예제 #1
0
    virtual Result onGetPixels(const SkImageInfo& info, void* pixels, size_t rowBytes,
                               const Options&,
                               SkPMColor ctableEntries[], int* ctableCount) override {
        SkMemoryStream stream(fData->data(), fData->size(), false);
        SkAutoTUnref<BareMemoryAllocator> allocator(SkNEW_ARGS(BareMemoryAllocator,
                                                               (info, pixels, rowBytes)));
        fDecoder->setAllocator(allocator);
        fDecoder->setRequireUnpremultipliedColors(kUnpremul_SkAlphaType == info.alphaType());

        SkBitmap bm;
        const SkImageDecoder::Result result = fDecoder->decode(&stream, &bm, info.colorType(),
                                                               SkImageDecoder::kDecodePixels_Mode);
        if (SkImageDecoder::kFailure == result) {
            return kInvalidInput;
        }

        SkASSERT(info.colorType() == bm.info().colorType());

        if (kIndex_8_SkColorType == info.colorType()) {
            SkASSERT(ctableEntries);

            SkColorTable* ctable = bm.getColorTable();
            if (NULL == ctable) {
                return kInvalidConversion;
            }
            const int count = ctable->count();
            memcpy(ctableEntries, ctable->readColors(), count * sizeof(SkPMColor));
            *ctableCount = count;
        }
        if (SkImageDecoder::kPartialSuccess == result) {
            return kIncompleteInput;
        }
        return kSuccess;
    }
예제 #2
0
SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) {
    printf("Started\n");

    SkCommandLineFlags::Parse(argc, argv);

    // Get the default Isolate created at startup.
    Isolate* isolate = Isolate::GetCurrent();
    Global* global = new Global(isolate);


    // Set up things to look like a browser by creating
    // a console object that invokes our print function.
    const char* startupScript =
            "function Console() {};                   \n"
            "Console.prototype.log = function() {     \n"
            "  var args = Array.prototype.slice.call(arguments).join(' '); \n"
            "  print(args);                      \n"
            "};                                       \n"
            "console = new Console();                 \n";

    if (!global->parseScript(startupScript)) {
        printf("Failed to parse startup script: %s.\n", FLAGS_infile[0]);
        exit(1);
    }

    const char* script =
            "function onDraw(canvas) {              \n"
            "    canvas.fillStyle = '#00FF00';      \n"
            "    canvas.fillRect(20, 20, 100, 100); \n"
            "    canvas.inval();                    \n"
            "}                                      \n";

    SkAutoTUnref<SkData> data;
    if (FLAGS_infile.count()) {
        data.reset(SkData::NewFromFileName(FLAGS_infile[0]));
        script = static_cast<const char*>(data->data());
    }
    if (NULL == script) {
        printf("Could not load file: %s.\n", FLAGS_infile[0]);
        exit(1);
    }
    Path2D::AddToGlobal(global);

    if (!global->parseScript(script)) {
        printf("Failed to parse file: %s.\n", FLAGS_infile[0]);
        exit(1);
    }


    JsContext* jsContext = new JsContext(global);

    if (!jsContext->initialize()) {
        printf("Failed to initialize.\n");
        exit(1);
    }
    SkV8ExampleWindow* win = new SkV8ExampleWindow(hwnd, jsContext);
    global->setWindow(win);

    return win;
}
예제 #3
0
/*
 *  Modulo internal errors, this should always succeed *if* the matrix is downscaling
 *  (in this case, we have the inverse, so it succeeds if fInvMatrix is upscaling)
 */
bool SkDefaultBitmapControllerState::processMediumRequest(const SkBitmapProvider& provider) {
    SkASSERT(fQuality <= kMedium_SkFilterQuality);
    if (fQuality != kMedium_SkFilterQuality) {
        return false;
    }

    // Our default return state is to downgrade the request to Low, w/ or w/o setting fBitmap
    // to a valid bitmap.
    fQuality = kLow_SkFilterQuality;

    SkSize invScaleSize;
    if (!fInvMatrix.decomposeScale(&invScaleSize, nullptr)) {
        return false;
    }

    // Use the largest (non-inverse) scale, to ensure anisotropic consistency.
    SkASSERT(invScaleSize.width() >= 0 && invScaleSize.height() >= 0);
    const SkScalar invScale = SkTMin(invScaleSize.width(), invScaleSize.height());

    if (invScale > SK_Scalar1) {
        fCurrMip.reset(SkMipMapCache::FindAndRef(provider.makeCacheDesc()));
        if (nullptr == fCurrMip.get()) {
            SkBitmap orig;
            if (!provider.asBitmap(&orig)) {
                return false;
            }
            fCurrMip.reset(SkMipMapCache::AddAndRef(orig));
            if (nullptr == fCurrMip.get()) {
                return false;
            }
        }
        // diagnostic for a crasher...
        if (nullptr == fCurrMip->data()) {
            sk_throw();
        }

        SkScalar levelScale = SkScalarInvert(invScale);
        SkMipMap::Level level;
        if (fCurrMip->extractLevel(levelScale, &level)) {
            const SkSize& invScaleFixup = level.fScale;
            fInvMatrix.postScale(invScaleFixup.width(), invScaleFixup.height());

            // todo: if we could wrap the fCurrMip in a pixelref, then we could just install
            //       that here, and not need to explicitly track it ourselves.
            return fResultBitmap.installPixels(level.fPixmap);
        } else {
            // failed to extract, so release the mipmap
            fCurrMip.reset(nullptr);
        }
    }
    return false;
}
예제 #4
0
/*
 *  Modulo internal errors, this should always succeed *if* the matrix is downscaling
 *  (in this case, we have the inverse, so it succeeds if fInvMatrix is upscaling)
 */
bool SkDefaultBitmapControllerState::processMediumRequest(const SkBitmap& origBitmap) {
    SkASSERT(fQuality <= kMedium_SkFilterQuality);
    if (fQuality != kMedium_SkFilterQuality) {
        return false;
    }
    
    // Our default return state is to downgrade the request to Low, w/ or w/o setting fBitmap
    // to a valid bitmap.
    fQuality = kLow_SkFilterQuality;
    
    SkSize invScaleSize;
    if (!fInvMatrix.decomposeScale(&invScaleSize, NULL)) {
        return false;
    }
    SkScalar invScale = SkScalarSqrt(invScaleSize.width() * invScaleSize.height());
    
    if (invScale > SK_Scalar1) {
        fCurrMip.reset(SkMipMapCache::FindAndRef(origBitmap));
        if (NULL == fCurrMip.get()) {
            fCurrMip.reset(SkMipMapCache::AddAndRef(origBitmap));
            if (NULL == fCurrMip.get()) {
                return false;
            }
        }
        // diagnostic for a crasher...
        if (NULL == fCurrMip->data()) {
            sk_throw();
        }
        
        SkScalar levelScale = SkScalarInvert(invScale);
        SkMipMap::Level level;
        if (fCurrMip->extractLevel(levelScale, &level)) {
            SkScalar invScaleFixup = level.fScale;
            fInvMatrix.postScale(invScaleFixup, invScaleFixup);
            
            const SkImageInfo info = origBitmap.info().makeWH(level.fWidth, level.fHeight);
            // todo: if we could wrap the fCurrMip in a pixelref, then we could just install
            //       that here, and not need to explicitly track it ourselves.
            return fResultBitmap.installPixels(info, level.fPixels, level.fRowBytes);
        } else {
            // failed to extract, so release the mipmap
            fCurrMip.reset(NULL);
        }
    }
    return false;
}
예제 #5
0
 bool onGetYUV8Planes(SkISize sizes[3], void* planes[3], size_t rowBytes[3],
                      SkYUVColorSpace* colorSpace) override {
     SkMemoryStream stream(fData->data(), fData->size(), false);
     return fDecoder->decodeYUV8Planes(&stream, sizes, planes, rowBytes, colorSpace);
 }
예제 #6
0
파일: SkGr.cpp 프로젝트: huqingyu/skia
static GrTexture* load_yuv_texture(GrContext* ctx, const GrUniqueKey& optionalKey,
                                   const SkBitmap& bm, const GrSurfaceDesc& desc) {
    // Subsets are not supported, the whole pixelRef is loaded when using YUV decoding
    SkPixelRef* pixelRef = bm.pixelRef();
    if ((NULL == pixelRef) || 
        (pixelRef->info().width()  != bm.info().width()) ||
        (pixelRef->info().height() != bm.info().height())) {
        return NULL;
    }

    const bool useCache = optionalKey.isValid();
    SkYUVPlanesCache::Info yuvInfo;
    SkAutoTUnref<SkCachedData> cachedData;
    SkAutoMalloc storage;
    if (useCache) {
        cachedData.reset(SkYUVPlanesCache::FindAndRef(pixelRef->getGenerationID(), &yuvInfo));
    }

    void* planes[3];
    if (cachedData.get()) {
        planes[0] = (void*)cachedData->data();
        planes[1] = (uint8_t*)planes[0] + yuvInfo.fSizeInMemory[0];
        planes[2] = (uint8_t*)planes[1] + yuvInfo.fSizeInMemory[1];
    } else {
        // Fetch yuv plane sizes for memory allocation. Here, width and height can be
        // rounded up to JPEG block size and be larger than the image's width and height.
        if (!pixelRef->getYUV8Planes(yuvInfo.fSize, NULL, NULL, NULL)) {
            return NULL;
        }

        // Allocate the memory for YUV
        size_t totalSize(0);
        for (int i = 0; i < 3; ++i) {
            yuvInfo.fRowBytes[i] = yuvInfo.fSize[i].fWidth;
            yuvInfo.fSizeInMemory[i] = yuvInfo.fRowBytes[i] * yuvInfo.fSize[i].fHeight;
            totalSize += yuvInfo.fSizeInMemory[i];
        }
        if (useCache) {
            cachedData.reset(SkResourceCache::NewCachedData(totalSize));
            planes[0] = cachedData->writable_data();
        } else {
            storage.reset(totalSize);
            planes[0] = storage.get();
        }
        planes[1] = (uint8_t*)planes[0] + yuvInfo.fSizeInMemory[0];
        planes[2] = (uint8_t*)planes[1] + yuvInfo.fSizeInMemory[1];

        // Get the YUV planes and update plane sizes to actual image size
        if (!pixelRef->getYUV8Planes(yuvInfo.fSize, planes, yuvInfo.fRowBytes,
                                     &yuvInfo.fColorSpace)) {
            return NULL;
        }

        if (useCache) {
            // Decoding is done, cache the resulting YUV planes
            SkYUVPlanesCache::Add(pixelRef->getGenerationID(), cachedData, &yuvInfo);
        }
    }

    GrSurfaceDesc yuvDesc;
    yuvDesc.fConfig = kAlpha_8_GrPixelConfig;
    SkAutoTUnref<GrTexture> yuvTextures[3];
    for (int i = 0; i < 3; ++i) {
        yuvDesc.fWidth  = yuvInfo.fSize[i].fWidth;
        yuvDesc.fHeight = yuvInfo.fSize[i].fHeight;
        bool needsExactTexture =
            (yuvDesc.fWidth  != yuvInfo.fSize[0].fWidth) ||
            (yuvDesc.fHeight != yuvInfo.fSize[0].fHeight);
        if (needsExactTexture) {
            yuvTextures[i].reset(ctx->textureProvider()->createTexture(yuvDesc, true));
        } else {
            yuvTextures[i].reset(ctx->textureProvider()->createApproxTexture(yuvDesc));
        }
        if (!yuvTextures[i] ||
            !yuvTextures[i]->writePixels(0, 0, yuvDesc.fWidth, yuvDesc.fHeight,
                                         yuvDesc.fConfig, planes[i], yuvInfo.fRowBytes[i])) {
            return NULL;
        }
    }

    GrSurfaceDesc rtDesc = desc;
    rtDesc.fFlags = rtDesc.fFlags | kRenderTarget_GrSurfaceFlag;

    GrTexture* result = create_texture_for_bmp(ctx, optionalKey, rtDesc, pixelRef, NULL, 0);
    if (!result) {
        return NULL;
    }

    GrRenderTarget* renderTarget = result->asRenderTarget();
    SkASSERT(renderTarget);

    GrPaint paint;
    SkAutoTUnref<GrFragmentProcessor>
        yuvToRgbProcessor(GrYUVtoRGBEffect::Create(paint.getProcessorDataManager(), yuvTextures[0],
                                                   yuvTextures[1], yuvTextures[2],
                                                   yuvInfo.fSize, yuvInfo.fColorSpace));
    paint.addColorProcessor(yuvToRgbProcessor);
    SkRect r = SkRect::MakeWH(SkIntToScalar(yuvInfo.fSize[0].fWidth),
                              SkIntToScalar(yuvInfo.fSize[0].fHeight));

    GrDrawContext* drawContext = ctx->drawContext();
    if (!drawContext) {
        return NULL;
    }

    drawContext->drawRect(renderTarget, GrClip::WideOpen(), paint, SkMatrix::I(), r);

    return result;
}