예제 #1
0
 void draw_fill(SkCanvas* canvas, const SkRect& rect, SkScalar width) {
     if (rect.isEmpty()) {
         return;
     }
     SkPaint paint;
     paint.setColor(0x1f1f0f0f);
     paint.setStyle(SkPaint::kStroke_Style);
     paint.setStrokeWidth(width);
     SkPath path;
     SkScalar maxSide = SkTMax(rect.width(), rect.height()) / 2;
     SkPoint center = { rect.fLeft + maxSide, rect.fTop + maxSide };
     path.addCircle(center.fX, center.fY, maxSide);
     canvas->drawPath(path, paint);
     paint.setStyle(SkPaint::kFill_Style);
     path.reset();
     path.addCircle(center.fX, center.fY, maxSide - width / 2);
     paint.setColor(0x3f0f1f3f);
     canvas->drawPath(path, paint);
     path.reset();
     path.setFillType(SkPath::kEvenOdd_FillType);
     path.addCircle(center.fX, center.fY, maxSide + width / 2);
     SkRect outside = SkRect::MakeXYWH(center.fX - maxSide - width, center.fY - maxSide - width, 
             (maxSide + width) * 2, (maxSide + width) * 2);
     path.addRect(outside);
     canvas->drawPath(path, paint);
 }
예제 #2
0
    virtual void onDraw(SkCanvas* canvas) {
        if (false) test_rev(canvas); // avoid bit rot, suppress warning
        SkRect r = { 10, 10, 100, 60 };

        SkPath path;

        path.addRect(r); test_rev(canvas, path);

        canvas->translate(0, 100);
        path.offset(20, 20);
        path.addRect(r); test_rev(canvas, path);

        canvas->translate(0, 100);
        path.reset();
        path.moveTo(10, 10); path.lineTo(30, 30);
        path.addOval(r);
        r.offset(50, 20);
        path.addOval(r);
        test_rev(canvas, path);

        SkPaint paint;
        paint.setTextSize(SkIntToScalar(100));
        SkTypeface* hira = SkTypeface::CreateFromName("Hiragino Maru Gothic Pro", SkTypeface::kNormal);
        SkSafeUnref(paint.setTypeface(hira));
        path.reset();
        paint.getTextPath("e", 1, 50, 50, &path);
        canvas->translate(0, 100);
        test_rev(canvas, path);
    }
예제 #3
0
static void test_undetected_paths(skiatest::Reporter* reporter) {
    SkPath path;
    path.moveTo(0, 62.5f);
    path.lineTo(0, 3.5f);
    path.conicTo(0, 0, 3.5f, 0, 0.70710677f);
    path.lineTo(196.5f, 0);
    path.conicTo(200, 0, 200, 3.5f, 0.70710677f);
    path.lineTo(200, 62.5f);
    path.conicTo(200, 66, 196.5f, 66, 0.70710677f);
    path.lineTo(3.5f, 66);
    path.conicTo(0, 66, 0, 62.5, 0.70710677f);
    path.close();
    force_path_contains_rrect(reporter, path);

    path.reset();
    path.moveTo(0, 81.5f);
    path.lineTo(0, 3.5f);
    path.conicTo(0, 0, 3.5f, 0, 0.70710677f);
    path.lineTo(149.5, 0);
    path.conicTo(153, 0, 153, 3.5f, 0.70710677f);
    path.lineTo(153, 81.5f);
    path.conicTo(153, 85, 149.5f, 85, 0.70710677f);
    path.lineTo(3.5f, 85);
    path.conicTo(0, 85, 0, 81.5f, 0.70710677f);
    path.close();
    force_path_contains_rrect(reporter, path);

    path.reset();
    path.moveTo(14, 1189);
    path.lineTo(14, 21);
    path.conicTo(14, 14, 21, 14, 0.70710677f);
    path.lineTo(1363, 14);
    path.conicTo(1370, 14, 1370, 21, 0.70710677f);
    path.lineTo(1370, 1189);
    path.conicTo(1370, 1196, 1363, 1196, 0.70710677f);
    path.lineTo(21, 1196);
    path.conicTo(14, 1196, 14, 1189, 0.70710677f);
    path.close();
    force_path_contains_rrect(reporter, path);

    path.reset();
    path.moveTo(14, 1743);
    path.lineTo(14, 21);
    path.conicTo(14, 14, 21, 14, 0.70710677f);
    path.lineTo(1363, 14);
    path.conicTo(1370, 14, 1370, 21, 0.70710677f);
    path.lineTo(1370, 1743);
    path.conicTo(1370, 1750, 1363, 1750, 0.70710677f);
    path.lineTo(21, 1750);
    path.conicTo(14, 1750, 14, 1743, 0.70710677f);
    path.close();
    force_path_contains_rrect(reporter, path);
}
예제 #4
0
    virtual void onDraw(SkCanvas* canvas) {
        // explicitly add spaces, to test a prev. bug
        const char* text = "Ham bur ge fons";
        int len = SkToInt(strlen(text));
        SkPath path;

        SkPaint paint;
        paint.setAntiAlias(true);
        paint.setTextSize(SkIntToScalar(48));

        canvas->translate(SkIntToScalar(10), SkIntToScalar(64));

        canvas->drawText(text, len, 0, 0, paint);
        paint.getTextPath(text, len, 0, 0, &path);
        strokePath(canvas, path);
        path.reset();

        SkAutoTArray<SkPoint>  pos(len);
        SkAutoTArray<SkScalar> widths(len);
        paint.getTextWidths(text, len, &widths[0]);

        SkLCGRandom rand;
        SkScalar x = SkIntToScalar(20);
        SkScalar y = SkIntToScalar(100);
        for (int i = 0; i < len; ++i) {
            pos[i].set(x, y + rand.nextSScalar1() * 24);
            x += widths[i];
        }

        canvas->translate(0, SkIntToScalar(64));

        canvas->drawPosText(text, len, &pos[0], paint);
        paint.getPosTextPath(text, len, &pos[0], &path);
        strokePath(canvas, path);
    }
// Need to exercise drawing an inverse-path whose bounds intersect the clip,
// but whose edges do not (since its a quad which draws only in the bottom half
// of its bounds).
// In the debug build, we used to assert in this case, until it was fixed.
//
static void test_inversepathwithclip() {
    SkPath path;

    path.moveTo(0, 20);
    path.quadTo(10, 10, 20, 20);
    path.toggleInverseFillType();

    SkPaint paint;

    auto surface(SkSurface::MakeRasterN32Premul(640, 480));
    SkCanvas* canvas = surface->getCanvas();
    canvas->save();
    canvas->clipRect(SkRect::MakeWH(19, 11));

    paint.setAntiAlias(false);
    canvas->drawPath(path, paint);
    paint.setAntiAlias(true);
    canvas->drawPath(path, paint);

    canvas->restore();

    // Now do the test again, with the path flipped, so we only draw in the
    // top half of our bounds, and have the clip intersect our bounds at the
    // bottom.
    path.reset();   // preserves our filltype
    path.moveTo(0, 10);
    path.quadTo(10, 20, 20, 10);
    canvas->clipRect(SkRect::MakeXYWH(0, 19, 19, 11));

    paint.setAntiAlias(false);
    canvas->drawPath(path, paint);
    paint.setAntiAlias(true);
    canvas->drawPath(path, paint);
}
예제 #6
0
파일: ShapeOps.cpp 프로젝트: bunhere/skia
void operate(const SkPath& one, const SkPath& two, ShapeOp op, SkPath& result) {
    result.reset();
    result.setFillType(SkPath::kEvenOdd_FillType);
    // turn path into list of segments
    SkTArray<Op::Contour> contours;
    // FIXME: add self-intersecting cubics' T values to segment
    Op::EdgeBuilder builder(one, contours);
    const int aXorMask = builder.xorMask();
    builder.addOperand(two);
    const int bXorMask = builder.xorMask();
    builder.finish();
    SkTDArray<Op::Contour*> contourList;
    makeContourList(contours, contourList);
    Op::Contour** currentPtr = contourList.begin();
    if (!currentPtr) {
        return;
    }
    Op::Contour** listEnd = contourList.end();
    // find all intersections between segments
    do {
        Op::Contour** nextPtr = currentPtr;
        Op::Contour* current = *currentPtr++;
        Op::Contour* next;
        do {
            next = *nextPtr++;
        } while (addIntersectTs(current, next) && nextPtr != listEnd);
    } while (currentPtr != listEnd);
    // eat through coincident edges
    coincidenceCheck(contourList);
    fixOtherTIndex(contourList);
    // construct closed contours
    Op::PathWrapper wrapper(result);
    bridgeOp(contourList, op, aXorMask, bXorMask, wrapper);
}
예제 #7
0
파일: AAClipTest.cpp 프로젝트: Just-D/skia
static void test_path_bounds(skiatest::Reporter* reporter) {
    SkPath path;
    SkAAClip clip;
    const int height = 40;
    const SkScalar sheight = SkIntToScalar(height);

    path.addOval(SkRect::MakeWH(sheight, sheight));
    REPORTER_ASSERT(reporter, sheight == path.getBounds().height());
    clip.setPath(path, nullptr, true);
    REPORTER_ASSERT(reporter, height == clip.getBounds().height());

    // this is the trimmed height of this cubic (with aa). The critical thing
    // for this test is that it is less than height, which represents just
    // the bounds of the path's control-points.
    //
    // This used to fail until we tracked the MinY in the BuilderBlitter.
    //
    const int teardrop_height = 12;
    path.reset();
    imoveTo(path, 0, 20);
    icubicTo(path, 40, 40, 40, 0, 0, 20);
    REPORTER_ASSERT(reporter, sheight == path.getBounds().height());
    clip.setPath(path, nullptr, true);
    REPORTER_ASSERT(reporter, teardrop_height == clip.getBounds().height());
}
예제 #8
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    virtual void onDraw(int loops, SkCanvas* canvas) {

        SkPaint paint;
        this->setupPaint(&paint);

        for (int i = 0; i < loops; ++i) {
            // jostle the clip regions each time to prevent caching
            fClipRect.offset((i % 2) == 0 ? SkIntToScalar(10) : SkIntToScalar(-10), 0);
            fClipPath.reset();
            fClipPath.addRoundRect(fClipRect,
                                   SkIntToScalar(5), SkIntToScalar(5));
            SkASSERT(fClipPath.isConvex());

            canvas->save();
#if 1
            if (fDoPath) {
                canvas->clipPath(fClipPath, kReplace_SkClipOp, fDoAA);
            } else {
                canvas->clipRect(fClipRect, kReplace_SkClipOp, fDoAA);
            }

            canvas->drawRect(fDrawRect, paint);
#else
            // this path tests out directly draw the clip primitive
            // use it to comparing just drawing the clip vs. drawing using
            // the clip
            if (fDoPath) {
                canvas->drawPath(fClipPath, paint);
            } else {
                canvas->drawRect(fClipRect, paint);
            }
#endif
            canvas->restore();
        }
    }
예제 #9
0
void SkPathStroker::finishContour(bool close, bool currIsLine) {
    if (fSegmentCount > 0) {
        SkPoint pt;

        if (close) {
            fJoiner(&fOuter, &fInner, fPrevUnitNormal, fPrevPt,
                    fFirstUnitNormal, fRadius, fInvMiterLimit,
                    fPrevIsLine, currIsLine);
            fOuter.close();
            // now add fInner as its own contour
            fInner.getLastPt(&pt);
            fOuter.moveTo(pt.fX, pt.fY);
            fOuter.reversePathTo(fInner);
            fOuter.close();
        } else {    // add caps to start and end
            // cap the end
            fInner.getLastPt(&pt);
            fCapper(&fOuter, fPrevPt, fPrevNormal, pt,
                    currIsLine ? &fInner : NULL);
            fOuter.reversePathTo(fInner);
            // cap the start
            fCapper(&fOuter, fFirstPt, -fFirstNormal, fFirstOuterPt,
                    fPrevIsLine ? &fInner : NULL);
            fOuter.close();
        }
    }
    fInner.reset();
    fSegmentCount = -1;
}
예제 #10
0
static void patheffect_slide(SkCanvas* canvas) {
    SkPaint paint;
    paint.setAntiAlias(true);
    paint.setStyle(SkPaint::kStroke_Style);

    SkPath path;
    path.moveTo(20, 20);
    path.lineTo(70, 120);
    path.lineTo(120, 30);
    path.lineTo(170, 80);
    path.lineTo(240, 50);

    size_t i;
    canvas->save();
    for (i = 0; i < SK_ARRAY_COUNT(gPE); i++) {
        gPE[i](&paint);
        canvas->drawPath(path, paint);
        canvas->translate(0, 75);
    }
    canvas->restore();

    path.reset();
    SkRect r = { 0, 0, 250, 120 };
    path.addOval(r, SkPath::kCW_Direction);
    r.inset(50, 50);
    path.addRect(r, SkPath::kCCW_Direction);

    canvas->translate(320, 20);
    for (i = 0; i < SK_ARRAY_COUNT(gPE2); i++) {
        gPE2[i](&paint);
        canvas->drawPath(path, paint);
        canvas->translate(0, 160);
    }
}
예제 #11
0
파일: SampleApp.cpp 프로젝트: avary/skia
void SampleWindow::onSizeChange() {
    this->INHERITED::onSizeChange();

    SkView::F2BIter iter(this);
    SkView* view = iter.next();
    view->setSize(this->width(), this->height());

    // rebuild our clippath
    {
        const SkScalar W = this->width();
        const SkScalar H = this->height();

        fClipPath.reset();
#if 0
        for (SkScalar y = SK_Scalar1; y < H; y += SkIntToScalar(32)) {
            SkRect r;
            r.set(SK_Scalar1, y, SkIntToScalar(30), y + SkIntToScalar(30));
            for (; r.fLeft < W; r.offset(SkIntToScalar(32), 0))
                fClipPath.addRect(r);
        }
#else
        SkRect r;
        r.set(0, 0, W, H);
        fClipPath.addRect(r, SkPath::kCCW_Direction);
        r.set(W/4, H/4, W*3/4, H*3/4);
        fClipPath.addRect(r, SkPath::kCW_Direction);
#endif
    }

    this->updateTitle();    // to refresh our config
}
예제 #12
0
DEF_TEST(contour_measure, reporter) {
    SkPath path;
    path.addCircle(0, 0, 100);
    path.addCircle(0, 0, 10);

    SkContourMeasureIter fact(path, false);
    path.reset();   // we should not need the path avert we created the factory

    auto cm0 = fact.next();
    auto cm1 = fact.next();

    REPORTER_ASSERT(reporter, cm0->isClosed());
    REPORTER_ASSERT(reporter, SkScalarNearlyEqual(cm0->length(), 200 * SK_ScalarPI, 1.5f));

    test_90_degrees(cm0, 100, reporter);

    REPORTER_ASSERT(reporter, cm1->isClosed());
    REPORTER_ASSERT(reporter, SkScalarNearlyEqual(cm1->length(), 20 * SK_ScalarPI, 0.5f));

    test_90_degrees(cm1, 10, reporter);

    auto cm2 = fact.next();
    REPORTER_ASSERT(reporter, !cm2);

    test_empty_contours(reporter);
    test_MLM_contours(reporter);
}
예제 #13
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    void onDraw(SkCanvas* canvas) override {
        SkPaint p;
        p.setColor(SK_ColorRED);
        p.setAntiAlias(true);

        canvas->clear(0xFFFFFFFF);

        canvas->save();
        canvas->rotate(1);
        const SkScalar R = 115.2f, C = 128.0f;
        SkPath path;
        path.moveTo(C + R, C);
        for (int i = 1; i < 8; ++i) {
            SkScalar a = 2.6927937f * i;
            SkScalar cosine;
            SkScalar sine = SkScalarSinCos(a, &cosine);
            path.lineTo(C + R * cosine, C + R * sine);
        }
        canvas->drawPath(path, p);
        canvas->restore();

        canvas->save();
        canvas->translate(200, 0);
        canvas->rotate(1);
        p.setStyle(SkPaint::kStroke_Style);
        p.setStrokeWidth(5);
        canvas->drawPath(path, p);
        canvas->restore();


        // The following two paths test if we correctly cumulates the alpha on the middle pixel
        // column where the left rect and the right rect abut.
        p.setStyle(SkPaint::kFill_Style);
        canvas->translate(0, 300);
        path.reset();
        path.addRect({20, 20, 100.4999f, 100});
        path.addRect({100.5001f, 20, 200, 100});
        canvas->drawPath(path, p);

        canvas->translate(300, 0);
        path.reset();
        path.addRect({20, 20, 100.1f, 100});
        path.addRect({100.9f, 20, 200, 100});
        canvas->drawPath(path, p);
    }
예제 #14
0
void
skiaDrawLine(caskbench_context_t *ctx, shapes_t *args)
{
    path.reset();

    path.moveTo(args->x, args->y);
    path.lineTo(args->x + args->width, args->y + args->height);

    ctx->skia_canvas->drawPath(path, *(ctx->skia_paint));
}
예제 #15
0
void
skiaDrawQuadraticCurve(caskbench_context_t *ctx, shapes_t *args)
{
    path.reset();

    path.moveTo(args->x, args->y);
    path.rQuadTo(args->dx1, args->dy1,
                 args->width, args->height);

    ctx->skia_canvas->drawPath(path, *(ctx->skia_paint));
}
예제 #16
0
    /**
     * Called on a background thread. Here we can only modify fBackPaths.
     */
    void runAnimationTask(double t, double dt, int w, int h) override {
        const float tsec = static_cast<float>(t);
        this->INHERITED::runAnimationTask(t, 0.5 * dt, w, h);

        for (int i = 0; i < kNumPaths; ++i) {
            const Glyph& glyph = fGlyphs[i];
            const SkMatrix& backMatrix = fBackMatrices[i];

            const Sk2f matrix[3] = {
                Sk2f(backMatrix.getScaleX(), backMatrix.getSkewY()),
                Sk2f(backMatrix.getSkewX(), backMatrix.getScaleY()),
                Sk2f(backMatrix.getTranslateX(), backMatrix.getTranslateY())
            };

            SkPath* backpath = &fBackPaths[i];
            backpath->reset();
            backpath->setFillType(SkPath::kEvenOdd_FillType);

            SkPath::RawIter iter(glyph.fPath);
            SkPath::Verb verb;
            SkPoint pts[4];

            while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
                switch (verb) {
                    case SkPath::kMove_Verb: {
                        SkPoint pt = fWaves.apply(tsec, matrix, pts[0]);
                        backpath->moveTo(pt.x(), pt.y());
                        break;
                    }
                    case SkPath::kLine_Verb: {
                        SkPoint endpt = fWaves.apply(tsec, matrix, pts[1]);
                        backpath->lineTo(endpt.x(), endpt.y());
                        break;
                    }
                    case SkPath::kQuad_Verb: {
                        SkPoint controlPt = fWaves.apply(tsec, matrix, pts[1]);
                        SkPoint endpt = fWaves.apply(tsec, matrix, pts[2]);
                        backpath->quadTo(controlPt.x(), controlPt.y(), endpt.x(), endpt.y());
                        break;
                    }
                    case SkPath::kClose_Verb: {
                        backpath->close();
                        break;
                    }
                    case SkPath::kCubic_Verb:
                    case SkPath::kConic_Verb:
                    case SkPath::kDone_Verb:
                        SK_ABORT("Unexpected path verb");
                        break;
                }
            }
        }
    }
예제 #17
0
static void test_convexity(skiatest::Reporter* reporter) {
    static const SkPath::Convexity C = SkPath::kConcave_Convexity;
    static const SkPath::Convexity V = SkPath::kConvex_Convexity;

    SkPath path;

    REPORTER_ASSERT(reporter, V == SkPath::ComputeConvexity(path));
    path.addCircle(0, 0, 10);
    REPORTER_ASSERT(reporter, V == SkPath::ComputeConvexity(path));
    path.addCircle(0, 0, 10);   // 2nd circle
    REPORTER_ASSERT(reporter, C == SkPath::ComputeConvexity(path));
    path.reset();
    path.addRect(0, 0, 10, 10, SkPath::kCCW_Direction);
    REPORTER_ASSERT(reporter, V == SkPath::ComputeConvexity(path));
    path.reset();
    path.addRect(0, 0, 10, 10, SkPath::kCW_Direction);
    REPORTER_ASSERT(reporter, V == SkPath::ComputeConvexity(path));
    
    static const struct {
        const char*         fPathStr;
        SkPath::Convexity   fExpectedConvexity;
    } gRec[] = {
        { "", SkPath::kConvex_Convexity },
        { "0 0", SkPath::kConvex_Convexity },
        { "0 0 10 10", SkPath::kConvex_Convexity },
        { "0 0 10 10 20 20 0 0 10 10", SkPath::kConcave_Convexity },
        { "0 0 10 10 10 20", SkPath::kConvex_Convexity },
        { "0 0 10 10 10 0", SkPath::kConvex_Convexity },
        { "0 0 10 10 10 0 0 10", SkPath::kConcave_Convexity },
        { "0 0 10 0 0 10 -10 -10", SkPath::kConcave_Convexity },
    };

    for (size_t i = 0; i < SK_ARRAY_COUNT(gRec); ++i) {
        SkPath path;
        setFromString(&path, gRec[i].fPathStr);
        SkPath::Convexity c = SkPath::ComputeConvexity(path);
        REPORTER_ASSERT(reporter, c == gRec[i].fExpectedConvexity);
    }
}
예제 #18
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DEF_TEST(PathMeasureConic, reporter) {
    SkPoint stdP, hiP, pts[] = {{0,0}, {100,0}, {100,0}};
    SkPath p;
    p.moveTo(0, 0);
    p.conicTo(pts[1], pts[2], 1);
    SkPathMeasure stdm(p, false);
    REPORTER_ASSERT(reporter, stdm.getPosTan(20, &stdP, nullptr));
    p.reset();
    p.moveTo(0, 0);
    p.conicTo(pts[1], pts[2], 10);
    stdm.setPath(&p, false);
    REPORTER_ASSERT(reporter, stdm.getPosTan(20, &hiP, nullptr));
    REPORTER_ASSERT(reporter, 19.5f < stdP.fX && stdP.fX < 20.5f);
    REPORTER_ASSERT(reporter, 19.5f < hiP.fX && hiP.fX < 20.5f);
}
예제 #19
0
void
skiaDrawTriangle(caskbench_context_t *ctx, shapes_t *args)
{
    // Temporarily disable anti-aliasing to work around crash in GlShader
    ctx->skia_paint->setAntiAlias(false);

    path.reset();
    path.moveTo(args->x, args->y + 2*args->radius);
    path.rLineTo(2*args->radius, 0);
    path.rLineTo(-args->radius, -2*args->radius);
    path.close();

    ctx->skia_canvas->drawPath(path, *(ctx->skia_paint));
    ctx->skia_paint->setAntiAlias(true);
}
예제 #20
0
void
skiaDrawStar(caskbench_context_t *ctx, shapes_t *args)
{
    int px = args->x + 2*args->radius * star_points[0][0]/200.0;
    int py = args->y + 2*args->radius * star_points[0][1]/200.0;
    path.reset();
    path.moveTo(px, py);

    for (int p = 1; p < 10; p++ ) {
        px = args->x + 2*args->radius * star_points[p][0]/200.0;
        py = args->y + 2*args->radius * star_points[p][1]/200.0;
        path.lineTo(px, py);
    }
    path.close();

    ctx->skia_canvas->drawPath(path, *(ctx->skia_paint));
}
예제 #21
0
파일: patheffects.cpp 프로젝트: UIKit0/skia
    virtual void onDraw(SkCanvas* canvas) {
        SkPaint paint;
        paint.setAntiAlias(true);
        paint.setStyle(SkPaint::kStroke_Style);

        SkPath path;
        path.moveTo(20, 20);
        path.lineTo(70, 120);
        path.lineTo(120, 30);
        path.lineTo(170, 80);
        path.lineTo(240, 50);

        size_t i;
        canvas->save();
        for (i = 0; i < SK_ARRAY_COUNT(gPE); i++) {
            gPE[i](&paint);
            canvas->drawPath(path, paint);
            canvas->translate(0, 75);
        }
        canvas->restore();

        path.reset();
        SkRect r = { 0, 0, 250, 120 };
        path.addOval(r, SkPath::kCW_Direction);
        r.inset(50, 50);
        path.addRect(r, SkPath::kCCW_Direction);

        canvas->translate(320, 20);
        for (i = 0; i < SK_ARRAY_COUNT(gPE2); i++) {
            gPE2[i](&paint);
            canvas->drawPath(path, paint);
            canvas->translate(0, 160);
        }

        SkIRect rect = SkIRect::MakeXYWH(20, 20, 60, 60);
        for (i = 0; i < SK_ARRAY_COUNT(gPE); i++) {
            SkPaint p;
            p.setAntiAlias(true);
            p.setStyle(SkPaint::kFill_Style);
            gPE[i](&p);
            canvas->drawIRect(rect, p);
            canvas->translate(75, 0);
        }
    }
예제 #22
0
static void writePng(const SkConic& c, const SkConic ch[2], const char* name) {
    const int scale = 10;
    SkConic conic, chopped[2];
    for (int index = 0; index < 3; ++index) {
        conic.fPts[index].fX = c.fPts[index].fX * scale;
        conic.fPts[index].fY = c.fPts[index].fY * scale;
        for (int chIndex = 0; chIndex < 2; ++chIndex) {
            chopped[chIndex].fPts[index].fX = ch[chIndex].fPts[index].fX * scale;
            chopped[chIndex].fPts[index].fY = ch[chIndex].fPts[index].fY * scale;
        }
    }
    conic.fW = c.fW;
    chopped[0].fW = ch[0].fW;
    chopped[1].fW = ch[1].fW;
    SkBitmap bitmap;
    SkRect bounds;
    conic.computeTightBounds(&bounds);
    bounds.outset(10, 10);
    bitmap.tryAllocPixels(SkImageInfo::MakeN32Premul(
          SkScalarRoundToInt(bounds.width()), SkScalarRoundToInt(bounds.height())));
    SkCanvas canvas(bitmap);
    SkPaint paint;
    paint.setAntiAlias(true);
    paint.setStyle(SkPaint::kStroke_Style);
    canvas.translate(-bounds.fLeft, -bounds.fTop);
    canvas.drawColor(SK_ColorWHITE);
    SkPath path;
    path.moveTo(conic.fPts[0]);
    path.conicTo(conic.fPts[1], conic.fPts[2], conic.fW);
    paint.setARGB(0x80, 0xFF, 0, 0);
    canvas.drawPath(path, paint);
    path.reset();
    path.moveTo(chopped[0].fPts[0]);
    path.conicTo(chopped[0].fPts[1], chopped[0].fPts[2], chopped[0].fW);
    path.moveTo(chopped[1].fPts[0]);
    path.conicTo(chopped[1].fPts[1], chopped[1].fPts[2], chopped[1].fW);
    paint.setARGB(0x80, 0, 0, 0xFF);
    canvas.drawPath(path, paint);
    SkString filename("c:\\Users\\caryclark\\Documents\\");
    filename.appendf("%s.png", name);
    SkImageEncoder::EncodeFile(filename.c_str(), bitmap,
            SkImageEncoder::kPNG_Type, 100);
}
예제 #23
0
DEF_TEST(cubic_scan_error_crbug_844457_and_845489, reporter) {
    auto surface(SkSurface::MakeRasterN32Premul(100, 100));
    SkCanvas* canvas = surface->getCanvas();
    SkPaint p;

    SkPath path;
    path.moveTo(-30/64.0, -31/64.0);
    path.cubicTo(-31/64.0, -31/64,-31/64.0, -31/64,-31/64.0, 100);
    path.lineTo(100, 100);
    canvas->drawPath(path, p);

    // May need to define SK_RASTERIZE_EVEN_ROUNDING to trigger the need for this test
    path.reset();
    path.moveTo(-30/64.0f,             -31/64.0f + 1/256.0f);
    path.cubicTo(-31/64.0f + 1/256.0f, -31/64.0f + 1/256.0f,
                 -31/64.0f + 1/256.0f, -31/64.0f + 1/256.0f,
                 -31/64.0f + 1/256.0f, 100);
    path.lineTo(100, 100);
    canvas->drawPath(path, p);
}
예제 #24
0
static void writeDPng(const SkDConic& dC, const char* name) {
    const int scale = 5;
    SkDConic dConic = {{{ {dC.fPts[0].fX * scale, dC.fPts[0].fY * scale },
        {dC.fPts[1].fX * scale, dC.fPts[1].fY * scale },
        {dC.fPts[2].fX * scale, dC.fPts[2].fY * scale }}}, dC.fWeight };
    SkBitmap bitmap;
    SkDRect bounds;
    bounds.setBounds(dConic);
    bounds.fLeft -= 10;
    bounds.fTop -= 10;
    bounds.fRight += 10;
    bounds.fBottom += 10;
    bitmap.tryAllocPixels(SkImageInfo::MakeN32Premul(
          SkScalarRoundToInt(SkDoubleToScalar(bounds.width())),
          SkScalarRoundToInt(SkDoubleToScalar(bounds.height()))));
    SkCanvas canvas(bitmap);
    SkPaint paint;
    paint.setAntiAlias(true);
    paint.setStyle(SkPaint::kStroke_Style);
    canvas.translate(SkDoubleToScalar(-bounds.fLeft), SkDoubleToScalar(-bounds.fTop));
    canvas.drawColor(SK_ColorWHITE);
    SkPath path;
    path.moveTo(dConic.fPts[0].asSkPoint());
    path.conicTo(dConic.fPts[1].asSkPoint(), dConic.fPts[2].asSkPoint(), dConic.fWeight);
    paint.setARGB(0x80, 0xFF, 0, 0);
    canvas.drawPath(path, paint);
    path.reset();
    const int chops = 2;
    for (int tIndex = 0; tIndex < chops; ++tIndex) {
        SkDConic chopped = dConic.subDivide(tIndex / (double) chops,
                (tIndex + 1) / (double) chops);
        path.moveTo(chopped.fPts[0].asSkPoint());
        path.conicTo(chopped.fPts[1].asSkPoint(), chopped.fPts[2].asSkPoint(), chopped.fWeight);
    }
    paint.setARGB(0x80, 0, 0, 0xFF);
    canvas.drawPath(path, paint);
    SkString filename("c:\\Users\\caryclark\\Documents\\");
    filename.appendf("%s.png", name);
    SkImageEncoder::EncodeFile(filename.c_str(), bitmap,
            SkImageEncoder::kPNG_Type, 100);
}
예제 #25
0
DEF_TEST(SkOpBuilderFuzz665, reporter) {
    SkPath path;
    path.setFillType(SkPath::kEvenOdd_FillType);
path.moveTo(SkBits2Float(0xcc4264a7), SkBits2Float(0x4bb12e50));  // -5.0959e+07f, 2.32235e+07f
path.lineTo(SkBits2Float(0xcc4264b0), SkBits2Float(0x4bb12e48));  // -5.0959e+07f, 2.32234e+07f
path.lineTo(SkBits2Float(0xcc4264a7), SkBits2Float(0x4bb12e50));  // -5.0959e+07f, 2.32235e+07f
path.close();
    SkPath path1(path);
    path.reset();
    path.setFillType(SkPath::kWinding_FillType);
path.moveTo(SkBits2Float(0x43213333), SkBits2Float(0x43080000));  // 161.2f, 136
path.lineTo(SkBits2Float(0x43038000), SkBits2Float(0x43080000));  // 131.5f, 136
path.cubicTo(SkBits2Float(0x43038000), SkBits2Float(0x42f00000), SkBits2Float(0x42f16666), SkBits2Float(0x42d53333), SkBits2Float(0x42d3cccd), SkBits2Float(0x42cd6666));  // 131.5f, 120, 120.7f, 106.6f, 105.9f, 102.7f
path.lineTo(SkBits2Float(0x42e33333), SkBits2Float(0x42940000));  // 113.6f, 74
    SkPath path2(path);
    SkOpBuilder builder;
    builder.add(path1, kUnion_SkPathOp);
    builder.add(path2, kUnion_SkPathOp);
    SkPath result;
    builder.resolve(&result);
}
static void draw_fins(SkCanvas* canvas, const SkPoint& offset, float angle, const SkPaint& paint) {
    SkScalar cos, sin;

    // first fin
    sin = SkScalarSinCos(angle + (SK_ScalarPI/4), &cos);
    sin *= kRadius / 2.0f;
    cos *= kRadius / 2.0f;

    SkPath p;
    p.moveTo(offset.fX, offset.fY);
    p.lineTo(offset.fX + cos, offset.fY + sin);
    canvas->drawPath(p, paint);

    // second fin
    sin = SkScalarSinCos(angle - (SK_ScalarPI/4), &cos);
    sin *= kRadius / 2.0f;
    cos *= kRadius / 2.0f;

    p.reset();
    p.moveTo(offset.fX, offset.fY);
    p.lineTo(offset.fX + cos, offset.fY + sin);
    canvas->drawPath(p, paint);
}
예제 #27
0
    void onDraw(SkCanvas* canvas) override {
        SkRect r = { 10, 10, 100, 60 };

        SkPath path;

        path.addRect(r); test_rev(canvas, path);

        canvas->translate(0, 100);
        path.offset(20, 20);
        path.addRect(r); test_rev(canvas, path);

        canvas->translate(0, 100);
        path.reset();
        path.moveTo(10, 10); path.lineTo(30, 30);
        path.addOval(r);
        r.offset(50, 20);
        path.addOval(r);
        test_rev(canvas, path);

        path = hiragino_maru_goth_pro_e();
        canvas->translate(0, 100);
        test_rev(canvas, path);
    }
예제 #28
0
파일: DrawPathTest.cpp 프로젝트: Cue/skia
// Need to exercise drawing an inverse-path whose bounds intersect the clip,
// but whose edges do not (since its a quad which draws only in the bottom half
// of its bounds).
// In the debug build, we used to assert in this case, until it was fixed.
//
static void test_inversepathwithclip(skiatest::Reporter* reporter) {
    SkPath path;

    path.moveTo(0, SkIntToScalar(20));
    path.quadTo(SkIntToScalar(10), SkIntToScalar(10),
                SkIntToScalar(20), SkIntToScalar(20));
    path.toggleInverseFillType();

    SkPaint paint;

    SkAutoTUnref<SkCanvas> canvas(new_canvas(640, 480));
    canvas.get()->save();
    canvas.get()->clipRect(SkRect::MakeWH(SkIntToScalar(19), SkIntToScalar(11)));

    paint.setAntiAlias(false);
    canvas.get()->drawPath(path, paint);
    paint.setAntiAlias(true);
    canvas.get()->drawPath(path, paint);

    canvas.get()->restore();

    // Now do the test again, with the path flipped, so we only draw in the
    // top half of our bounds, and have the clip intersect our bounds at the
    // bottom.
    path.reset();   // preserves our filltype
    path.moveTo(0, SkIntToScalar(10));
    path.quadTo(SkIntToScalar(10), SkIntToScalar(20),
                SkIntToScalar(20), SkIntToScalar(10));
    canvas.get()->clipRect(SkRect::MakeXYWH(SkIntToScalar(0), SkIntToScalar(19),
                                            SkIntToScalar(19), SkIntToScalar(11)));

    paint.setAntiAlias(false);
    canvas.get()->drawPath(path, paint);
    paint.setAntiAlias(true);
    canvas.get()->drawPath(path, paint);
}
예제 #29
0
파일: AAClipTest.cpp 프로젝트: Just-D/skia
// aaclip.setRegion should create idential masks to the region
static void test_rgn(skiatest::Reporter* reporter) {
    SkRandom rand;
    for (int i = 0; i < 1000; i++) {
        SkRegion rgn;
        make_rand_rgn(&rgn, rand);
        REPORTER_ASSERT(reporter, equalsAAClip(rgn));
    }

    {
        SkRegion rgn;
        SkPath path;
        path.addCircle(0, 0, SkIntToScalar(30));
        setRgnToPath(&rgn, path);
        REPORTER_ASSERT(reporter, equalsAAClip(rgn));

        path.reset();
        path.moveTo(0, 0);
        path.lineTo(SkIntToScalar(100), 0);
        path.lineTo(SkIntToScalar(100 - 20), SkIntToScalar(20));
        path.lineTo(SkIntToScalar(20), SkIntToScalar(20));
        setRgnToPath(&rgn, path);
        REPORTER_ASSERT(reporter, equalsAAClip(rgn));
    }
}
예제 #30
0
static void test_stroke(SkCanvas* canvas) {
    if (true) {
        SkPath path;
        dump(path);
        path.reset(); path.moveTo(0, 0);
        dump(path);
        path.reset(); path.moveTo(100, 100);
        dump(path);
        path.reset(); path.moveTo(0, 0); path.moveTo(100, 100);
        dump(path);
        path.reset(); path.moveTo(0, 0); path.lineTo(100, 100);
        dump(path);
        path.reset(); path.moveTo(0, 0); path.lineTo(100, 100); path.moveTo(200, 200);
        dump(path);
    }

#if 0
    // TEST 1 - The rectangle as it's expected to look
    var canvas = document.createElement('canvas');
    document.body.appendChild(canvas);
    var ctx = canvas.getContext("2d");
#else
    SkJSCanvas ctx(canvas);
#endif

    ctx.save();
    ctx.lineWidth = 2;
    ctx.beginPath();
    ctx.moveTo(10, 100);
    ctx.lineTo(150, 100);
    ctx.lineTo(150, 15);
    ctx.lineTo(10, 15);
    ctx.closePath();

    // no extra moveTo here
    // ctx.moveTo(175, 125);

    ctx.stroke();
    ctx.restore();

    ctx.fillText("As Expected", 10, 10);

#if 0
    // TEST 2 - Includes an extra moveTo call before stroke; the rectangle appears larger
    canvas = document.createElement('canvas');
    document.body.appendChild(canvas);
    ctx = canvas.getContext("2d");
#else
    canvas->translate(200, 0);
#endif

    ctx.save();
    ctx.lineWidth = 2;
    ctx.beginPath();
    ctx.moveTo(10, 100);
    ctx.lineTo(150, 100);
    ctx.lineTo(150, 15);
    ctx.lineTo(10, 15);
    ctx.closePath();

    ctx.moveTo(175, 125);

    ctx.stroke();
    ctx.restore();

    ctx.fillText("Larger Rectangle", 10, 10);

#if 0
    // TEST 3 - Identical to test 2 except the line width is 1
    canvas = document.createElement('canvas');
    document.body.appendChild(canvas);
    ctx = canvas.getContext("2d");
#else
    canvas->translate(200, 0);
#endif

    ctx.save();
    ctx.lineWidth = 1;
    ctx.beginPath();
    ctx.moveTo(10, 100);
    ctx.lineTo(150, 100);
    ctx.lineTo(150, 15);
    ctx.lineTo(10, 15);
    ctx.closePath();

    ctx.moveTo(175, 125);

    ctx.stroke();
    ctx.restore();

    ctx.fillText("As Expected - line width 1", 10, 10);
}