void LLMakeOutfitDialog::getIncludedItems(LLInventoryModel::item_array_t& item_list) { LLInventoryModel::cat_array_t *cats; LLInventoryModel::item_array_t *items; gInventory.getDirectDescendentsOf(LLAppearanceMgr::instance().getCOF(), cats, items); for (LLInventoryModel::item_array_t::const_iterator iter = items->begin(); iter != items->end(); ++iter) { LLViewerInventoryItem* item = (*iter); if (!item) continue; if (item->isWearableType()) { LLWearableType::EType type = item->getWearableType(); if (type < LLWearableType::WT_COUNT && childGetValue(mCheckBoxList[type].first).asBoolean()) { item_list.push_back(item); } } else { LLViewerJointAttachment* attachment = gAgentAvatarp->getWornAttachmentPoint(item->getLinkedUUID()); if (attachment && childGetValue(std::string("checkbox_")+attachment->getName()).asBoolean()) { item_list.push_back(item); } } } }
// static void LLLocalInventory::climb(LLInventoryCategory* cat, LLInventoryModel::cat_array_t& cats, LLInventoryModel::item_array_t& items) { LLInventoryModel* model = &gInventory; // Add this category cats.push_back(LLPointer<LLViewerInventoryCategory>((LLViewerInventoryCategory*)cat)); LLInventoryModel::cat_array_t *direct_cats; LLInventoryModel::item_array_t *direct_items; model->getDirectDescendentsOf(cat->getUUID(), direct_cats, direct_items); // Add items LLInventoryModel::item_array_t::iterator item_iter = direct_items->begin(); LLInventoryModel::item_array_t::iterator item_end = direct_items->end(); for( ; item_iter != item_end; ++item_iter) { items.push_back(*item_iter); } // Do subcategories LLInventoryModel::cat_array_t::iterator cat_iter = direct_cats->begin(); LLInventoryModel::cat_array_t::iterator cat_end = direct_cats->end(); for( ; cat_iter != cat_end; ++cat_iter) { climb(*cat_iter, cats, items); } }
void LLCOFMgr::updateAttachments() { /*const*/ LLVOAvatar* pAvatar = gAgentAvatarp; if (!pAvatar) return; const LLUUID idCOF = getCOF(); // Grab all attachment links currently in COF LLInventoryModel::item_array_t items; getDescendentsOfAssetType(idCOF, items, LLAssetType::AT_OBJECT, true); // Include attachments which should be in COF but don't have their link created yet uuid_vec_t::iterator itPendingAttachLink = m_PendingAttachLinks.begin(); while (itPendingAttachLink != m_PendingAttachLinks.end()) { const LLUUID& idItem = *itPendingAttachLink; if ( (!pAvatar->isWearingAttachment(idItem)) || (isLinkInCOF(idItem)) ) { itPendingAttachLink = m_PendingAttachLinks.erase(itPendingAttachLink); continue; } LLViewerInventoryItem* pItem = gInventory.getItem(idItem); if (pItem) items.push_back(pItem); ++itPendingAttachLink; } // Don't remove attachments until avatar is fully loaded (should reduce random attaching/detaching/reattaching at log-on) LLAgentWearables::userUpdateAttachments(items, !pAvatar->isFullyLoaded()); }
//static void LLLocalInventory::saveInvCache(std::string filename, LLFolderView* folder) { LLInventoryModel* model = &gInventory; std::set<LLUUID> selected_items; folder->getSelectionList(selected_items); if(selected_items.size() < 1) { // No items selected? Wtfboom return; } LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; // Make complete lists of child categories and items std::set<LLUUID>::iterator sel_iter = selected_items.begin(); std::set<LLUUID>::iterator sel_end = selected_items.end(); for( ; sel_iter != sel_end; ++sel_iter) { LLInventoryCategory* cat = model->getCategory(*sel_iter); if(cat) { climb(cat, cats, items); } } // And what about items inside a folder that wasn't selected? // I guess I will just add selected items, so long as they aren't already added for(sel_iter = selected_items.begin(); sel_iter != sel_end; ++sel_iter) { LLInventoryItem* item = model->getItem(*sel_iter); if(item) { if(std::find(items.begin(), items.end(), item) == items.end()) { items.push_back(LLPointer<LLViewerInventoryItem>((LLViewerInventoryItem*)item)); LLInventoryCategory* parent = model->getCategory(item->getParentUUID()); if(std::find(cats.begin(), cats.end(), parent) == cats.end()) { cats.push_back(LLPointer<LLViewerInventoryCategory>((LLViewerInventoryCategory*)parent)); } } } } LLInventoryModel::saveToFile(filename, cats, items); }
// Checked: 2010-03-14 (RLVa-1.1.3a) | Added: RLVa-1.2.0a void RlvRenameOnWearObserver::doneIdle() { const LLViewerInventoryCategory* pRlvRoot = NULL; LLVOAvatar* pAvatar = gAgentAvatarp; if ( (RlvSettings::getEnableSharedWear()) || (!RlvSettings::getSharedInvAutoRename()) || (LLStartUp::getStartupState() < STATE_STARTED) || (!pAvatar) || ((pRlvRoot = RlvInventory::instance().getSharedRoot()) == NULL) ) { delete this; return; } const LLViewerJointAttachment* pAttachPt = NULL; S32 idxAttachPt = 0; // RLV_ASSERT(mComplete.size() > 0); // Catch instances where we forgot to call startFetch() for (uuid_vec_t::const_iterator itItem = mComplete.begin(); itItem != mComplete.end(); ++itItem) { const LLUUID& idAttachItem = *itItem; // If the item resides under #RLV we'll rename it directly; otherwise settle for "renaming" all of its links residing under #RLV LLInventoryModel::item_array_t items; if (gInventory.isObjectDescendentOf(idAttachItem, pRlvRoot->getUUID())) items.push_back(gInventory.getItem(idAttachItem)); else items = gInventory.collectLinkedItems(idAttachItem, pRlvRoot->getUUID()); if (items.empty()) continue; if ( ((pAttachPt = pAvatar->getWornAttachmentPoint(idAttachItem)) == NULL) || ((idxAttachPt = RlvAttachPtLookup::getAttachPointIndex(pAttachPt)) == 0) ) { // RLV_ASSERT(false); continue; } static const std::string &new_category_name = LLViewerFolderType::lookupNewCategoryName(LLFolderType::FT_NONE); for (S32 idxItem = 0, cntItem = items.count(); idxItem < cntItem; idxItem++) { LLViewerInventoryItem* pItem = items.get(idxItem); if (!pItem) continue; S32 idxAttachPtItem = RlvAttachPtLookup::getAttachPointIndex(pItem); if ( (idxAttachPt == idxAttachPtItem) || (idxAttachPtItem) ) continue; std::string strAttachPt = pAttachPt->getName(); LLStringUtil::toLower(strAttachPt); // If we can modify the item then we rename it directly, otherwise we create a new folder and move it if (pItem->getPermissions().allowModifyBy(gAgent.getID())) { std::string strName = pItem->getName(); LLStringUtil::truncate(strName, DB_INV_ITEM_NAME_STR_LEN - strAttachPt.length() - 3); strName += " (" + strAttachPt + ")"; pItem->rename(strName); pItem->updateServer(FALSE); gInventory.addChangedMask(LLInventoryObserver::LABEL, pItem->getUUID()); } else { // Don't do anything if the item is a direct descendant of the shared root, or a folded folder LLViewerInventoryCategory* pFolder = gInventory.getCategory(pItem->getParentUUID()); if ( (pFolder) && (pFolder->getUUID() != pRlvRoot->getUUID()) && (!RlvInventory::isFoldedFolder(pFolder, false)) ) { std::string strFolderName = ".(" + strAttachPt + ")"; // Rename the item's parent folder if it's called "New Folder", isn't directly under #RLV and contains exactly 1 object if ( (new_category_name == pFolder->getName()) && (pFolder->getParentUUID() != pRlvRoot->getUUID()) && (1 == RlvInventory::getDirectDescendentsCount(pFolder, LLAssetType::AT_OBJECT)) ) { pFolder->rename(strFolderName); pFolder->updateServer(FALSE); gInventory.addChangedMask(LLInventoryObserver::LABEL, pFolder->getUUID()); } else { // "No modify" item with a non-renameable parent: create a new folder named and move the item into it LLUUID idAttachFolder = gInventory.createNewCategory(pFolder->getUUID(), LLFolderType::FT_NONE, strFolderName); move_inventory_item(gAgent.getID(), gAgent.getSessionID(), pItem->getUUID(), idAttachFolder, std::string(), NULL); } } } } } gInventory.notifyObservers(); delete this; }