3f(L, 5); co->setAttachment(parent->getId(), bone, position, rotation); return 0; }
// remove(self) int ObjectRef::l_remove(lua_State *L) { GET_ENV_PTR; ObjectRef *ref = checkobject(L, 1); ServerActiveObject *co = getobject(ref); if (co == NULL) return 0; if (co->getType() == ACTIVEOBJECT_TYPE_PLAYER) return 0; const UNORDERED_SET<int> &child_ids = co->getAttachmentChildIds(); UNORDERED_SET<int>::const_iterator it; for (it = child_ids.begin(); it != child_ids.end(); ++it) { // Child can be NULL if it was deleted earlier if (ServerActiveObject *child = env->getActiveObject(*it)) child->setAttachment(0, "", v3f(0, 0, 0), v3f(0, 0, 0)); } verbosestream<<"ObjectRef::l_remove(): id="<<co->getId()<<std::endl; co->m_removed = true; return 0; }