예제 #1
0
파일: Mesh.cpp 프로젝트: vili22/quitar-game
  Mesh::Mesh (const VertexFormat &format,
              boost::weak_ptr<VertexDataBufferManager> weak_mgr,
              boost::shared_ptr<GLExtensionProxy> proxy,
              VertexFormat::DataType index_type,
              bool dynamic_indices)
    : priv (new Private (proxy, format))
  {
    if (std::find_if (format.begin (), format.end (), vfspec_role_is_pos)
        == format.end())
      throw std::logic_error ("incomplete vertex format passed");

    std::vector<VertexFormat::DataMemberSpec> static_format;
    std::vector<VertexFormat::DataMemberSpec> dynamic_format (format.begin (),
        format.end ());

    std::remove_copy_if (dynamic_format.begin (), dynamic_format.end (),
        std::back_inserter (static_format), vfspec_suggests_dynamic);

    dynamic_format.erase (std::remove_if (dynamic_format.begin(),
          dynamic_format.end(), vfspec_suggests_static), dynamic_format.end ());

    priv->static_size = std::accumulate (static_format.begin (),
        static_format.end (), size_t (0), sum_sizes);

    priv->dynamic_size = std::accumulate (dynamic_format.begin (),
        dynamic_format.end (), size_t (0), sum_sizes);

    boost::shared_ptr<VertexDataBufferManager> mgr = weak_mgr.lock ();

    if (!mgr)
      throw std::logic_error ("Invalid manager point");

    if (priv->static_size)
      priv->static_buf = mgr->create_vertex_data_buffer (priv->static_size, false);

    if (priv->dynamic_size)
      priv->dynamic_buf = mgr->create_vertex_data_buffer (priv->dynamic_size, true);

    priv->index_type = index_type;
    priv->indices = mgr->create_element_data_buffer (index_type,
        dynamic_indices);
  }