예제 #1
0
DEF_TEST(contour_measure, reporter) {
    SkPath path;
    path.addCircle(0, 0, 100);
    path.addCircle(0, 0, 10);

    SkContourMeasureIter fact(path, false);
    path.reset();   // we should not need the path avert we created the factory

    auto cm0 = fact.next();
    auto cm1 = fact.next();

    REPORTER_ASSERT(reporter, cm0->isClosed());
    REPORTER_ASSERT(reporter, SkScalarNearlyEqual(cm0->length(), 200 * SK_ScalarPI, 1.5f));

    test_90_degrees(cm0, 100, reporter);

    REPORTER_ASSERT(reporter, cm1->isClosed());
    REPORTER_ASSERT(reporter, SkScalarNearlyEqual(cm1->length(), 20 * SK_ScalarPI, 0.5f));

    test_90_degrees(cm1, 10, reporter);

    auto cm2 = fact.next();
    REPORTER_ASSERT(reporter, !cm2);

    test_empty_contours(reporter);
    test_MLM_contours(reporter);
}
예제 #2
0
 void draw_fill(SkCanvas* canvas, const SkRect& rect, SkScalar width) {
     if (rect.isEmpty()) {
         return;
     }
     SkPaint paint;
     paint.setColor(0x1f1f0f0f);
     paint.setStyle(SkPaint::kStroke_Style);
     paint.setStrokeWidth(width);
     SkPath path;
     SkScalar maxSide = SkTMax(rect.width(), rect.height()) / 2;
     SkPoint center = { rect.fLeft + maxSide, rect.fTop + maxSide };
     path.addCircle(center.fX, center.fY, maxSide);
     canvas->drawPath(path, paint);
     paint.setStyle(SkPaint::kFill_Style);
     path.reset();
     path.addCircle(center.fX, center.fY, maxSide - width / 2);
     paint.setColor(0x3f0f1f3f);
     canvas->drawPath(path, paint);
     path.reset();
     path.setFillType(SkPath::kEvenOdd_FillType);
     path.addCircle(center.fX, center.fY, maxSide + width / 2);
     SkRect outside = SkRect::MakeXYWH(center.fX - maxSide - width, center.fY - maxSide - width, 
             (maxSide + width) * 2, (maxSide + width) * 2);
     path.addRect(outside);
     canvas->drawPath(path, paint);
 }
예제 #3
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 void makePath() {
     if (fPath.isEmpty()) {
         const SkScalar radius = SkIntToScalar(45);
         fPath.addCircle(SkIntToScalar(50), SkIntToScalar(50), radius);
         fPath.addCircle(SkIntToScalar(100), SkIntToScalar(100), radius);
     }
 }
예제 #4
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    FillTypeView() {
        const SkScalar radius = SkIntToScalar(45);
        fPath.addCircle(SkIntToScalar(50), SkIntToScalar(50), radius);
        fPath.addCircle(SkIntToScalar(100), SkIntToScalar(100), radius);

        this->setBGColor(0xFFDDDDDD);
    }
예제 #5
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    void onOnceBeforeDraw() override {
        fX1 = 80;
        fX2 = 120;
        fY = 50;
        fR = 40;

        fCircle1.addCircle(fX1, fY, fR, SkPath::kCW_Direction);
        fCircle2.addCircle(fX2, fY, fR, SkPath::kCW_Direction);
    }
예제 #6
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파일: pathfill.cpp 프로젝트: bunhere/skia
    virtual void onDraw(SkCanvas* canvas) {
        SkPath path;

        path.addCircle(SkIntToScalar(50), SkIntToScalar(50), SkIntToScalar(40));
        path.toggleInverseFillType();

        SkRect clipR = { 0, 0, SkIntToScalar(100), SkIntToScalar(200) };

        canvas->translate(SkIntToScalar(10), SkIntToScalar(10));

        for (int doclip = 0; doclip <= 1; ++doclip) {
            for (int aa = 0; aa <= 1; ++aa) {
                SkPaint paint;
                paint.setAntiAlias(SkToBool(aa));

                canvas->save();
                canvas->clipRect(clipR);

                const SkRect* clipPtr = doclip ? &clipR : NULL;

                show(canvas, path, paint, clipPtr, clipR.fTop, clipR.centerY());
                show(canvas, path, paint, clipPtr, clipR.centerY(), clipR.fBottom);

                canvas->restore();
                canvas->translate(SkIntToScalar(110), 0);
            }
        }
    }
예제 #7
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static void TestOverflowHitTest() {
    SkPath path;
    
#ifdef SK_SCALAR_IS_FLOATx
    path.addCircle(0, 0, 70000, SkPath::kCCW_Direction);
    SkASSERT(HitTestPath(path, 40000, 40000));
#endif
}
예제 #8
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 SkRect draw(SkCanvas* canvas, const SkPaint& paint) override {
     SkPath path;
     path.addCircle(15, 15, 10);
     path.addOval(SkRect::MakeXYWH(2, 2, 22, 37));
     path.setFillType(SkPath::kEvenOdd_FillType);
     canvas->drawPath(path, paint);
     return path.getBounds();
 }
예제 #9
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static void TestOverflowHitTest() {
    SkPath path;

#ifdef SK_SCALAR_IS_FLOATx // FIXME: unclear when if ever this can be enabled
    path.addCircle(0, 0, 70000, SkPath::kCCW_Direction);
    SkASSERT(HitTestPath(path, 40000, 40000));
#endif
}
예제 #10
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    virtual void onDraw(SkCanvas* canvas) {
        SkMatrix m;
        m.reset();
        m.setRotate(33 * SK_Scalar1);
        m.postScale(3000 * SK_Scalar1, 3000 * SK_Scalar1);
        m.postTranslate(6000 * SK_Scalar1, -5000 * SK_Scalar1);
        canvas->concat(m);

        SkPaint paint;
        paint.setColor(SK_ColorRED);
        paint.setAntiAlias(true);

        bool success = m.invert(&m);
        SkASSERT(success);
        (void) success; // silence compiler :(

        SkPath path;

        SkPoint pt = {10 * SK_Scalar1, 10 * SK_Scalar1};
        SkScalar small = 1 / (500 * SK_Scalar1);

        m.mapPoints(&pt, 1);
        path.addCircle(pt.fX, pt.fY, small);
        canvas->drawPath(path, paint);

        pt.set(30 * SK_Scalar1, 10 * SK_Scalar1);
        m.mapPoints(&pt, 1);
        SkRect rect = {pt.fX - small, pt.fY - small,
                       pt.fX + small, pt.fY + small};
        canvas->drawRect(rect, paint);

        SkBitmap bmp;
        bmp.setConfig(SkBitmap::kARGB_8888_Config, 2, 2);
        bmp.allocPixels();
        bmp.lockPixels();
        uint32_t* pixels = reinterpret_cast<uint32_t*>(bmp.getPixels());
        pixels[0] = SkPackARGB32(0xFF, 0xFF, 0x00, 0x00);
        pixels[1] = SkPackARGB32(0xFF, 0x00, 0xFF, 0x00);
        pixels[2] = SkPackARGB32(0x80, 0x00, 0x00, 0x00);
        pixels[3] = SkPackARGB32(0xFF, 0x00, 0x00, 0xFF);
        bmp.unlockPixels();
        pt.set(30 * SK_Scalar1, 30 * SK_Scalar1);
        m.mapPoints(&pt, 1);
        SkShader* shader = SkShader::CreateBitmapShader(
                                            bmp,
                                            SkShader::kRepeat_TileMode,
                                            SkShader::kRepeat_TileMode);
        SkMatrix s;
        s.reset();
        s.setScale(SK_Scalar1 / 1000, SK_Scalar1 / 1000);
        shader->setLocalMatrix(s);
        paint.setShader(shader)->unref();
        paint.setAntiAlias(false);
        paint.setFilterLevel(SkPaint::kLow_FilterLevel);
        rect.setLTRB(pt.fX - small, pt.fY - small,
                     pt.fX + small, pt.fY + small);
        canvas->drawRect(rect, paint);
    }
예제 #11
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static SkPathEffect* MakeTileEffect() {
    SkMatrix m;
    m.setScale(SkIntToScalar(12), SkIntToScalar(12));

    SkPath path;
    path.addCircle(0, 0, SkIntToScalar(5));

    return SkPath2DPathEffect::Create(m, path);
}
예제 #12
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static sk_sp<SkPathEffect> make_tile_effect() {
    SkMatrix m;
    m.setScale(1.f, 1.f);

    SkPath path;
    path.addCircle(0, 0, SkIntToScalar(5));

    return SkPath2DPathEffect::Make(m, path);
}
예제 #13
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    virtual void onDraw(SkCanvas* canvas) {
        SkScalar x = SkIntToScalar(100);
        SkScalar y = SkIntToScalar(88);

        SkPaint paint;
        paint.setAntiAlias(true);
        paint.setTextSize(SkIntToScalar(100));
        paint.setStrokeWidth(SkIntToScalar(5));

        SkTypeface* face = SkTypeface::CreateFromName("Papyrus", SkTypeface::kNormal);
        SkSafeUnref(paint.setTypeface(face));
        show_bold(canvas, "Hello", 5, x, y, paint);

        face = SkTypeface::CreateFromName("Hiragino Maru Gothic Pro", SkTypeface::kNormal);
        SkSafeUnref(paint.setTypeface(face));
        const unsigned char hyphen[] = { 0xE3, 0x83, 0xBC };
        show_bold(canvas, hyphen, SK_ARRAY_COUNT(hyphen), x + SkIntToScalar(300), y, paint);

        paint.setStyle(SkPaint::kStrokeAndFill_Style);

        SkPath path;
        path.setFillType(SkPath::kWinding_FillType);
        path.addCircle(x, y + SkIntToScalar(200), SkIntToScalar(50), SkPath::kCW_Direction);
        path.addCircle(x, y + SkIntToScalar(200), SkIntToScalar(40), SkPath::kCCW_Direction);
        canvas->drawPath(path, paint);

        SkPath path2;
        path2.setFillType(SkPath::kWinding_FillType);
        path2.addCircle(x + SkIntToScalar(120), y + SkIntToScalar(200), SkIntToScalar(50), SkPath::kCCW_Direction);
        path2.addCircle(x + SkIntToScalar(120), y + SkIntToScalar(200), SkIntToScalar(40), SkPath::kCW_Direction);
        canvas->drawPath(path2, paint);

        path2.reset();
        path2.addCircle(x + SkIntToScalar(240), y + SkIntToScalar(200), SkIntToScalar(50), SkPath::kCCW_Direction);
        canvas->drawPath(path2, paint);
        SkASSERT(path2.cheapIsDirection(SkPath::kCCW_Direction));

        path2.reset();
        SkASSERT(!path2.cheapComputeDirection(NULL));
        path2.addCircle(x + SkIntToScalar(360), y + SkIntToScalar(200), SkIntToScalar(50), SkPath::kCW_Direction);
        SkASSERT(path2.cheapIsDirection(SkPath::kCW_Direction));
        canvas->drawPath(path2, paint);
    }
	StrokePathView() {
//        test_blur();
        fWidth = SkIntToScalar(120);

#if 0
        const char str[] =
            "M 0, 3"
            "C 10, -10, 30, -10, 0, 28"
            "C -30, -10, -10, -10, 0, 3"
            "Z";
        SkParsePath::FromSVGString(str, &fPath);
#else
        fPath.addCircle(0, 0, SkIntToScalar(50), SkPath::kCW_Direction);
        fPath.addCircle(0, SkIntToScalar(-50), SkIntToScalar(30), SkPath::kCW_Direction);
#endif
        
        scale_to_width(&fPath, fWidth);
        const SkRect& bounds = fPath.getBounds();
        fPath.offset(-bounds.fLeft, -bounds.fTop);
    }
예제 #15
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void SkPathStroker::quadTo(const SkPoint& pt1, const SkPoint& pt2) {
    bool    degenerateAB = SkPath::IsLineDegenerate(fPrevPt, pt1);
    bool    degenerateBC = SkPath::IsLineDegenerate(pt1, pt2);

    if (degenerateAB | degenerateBC) {
        if (degenerateAB ^ degenerateBC) {
            this->lineTo(pt2);
        }
        return;
    }

    SkVector    normalAB, unitAB, normalBC, unitBC;

    this->preJoinTo(pt1, &normalAB, &unitAB, false);

    {
        SkPoint pts[3], tmp[5];
        pts[0] = fPrevPt;
        pts[1] = pt1;
        pts[2] = pt2;

        if (SkChopQuadAtMaxCurvature(pts, tmp) == 2) {
            unitBC.setNormalize(pts[2].fX - pts[1].fX, pts[2].fY - pts[1].fY);
            unitBC.rotateCCW();
            if (normals_too_pinchy(unitAB, unitBC)) {
                normalBC = unitBC;
                normalBC.scale(fRadius);

                fOuter.lineTo(tmp[2].fX + normalAB.fX, tmp[2].fY + normalAB.fY);
                fOuter.lineTo(tmp[2].fX + normalBC.fX, tmp[2].fY + normalBC.fY);
                fOuter.lineTo(tmp[4].fX + normalBC.fX, tmp[4].fY + normalBC.fY);

                fInner.lineTo(tmp[2].fX - normalAB.fX, tmp[2].fY - normalAB.fY);
                fInner.lineTo(tmp[2].fX - normalBC.fX, tmp[2].fY - normalBC.fY);
                fInner.lineTo(tmp[4].fX - normalBC.fX, tmp[4].fY - normalBC.fY);

                fExtra.addCircle(tmp[2].fX, tmp[2].fY, fRadius,
                                 SkPath::kCW_Direction);
            } else {
                this->quad_to(&tmp[0], normalAB, unitAB, &normalBC, &unitBC,
                              kMaxQuadSubdivide);
                SkVector n = normalBC;
                SkVector u = unitBC;
                this->quad_to(&tmp[2], n, u, &normalBC, &unitBC,
                              kMaxQuadSubdivide);
            }
        } else {
            this->quad_to(pts, normalAB, unitAB, &normalBC, &unitBC,
                          kMaxQuadSubdivide);
        }
    }

    this->postJoinTo(pt2, normalBC, unitBC);
}
예제 #16
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    AAClipRegionBench(void* param) : INHERITED(param) {
        SkPath path;
        // test conversion of a complex clip to a aaclip
        path.addCircle(0, 0, SkIntToScalar(200));
        path.addCircle(0, 0, SkIntToScalar(180));
        // evenodd means we've constructed basically a stroked circle
        path.setFillType(SkPath::kEvenOdd_FillType);

        SkIRect bounds;
        path.getBounds().roundOut(&bounds);
        fRegion.setPath(path, SkRegion(bounds));
    }
예제 #17
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DEF_TEST(BuilderIssue3838_2, reporter) {
    SkPath path;
    path.addCircle(100, 100, 50);

    SkOpBuilder builder;
    builder.add(path, kUnion_SkPathOp);
    builder.add(path, kUnion_SkPathOp);

    SkPath result;
    builder.resolve(&result);
    int pixelDiff = comparePaths(reporter, __FUNCTION__, path, result);
    REPORTER_ASSERT(reporter, pixelDiff == 0);
}
    void onOnceBeforeDraw() override {
//        test_blur();
        fWidth = SkIntToScalar(120);

#if 0
        const char str[] =
            "M 0, 3"
            "C 10, -10, 30, -10, 0, 28"
            "C -30, -10, -10, -10, 0, 3"
            "Z";
        SkParsePath::FromSVGString(str, &fPath);
#else
        fPath.addCircle(0, 0, SkIntToScalar(50), SkPath::kCW_Direction);
        fPath.addCircle(0, SkIntToScalar(-50), SkIntToScalar(30), SkPath::kCW_Direction);
#endif

        scale_to_width(&fPath, fWidth);
        const SkRect& bounds = fPath.getBounds();
        fPath.offset(-bounds.fLeft, -bounds.fTop);

        this->setBGColor(0xFFDDDDDD);
    }
예제 #19
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PathTexture* CircleShapeCache::getCircle(float radius, SkPaint* paint) {
    CircleShapeCacheEntry entry(radius, paint);
    PathTexture* texture = get(entry);

    if (!texture) {
        SkPath path;
        path.addCircle(radius, radius, radius, SkPath::kCW_Direction);

        texture = addTexture(entry, &path, paint);
    }

    return texture;
}
예제 #20
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static void test_convexity(skiatest::Reporter* reporter) {
    static const SkPath::Convexity C = SkPath::kConcave_Convexity;
    static const SkPath::Convexity V = SkPath::kConvex_Convexity;

    SkPath path;

    REPORTER_ASSERT(reporter, V == SkPath::ComputeConvexity(path));
    path.addCircle(0, 0, 10);
    REPORTER_ASSERT(reporter, V == SkPath::ComputeConvexity(path));
    path.addCircle(0, 0, 10);   // 2nd circle
    REPORTER_ASSERT(reporter, C == SkPath::ComputeConvexity(path));
    path.reset();
    path.addRect(0, 0, 10, 10, SkPath::kCCW_Direction);
    REPORTER_ASSERT(reporter, V == SkPath::ComputeConvexity(path));
    path.reset();
    path.addRect(0, 0, 10, 10, SkPath::kCW_Direction);
    REPORTER_ASSERT(reporter, V == SkPath::ComputeConvexity(path));
    
    static const struct {
        const char*         fPathStr;
        SkPath::Convexity   fExpectedConvexity;
    } gRec[] = {
        { "", SkPath::kConvex_Convexity },
        { "0 0", SkPath::kConvex_Convexity },
        { "0 0 10 10", SkPath::kConvex_Convexity },
        { "0 0 10 10 20 20 0 0 10 10", SkPath::kConcave_Convexity },
        { "0 0 10 10 10 20", SkPath::kConvex_Convexity },
        { "0 0 10 10 10 0", SkPath::kConvex_Convexity },
        { "0 0 10 10 10 0 0 10", SkPath::kConcave_Convexity },
        { "0 0 10 0 0 10 -10 -10", SkPath::kConcave_Convexity },
    };

    for (size_t i = 0; i < SK_ARRAY_COUNT(gRec); ++i) {
        SkPath path;
        setFromString(&path, gRec[i].fPathStr);
        SkPath::Convexity c = SkPath::ComputeConvexity(path);
        REPORTER_ASSERT(reporter, c == gRec[i].fExpectedConvexity);
    }
}
예제 #21
0
파일: shadows.cpp 프로젝트: AHPlankton/skia
 void onOnceBeforeDraw() override {
     this->setBGColor(sk_tool_utils::color_to_565(0xFFDDDDDD));
     fCirclePath.addCircle(SkIntToScalar(20), SkIntToScalar(20), SkIntToScalar(10) );
     fRect.set(SkIntToScalar(10), SkIntToScalar(10),
               SkIntToScalar(30), SkIntToScalar(30));
     fBitmap.allocPixels(SkImageInfo::Make(20, 20, SkColorType::kAlpha_8_SkColorType,
                         kPremul_SkAlphaType));
     SkCanvas canvas(fBitmap);
     canvas.clear(0x0);
     SkPaint p;
     canvas.drawRect(SkRect::MakeXYWH(10, 0, 10, 10), p);
     canvas.drawRect(SkRect::MakeXYWH(0, 10, 10, 10), p);
 }
예제 #22
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    void onDraw(SkCanvas* canvas) override {
        SkPaint p;
        p.setColor(SK_ColorRED);
        p.setAntiAlias(true);

        canvas->save();

        SkPath path;
        path.addCircle(100, 100, 30);
        path.setFillType(SkPath::kInverseWinding_FillType);
        canvas->drawPath(path, p);
        canvas->restore();
    }
예제 #23
0
void draw(SkCanvas* canvas) {
    auto debugster = [](const char* prefix, const SkPath& path) -> void {
            const SkRect& bounds = path.getBounds();
            SkDebugf("%s bounds = %g, %g, %g, %g\n", prefix,
                     bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom);
    };
    SkPath path;
    debugster("empty", path);
    path.addCircle(50, 45, 25);
    debugster("circle", path);
    SkMatrix matrix;
    matrix.setRotate(45, 50, 45);
    path.transform(matrix);
    debugster("rotated circle", path);
}
PathTexture* PathCache::getCircle(float radius, const SkPaint* paint) {
    PathDescription entry(kShapeCircle, paint);
    entry.shape.circle.mRadius = radius;

    PathTexture* texture = get(entry);

    if (!texture) {
        SkPath path;
        path.addCircle(radius, radius, radius, SkPath::kCW_Direction);

        texture = addTexture(entry, &path, paint);
    }

    return texture;
}
예제 #25
0
파일: AAClipTest.cpp 프로젝트: Just-D/skia
// aaclip.setRegion should create idential masks to the region
static void test_rgn(skiatest::Reporter* reporter) {
    SkRandom rand;
    for (int i = 0; i < 1000; i++) {
        SkRegion rgn;
        make_rand_rgn(&rgn, rand);
        REPORTER_ASSERT(reporter, equalsAAClip(rgn));
    }

    {
        SkRegion rgn;
        SkPath path;
        path.addCircle(0, 0, SkIntToScalar(30));
        setRgnToPath(&rgn, path);
        REPORTER_ASSERT(reporter, equalsAAClip(rgn));

        path.reset();
        path.moveTo(0, 0);
        path.lineTo(SkIntToScalar(100), 0);
        path.lineTo(SkIntToScalar(100 - 20), SkIntToScalar(20));
        path.lineTo(SkIntToScalar(20), SkIntToScalar(20));
        setRgnToPath(&rgn, path);
        REPORTER_ASSERT(reporter, equalsAAClip(rgn));
    }
}
예제 #26
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static SkPathEffect* MakeDotEffect(SkScalar radius, const SkMatrix& matrix) {
    SkPath path;
    path.addCircle(0, 0, radius);
    return SkPath2DPathEffect::Create(matrix, path);
}
예제 #27
0
파일: AAClipTest.cpp 프로젝트: Just-D/skia
// Building aaclip meant aa-scan-convert a path into a huge clip.
// the old algorithm sized the supersampler to the size of the clip, which overflowed
// its internal 16bit coordinates. The fix was to intersect the clip+path_bounds before
// sizing the supersampler.
//
// Before the fix, the following code would assert in debug builds.
//
static void test_crbug_422693(skiatest::Reporter* reporter) {
    SkRasterClip rc(SkIRect::MakeLTRB(-25000, -25000, 25000, 25000));
    SkPath path;
    path.addCircle(50, 50, 50);
    rc.op(path, rc.getBounds().size(), SkRegion::kIntersect_Op, true);
}
예제 #28
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static void TestPathMeasure(skiatest::Reporter* reporter) {
    SkPath  path;

    path.moveTo(0, 0);
    path.lineTo(SK_Scalar1, 0);
    path.lineTo(SK_Scalar1, SK_Scalar1);
    path.lineTo(0, SK_Scalar1);

    SkPathMeasure   meas(path, true);
    SkScalar        length = meas.getLength();
    SkASSERT(length == SK_Scalar1*4);

    path.reset();
    path.moveTo(0, 0);
    path.lineTo(SK_Scalar1*3, SK_Scalar1*4);
    meas.setPath(&path, false);
    length = meas.getLength();
    REPORTER_ASSERT(reporter, length == SK_Scalar1*5);

    path.reset();
    path.addCircle(0, 0, SK_Scalar1);
    meas.setPath(&path, true);
    length = meas.getLength();
//    SkDebugf("circle arc-length = %g\n", length);

    // Test the behavior following a close not followed by a move.
    path.reset();
    path.lineTo(SK_Scalar1, 0);
    path.lineTo(SK_Scalar1, SK_Scalar1);
    path.lineTo(0, SK_Scalar1);
    path.close();
    path.lineTo(-SK_Scalar1, 0);
    meas.setPath(&path, false);
    length = meas.getLength();
    REPORTER_ASSERT(reporter, length == SK_Scalar1 * 4);
    meas.nextContour();
    length = meas.getLength();
    REPORTER_ASSERT(reporter, length == SK_Scalar1);
    SkPoint position;
    SkVector tangent;
    REPORTER_ASSERT(reporter, meas.getPosTan(SK_ScalarHalf, &position, &tangent));
    REPORTER_ASSERT(reporter,
        SkScalarNearlyEqual(position.fX,
                            -SK_ScalarHalf,
                            SkFloatToScalar(0.0001f)));
    REPORTER_ASSERT(reporter, position.fY == 0);
    REPORTER_ASSERT(reporter, tangent.fX == -SK_Scalar1);
    REPORTER_ASSERT(reporter, tangent.fY == 0);

    // Test degenerate paths
    path.reset();
    path.moveTo(0, 0);
    path.lineTo(0, 0);
    path.lineTo(SK_Scalar1, 0);
    path.quadTo(SK_Scalar1, 0, SK_Scalar1, 0);
    path.quadTo(SK_Scalar1, SK_Scalar1, SK_Scalar1, SK_Scalar1 * 2);
    path.cubicTo(SK_Scalar1, SK_Scalar1 * 2,
                 SK_Scalar1, SK_Scalar1 * 2,
                 SK_Scalar1, SK_Scalar1 * 2);
    path.cubicTo(SK_Scalar1*2, SK_Scalar1 * 2,
                 SK_Scalar1*3, SK_Scalar1 * 2,
                 SK_Scalar1*4, SK_Scalar1 * 2);
    meas.setPath(&path, false);
    length = meas.getLength();
    REPORTER_ASSERT(reporter, length == SK_Scalar1 * 6);
    REPORTER_ASSERT(reporter, meas.getPosTan(SK_ScalarHalf, &position, &tangent));
    REPORTER_ASSERT(reporter,
        SkScalarNearlyEqual(position.fX,
                            SK_ScalarHalf,
                            SkFloatToScalar(0.0001f)));
    REPORTER_ASSERT(reporter, position.fY == 0);
    REPORTER_ASSERT(reporter, tangent.fX == SK_Scalar1);
    REPORTER_ASSERT(reporter, tangent.fY == 0);
    REPORTER_ASSERT(reporter, meas.getPosTan(SkFloatToScalar(2.5f), &position, &tangent));
    REPORTER_ASSERT(reporter,
        SkScalarNearlyEqual(position.fX, SK_Scalar1, SkFloatToScalar(0.0001f)));
    REPORTER_ASSERT(reporter,
        SkScalarNearlyEqual(position.fY, SkFloatToScalar(1.5f)));
    REPORTER_ASSERT(reporter, tangent.fX == 0);
    REPORTER_ASSERT(reporter, tangent.fY == SK_Scalar1);
    REPORTER_ASSERT(reporter, meas.getPosTan(SkFloatToScalar(4.5f), &position, &tangent));
    REPORTER_ASSERT(reporter,
        SkScalarNearlyEqual(position.fX,
                            SkFloatToScalar(2.5f),
                            SkFloatToScalar(0.0001f)));
    REPORTER_ASSERT(reporter,
        SkScalarNearlyEqual(position.fY,
                            SkFloatToScalar(2.0f),
                            SkFloatToScalar(0.0001f)));
    REPORTER_ASSERT(reporter, tangent.fX == SK_Scalar1);
    REPORTER_ASSERT(reporter, tangent.fY == 0);

    path.reset();
    path.moveTo(0, 0);
    path.lineTo(SK_Scalar1, 0);
    path.moveTo(SK_Scalar1, SK_Scalar1);
    path.moveTo(SK_Scalar1 * 2, SK_Scalar1 * 2);
    path.lineTo(SK_Scalar1, SK_Scalar1 * 2);
    meas.setPath(&path, false);
    length = meas.getLength();
    REPORTER_ASSERT(reporter, length == SK_Scalar1);
    REPORTER_ASSERT(reporter, meas.getPosTan(SK_ScalarHalf, &position, &tangent));
    REPORTER_ASSERT(reporter,
        SkScalarNearlyEqual(position.fX,
                            SK_ScalarHalf,
                            SkFloatToScalar(0.0001f)));
    REPORTER_ASSERT(reporter, position.fY == 0);
    REPORTER_ASSERT(reporter, tangent.fX == SK_Scalar1);
    REPORTER_ASSERT(reporter, tangent.fY == 0);
    meas.nextContour();
    length = meas.getLength();
    REPORTER_ASSERT(reporter, length == SK_Scalar1);
    REPORTER_ASSERT(reporter, meas.getPosTan(SK_ScalarHalf, &position, &tangent));
    REPORTER_ASSERT(reporter,
        SkScalarNearlyEqual(position.fX,
                            SkFloatToScalar(1.5f),
                            SkFloatToScalar(0.0001f)));
    REPORTER_ASSERT(reporter,
        SkScalarNearlyEqual(position.fY,
                            SkFloatToScalar(2.0f),
                            SkFloatToScalar(0.0001f)));
    REPORTER_ASSERT(reporter, tangent.fX == -SK_Scalar1);
    REPORTER_ASSERT(reporter, tangent.fY == 0);

    test_small_segment(reporter);
    test_small_segment2(reporter);
    test_small_segment3(reporter);
}
static void TestPathMeasure(skiatest::Reporter* reporter) {
    SkPath  path;

    path.moveTo(0, 0);
    path.lineTo(SK_Scalar1, 0);
    path.lineTo(SK_Scalar1, SK_Scalar1);
    path.lineTo(0, SK_Scalar1);

    SkPathMeasure   meas(path, true);
    SkScalar        length = meas.getLength();
    SkASSERT(length == SK_Scalar1*4);

    path.reset();
    path.moveTo(0, 0);
    path.lineTo(SK_Scalar1*3, SK_Scalar1*4);
    meas.setPath(&path, false);
    length = meas.getLength();
    REPORTER_ASSERT(reporter, length == SK_Scalar1*5);

    path.reset();
    path.addCircle(0, 0, SK_Scalar1);
    meas.setPath(&path, true);
    length = meas.getLength();
//    SkDebugf("circle arc-length = %g\n", length);

    for (int i = 0; i < 8; i++) {
        SkScalar    d = length * i / 8;
        SkPoint     p;
        SkVector    v;
        meas.getPosTan(d, &p, &v);
#if 0
        SkDebugf("circle arc-length=%g, pos[%g %g] tan[%g %g]\n",
                 d, p.fX, p.fY, v.fX, v.fY);
#endif
    }

    // Test the behavior following a close not followed by a move.
    path.reset();
    path.lineTo(SK_Scalar1, 0);
    path.lineTo(SK_Scalar1, SK_Scalar1);
    path.lineTo(0, SK_Scalar1);
    path.close();
    path.lineTo(-SK_Scalar1, 0);
    meas.setPath(&path, false);
    length = meas.getLength();
    REPORTER_ASSERT(reporter, length == SK_Scalar1 * 4);
    meas.nextContour();
    length = meas.getLength();
    REPORTER_ASSERT(reporter, length == SK_Scalar1);
    SkPoint position;
    SkVector tangent;
    REPORTER_ASSERT(reporter, meas.getPosTan(SK_ScalarHalf, &position, &tangent));
    REPORTER_ASSERT(reporter,
        SkScalarNearlyEqual(position.fX, -SK_ScalarHalf, SK_Scalar1 * 0.0001));
    REPORTER_ASSERT(reporter, position.fY == 0);
    REPORTER_ASSERT(reporter, tangent.fX == -SK_Scalar1);
    REPORTER_ASSERT(reporter, tangent.fY == 0);

    // Test degenerate paths
    path.reset();
    path.moveTo(0, 0);
    path.lineTo(0, 0);
    path.lineTo(SK_Scalar1, 0);
    path.quadTo(SK_Scalar1, 0, SK_Scalar1, 0);
    path.quadTo(SK_Scalar1, SK_Scalar1, SK_Scalar1, SK_Scalar1 * 2);
    path.cubicTo(SK_Scalar1, SK_Scalar1 * 2,
                 SK_Scalar1, SK_Scalar1 * 2,
                 SK_Scalar1, SK_Scalar1 * 2);
    path.cubicTo(SK_Scalar1*2, SK_Scalar1 * 2,
                 SK_Scalar1*3, SK_Scalar1 * 2,
                 SK_Scalar1*4, SK_Scalar1 * 2);
    meas.setPath(&path, false);
    length = meas.getLength();
    REPORTER_ASSERT(reporter, length == SK_Scalar1 * 6);
    REPORTER_ASSERT(reporter, meas.getPosTan(SK_ScalarHalf, &position, &tangent));
    REPORTER_ASSERT(reporter,
        SkScalarNearlyEqual(position.fX, SK_ScalarHalf, SK_Scalar1 * 0.0001));
    REPORTER_ASSERT(reporter, position.fY == 0);
    REPORTER_ASSERT(reporter, tangent.fX == SK_Scalar1);
    REPORTER_ASSERT(reporter, tangent.fY == 0);
    REPORTER_ASSERT(reporter, meas.getPosTan(SK_Scalar1 * 2.5f, &position, &tangent));
    REPORTER_ASSERT(reporter,
        SkScalarNearlyEqual(position.fX, SK_Scalar1, SK_Scalar1 * 0.0001));
    REPORTER_ASSERT(reporter,
        SkScalarNearlyEqual(position.fY, SK_Scalar1 * 1.5f));
    REPORTER_ASSERT(reporter, tangent.fX == 0);
    REPORTER_ASSERT(reporter, tangent.fY == SK_Scalar1);
    REPORTER_ASSERT(reporter, meas.getPosTan(SK_Scalar1 * 4.5f, &position, &tangent));
    REPORTER_ASSERT(reporter,
        SkScalarNearlyEqual(position.fX, SK_Scalar1 * 2.5f, SK_Scalar1 * 0.0001));
    REPORTER_ASSERT(reporter,
        SkScalarNearlyEqual(position.fY, SK_Scalar1 * 2.0f, SK_Scalar1 * 0.0001));
    REPORTER_ASSERT(reporter, tangent.fX == SK_Scalar1);
    REPORTER_ASSERT(reporter, tangent.fY == 0);

    path.reset();
    path.moveTo(0, 0);
    path.lineTo(SK_Scalar1, 0);
    path.moveTo(SK_Scalar1, SK_Scalar1);
    path.moveTo(SK_Scalar1 * 2, SK_Scalar1 * 2);
    path.lineTo(SK_Scalar1, SK_Scalar1 * 2);
    meas.setPath(&path, false);
    length = meas.getLength();
    REPORTER_ASSERT(reporter, length == SK_Scalar1);
    REPORTER_ASSERT(reporter, meas.getPosTan(SK_ScalarHalf, &position, &tangent));
    REPORTER_ASSERT(reporter,
        SkScalarNearlyEqual(position.fX, SK_ScalarHalf, SK_Scalar1 * 0.0001));
    REPORTER_ASSERT(reporter, position.fY == 0);
    REPORTER_ASSERT(reporter, tangent.fX == SK_Scalar1);
    REPORTER_ASSERT(reporter, tangent.fY == 0);
    meas.nextContour();
    length = meas.getLength();
    REPORTER_ASSERT(reporter, length == SK_Scalar1);
    REPORTER_ASSERT(reporter, meas.getPosTan(SK_ScalarHalf, &position, &tangent));
    REPORTER_ASSERT(reporter,
        SkScalarNearlyEqual(position.fX, SK_Scalar1 * 1.5f, SK_Scalar1 * 0.0001));
    REPORTER_ASSERT(reporter,
        SkScalarNearlyEqual(position.fY, SK_Scalar1 * 2.0f, SK_Scalar1 * 0.0001));
    REPORTER_ASSERT(reporter, tangent.fX == -SK_Scalar1);
    REPORTER_ASSERT(reporter, tangent.fY == 0);
}
예제 #30
0
파일: shadows.cpp 프로젝트: Axure/skia
 ShadowsGM() {
     this->setBGColor(0xFFDDDDDD);
     fCirclePath.addCircle(SkIntToScalar(20), SkIntToScalar(20), SkIntToScalar(10) );
     fRect.set(SkIntToScalar(10), SkIntToScalar(10),
               SkIntToScalar(30), SkIntToScalar(30));
 }